[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vt/ - Virtual Youtubers


View post   

File: 3.27 MB, 5457x3718, e1c5c2b42c330571e6b1e9e1c3e00057.jpg [View same] [iqdb] [saucenao] [google]
5237905 No.5237905 [Reply] [Original]

Did anyone actually expect those TTRPG streams to be as good as they were? Damn, group ones are going to be crazy.

>> No.5237971

Even some turbofags from /tg/ liked them.
When you manage to make these miserable fucks give you praise, you are doing a lot of things right.

>> No.5238862

>>5237971
The miserable fucks aren't the ones praising it. /tg/ has a lot of posters that actual like and play games. It's got all too many that basically exist just to be jaded fuckheads though. Those lot shit on anything they're not doing.

>> No.5239626

>>5238862
So nothing has changed since I left?
Makes me sad.

>> No.5239813

>>5237971
As much as fa/tg/uy neckbeards like to rage that "STREAMED GAMES ARE SHIT", there is a sizable population that are desperate for a decent TTRPG streamed game. Critical Role has long fallen by the wayside into a woke shitstain with no teeth, and many other "high viewer" streams are more about high school theater kid drama than they are actually playing the game. So it's only natural that that mostly-silent majority would like Huntermyth. So far Calli has proven capable and isn't going to be pulling teeth (See: Yuul), which is precisely what is needed for a WoD game.

>> No.5239850

So Vic is a Mekhet isn't he? nWoD Auspex is basically divination, would explain why he's always where he needs to be.

>> No.5239928

Still trash because it's run by Mori. Enjoy Hololive getting destroyed by SJWs.

>> No.5239954

>>5237905
I actually that they were going to be lame and nerdy. They're still nerdy but very engrossing.

>> No.5239994
File: 164 KB, 473x354, Reine - THIS SILENCE OFFENDS SLAANESH [sound=https%3A%2F%2Ffiles.catbox.moe%2Fbazxd7.mp3].png [View same] [iqdb] [saucenao] [google]
5239994

Reminder both Anya and Reine are interested in TTRPGs too.

>> No.5240019

>>5239928
Anon, I may not like her stupid collab partners, but her GMing skills are some of the best I've seen.

>> No.5240037

>>5238862
On the hunter threads there was like 3 guys tops that didn't like it. Everyone else was on board and even shared a different perspective that enriched the conversation. Great really.

>> No.5240139

So, I assume Ina's session got better. I couldn't stand the jock movie cringe and tuned out after an hour.

>> No.5240495

>>5237971
I actually went back to /tg/ after years just for those threads. They actually really helped since WoD was never my jam.
Huntermyth has been great so far, I'm looking forward to Watoto and whatever Gura ends up with.

>> No.5240555

>>5240139
Maybe that sort of thing just isn't for you.

>> No.5240732

>>5239994
Now that would be great addition. I fully expect Ame or Gura to fall out after the first campaign so they could easily fill the hole.

>> No.5240753
File: 367 KB, 1700x1500, Ez1XvuXoAs3sS4orig.jpg [View same] [iqdb] [saucenao] [google]
5240753

mfw never learned how to do TTRPG because you dont have friends and was never invited to a game even in social gatherings and clubs

How do you guys even know the game so well??

>> No.5240782

>>5240139
The only bad part were the pun names. Party was great, it was obvious it's not Ina's thing so throwing her in there made for amazing reactions.

>> No.5240833
File: 572 KB, 1920x1080, [Erai-raws] Majo no Tabitabi - 01 [v2][1080p].mkv_snapshot_02.26.445.jpg [View same] [iqdb] [saucenao] [google]
5240833

>>5240753
I really pity people who don't have a small group of close friends to play dozens of different RPGs over the years.

>> No.5240854

>>5240753
>How do you guys even know the game so well??
Friends deciding to try a TTRPG, learning the system and the character creation and then only playing one session before everyone becomes too busy. Repeat once every 3 months.

>> No.5240902

>>5240753
I stepped up to be a Gamemaster and ran my own games through which I met new people/friends. There's also the matter of the source material to consider. Some people are walking wikipedias, while others know the mechanics by heart. You don't need to be at either extreme to run/play a good game.

>> No.5240963
File: 99 KB, 420x400, 1600427804139.png [View same] [iqdb] [saucenao] [google]
5240963

>>5240753
I loved /b/'s Warhammer Wednesdays and instantly moved to /tg/ when it was made, then I lurked the board for years. When one of my MTG buddies wanted to try Dark Heresy in 2010 (I remember it was Scars of Mirrodin) I instantly fucking jumped to the opportunity. We're still a unit to this day, albeit I run my own games now and my old GM keeps introducing newfags.

You should've jumped to 5e when Critical Role was the hullabaloo back in 2015ish. I despise 5e and I despise Critical Role, but I can't deny it was the catalyst that drove newfags into the hobby. It's easy to find a group these days. Good groups are still scarce, but hey you can always keep playing until you assembled yourself a perfect team of friends.

>> No.5240977

>>5240753
in 2 days to the minute
in a certain game site
it will be an nWoD game
post in your application something about corn from Myffton
don't spill your spaghet

>> No.5240993

>>5240902
I can't wait for next session when Ame plays as a shroomed up Norf Alex jones. Its going to be fucking amazing

>> No.5240999

>>5240833
Some of my individual friends had their own friend groups so I was well aware of the many groups around me, but I was an outsider for all of these groups and were never "taken in".

Now I'm reminded of all the times my friends left me behind to play League / RPG / etc. amongst themselves, fuck just end me.

>> No.5241054

>>5240495
I've yet to watch any of the sessions, because lazy, but I've been answering questions, info dumping, and helping people get into the game. So if you've got more questions on basically anything WoD related, although preferably nWoD/CofD, I'd be happy to spend the time explaining that or anything game related you'd like.


>>5240753
>How do you guys even know the game so well??
You just play games, you talk about games, and then you read books. You read a lot of books. In-play experience is great to learn how to apply rules and to get a handle on how things run, but you can play a million games and barely know anything if you're not reading the sources. Talking to people and hearing how things work for them, and getting contrasting opinions to your own, help shape a broader image of how everything works. It also helps fill in gaps you might have. RPGs tend to have a fair amount of content, and so you need to do a lot of reading to understand how it all slots together. For example, a power might seems super strong in a vacuum but compared to everything else it might actually be really underpowered. And it's not even just WoD books you read RPGs of every flavour and find the things you like. Other ideas from other authours and games can be really useful for figuring out how games works.

That is all pretty much irrelvant for having a good time playing though. It's great to help other people with their games, and can be very enjoyable on its own to just read books you like, but you can just know the basic rules and all the stuff your PC can do and that can be enough. A good GM/group will help you if you stumble.

>> No.5241111

>>5240993
For those wondering what he meant, Mori read out Ame character description on a member stream recently.

'The History of Watoto':
Watoto came from Watoto from Mother Watoto and Father Watoto who hate the Government and raised Watotot to take over the family owned herb business.

Description:
A conspiracy obsessed goblin-liked human who is a herb dealer to make money and wants to take down the local "system". Specializes in potions/poison crafting, pickpocketing, and street brawls.

She's more or less playing a drugged up Norfman conspiracy theorists.

>> No.5241134
File: 702 KB, 1879x2360, 1519463602132.jpg [View same] [iqdb] [saucenao] [google]
5241134

Would be great if this started a trend in Hololive with different groups playing different games appearing.

>> No.5241141

>>5241111
checked
note the
>goblin-like HUMAN

>> No.5241154

>>5241111
Oh boy can't wait to see her try to fistfight a monster.

>> No.5241173

i'm like halfway through inas intro and its way better than kiara.

kiaras game was fucking miserable to sit through.

Gura or Ame next?

>> No.5241175
File: 182 KB, 720x980, file.png [View same] [iqdb] [saucenao] [google]
5241175

>>5241134
from the JPs at least, I know Astel and FBK are into TTRPGs, apparently CoC is huge in japan

>> No.5241185

>>5240782

It wasn’t my thing, but I did appreciate that she did it for the sake of Ina and her content. Really cute thing between friends.

>> No.5241204

>>5241154
If Watoto gets 3 dots in Fighting Style: Grappling, monster ded

>> No.5241210

>>5241175
Call of Cthulhu? How the hell did that get big there?

>> No.5241234

>>5241210

> Japan
> Tentacle monsters

You tell me, Anon

>> No.5241259

>>5241173
Both were good just completely different. Also Mori improved the rules massively between sessions.

>> No.5241261

>>5241210
CoC is their D&D, like everything you think of when you think D&D applies. It's massively popular compared to everything else, people really don't want to try a different game, they'll try an make CoC do everything, etc.

>> No.5241270

>>5241111

Post your predictions for the session. My bet is that it’ll include a Shark-Tank style podcast segment where Watoto is hosting a guest played by Calli and going on about conspiracy theories on air.

>> No.5241298

>>5241175
>CoC is huge in japan
Actually, the average penis size there is pretty small.

>> No.5241307
File: 103 KB, 722x690, 1598485871089.jpg [View same] [iqdb] [saucenao] [google]
5241307

>>5240963
>>5241054
I guess the first step is finding a group of people in the first place. Well... guess I'll see if there are any local meetups willing to take a newfag.

>> No.5241312

Is someone going to set up the /tg/ thread? I want to dab on those newfags again.

>> No.5241325

>>5241259
kiara's got better near the end but it just felt like sitting through a slice of life anime but slower.

I'll admit to bias with Ina's game. "Party that's crawling with supernaturals" is quintessential world of darkness, knew where that was going and was drawn in.

