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/vt/ - Virtual Youtubers


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661888 No.661888 [Reply] [Original]

/auds/ Thread #8

Let's discuss our aspirations for Vvtubing. Whether agency-based or independent, let's help each other grow and hopefully make it as an entertainer. Indies are welcome to join, of course, but try to avoid the common pitfalls that come with being indie.

You don't need to commission a fully rigged Live2D model to be a vtuber. A simple png avatar can be enough to get started.

Stay grounded, stay hopeful.

Previous thread: >>609238

>> No.662089

No Question of the Thread? I'll pose one:
For those of you yet to debut, what do you plan on doing to build hype around yourself? What sort of content will you release prior to streaming? If you've already debuted, what content are you putting out beyond your streams?
>>661532
will it still be of a dog or will you go the anime girl route?

>> No.662296

>>662089
I plan to use my model to be the face of traditional news-style youtube videos before I even bother streaming. Infact, streaming is really an afterthought thats more of an inevitability that comes with having a youtube viewerbase rather than something Im really even interested in.
To answer your question though, I'm currently trying to build a twitter following so I at least have SOMEBODY to shill my first video to when it comes. Idk if 2 followers in 2 days is good or bad, but at least its something

>> No.662646

>>662089
I’m not super sure - Design wise I would have to come up with something really strong to be as distinctive as the stock photo schtick, but that transition will be in the future a bit.

>> No.662680

>>662296
Progress is progress I'd say. I got around 100 followers in a week but also other people get more in a similar amount of time from the same starting point so i think a lot of it has to do with how you build the hype around yourself
as much as i loathe to say it, it really does seem like people who post a silhouette of their character design and arbitrary numbers on them do seem to pick up followers
people who mention that they're so close to certain follower milestones also end up getting them quickly usually
i have too much pride to do that though

>> No.662734

>>662680
>it really does seem like people who post a silhouette of their character design and arbitrary numbers on them do seem to pick up followers
I'm in an unfortunate situation where I'm not really trying to grab the "vtuber viewer" crowd so it's hard to grab those immediate reactionaries who will follow anybody with a live2d model. Without that going for me, it's hard to hype up without just being another twitter user trying to plug his youtube channel

>> No.662948

>>662296
I got 1 follower in 3 days, so you already have a leg up on me
>>662680
What’s the strategy? Should I just put vtuber TBA in bio and follow people?

>> No.662972

>>661888
>stay hopeful

>> No.662984

>>662948
Try using hashtags like ENvtuber and Vtuberdebut and such.

>> No.663018

>>662948
Never put TBA up. Just do it make content!

>> No.663046

>>662984
Makes sense, I gained most engagement on a specific topic when I added several hashtags

>> No.663142

>>662948
I kinda fucked up because I didn't make my account until I knew I had everything ready and then debuted 2 days later but over the course of the week following, i just followed and interacted with people on twitter. people seem to usually end up following back if you talk with them though obviously this isn't the case for everyone
again, this isn't good for a consistent growth but if you end up posting something that the followers you have think is cool enough to retweet, you're a lot more likely to be noticed by more people and thus get more followers.
one of my stream announcement posts last week had a significantly higher number of interactions and on that same day i ended up getting a bunch of followers
like ame said, growth isn't consistent or always positive, but you just have to keep at it. some days you'll make bigger leaps than others

>> No.663164

Coming up with a concept for what I want my character to be like in the five minute audition thing is hard. I'm alright with what to say, I'm just not sure what kind of character i want to portray.

>> No.663217

>>663018
Oh I haven’t said I’m a vtuber yet, ppl think I’m just some guy with a png for a profile. Once the content is there, I’ll plug that in, maybe even will be annoying enough to slide into peoples DMs

>> No.663239

>>663142
Thanks for the insight, I’ll follow those steps

>> No.663428

>>663164
Having a vision is essential Anon. If you don't know yet, there is no harm in waiting until gen 3 when you really know exactly what you want.

Don't forget that whatever you go with, if selected, will end up being what you are stuck with until graduation.

>> No.663451
File: 171 KB, 594x578, 1613396155174.png [View same] [iqdb] [saucenao] [google]
663451

Is everybody auditioning a fem-anon or are a lot of you just guys planning to use a voice synth?

>> No.663518

>>663451
male vtuber hoping for a starsEN audition to open

>> No.663537

>>663451
>voice synth
>not going through rigorous voice feminization training

>> No.664004

I gotta make contentttt aaaaauughhh

>> No.664197

>>663428
>whatever you go with, if selected, will end up being what you are stuck with until graduation.
Not necessarily. Just look at Matsuri and Haachama

>> No.664378

My voice is too high for what I currently envision my character having which I feel is the opposite problem a lot of people have. While my model is being finalized I'm taking the time to look up actual VA videos on how to deepen my voice to have more of the sound I want. I'm not trying to go very deep, I just want that childhood friend sound.

Whenever new designs pop out I like to imagine how they'll sound like we all do and let's face it voices usually don't match designs. Should I roll with it and hope I end up shining in gap moe? Is this something I'm only worried about? Would it be weird if my voice "settles" into character over time (instead of the opposite where characters tend to migrate towards their natural voice)? It's making me really self conscious because I love my background story, I love my design but I just can't hit this one specific thing I want.

>> No.664439

>>664378
>Would it be weird if my voice "settles" into character over time
you can check out the Holos all doing self-reviews of their debuts like 6 months afterwards and notice that almost all of them changed noticeably. it'll be gradual through your career, so it's not like people will notice until it's pointed out several months later.

https://www.youtube.com/watch?v=S_0yh52NvWc

>> No.664449

>>664378
could you post a voice sample and maybe a design of a character whose voice is what you're aiming for?
i'd say go for your natural voice if that's what feels the most comfortable for you

>> No.664546

>>663537
>he thinks people won't find out
ngmi

>> No.664786

>>664449
https://litter.catbox.moe/ok4j63.mp3
I know "8 year old boy" sounds weird but I mean that typical boyish girl sweet spot. Not as boyish as an Ash Ketchum or a Bart Simpson but somewhere between everything.

>> No.664901

>>664786
nice voice

>> No.664917

>>664786
do an hour long stream (or just talk outloud while reading a book for a bit) to see if it's sustainable for you or if it would place too much strain on your vocal chords

>> No.664923
File: 123 KB, 500x500, 1612117175445.jpg [View same] [iqdb] [saucenao] [google]
664923

>>663537
do you follow some program in particular?

>> No.664957

aaahh my Roxy vtuber neesan is gone.......

>> No.664981

>>664786
your natural voice doesn't seem like it would be off putting for that kind of character, especially when you look at someone like Towa who's voice (especially singing voice) doesn't look like what you'd expect at all
you could always try talking in that voice for extended periods at a time to build it up though if you want to go for that specific angle though

>> No.665019

>>664786
Honestly I think your voice sounds great for what you are going for.
If you are indie, you could always adjust it slightly with a program but honestly I dont think you would need to change it much at all

>> No.665036

/autism and delusion/ general?

>> No.665117

>>664981
>>664917
>>664901
I really appreciate the input, it's so much easier to go over this stuff with people who understand. I've put a lot of time and thought into my character and my design is pretty unique to what's out there right now so I guess I'm just worried about dropping the ball when the light at the end of the tunnel is showing itself. People get by on worse mics and everything I just want to make sure I'm giving my best shot. I'd hate to be another one for the "Oh wow cool design, awful everything else" pile.

>> No.665175

>>665117
>I'd hate to be another one for the "Oh wow cool design, awful everything else" pile.
there's always going to be morons who say things like that just for the sole sake of trying to rile a reaction from streamers. doesn't matter if it's a vtuber or a facecam streamer, they always do it.

>> No.665224

>>664786
Comfy voice honestly

>> No.665231

>>665117
It's definitely normal to worry about the sound of your own voice because for the most part we don't ever really expect it to sound the way we think it does
how far along the pipeline are you though? do you plan on making content anytime soon?

>> No.665418

>>665175
This is true, there's a vtuber for everyone so I'm sure I'll settle into my niche.

>>665231
True, I think I'm just overthinking it but hey at least I'm thinking about it! I've done a handful of test streams as a self made vroid last year but recently commissioned my artist and the new artwork is finalized. I think seeing the voice paired with the new rig will help too. I'm in that limbo of not having my FINAL art yet and I need to start dipping my toes into the twitter world soon (connecting with other vtubers) but probably will once that's out so I can do some meme videos or actually do gifs with the new look. I am admittedly kind of bad at social media but I know it's an important hump that I just have to get over or else I wont go anywhere.