>> No.5241327

>>5241312
Pretty sure there wasn't much of that going on in the last one.

>> No.5241339
File: 3.62 MB, 1920x1080, file.png [View same] [iqdb] [saucenao] [google]
5241339

>>5241210
>>5241234
kek

in reality though, It's massively bigger than DnD which tells us that it might just be because it's unique compared to the typical swords and sorcery shit that japan already has in fantasy.

really is huge tho, in japan it has sold more copies than any other languages, combined

>> No.5241374

>>5241204
Not really, it's okay but nothing game breaking. Also monsters will usually have higher strength.

>> No.5241378

>>5237905
those streams have genuinely made /hlgg/ fun to use again
mori has put a ton of effort into them and seeing her perform at 100% is a sight to behold
shit slaps and has resulted in the best EN collabs so far imo

>> No.5241384

>>5241134
Even seeing other VTubers doing it would be welcome imo

>> No.5241389

>>5241175
Yeah they like to suck CoC in japan

>> No.5241420

>>5241210
CoC is pretty big in EU too. In eastern EU Warhammer and CoC were usually more popular than DnD.

>> No.5241424

>>5241185
Watching Ina die inside while dudebros and bitchy sorority witches kept trying to recruit her while her drunk friend who is maybe slightly lez for her got inducted to the Brohood was great. The disco ball and music were the cherry on top. It was definitely less action packed, the same way Kiara just wanting to go back to her barren, bird infested apartment to eat beans and not deal with all this crazy shit was slower too. But all too often campaigns focus on wild adventures and combat, so there's not much time to develop everyone's actual personality. I feel like I have a really good handle on Kiara (more birds, perhaps?) and Ina's (you run him over! ... Is he okay?) characters going into their first group session, and the slice of life parts are actually the most enjoyable bits to me. Well that and Yuul murdering an innocent janny then getting retribution in the form of 7 lethal damage attacks from the Hook if we are being honest.

>> No.5241431

>>5241261
What about Runequest and other BRP games?

>> No.5241436

>>5241374
I don't think so. If you get a good grapple and start chocking, most living creatures will be down for the count pretty quick
Grapple 4 pretty much makes you a bitch to fight.

>> No.5241460
File: 102 KB, 1280x720, x06 Nyarlko ecchi.jpg [View same] [iqdb] [saucenao] [google]
5241460

>>5241210
Japan's love for Cthulhu is well known.

>> No.5241488

>>5241134
It would be even greater if they start having new outfits specifically to be the characters of said games.

>> No.5241496

>>5241307
Unfortunately Anon, social interaction requires well, interacting with people. In this climate, it's probably safer to just join online games, but online games are a trashfire and a horrible experience for a first-time player because there's ALWAYS a reason why people who play online ONLY play online; They're fetishists, that guys or other sorts of degenerates who aren't welcome in groups anyway. Hit up your Local Games Store if anyone is still playing.
>>5241327
It was the same level of discussion like this one, except that one had faggots whining about vtubers and larp as natives.

>> No.5241505

>>5241431
Just CoC AFAIK

>> No.5241572

>>5239850
nWoD Auspex is virtually identical to oWoD Auspex. Which is unfortunately the case for basically every nWoD Discipline. There are a few differences but it's nothing crazy. They're playing with CofD rules now though, so I really hope any Disciplines that get a showing use those rules as they're a lot more fun. Auspex isn't really any more divinatory in CofD though, it's just divination of a different sort. Nothing in it that's future prediction either, but I'd be happy to explain what it does if you care. Or a comparison between V20 and VtR 1e and 2e. You might be thinking of V5's Auspex, which has more future sight stuff in it, but V5 is oWoD not nWoD.

>> No.5241573
File: 542 KB, 447x705, 1604523902071.png [View same] [iqdb] [saucenao] [google]
5241573

>>5241431
I read that as BPRD

>> No.5241588

Mori is better than any GM I've ever had. She obviously put a ton of work into this and on some level I'm offended she's doing it for free. But my two favorite moments from her: Tiara decides to try to steal a vampire's gun and she just laughs but let her do it, and when she rolled for the Hook's damage and got wide eyed and started laughing. I think for a second she thought she might have just killed Ina in the tutorial.

>> No.5241609

>>5241496
All my online only games have been great, you just don't play with randoms.

>> No.5241635

>>5241436
First you need to get close. They you need exceptional success to actually do maneuvers, if you get normal success you only start doing them from second turn and enemy gets a maneuver per turn too. Fighting style at 3 just lets you do extra 1 damage per maneuver.

I guess if enemy has 0 in brawling it's pretty great but other than that nothing amazing. Also good luck trying to wrestle vampires or werevolves.

>> No.5241640

>>5241588
>on some level I'm offended she's doing it for free
She isn't doing it for free. This is her job, anon. She gets payed to do all these things.

>> No.5241681

>>5241640
Well sure but I mean a specific sponsorship. She literally makes more per hour of effort just reading superchats and making kazoo noises.

>> No.5241751

I watched the one from kiara and it was cool, should I watch the one from ina?, it was kinda cringe and repelled me right at the start.

>> No.5241821

>>5239994
That would be fantastic.

>> No.5241822

>>5241054
I appreciate the offer. I own several WoD books, but I've just gravitated towards other systems and settings over time. I think I just never knew what kind of story to tell in WoD that isn't just goth-y high school vampire stuff, so I'm excited to see Mori's story.

>> No.5241972

>>5241751
It keeps getting better as it goes.

>> No.5242059

>>5241751
I second that, it keeps getting better. If you think scared Ina would be cute you should keep watching for sure.

>> No.5242130

>>5241751
Depends on how well you can tolerate Calli doing a great job of not being ashamed of acting like a chad or stacy. It's cringe AF but I respect her dedication to power through it without being overly self-conscious. It's like amateur level high school drama kids acting since that's what she is, an amateur actor in the role. But otherwise, she's truly doing her best and I fully respect that. Probably the best work I've seen from Calli outside her music, and I say it as someone who generally hates watching Calli.

And if you left early, it does get quite a bit better later on as the story actually develops.

>> No.5242204

>>5237905
I've only watched the Kiara one. Were the others as good?

>> No.5242281
File: 406 KB, 1280x720, 1539529487168.jpg [View same] [iqdb] [saucenao] [google]
5242281

I played few times with complete newbie kids in random groups and watching Ina and Kiara make all those horrible newbie mistakes triggered my PTSD.

>> No.5242305

>>5242204
Only Ina has done hers in addition to Kiara, and I was vastly amused throughout. Starts off slower, I feel like the climax was even better than Kiara's. I definitely think it's worth watching

>> No.5242308

>>5242204
The only other one is Ina's
Haven't seen it yet, but people seem to agree it started slow, but got really wild at the end.

>> No.5242646

>>5241681
>>5241588
Onyx Path is retarded, what else is new?
I'm actually pretty sure they withdrew or never granted usage of their official dice roller and Calli had to buy all the books herself.
Considering that she's been wanting to do this since her debut I also suspect they barely granted her permission at all.

>>5241496
>>5241312
Eh, let's give it a rest for the time being. These things take a steady yet gentle hand to seep in properly. /tg/ has turned into a bitter creative wasteland filled with the worst kind of fetish fag (the closeted one that doesn't have fun but just obsesses about a single thing in the skeeviest gollum-tier cretin way) that daily battles it out with equally faggy puritans, so it'll be best to give it time to change things into a more positive direction.
Sure irritating them is fun, but I'd prefer to *become part* of the board instead through slow and gradual intermingling.
>>5241173
>Gura or Ame next?
Gura went through two charsheets already, so even if it wasn't planned they're gonna be doing Ame beforehand.
Plus they're going roughly from lowest to highest sub count so saving Gura for last makes the most sense.
>>5241210
>Call of Cthulhu? How the hell did that get big there?
One big reason?
Unironically?
The low survivability of the characters.
Japan almost never has people play in homes or in other fixed locations nor for very long due to high real estate prices, work culture and hyper-urbanisation, so most games have one or more of the following:

-Pregens as default assumptions
-High character turnover
-Scene-by-scene storytelling, often highly regimented by the mechanics (Double Cross - which is essentially a mix between Darker than Black and Prototype has people roll to appear in a scene, designed for having someone who gets off work late just sit down at the table and play right away)
-Very fast chargen
-No design for power levels beyond 7 sessions
-Generally short arcs

So CoC is very convenient for them because you solve a mystery and/or die trying, then disperse and do it again in two weeks.

>>5240753
>How do you guys even know the game so well??
Used to be into Quests and from there started talking to people into RPGs. Attended a bunch of sessions (Hunter, Demon, some AD&D retroclones, etc) to learn how to play, then started *digging* into shit and after about 2 years of continuous reading started to run games.

>> No.5242719

>>5242646
That's not got anything to do with OPP, Paradox will be making those decisions.

>> No.5243031

>>5242646
Mori actually was close to a breakdown when a day before first stream it turned out they don't have official permissions so Cover was close to cancelling the stream.

>> No.5243168

I like how everyone can tell the term "true fae" is bad news.
>>5241270
Ame runs into something that is ludicrously out of her league. I'm betting an archmage or an angel.

>> No.5243225

>>5243031
And now it's probably the most watched WoD thing in a long time, the video game notwithstanding.

>> No.5243409

>>5243225
I remember oWoD being quite popular in the 90s and I realized watching the streams I had no idea nWoD was even a thing? Apparently a lot of stuff like Malkavians just don't exist anymore? How did they just disappear so completely? VtM video game was pretty popular in nerdy circles too.

>> No.5243652

>>5243225
The closest thing is LA by Night, run by the literal devs, and that was 3-5k live viewers during the first few seasons. Dunno what the numbers are like post Season 3, though.

>> No.5243819
File: 22 KB, 885x308, file.png [View same] [iqdb] [saucenao] [google]
5243819

>>5243031
>Mori actually was close to a breakdown when a day before first stream it turned out they don't have official permissions so Cover was close to cancelling the stream.
Yeah I heard whisperings of that. What utter fukken retards.
>>5242719
From my understanding they are vastly less interested in CoDa than WoD and kind of left them to their own devices after reviving the WW brand, but I might be wrong. That's simply the impression I got talking with a bunch of (ex) freelancers.
>>5243168
>Angel
Please no. After a long period of skepticism I ended up truly, dearly and uncompromisingly loving DtD like few other RPGs or indeed fictional works in general, but tossing the GM in there would strain even Mori's abilities.

>>5243409
>Apparently a lot of stuff like Malkavians just don't exist anymore? How did they just disappear so completely?
nVamp is a hard reboot with no connection to the original timeline.
Image related, that's what you get nowadays.
>>5243652
kek
That's sad.
Holo literally saving the industry.

>> No.5243943

Ina’s tutorial session was cringeKINO

>spend the whole frat party avoiding every plot hook
>ends up literally impaled on a hook as a result

Mori is more sadistic than she lets on

>> No.5244017

>>5243031
Did she delete that or does the member stream still show the crisis and resolution?

>> No.5244294

>>5243031
cover hate

>> No.5244395

>>5241339
Damn cthulhu's ripped

>> No.5244557

>>5243943
lmao yeah
>Tiara
>skilled with guns
>put into situations where she's unarmed

>> No.5244611

Does anyone have any sense of how JP bros are reacting to the TTRPG sessions? Vampires, werewolves, and the supernatural are nothing new to them though don't know if European Fae, Frankenstein, and frat parties are references they connect with the same way Western audiences do

>> No.5245566
File: 1.53 MB, 679x1425, file.png [View same] [iqdb] [saucenao] [google]
5245566

>>5243409
>Apparently a lot of stuff like Malkavians just don't exist anymore? How did they just disappear so completely? VtM video game was pretty popular in nerdy circles too.
I did a really big explanation on this last thread you can read that here >>5202538 . That'll give you a pretty good idea of why things are the way they are for nWoD. As I say there, and the other anon said here nWoD and oWoD are totally different settings.

As for Malkavians they still exist, they're just not a Clan. Malkavians are way too specific to warrant being a Clan in nWoD given what a Clan means in that setting. Madness is also a thing that should be something all characters can explore, and given VtR's renewed focus on personal horror having it be just a quirky Clan Bane is pretty antithetical to a lot of what it's going for. So they're now a result of Malkavia. Which is a pretty viscous "degenerative disorder" that can effect vampires. It's not a physical or mental illness though, but a mystical affliction. It comes with a pretty serious list of disadvantages, but it's got it's upsides too. The biggest of which is granting access to their Discipline of Dementation. Their rules are in the 1e Venture clanbook, Lords Over the Damned, and one of the freelancers who wrote it did a third party 2e update called False Gods which includes Malkavia in an updated form.

>> No.5245951

>>5243168
>I'm betting an archmage or an angel.
Both things are way harder to work in than a True Fae is, even a regular Mage could end up being a stretch.

>> No.5246948

>>5244611
seconding this, but on at the same time watching a TTRPG requires understanding english well enough

>> No.5247120

>>5241261
Huh really? I thought DnD was still their bread and butter what with Lodoss and the like being poplar

>> No.5247248

>>5244611
I'm sure they are completely lost.

>> No.5247290

>>5247120
Generic japanese fantasy is more Dragon Quest than DnD really.

>> No.5247295

>>5247120
>Huh really? I thought DnD was still their bread and butter what with Lodoss and the like being poplar
Not really, no. If they go for Fantasy they do shit like Sword World.
IIRC Slayers was not D&D either but I might be wrong.

>> No.5247302
File: 30 KB, 338x1019, vtubers?.png [View same] [iqdb] [saucenao] [google]
5247302

>>5237905
How is it a table top role playing game when THEREIS NO TABLENMglshkjsifdl;thearteofmind bullcrapgfpo

>> No.5247336

Can't they get a dedicated WoD dice roller?

>> No.5247380

>>5247336
>Can't they get a dedicated WoD dice roller?
They wanted to and it got shut down.

>> No.5247465

>>5247380
Doesn't mean they can't make one in Foundry (their VTT). Or use a community-generated one.

>> No.5248065

>>5247336
>>5247380
>>5247465
Just whipped one up and tweeted it towards Calli and the huntermyth tag. Hopefully she sees it

>> No.5248148

>>5248065
Does it include stuff like X-Again and Rote?

>> No.5248194
File: 9 KB, 284x144, file.png [View same] [iqdb] [saucenao] [google]
5248194

>>5248148
It has exploding 10s, yes.

>> No.5248292

>>5248194
But you can't have it explode 9s or 8s for when you have 9-again or 8-again? What about rerolling failures for rote actions? Does it include a chance die?

>> No.5248381

>>5248292
It could be expanded to do exploding 8s or 9s, but that's definitely larger than a single tweet's worth of code. Failures have to be manually rerolled anyways so I didn't include that feature.

>> No.5248399

I really hope she won't use gun rules from late 1e like Hunter rulebook, they gave 9 again to so many weapons.

>> No.5248447

>>5248399
Hopefully they're use the Hurt Locker stuff. Hurt Locker is also full of a load of great character options all around.

>> No.5248611

>>5241210
>>5241339
It's neither. There were just a few playbooks that were recorded and uploaded on nico that hit it big and made it more popular.

>> No.5248698

>>5244611
>frat parties
>western
Literally only americans have any cultural connection with those.

>> No.5249089

>>5248698
Eh I've been surprised what foreigners absorb from our media. Even in the States a lot of people's idea of frat parties come from movies, not actually attending them

>> No.5249478

>>5244017
The stream should be going public in a few days as they all do after a month

>> No.5249577

>>5241339
>which tells us that it might just be because it's unique compared to the typical swords and sorcery shit that japan already has in fantasy.
Fun fact: Much of that comes from D&D in the first place, which got popular in Japan both because it was novel (most JP TTRPGs at the time were sci-fi), and because, like CoC now, a replay got popular. (Well, that and through games like Wizardry, but that's also from D&D)
The big replay at the time was Record of Lodoss War which leads to another fun fact: one of the current big fantasy RPGs over there (Sword World) was made basically just because the creators of Lodoss approached TSR to have it's setting become official but, because they still had the 80s mindset of "Japan is too weird to be a viable market" and refused, they had to make their own game to go with the setting instead.

>> No.5249755

>>5248065
While you’re here, how would you allow other people to make their own dice rolls and make them show up in the same tab? That’s the more pressing problem for her apparently.

>> No.5249757

I hope this becomes a long running series. If they make it through a few seasons they could even bring on Gen 2 as newbs working with the now veteran original crew. The biggest risk is that everything hinges on Mori since she’s invested and good GMs don’t grow on trees. If it’s gets to Critical Role viewership or even close it would nice to get some sponsors. Not for the money though that’s always nice, but it ensures Cover and Mori are invested in its long term success.

>> No.5249789

>>5247302
In Japan sometimes it stands for "Tabletalk"
Hope that helps!

>> No.5249972

>>5249755
Can you be more clear? I know that by default you have to click the results to see the actual dice, but that's probably not what you mean.

>> No.5250082

>>5249972
Mori is currently rolling all the dice herself, but she said that she eventually wants the four players to be making the rolls by themselves. The problem is she couldn’t figure out how their rolls can show up in her tab which is what gets streamed.

>> No.5250200

>>5250082
That's... odd. By default the rolls in Foundry are set to be Public Rolls, meaning that everyone should be able to see them. And she as GM should be able to see all rolls regardless.

>> No.5251048
File: 159 KB, 1328x1427, Mayo.jpg [View same] [iqdb] [saucenao] [google]
5251048

When is Kiara releasing Tiara's design?

>> No.5251397

>>5249478
Nice to hear, it's always fun to see her overcome something.

>> No.5255220

>>5249478
Are her NPC creating streams going public?

>> No.5258058

>>5255220
T3s are up in the air if they get released and not all the characters designed have shown up yet, we will have to wait until after Ame and Gura's tutorials to see.

>> No.5260470

>Did anyone actually expect those TTRPG streams to be as good as they were?
I did, because I expected to have that unfiltered Friends Trying to Play RPG energy, and it delivered. It helps A LOT that Calli knows what she's doing (in the 'leading the players' part, the mechanics need some work)

>> No.5261304

>>5243168
Awakening archmages tend to spend most of the time in personal pocket dimensions to avoid Paradox while they research their magic. They're honestly the least likely supernaturals a mortal will ever encounter since once you reach archmage level there's really only two things to feasibly focus on - aiding the Oracles in their eternal battle to restore the order of the world, or aiding the Exarchs in keeping the Supernal World separate from the physical world.

Honestly I'd avoid (capital M) Mages like the plague in a Hunter game. The Mage cosmology seriously doesn't play nice with the Vampire/Werewolf one that Hunter tends to play off of, and the power levels are completely out of whack with what most other nWoD entities can put out.

>> No.5262057

Chances are that if a magic user has to show up, it'll definitely be a witch, who for Vigil standards has a much more manageable magic to fight against. An archmage would just not give a fuck to even bother.