TLDR:
blank twitter ready to go
cleaned VODs off youtube channel so it's fresh
waiting for my actual movement to be finished

New games I 100% want to play on stream start rolling out in March so sooner rather than later.

>> No.665732

>>664439
Roberu also hates hearing his own debut since it sounds so different.

>> No.666190
File: 286 KB, 1200x1694, f1be152e41a283adae5545b087215dc6.jpg [View same] [iqdb] [saucenao] [google]
666190

Here's a few tips for all of you about microphones for all of you:

First:
-If you are starting, take a look at what you have around, maybe your gaming headset will be good enough to start.
-If you have a rockband mic laying around stored in some box, it may do the job too, stick a pantyhose on top of it to stop plosives, cut a hole on a ceral box to have it serve as a mic stand and voi-lá. This used to be the beginner youtuber special back in 2011~2013 and it worked very well.
-Check the noise reduction filters and equalization in OBS (or maybe use NVIDIA RTX Voice if your card is compatible) for some boost in quality.
The important is to start.
-Study mic technique, a lot of quality improvement can be done without spending a cent:
>>https://www.youtube.com/watch?v=Ty8YLqOmbV4
>>https://www.youtube.com/watch?v=lAKnCEsZ_og

After you begin and you look into into buying a mic to improve your audio quality keep in mind a few things:
-"pro" audio requires a lot of investment in equipment, acoustic treatment, mixing, etc. A lot of your favorite vtubers and regular youtuber and streamers don't have it and do just fine.
-USB mics are generally not the top end of the microphones contrary to what Blue's marketing team may want you to believe, but a good quality one is more than serviceable. If you're not that tech inclined and want an all-in-one quick solution, consider one.
- A good XLR mic, a boom arm, a pop filer and good audio interface will be enough. Don't get lost chasing "the best", don't get lost into the audiophole rabbit hole, it'll cost you a lot of for increasingly diminishing returns that most of your
viewers and won't notice.
- If you are on a tight budget, look for dynamic microphones, a Shure SM-48 with a windscreen, an XLR-to-USB adapter or a cheap audio interface will be cheaper and beat in quality most USB mics at thrice the price.
-Take into consideration your needs - lot of streamers, for example just use condenser mics because it's "studio quality" but can't get the quality they may potentially output or do anything that will really benefit from having one (like raw music vocals to for mixing).
-Going off from the last point, if you are not recording music (I don't mean Karaoke streams with some reverb kicked in, I mean actually recording vocals for mixes or professional voice overs) consider dynamic mics instead of condensers like most big streamers do, it'll save you a lot of headaches.

About Mic types, there are basically two that matter for you.
Condenser mics:
- A lot of people who do livestreams use these; They are your Blue Yetis, AT2020s and similar.
-Usually are called studio mics, and there's a reason for that. While give you a nice voice recording with a fuller range of capture, to make the most out of them you need a controlled, studio environment.
-They are more expensive by themselves, often require more accessories (not only a boom arm, but shock mouths and the like), and are often overly sensitive (which is why you get a lot of mouse and keyboard noises when people are playing).
-To make them sound the best they can will require acoustic treatment of the room you record (because they are sensitive and capture the sound waves bouncing on hard surfaces and that messes with your quality) or home-made recording studio/booth (or a makeshift one, like getting inside of a closet full of clothes or recording inside a pillow for).

Dynamics mics:
-These are the stage mics, most of you will be familiar with handheld ones stick with the little ball on top of it (but many can have different shapes and look as "studio-like" as the Condensers).
-They're usually very good at not capturing the noise that's not immediately in front of them, which is why they're used for concerts, churches, TV, and even presidential speeches (US presidents have been speaking into SM-57s for a many decades now).
- That means you don't really need to have an acoustically treated room and the clicks and clacks of your keyboard and mouse won't be picked so easily, which makes them great for home studios.
- While dynamics can get expensive, due to their construction they'll be less expensive than Condensers. The legendary industry-standard Shure SM58, for example, costs 100 bucks, and even the top models like the RE20 are way cheaper than the high end condensers that cost thousands of dollars.
- Dynamic can also be used for studio recordings - a lot of Rock vocals are recorded on Shure SM-58s because it's gritty; a ton of podcatst and radio studios use the Shure SM-7B (with Joe Rogan being the most famous example), NPR uses the Electro Voice RE27.
- Dynamics however are not as sensitive a as Condensers, they're not ideal for most musicians doing studio recordings unless we're talking rock/metal vocals.