>> No.5263400

This whole thing about vtubers roleplaying as hunters remind me of the one HtV chronicle I had in mind ages ago, about a bunch of otaku in an anime club becoming a Cell, where each member's obsession would be their specialty, like an airsoft nerd who cosplays as a mlitary guy in cons is a gun nut, the Kendo student and jidaigeki fanatic is good with blunt and bladed weapons, an Internet addict can research for anything in seconds or has someone on their extensive contact list who always knows something, or a DIY enthusiast who somehow got very suspicious ingredients in their basement.

>> No.5266092

>>5237905
The one with Ina is fucking great, I'm laughing a lot right now, dunno about kiara it felt a little 'nothing happens', does it get good later on?

>> No.5266423

>>5266092
Just like Ina's it's kind of slow up to the point Calli starts nudging Kiara into the plot, but I think that's going to be a feature of all the sessions especially Gura's

Each session has clues about what the stakes are and who's involved, and I think Calli is hoping they put them all together organically rather than having to be prompted

>> No.5271098

>>5251048
Probably once the tutorials are over and they're all meet up at the bar.

>> No.5271147

>>5248698
>what are movies
>what are netflix TV series
>what is grand blue, the TV anime featuring a similar idea to frats
the gist of things can be easily absorbed

>> No.5272553

Ame and Kiara will carry this while Ina and Gura refuse to even RP

>> No.5273317

>>5266092

Kiara’s one gets good yeah. It can definitely feel like nothing happens. But an important thing to note if you feel that way is that this is going to be a series. This is the only time we’ll get to see how the characters live their lives to this extent, because there won’t be time for that once the actual game starts.

In terms of actually getting to find out more about Yuul B alright and Nakadashi Tiara, these intro streams are likely the most we’ll get.

>> No.5276645

>>5272553
Ina is already RPing her character every day of her life, it'll be fine.

>> No.5276676

>>5272553
You wild Rrat would work better if you hadn't included a player we've already seen RP in the won't RP section.

>> No.5277387
File: 327 KB, 524x723, Eldritch.png [View same] [iqdb] [saucenao] [google]
5277387

I have 2 questions:
How do you get access to magic/fantastic powers in WoD?
Can you use parts of a monster's corpse to craft something useful?

>> No.5277584

>>5240999
Well, you're not alone in that. Until I was 18 I had only ever gone out with classmates probably less than 5 times.
It's gotten a lot better since then, but then COVID happened and I haven't talked to people in person ever since last July.

>> No.5277599

>>5277387
>How do you get access to magic/fantastic powers in WoD?
Way too many ways. Drink vampire blood, get a contract with a changeling, go through an Awakening and become a mage, find a magic artifact and learn how to activate it, etc.

>Can you use parts of a monster's corpse to craft something useful?
Really depends on the monster. For example, if it is a Goblin not Ame then you better start taking it apart in the Hedge or it will just deteriorate to trash.

>> No.5278687

>>5271147
No idea.

>> No.5279323

>>5277387
>How do you get access to magic/fantastic powers in WoD?
There are so many, you can build a whole storyline based on just finding/accidentally stumbling with one of them.
>Can you use parts of a monster's corpse to craft something useful?
For an instance, the Cheiron Group is a pharma conglomerate where their best agents get implanted supernatural creature parts, to give them powers. Pretty nifty but also very dangerous, as expected.

>> No.5281722
File: 1.23 MB, 1024x1024, MoriMoriMoriiiiii.png [View same] [iqdb] [saucenao] [google]
5281722

6.22 - Amelia's character introduction

>> No.5282376

>>5281722
Hype

>> No.5282735

Has it been specified yet if Watoto is a guy or girl?

>> No.5283121

>>5282735
Watoto is a guy last time I heard.

>> No.5283462
File: 99 KB, 950x950, 1622040325692.jpg [View same] [iqdb] [saucenao] [google]
5283462

Should Yuul lose morality for running over Vic? He was fine because he's a vampire, but as she didn't know that she did effectively attempt murder in cold blood.

>> No.5285068

>>5266092
Once Tiara looses her birb is when it gets good.

>> No.5286223

>>5266092
I;m thinking about thos Beans

>> No.5286405

>>5283462
It sounds like she was never intended to have that much morality in the first place.

>> No.5286563

>>5286405
Well she started with 7 same as Tiara

>> No.5286927

>>5283462
As they're now using 2e rules Integrity should have faced a couple of Breaking Points already. Witnessing something traumatic, or being the victim of a supernatural natural is a Breaking Point vs Integrity, for example.

>> No.5287499

>>5286563
Her backstory as she described it plus the "not again" when she was given the instructions indicates that the character in her mind was imagined with a lower score even if the character sheet said otherwise.

>> No.5287623

>>5287499
Integrity doesn't always drop in response to Breaking Points, nor does it not recover if it does. You can be a high Integrity character with a shitty past.

>> No.5287649

>>5237905
Has Mori raped Ina yet?

>> No.5287721

>>5287499
It's a gray area where they could work that into the backstory if either wanted, but I think Ina just said that for comedic effect/out of character. Mori implied in her members stream that the Professor didn't even mean for Yuul to kill him, which doesn't make sense if we assume it's gonna be canon that Yuul killed someone for her before.

>> No.5287799

>>5241307
go to any boardgame/fantasy conventions. There is bound to be exemplary sessions and randoms going to GMs, just pick one that looks like they're least likely to have unfulfilled sexual fantasies and/or rapey

>> No.5287849
File: 194 KB, 1341x957, 1623795354735.jpg [View same] [iqdb] [saucenao] [google]
5287849

>>5287799
>just pick one that looks like they're least likely to have unfulfilled sexual fantasies and/or rapey
Where's the fun in that?

>> No.5287853

>>5287649
Chad after a beer or three more would surely start making moves while Nita watches sobbing in the corner

>> No.5287909
File: 181 KB, 828x448, 1622488309808.jpg [View same] [iqdb] [saucenao] [google]
5287909

>>5287849
because you leave that shit for when you establish a group and go private sessions and not on con pugs

>> No.5288018

>>5287853
That has to be one of the simultaneously more funny and weird aspects of watching this series...Mori kind of openly projecting her own insecurities and hang ups (as usual). It's convinced me that she's probably more menhera than the rest of EN combined.

>> No.5288137

>>5287849
>When is Calli going to force the HunterMyth to pee in her mouth?

>> No.5288154
File: 996 KB, 1330x924, 1621982306576.png [View same] [iqdb] [saucenao] [google]
5288154

>>5287909
Nobody tell Mori how many people are watching her RP fantasies then

>> No.5288185

>>5288018
>stand-in friend that just want to jump on dick carousel
>hates frats non murrican so can guess what that means
>5mins in there is a gangbang in the corner of the room
>menhera witches
>yeah dude BROhood with Nita who just wants to get dicked by Chad

>> No.5288347

>>5239813
What happened with Ina? All I remember is her playing with the frat boy avengers, driving and then meeting with the prince to go to the bar.

>> No.5288411

>>5288347
if she was to go with Rules As Written then Yuul B Alwright would 100% be Yuul B Missed

>> No.5288446
File: 41 KB, 1046x604, 1623802165714.jpg [View same] [iqdb] [saucenao] [google]
5288446

>>5288347
Did you take a 30 minute bathroom break and miss The Hook or what?

>> No.5288836

>>5288347
you missed the plot Hook anon.

>> No.5288885

>>5288347
She got dunked on by The Hook and by all means should've died if Mori decided to be a prick and not give her a bullshit out.

>> No.5288924

>>5288411
>>5288446
>>5288836
>>5288885
Guess ill go rewatch it

>> No.5289177

Is Cain dead?

>> No.5289386

>>5288137
Is she into that?

>> No.5289448
File: 226 KB, 750x1091, rHzLKs9.png [View same] [iqdb] [saucenao] [google]
5289448

>>5289386

>> No.5289463
File: 289 KB, 656x455, 9F207D00-D03B-4661-A2A9-C0520360DF6A.png [View same] [iqdb] [saucenao] [google]
5289463

It still boggles me why Ina made her character a self-insert. and in a streamed game, even. I sense yab potential in the future.

>> No.5289500

>>5289463
She's not played before, and CofD's setting is modern day. Easy to play what you know.

>> No.5289625

>>5289463
Nah Ina is a lot more assertive and less jaded than Yuul. I also hope she wouldn't murder a janitor just so she wouldn't have to change advisors.

>> No.5289866

>>5289463
Self-insert is top 5 of most played sort of characters by new players. The rest are Fictional Character Expy, the simplest concept ever, the most overdesigned concept ever, the pregenerated character the GM gave them modified to fit one of the former.
That said, yes World of Darkness has a lethal ruleset and they're playing the squishiest of them all (aka A Human), but I don't see Mori killing characters off unless they do something really risky/stupid and the dice royally fucks them up for it.

>> No.5290146

>>5289866
I think if Yuul gets fucked into a Hook situation in the real game Mori will just straight up kill her

>> No.5290153
File: 50 KB, 600x450, gaijin4koma2_peersblog_1200684608.jpg [View same] [iqdb] [saucenao] [google]
5290153

YO GUYS, YUUL IS COOL!

>> No.5290324

>>5290146
Do you really think she would though? I feel like she both for personal and corporate reasons won't do it. But maybe...
As I think on it more, I feel a little like there are circumstances in which she might.

>> No.5290369

I really enjoyed the solo streams so far but I'm worried that the girls might have trouble fitting to each other's pacing when they start the first group session. I've not played any WoD rpgs, so I don't know how important party cohesion is in the game itself, but it tends to lead to player disappointment when there isn't the best balance of focus, in my experience

>> No.5290439

>>5290146
she expected her to straight up get in the van and drive away, but she didn't account for her luck doing a 180 turn
also thought it fine for fist supernatural since it was her first monster when she started playing TT WoD

>> No.5290461

>>5290324
If Yuul dies it's not like Ina is barred from playing or anything. They just make a new character in the 2 weeks between the session she died and the next. About how much time there was between Ina creating Yuul and her first session anyway, another character design stream for Ina too.

>> No.5290476

>>5290369
The problem with Balance in rolplaying games is that alot of it comes down to how much the players are willing/able to make their characters active in situations. If you feel left out its up to you to find situations your character would be more active in and make them be more active.

>> No.5290508

>>5290439
>she expected her to straight up get in the van and drive away
She said the plan was originally for Ina to actually get inside and meet her professor

>> No.5290565

>>5286927
>they swapped from Morality to Integrity
They should just forget about it then. Integrity is shit.

>> No.5290584

i know yuul was working with the professor for a while now but i didnt expect lucifer's effect to set in so hard considering it was backstory

>> No.5290607

>>5290565
How do you figure?

>> No.5290796

>>5290476
I get that, I suppose I'm just concerned about the differences in player confidence when it comes to taking steps in the narrative. Kiara definitely felt like she was more used to expecting certain outcomes regardless of dice roll, whereas it felt like Ina was more stating her intentions. I'm probably just being a hyper autist though

>> No.5290860

>>5290324
Get like 5 group games out of it then she can start going all out.

>> No.5290952

>>5290461
For a first campaign I'm okay with allowing characters that should have died to be maimed or put out of action for a session or two as long as there is a plausible reason they could be saved. Maybe a permanent loss of a stat or the like (which could be recovered with xp) and out of action for the rest of the session is punishment enough. Can you imagine after Ina makes a great design, has a 1:1, and people make a ton of fanart... then just has bad rolls and dies to a random cultist in in the first group stream?

Now, season 2, that's when the gloves come off. If a beloved character died fair and square that could be great.

>> No.5291064

>>5290607
I tried playing Chronicles. Many times.
While nWoD isn't a great system unless you start houseruling, it did Morality well enough. If you do vile shit, you roll for degeneration. If you make it, you keep your moral fiber, but justify your actions. If you don't, you just start finding it normal and you start going loopy. Also, there is a clear escalation to it and it becomes a central point in all the Supernatural splats. All in all, it is a meta mechanic that clearly affects the gameplay and narrative.

Integrity is just a "you lose past this point" system that barely affects a character in-game for any significant time.

Also, I fucking hate how the got rid of derangements in CofD and explained as "rpg dot net got mad at us and called us ableists, sry". Fuck you, there nothing more fun than playing a paranoid schizophrenic that doesn't know which of the vampires he sees coming at him is the real one.

>> No.5291164
File: 83 KB, 1265x882, 1623802165715.jpg [View same] [iqdb] [saucenao] [google]
5291164

>>5290952
I disagree, just Yuul's brush with death generated nice fanart and fan interaction. If say, a few sessions in instead of the first, she dies to a vampire it:
>gives the others a good chance to RP
>gives fans something dramatic to draw
>fully establishes risk of failure
>makes the enemy more of a threat
>serves as a lesson to the whole table

>> No.5291252

>>5291164
Her almost fucking dying with just about 1 health left is enough of a fucking threat dude. She didn't need to die, and now she knows that it's a huge possibility. Hell, Ina already said she had it in her head that she was going to die and was thinking about a new character to make up mid panic. The threat is STILL there, she just gets to keep her character for one more session.

>> No.5291516

>>5291164
I was really pleasantly surprised to see Mori not pull any punches. Most GMs and STs nowadays are too fucking pussies to even have the PCs get injured.

>> No.5291545

>>5291252
I'm not saying she should have died in the tutorial that really is a waste. But if in the real campaign a series of bad decisions(or a heroic sacrifice) puts her in a situation of either Deus Ex Machina or death I think Mori should choose death.

>> No.5291568

>>5291252
>1hp
technically 2 aggravated damage too. For a human that's either exposed bone or a punch through hole somewhere on their body

>> No.5291684

>>5291568
I'm mostly sure that humans can't survive aggravated damage, and if they do, they should have some kind of scar or debilitating injury afterwards.

>> No.5291743

>>5291164
I agree with all of these points but Mori isn't just running a fun campaign with her friends, she's producing a product for the viewers and presumably trying to make Cover and Paradox happy. I'm willing to give them a little extra leeway especially since she wants to make sure everyone stays invested. Gura strikes me as a possible flake if she has a bad early experience.

>> No.5291824

>>5291684
they only die from it if their whole bar fills up with it. Yuul is like 2/6 aggravated maybe even more since i'd have to rewatch the damage reductions Mori made so she doesn't straight up die

>> No.5291845

>>5237905
I don't think that I can bring myself to watch both Kiara and Mori for serveral hours.

>> No.5292012

>>5291845
That sounds like a bitch boy(You) problem

>> No.5292022

>>5291824
>>5291684
https://youtu.be/bXwW-g6P3zI?t=10198
https://youtu.be/bXwW-g6P3zI?t=10357
It was lethal damage not aggravated. I think Mori referred to 'you need to take full aggro damage to die' just to mean she takes more than her HP in damage

>> No.5292048

>>5291684
Aggravated damage heals slowly but it still heals at a point per week, and a doctor can turn aggravated damage into lethal damage at one point per day. Yuul should have some fairly impressive scars but gameplay wise it doesn't imply long-term penalties. Presumably Vic used some sort of *magic* to stabilize and heal her when she was bleeding out.

>> No.5292174

Hmm didn’t realize herbalism, healing, and alchemy, which are perfect for Watoto and would give the party some legitimate healing abilities, are actually sorcery in oWoD at least. How would people feel if Mori let Ame use those skills for an otherwise non magical character?

>> No.5292231

>>5292048
so still pretty fucked up
after browsing the tag i'm starting to think that yuul looks too good, would be nice for an indie chuuba design

>> No.5292345

>>5291743
Why would Cover or Paradox be unhappy that 1 PC died? They just make a new character and rejoin the party. Sessions are twice a month so there's time between to do so.

>> No.5292368

>>5292174
If the whole thing is Watoto learning that these things are legit and slowly starting to utilize them, it is going to be fine.
Unless she finds another way to implement them, which I don't know.

>> No.5292376

>>5292012
Thank you but it's not a problem at all.I can spend the time watching someone who does not sound like a cheese grater.

>> No.5292455

>>5292345
and it's not even a sponsored stream, since debut Mori listed that she'd like to run ttrpg for the group so it's as usual it goes with games and perms

>> No.5292464

>>5239994
when did Reine say the noise marine quotes?

>> No.5292497

>>5292345
>They just make a new character and rejoin the party.
Most TTRPG players are huge primadonnas about their characters dying.

t. forever GM

>> No.5292517

>>5292174
Ame gave barely any details so its up to Mori what the extent of Watoto's knowledge is. Could be pooping in a pot to create gold or could be on the brink of discovering real alchemy

>> No.5292628

>>5292497
at the same time people concernfag that they're gonna throw off-stream tantrum, shut themselves in, not stream for a month and follow up with a suicide just because their PC died on stream

>> No.5292669

>>5292497
Its true.

t. Forever player

>> No.5292750

>>5292628
I doubt that any of them will get that devastated. Especially when it is their first time playing, doubly so when their characters are barely out of the basic concept phase of chargen

>>5292669
Hey there fren. The medusa looks lovingly into your eyes.

>> No.5292908

>>5292750
>I doubt that any of them will get that devastated
of course they're not gonna do that, it's just the schizos here acting like that especially for Gura

>> No.5292966

>>5292464
She started screaming last brunch stream because... someone complained that the BGM is too loud and decided to turn off her limiters instead. The Marine quote was an SC.

>> No.5293071

>>5292750
>Hey there fren. The medusa looks lovingly into your eyes.
Don't try to entice me into a good time.

>> No.5293086

>>5291064
>If you do vile shit, you roll for degeneration. If you make it, you keep your moral fiber, but justify your actions. If you don't, you just start finding it normal and you start going loopy.
That is how Integrity works, but as it's a horror game your mental stability doesn't just degrade when you choose to do a bad thing. It's effected by all the horror you witness too, as it should be.

>Also, there is a clear escalation to it and it becomes a central point in all the Supernatural splats. All in all, it is a meta mechanic that clearly affects the gameplay and narrative.
Morality is a far far bigger deal for splats in 2e than it was in 1e, and it also makes them far more thematically and narratively relevant. It just sounds like you haven't looked into any 2e splat when you say that.

>Integrity is just a "you lose past this point" system that barely affects a character in-game for any significant time.
I don't know what you mean by that first part, but that second part low Integrity effects all Breaking Point rolls, and there are three Persistent Conditions associated with it. Not to mention nicher things like Abjuration and other mechanical interactions. Where Hunter is concerned Integrity is tied into Touchstones, if your Integrity drops you can detatch from the Touchstones that keep you grounded. But as you grow more callous you gain Vigilant as a Persistent Condition. You have to spend Willpower to avoid looking into potential supernatural dangers, it makes you jumpy and easily Spooked as you're always looking over your shoulder, but it lets Virtues grant Willpower in excess of your total and it grants a Beat when you alienate a normal person because of the Vigil. If it drops further and you become more withdrawn you instead become Merciless. Works basically the same except now its your Vices that let you exceed maximum Willpower, and you can get a Beat from alienating other Hunters too. If your Integrity drops so low that it hits 0, you become a Slasher. Then there is all the Code stuff that ties into Breaking Points.