Hope it'll be of use for all of you.
And sorry for double spaces but it's a lot of information and I wanted it to look organized.
Godspeed, anons!
And good luck!

>> No.666866

>>666190
Thanks anon for all this info! The SHURE SM58 seems really good for its price, I think I will get in the future.

>> No.667012

>>664378
Consider your first character a first draft Get feedback. Commission new design based on those feedback. The re-debut with that new model. You dont even have to 'debut' you can just switch it like Snuffy did with hers.

>> No.667199

>>666190
very helpful post! might not be a bad idea to turn it into a pastebin for future topics as well!
>>665418
glad to hear the process is going along well! maybe we'll run into each other on the other side!

>> No.667322

>>666190
that's a lot of info, thanks anon

>> No.667432

So I'm trying to figure something out, and I THINK I might have a possible reason for it, but... XLR mic. Scarlett Solo interface.
https://files.catbox.moe/7bnfyu.mp3
That clicking won't go away. It's not a fan or anything (I've gone out into my hallway and closed the door behind me).
Before I go any further: Does RTX voice in any way 'look for' or 'fix' in-line (electrical, signal, etc.) audio errors? Or is it ONLY and EXCLUSIVELY actual picked up audio? Because I'm starting to think I have a bad USB interface - it was one I bought from a Local Music Store, the same Scarlett Solo everyone talks about as the cheap go-to, BUT... it was used. The mic was brand-new in box, so... hoping that isn't it, because they aren't taking returns for those (COVID and whatnot)
I can apparently return it, but I wanna make sure there's nothing else possibly wrong. I'm leaning towards it being the Scarlett somehow, because after all someone returned it in the first place for it to be sold to me used.

>> No.667466

>>667432
Just to reinforce: I held the mic (in its shock mount) and took it outside my room, so no computer fans or anything. Still makes that noise. I realized that as it's a condenser mic, that would probably be the first guess for most people, some errant computer fan that just so happens to be caught, or maybe the vibrations from the case going through my desk, but nah.

>> No.667941

>>664786
You sound like English venti from genshin impact but you can tell its a strain for you

>> No.668200

>>667466
It could be the interface or it could be electricity/grounding issue.
Do the following tests:
- If you have a notebook, use it disconnected it from the charger and record and see if the recording is clean.
- Take the interface and with the notebook, in a place where you know 100% that is properly grounded, plug the charger into an electric outlet and record.
If this fixes it, you know it's a problem with your electricity.
If it doesn't fix it, chances are it's a hardware issue.
Finding if the problem is on the interface or the mic is easy, test the mic on another interface - you may even take it with you to the store to do the test.
Hope you get it fixed, anon.
>Does RTX voice in any way 'look for' or 'fix' in-line (electrical, signal, etc.) audio errors?
It should clean persistent noise, how effective it will do it in this situation is something I don't know. It's worth giving it a try.

>> No.668455

>>668200
>It should clean persistent noise, how effective it will do it in this situation is something I don't know. It's worth giving it a try.
Nah, you mistook what I was asking. It DOES fix the problem, and that's why I was curious to know, does the software "listen" for noise on the line? Because if it does suppress the clicking, and it ONLY suppresses audio input, it might be a bad mic or something. I'm thinking.

>> No.668611

>>668455
>>668200
And yes, I do in fact have a notebook, I'll give that a shot.

>> No.668813

>>668455
As far as I can tel RTX Voice listens for any noise on the digital signal that comes into the operating system from the interface.

>> No.669045

>>668813
Alright, so, results. I'm not pleased by them.
It is electrical grounding. I did exactly what you said, and the moment I unplugged my notebook, the noise completely disappeared from the recording. So... how do I fix that, or am I shit outta luck?