>I fucking hate how the got rid of derangements in CofD
Derangements don't need to exist, Conditions exist and fulfil the same roles. Derangements for being immoral was also a terrible idea. It makes no narrative sense, and is basically just "You're mentally ill because you're evil" which is just needless stigmatisation. It's both stupid and insensitive. It's a double whammy of terrible design choices.

>> No.5293247

>>5293086
I can see your points and why you'd defend them, but I will disagree with them and not challenge you further. My ultimate point is that when I play nWoD I don't want the game to end, but when I'm playing CofD I can't wait for the game to end.
Maybe there are other things that I hate and I'm grasping at straws here.

>> No.5293890

>>5292497
>tfw one of my 5e groups player characters died and we went on a 2 year (irl) journey to rez him

He rolled up another dude in the meantime, but is this sort of thing a rarity? I must be lucky then

>> No.5294141

>>5293890
honestly im surprised that PC dying is an issue
maybe that's just the crowd that entered with CR/online groups. Never had a case of someone being pissy about that, only GM favoritism for 1 character especially if played by a woman and backbending the story to fit them (and even that was 2nd hand)

>> No.5294237
File: 7 KB, 236x236, 142.jpg [View same] [iqdb] [saucenao] [google]
5294237

>>5293890
I've had people walk out mid session and insult everyone because their character was INJURED
A good friend of mine would throw titanic shitfits about the system we were playing whenever his ungodly minmaxed monstrosities would get hit for like 1 damage
Fuck me, I still remember vividly a fucker that just wandered off the table after he FAILED A FUCKING ROLL in a game about TACTICAL COMBAT aka do your 5-10 rolls and end your turn.

>>5294141
>maybe that's just the crowd that entered with CR/online groups
I wont doubt that a lot of bad apples entered through these, but no. You just are a lucky sack of shit and I hate you for that.

>> No.5294308

>>5293247
I will admit that crunch-wise Integrity as presented in the core Chronicles book has less going on. Morality as a whole is leaps and bounds better in CofD IMO, especially stuff like Humanity or Harmony. Integrity really shines when used in conjuction with Hunter, 2e has a lot of additional layers to it. But it doesn't really matter if you like it or not, the only thing that counts is if you're having fun at your table or not. If that means playing nWoD then you play nWoD, if CofD ain't your thing then it ain't.

>>5294141
It's just about setting expectations. Most GMs do a surprisingly poor job of letting players know thier PCs will die and don't actually prepare them for that eventuality.

>> No.5294358

I assume the language barrier would be way too much for it but I keep coming around to the idea of a Warlord Were(rabbit) Pekora in a future campaign and now I really wanna see that

>> No.5294378

>>5294237
>You just are a lucky sack
helps being european and sticking to offline groups playing more "brutal" systems
we pretty much only play Warhammer 2/4E, seeing a squire almost die to a thrown ungor spear having to burn a Fate Point is a sight to behold

>> No.5294529

>>5294358
At most, you can hope for some kind of osmosis that would lead Fubuki to learn WoD and run a homebrew changing breed game in Japanese.

>> No.5295114

>>5241173
Your mind works in mysterious ways, i found Kiara's to be significantly more enjoyable even with Mori being rather rusty.

>> No.5295155

I don't think any WoD material is translated to Japanese, and they sure ain't grabbing an unnofficial translation to play. I know Shadowrun is, however.

>> No.5295173

>>5241325
>kiara's got better near the end but it just felt like sitting through a slice of life anime but slower.
I had bigger problems with Yuul's lack of initiative.
Meanwhile the SoL segment in the Tiara tutorial had my favourite scene overall so far which is the conversation with the landlady.

>> No.5295209

>>5295155
I mean, it's not like players need to read the rules anyway. It'd be nice, but Mori and Kiara can explain what they need to do as they go if they have a JP guest.

>> No.5295395

>>5243819
I remember the social media intern of Paradox being in the chat for the initial stream where they made characters.
I also remember Paradox immediatly granting permissions when they heard about Cover's autism and offering to send a box with goodies and dice.

>> No.5295403

>>5292022
It was definitely aggravated damage anon, the Hook deals lethal damage and she said to black out two boxes

>> No.5295511

>>5247336
If she isn't retarded she'll just try to get Roll20 permissions.

>> No.5296292

>>5294237
I doubt any of the girls would flip out. I’m more worried that they would be disheartened and feel like they let the others down, and quietly step down. Most people who have played TTRPGs have watched a group slowly fall apart after one or two key people left/got replaced. I want all of them to have fun and be eager for the next session.

>> No.5296690

>>5277387
>How do you get access to magic/fantastic powers in WoD?
I wrote all too much about this a couple of threads back. This >>4952117 will give you a pretty solid idea of what's available. It was written with 1e in mind, but they're now playing 2e. So for 2e all a mortal PC needs to do to get magic is pick up a Supernatural Merit for it. The World of Darkness is full of magic and strange phenomena, mortals having strange psychic powers or senses beyond scientific explanation is not all that weird for the exceptional sorts of people players make. So you can just become telepathic by spending the Experience required for that Merit, although a good player will tie stuff lie that into the narrative.

Outside of that there is a lot of ways, basically every major splat has a lesser template associated with it that it can create in some fashion. The major ways would be a Vampire making you a Ghoul by feeding you their Vitae, this basically makes you an addict for their blood and their slave but you do get access to some Disciplines. There are also the Proximi families for Mages, which are basically just worse Mages. You can spontaneously become a Proximus though, even if it's usually runs in a bloodline. Speaking of bloodlines you can be born with powers. Werewolves give birth to Wolf-Blooded who all come with a minor sign of their heritage, called a Tell. Not every Wolf-Blooded undergoes to First Change but the can become full Werewolves. Demons can make the Demon-Blooded, who are one of the more powerful lesser templates thanks to their inheritnace. Vampiric blood rites can make a Dhampir, who are as much children of destiny as they are of mortal and Kindred. They're also probably the coolest lesser template by a fucking mile.You could stumble into the Hedge, a borderland between the mortal world and Faerie, and end up as a Faetouched. which gives you a measure of a Changelings powers. But there are also people like the Atariya who just become supernaturally lucky. Basically a fuck load of ways, and that's not even all of them.

>Can you use parts of a monster's corpse to craft something useful?
Plenty of ways to use monster bits but only one is really crafting, and that would be the Elixirs of the Ascending Ones, a Hunter Conspiracy. A lot of those use rare reagents, although off the top of my I can't think of any that are like "You need ground vampire fang". These don't have to be potions either, things incense, salves, balms, vapours, powders, and tobacco-like mixtures all get mentions. There are other ways to use monsters to gain power though.

Sticking with Hunter you've got the Cheiron Group who have the secrets of Thaumatechnology. Thaumatechnological surgery is basically transplants, or implants, of monster bits into an Cheiron Hunter , often with some electronic elements, in order to gain some sort of power. Like maybe you want to graft the sensory organs of some monster into a Hunter so they can read auras, or you give them retractable claws as a backup weapon, maybe you replaces ligaments and tendons in their legs to make them superhumanly fast. The Faithful of Shulpae, another Conspiracry, practice the art of Anthropophagy. Essentially they eat pounds and pounds of monster meat in order to gain its powers. Basically any Dread Power a monster has you can gain by eating them this way, although it's a lot of meat and it's not good for you.

The next big way is actually a whole different gameline, Deviant: The Renegades. In that game you play a human that has undergone a terrible experiment/surgery/event at the hands of a Conspiracry (Not the same as Hunter Conspiracies, although you can use them too) and as a result your soul has shattered and you've gained great powers at a terrible cost. One of the 5 "Clades" of the Remade are called Chimerics, and those are people who have had parts grafted into them. The Remade can do just about any sort of thing you can think of really, it's a body horror super heroe game where you built powers through a modular system of effects and costs. It's super fun.

Outside of those it's pretty niche things really, like there is a Vampire faction called the Ordo Dracul who are all occult science, alchemy, and the like to ascend the vampire condition. They have a set of abilities called the Mysteries of Zirnitra, focused around overcoming the vampiric limitation of being unable to acquire mortal Supernatural Merits. A side ability of this Mystery is called Grafting Unholy Flesh, and it's what it sounds like. You can take a body part from another Kindred, psychic, or other supernatural creature and surgically graft it onto yourself. You need to know the creature possesses a supernatural ability to take it, and the part you take from them must be symbolic of said ability. While it remains detatched from them they lose access to it, and for as long as the graft remains intact on you then you can use it yourself.

>> No.5297274

>>5296690
>The next big way is actually a whole different gameline, Deviant: The Renegades. In that game you play a human that has undergone a terrible experiment/surgery/event at the hands of a Conspiracry
Huh. I stopped paying attention to new CofD stuff after Beast was as shit as it was, but that seems like a neat concept.

>> No.5297513

>>5297274
Beast is fucking awful, everything else is great. So it's a statistical anomaly and as such should be ignored and spoken of as little as possible. Deviant is really fucking fantastic though, just a blast. I can gush about it if you have questions.

>> No.5297748
File: 319 KB, 626x620, Renner evil.png [View same] [iqdb] [saucenao] [google]
5297748

I wonder if she will take the training wheels off for the team streams.

Completely fresh vamp with 0exp can get to like 24 attack dice for 3-4 rounds.

>> No.5298072

>>5297748
>Using splat stats for Hunter
Gross.

>> No.5298094

>>5297748
>Completely fresh vamp with 0exp can get to like 24 attack dice for 3-4 rounds.
New WoD

>> No.5298494

>>5298094
Yes nWoD. 20+ is common.

>> No.5298937

>>5298494
How?

>> No.5299121

>>5298937
It'll be very min maxy. Like starting with 5 Str, 5 Brawl, spending WP, Physical Intensity, Vigor, and probably a merit or two. AKA pointless minmaxy power wank that only serves to make the game worse for everyone at the table outside of some very specific types of players.

>> No.5299210

>>5299121
So it's whiteroom shit, not really a suprise

>> No.5299548

>>5297274
>>5297513
From what I've heard Deviant is heavily inspired by Kamen Rider

>> No.5299795

>>5298937

4 in dex, 4 in guns, that's 9 dice with specialization. Assault rifle is 4 dice. That's already 13. With full auto it's 16. Spend willpower and it's 19. Burn some blood and it's already over 20. You can start with BP3 so that's 25 dice without disciplines but most will have lower BP. If it's a melee weapon and you have Vigor it can be even higher.

>> No.5299873

>>5298494
No it's not. Only if you play like a wanker, min max to shit and then hope that your ST is too shit to tell you to neck yourself.

>> No.5299888

>>5299795
Anon you said "common", not "whiteroom faggotry"

>> No.5300043

>>5299795
Weapons don't add attack dice in 2e, which is what they're playing. Also what you're describing is basically special forces members that have been embraced. It's narrative nonsense.

>> No.5300255

>>5300043
That's a combat vamp. Like generic SWAT dude who got embraced. You can have dex at 3 and guns at 3 that's just 2 dice less.

>> No.5300350

>>5300043
They give auto successes instead that's even more damage in the end. Also Mori was rolling 15 dice for The Hook so that's 1e.

>> No.5300369

>>5299548
Specifically the first ones where they are captured by Shocker to turn into reconstructed humans+super soldiers, also Amazons. And of course, many other Riders with that same setup.

>> No.5300521

>>5299888
That's completely common for a character good at combat.

>> No.5300539

>>5300255
4 stat and 4 skill is not generic anything. 4 brawl is championship MMA level.

>>5300350
They give damage, and The Hook is a god-like entity of dread incarnate.

>> No.5300606

>>5299548
It's not *heavily* inspired by Kamen Rider, but its certainly an influence. Mostly in it's sort of core narrative tropes. Man acquires power from evil entity, evil entity wants power back, evil entity tracks and hunts the man, evil entity sends bad guys it makes, man fights bad guys. Lets use Kamen Rider 1 as an example of that. So Takeshi is kidnapped by Shocker and forced to undo an experiment that turns him into a cyborg, and he becomes Kamen Rider 1. Shocker then sends their other creations, the Shocker Kaijin, after them and they do battle.

In Deviant Takeshi would be an Exomorph Invasive Deviant. Exmorph is their "Origin", how they came to gain their powers. Exomorphs are also called the Unwilling, because like the name implies they didn't want to go through whatever process gave them their powers. Invasive is their "Clade", or their broad grouping based on the source of their powers. Invasives get their powers from bits of technology implanted into their bodies, they're also called Cyborgs. A Deviant is one type of Remade, which is just the name for all the people who have been through things like this. Deviants escape their Conspiracy, and are hunted down, while you have the Devoted who stay loyal to them, and usually do the hunting. Shocker is a conspiracy, and the Shocker Kaijin are the Devoted.

>> No.5300776
File: 35 KB, 385x375, 1610652033435.jpg [View same] [iqdb] [saucenao] [google]
5300776

>>5300539
They are starting with skills and stats at 4. Ina had like 9 dice for making gadgets.

>> No.5300793

>>5300369
I should add, while there are Rider references in Deviant, it's also very Guyver or Baoh too since it's WAY more leaning into horror.

>> No.5300818

>>5300776
Yeah, that doesn't mean that makes any more sense either.

>> No.5301102

>>5241261
>people really don't want to try a different game, they'll try an make CoC do everything, etc.
MFW Anima: Beyond Fantasy literally does everything good, but is crunchy as fuck, nearly Rolemaster crunchy.

>> No.5301150

>>5300818
To be fair enemies gives and examples in CoD book have 8 dice pools.

>> No.5301306

>>5300255
>generic SWAT dude
That's not 4 dots, 4 dots is "Snipers, sharpshooters, and highly-graded military shooters" which generic SWAT dudes ain't.

>> No.5301534

>>5301150
Yeah but that's a mob hitman that's just a no-nonsense killer, right? The cop has 7 IIRC.

>> No.5301585

>>5261304
What if a Mage was the main villain bringing about an Apocalyptic event?

>> No.5301605

>>5300043
Anon that example is not even using merits. WW games can get to about 30 dice attacks. And example vampire shown in Hunter the Vigil has 4 in physical stats and 4 in combat skills.

>> No.5301694

>>5292174
Well alchemy is what the Ascending Ones, a Conspiracy of Hunters, is all about. Elixirs are their Endowment and they do all sorts of things. So it's a core part of the game, but I don't know if they'll end up joining them at all. There also capital A Alchemist, which are the lesser template associated with Prometheans. That's not really a player facing thing though, and it requires a whole new set of subsystems to work as they just use Promethean abilities. They are very cool though.

>> No.5301842

>>5301585
Then other mages would be hunting him not some street level hunters. Also actually powerful mages are very, very rare. That's like meeting a 400 years old vampire basically. You don't throw that at new hunters they just die.

>> No.5302014

>>5240782
Ina basically giving up on Yuul killed it for me. Vic trying to heal her and all she says is she wants to order a pizza was so fucking stupid.

>> No.5302017

>>5241298
jesus, my sides

>> No.5302639
File: 257 KB, 1261x1786, 1614189351389.jpg [View same] [iqdb] [saucenao] [google]
5302639

can i get an estimation on how much work mori put into this as a DM? isn't everything included in the guidebook you buy for the game?

>> No.5302773

>>5301605
That example vampire was a colonel in the army, during the Argentine revolucion libertadora, as well he's been a vampire for at least 50 years. That sort of just proves my point. He's not just some rag-tag neonate he's a trained killer who has fought in some brutal conflicts.

>> No.5302856

>>5302639
Scenario is 100% by her.

>> No.5302874

>>5302639
She made up the story, setting, characters, found the music, backdrops, dice roll software....the others only made a character sheet

>> No.5302950

>>5302639
>isn't everything included in the guidebook you buy for the game?
No. There are some guidelines, but you need to figure out the rest by yourself.

But an estimate on how much work she's putting in? It can be anywhere from "barely any" to "a shitton", depending on how she's comfortable making her prep.

>> No.5302977

>>5302639
It's not like one of those premade DnD adventures you buy. She made everything herself. Book only provides rules and setting.

>> No.5302986

>>5302639
While pre-built scenarios and campaigns do exist, she isn't running one. Every character, plot beat, location, and event is all her doing. How much work that actually is depends on te ST in question, but it's likely she's put at least 2-4 hours into each session, and has done a whole lot more planning out the full scope of it, and doing behinds the scenes stuff. It's not a crazy amount of work to do, basically anyone can do it, but she's been doing it very well.

>> No.5303113

>>5302950
Those tutorial scenarios were pretty simple, experienced GM can make those very fast. But she has a full campaign prepared so who knows how much time she sank in this.

>> No.5303558

>>5303113
Speaking from experience here, if you're comfortable with the system you're running, you can wing so much shit that the players won't even realize it.
Also, most experienced GMs are running these scenarios just for their group, not an audience. I can see why she would sink some extra prep in them.

>> No.5303618
File: 200 KB, 1683x1080, file.png [View same] [iqdb] [saucenao] [google]
5303618

Posting this from the WoD /tg/ thread because CoD demons seems like a crazy fun game.

>> No.5304069

>>5303618
I never looked that far into Demon (just kinda feel away from RPGs in general around when it came out) but I remember really liking the look of the pre-release stuff. Maybe I should look into it again sometime.

>> No.5306817

>>5302986
I am pleasantly surprised at how well these sessions are going. They're entertaining, and I've eager to see the remaining tutorials as well as the group sessions.

>> No.5310957

>>5281722
>2:00pm, 1400 Pacific time
>so, 11am in Cali.
she really does live in japan, eh? can't host the stream at a decent time, eh?
i have to work from 6-3....

>> No.5311531

>>5302014
It's a joke, you should try to learn to read the mood of a situation.

>> No.5311831

>>5301694
The Ascending Ones also have a phoenix as their symbol and are based out of Egypt, which might sound familiar.

>> No.5313721

>>5311831
I wonder if Ame's tutorial is going to have a reference to the Jagged Crescent, so it leads to the party traveling to Egypt for a final showdown with a mummy or something?

>> No.5313921
File: 780 KB, 596x919, file.png [View same] [iqdb] [saucenao] [google]
5313921

>>5289177
>Is Cain dead?
In oWoD? Nah, he's still around somewhere. He showed up in Gehenna: The Final Night, althouogh that's not canon. He was the taxi driver in VtM: Bloodlines, although WW says he isn't it was clearly the plan by Troika. So Caine is still kicking.

The girls aren't playing oWoD though, so I'll ramble about Cain in nWoD instead. Cain isn't as much of a thing in nWoD as he is in oWoD but he does still feature in a couple of places, but his major role is the the Cainite Heresy.

In Ancient Rome, when the Camarilla was in power, there was a heretical Christian sect created by a mad vampire called Vitericus that believed Cain was given immortality for the murder of Abel by God. With it became the Lord's prophet and voice throughout the ages, he was the one who lead Lot out of Sodom, he was Isaiah, he was Jeremiah, and when Jesus was on the cross he gave Jesus' blood to Longinus and gave him the gift of vampirism. Notably he's said to have spoke through Jesus and that most of Jesus' advice was actually to make people into easy prey. Becuase while man is made is in Abel's image, the Kindred are made in Cain's and so it is the will of God that the Kindred prey on the meek for it as the will of God that made Cain kill Abel. That's at least what the inner circle of the heresy were taught, and the rest of the heresy were basically taught a version to keep the cattle in line. This all went incredibly badly for Vitericus. His cult staked him and sliced his head off.

In the modern day the Cainite Heresy still exist as a Hunter Conspiracy. It'll come as no surprise that their main prey are vampires. They're a pretty rag-tag bunch compared to most of the other Conspiracies, they're very mobile and have a large focus on transport. The few static safehouses they do have are in places like subway tunnels, but most of them are things like train cars or trailers. They're also notable among Conspiracies in that they don't really give a shit about their history at all, the only history they do have is this. The mark of Cain was the curse of vampirism, his greatest act of defiance was finding a way to pass the curse onto the dead. Cain still lives as the only true living vampire and guides his children to this day.

>> No.5314065

>>5288411
>>5288446
>>5288836
>>5288885
truly, Moririn should explain to the ladies that everyone built different

>> No.5314238

>>5303618
Neat. Never been in a screencap before. Walt Disney angel would be a blast.

>>5304069
DtD is a really stellar game. It's gone and themes are a load of fun. It's got a really high power level while still being pretty easy to grok. All the subsystems are fun to engage with, whether it's your powers being backdoors in the universes source code or crafting you demonic form to be something you love. It's all just really great stuff. Got somw great supplements too. The only bad thing I have to say about it is that it uses nWoD 1e formatting, so needs the core Chronicles of Darkness book to work and doesn't have a good table of contents or index. The supplements all use the 2e formatting though.

>> No.5314374

>>5288885
>bullshit out
The Game Master has final cut over how the story goes, dice results be damned. TTRPGs are supposed to be collaborative and fun for everyone involved. The Game Master, the players, and in the case of streamed games, the audience as well. What would have been FAR more bullshit would have been killing off Ina's character in the PROLOGUE because the dice told her to.

In the words of Gary Gygax, "A Dungeon Master only rolls the dice because of the noise they make."

>> No.5314663

Where the Yuul art at? Boorus update slow

>> No.5315013

>>5314663
go on the twitter tag, there's plenty. Maybe not porn but plenty of normal stuff

>> No.5317223
File: 360 KB, 372x500, 1611096124533.png [View same] [iqdb] [saucenao] [google]
5317223

This is slowly turning into /vt/tgg/ huh? Anyone of you played OSR? So far I've tried Lamentations of the Flame Princess, Dungeon Crawl Classics and Mork Borg. Morg Borg is very barebones and I like it, but its 1/day scroll-system is still fucking bullshit. You grognards have OSR you like? I wanna try them out.

>> No.5317376
File: 111 KB, 640x950, Ryuutubers and the Small Miracles.jpg [View same] [iqdb] [saucenao] [google]
5317376

>>5317223
I haven't played it yet but Worlds Without Number looks promising. Kevin Crawford always delivers quality, and if nothing else rolling the GM tables in my spare time has been fun.

To be slightly more on topic: Wonder if PC related will ever get a translation. Its literally a TTRPG about being magic vtubers, and if there was any time to bring it to the west it'd be now.

>> No.5317850

>>5317223
wish i could help you but i only touched Cthulhu and Warhammer Fantasy rpgs
AoS looks promising for story telling but not for tactical/rolling depth

>> No.5319152

Would you guys award xp for the 1:1 session?

>> No.5319359

>>5319152
i tend to do milestones or sudo milestones aka exp gating so i dont see why not really

>> No.5319388

>>5313721
Yeah I was thinking that would be a great overarching plot hook since the Ascending Ones fund themselves via drug trade and Watoto is a "herb dealer"

>> No.5319529

>>5319359
One or two points for each of the girls would make the everything go a little smoother. I would hit the gym if I almost died to magic murder man after failing to run away half a dozen times.

>>5319388
Elixers and alchemy would also allow Mori to fudge some healing/buffs into the story and give Watoto a combat support role.

>> No.5319620

>>5319152
For such a long session? Fuck yes.

>> No.5319692

>>5319529
Yuul needs to be patched up first since Vic just stabilized her. So far the sessions are leading up to all of them ending up in that bar. Maybe some time after the tutorials

>> No.5319825

>>5317223
Holmes Basic

>> No.5320038

>>5319825
I just wanted you to know that I wrote like 300 words explaining why it would be a very bad idea to code something like that in Basic. Don't deprive yourself from sleep guys.
Is it any good?

>> No.5320408

>>5319152
Yes. And they really need it to fix obvious mistakes like Ina's 0 in athletics.

>> No.5320883

>>5320408
made sense character wise to have essentially nothing there
makes even more sense for her to hit the gym with Chad and Nita now

>> No.5323413

>>5320883
What weaknesses would Kiara's character need to address? Stealth? After all she went through, would she try to learn to be sneaker or just put more point into combat?

>> No.5323518

>>5323413
fucking brain
but realistically drop the guns and get AR-4 or full automatic somehow instead of pistols and be the combat powerhouse of the group
>but gura
we know jackshit about Mystery Dark Kid since apparently she did revisions with Mori

>> No.5323558

>>5323413
Stealth and maybe wits

>> No.5324208

>>5237905
I knew from expiriance that RPGs are great. I knew that good GM with good players can pull of amazing stream of it. All I had to have is comfirmation that Mori and Girls care. First came with that one members stream where Paradox saved the day. Second on character creation. My faith was rewarded.
>>5239994
Guest stars are always great, especially when they betray the party on GM request to fuck them over

>> No.5324271

>>5314374
Anon I said "if Mori decided to be a prick" because I know it's not really a cool thing to do but it WAS a bullshit out. Fucking gunshot out of nowhere made him suddenly stop attacking her enough for her to be rescued? Like come on.

>> No.5324356

>>5323413
Tiara reminds me of Mordecai from Borderlands, so more firepower or more animal ken

>> No.5324452

>>5324356
She already has 4 and a specialty in both.
Sure better guns/having her own guns would help but she should round the character out a bit more.
She also has a suprisingly good pool for melee weapons

>> No.5324574

>>5248698
As an Euro I can confirm that even though there is no fraternities here, "frat party" was osmosed via movies.
The only diferences between it and what students do here is a) why be so formal if you can party with all of your year/group/specialisation/dorm b) why shouldn't it be so rare event if your liver can tank it every week no problem.
Also, keg stand have nothing on Getafix's cauldron.

>> No.5324674

Tiara's currently fine, her character handled the confrontation decently in her combat tutorial. No serious problem came to attention like in Yuul's tutorial where she fucked up all of her attempts to get the fuck out since she's physically weak - Yuul would probably try to contact chad for a gym membership after. But with Tiara? There's no reason to get better in other fields yet.

>> No.5324760

>>5324674
Stealth is pretty obvious

>> No.5324761

>>5324574
>Getafix's cauldron
what's your local one like? we mix vodka, energy drinks, shitty wine that tastes of sulfur or russian champagne, pilsner beers and raspberry concentrated juice for flavor here

>> No.5324795

>>5319825
>>5317376
>>5317850
>Warhammer fantasy
I played FFG40k such as Dark Heresy to hell and back. WHFrpgs uses the same roll-below d100 system right? I initially passed on it because last I checked it has static classes or some other arbitrary reason not to like thing few years back, but I'll give it another look. It's not OSR but it's still the same feel and scale of fantasy I I'm looking for.
>Worlds Without Number
Wait, is this Stars Without Number not in spaaaaaaace? Based. It seems you guys are suggesting the best fantasy systems are those who were initially sci-fi. I like that conclusion.
>Holmes Basic
...I'm not touching ODnD, anon. But I'm willing to touch ADnD again.

>> No.5324896

>>5324760
She was doing fine with stealth until she nabbed a gun from one of the baddies which effectively broke stealth. She could have just stolen her owl back and got the fuck out of there safely.

>> No.5324964
File: 29 KB, 1308x570, 1589395037739.png [View same] [iqdb] [saucenao] [google]
5324964

>>5324795
yeah it's still roll bellow d100
4th ed added stackable advantage +10s (RAW at least) and increased end point power level for PCs so over 100s in stats just turn into "who got more success levels". So GM for harder encounters will be forced to slap in mages or archers to reset the bonuses if you want to have some combat challenge
pic related is Blast spell under any lore of magic

>> No.5325028

>>5324896
She has no stealth. She just got extremely lucky

>> No.5325106

>>5324761
Oh anon, the recipe is simple we mix all that we have

>> No.5325143

>>5325106
i see, in some parts of student parties we at least pretended to have a set standard but then again Getafix turned into more HS drink rather than Uni one

>> No.5325317

>>5324896
She has one dice. That's 30% chance of success on easiest rolls. And they will be sneaking around a lot.

>> No.5325939
File: 3.83 MB, 1334x750, 1623883361821.png [View same] [iqdb] [saucenao] [google]
5325939

Their campaign needs a mesugaki mage.

>> No.5326707
File: 477 KB, 512x512, a straight face.png [View same] [iqdb] [saucenao] [google]
5326707

>>5320038
Holmes Basic is, with a few exceptions (level cap of 3, Holmes' weapon speed house-rules after being butcher by the editor, etc.), OD&D in a more presentable form.
I cannot tell you with a straight face that ot is better than OD&D, but try reading OD&D before you read Holmes you will see why I recommended it instead.

>> No.5331723

>>5325939
The last thing any Hunter chronicle needs is a mage.

>> No.5333002

>>5331723
Mages are unironically easier to kill than most monsters. People act like every mage is some powergaming uber archmage with Time and Fate at 5.

>>
Name
E-mail
Subject
Comment
Action