>> No.669087
File: 1.48 MB, 2222x582, fukushima-vroid-evolution.png [View same] [iqdb] [saucenao] [google]
669087

>>661888
>You don't need to commission a fully rigged Live2D model to be a vtuber. A simple png avatar can be enough to get started.
Well said, anon.
Also consider vroid studio, a bunch indies start by customizing the base models from Vroid - and I don't mean lots of customization, for a lot it consist of changing colors, maybe customizing hairstyle and puttin some print on the hoodie texture until they can afford something better.
You may try following some youtube tutorials and gear your avatar towards the direction you kinda want, and later get an artist to make a proper Live2d or 3d model that fits your vision better.
Pic related - evolution of a vtuber with a just-do-it-mentality.

>> No.669324

>>669087
peaked in the middle

>> No.669378

>>669324
The middle needs some slight editing to make it look different from the base model but otherwise PERFECT

>> No.669384

>>669045
Well, though luck anon, I'm not an electrician so I don't know.
But at least you know the source of your problem, that's at least a starting point.

>> No.669520

>>669045
Plug it into a grounded socket, see if it goes away.

>> No.669582

>>669045
https://www.youtube.com/watch?v=jSA2F1AwboU
Actually, I found you something.

>> No.670854

>>669582
Unfortunately, upon doing some research, from what I can see apparently those "hum eliminators" will kill phantom power, which I kinda sorta need for my mic. Looks like I just have to deal with shitty apartment wiring. Fuck.

>> No.671135

>>670854
Unfortunate. You could try plugging the USB interface into a powered USB hub, supposedly microphones shouldn't cause ground loops anyway so if it's a case of electrical interference making its way into the USB power lines that might help.

>> No.671916

Doing my VA reps, trying to rework my natural voice so it sounds far better and hits that deep smooth thing people seem to love
Any points on if it's dog shit still or how far off from the target it is would be appreciated
Original voice: https://litter.catbox.moe/trevbz.mp3
Current voice: https://litter.catbox.moe/3zvkjs.mp3
Think I sound a lot more like a pompous fag with this new voice but it should mostly my accent, doing accent reduction and pronunciation retraining reps too but will likely take some months to kick in

>> No.672241

>>671916
are you trying to play a character or is this intended to be your conversational tone?

if it's a character, i can see it working. Kongou's character has a persona to it that he uses when talking like that. https://www.twitch.tv/videos/909821476

if it's just for a conversational, it sounds a bit forced. not just the accent, but the tone that it gives off is a bit narrator-y. accent is honestly fine and might even be a buff, but it's really the tone you use when speaking.

>> No.672466

>>671916
Honestly? I'm getting Palpatine vibes from the second recording.

>> No.672503

>>669087
I thought she was a boy for the longest time.

>> No.672583

>>669324
>>669378
I like the new Live2d better, because it hits like 3 or 4 fetishes of mine, but the model in the middle is pretty good.
Anyway, it shows you can have something that can please an audience without breaking the bank until you can afford to fully realize your vision.

>> No.672741

https://www.youtube.com/watch?v=Un6HeZKIEmM

>> No.672791

>>672241
I might do a character but not set yet, I doubt I'd maintain the character long outside of set segments though
I'm going to try and actually make my conversational voice better overall regardless, it certainly is forced in that clip but I've really got very little practice and ain't used to reading from a script without acting like a narrator, still stuck in the highschool English class mindset. I'll hopefully eventually find a voice I can do with enough ease it can supplant my normal voice but hits that deep smooth mark
>>672466
I see this as a compliment desu, thanks anon

>> No.672859

>>671916
I don't have much advice but you can definitely hear how far you've come already between the two clips

>> No.672870

How important is a good quality mic for word enunciation?

My current mic makes all my words slur together and I'm starting to think it might just be me

>> No.672970

>>672870
enunciation is what you do with your mouth when you talk. the quality of the mic won't impact the actual enunciation of the words, but the quality it's recorded in. i'm not sure what you mean when you say that your current mic is making your words slur together.

>> No.673050

>>672970
I just asked my audiophile friend and they said it probably has more to do with my mic placement than either me or the mic itself.

I was just having a bad job describing what I meant. I'll figure it out

>> No.673092

>>672870
https://voca.ro/1bEWXmkB577h
https://voca.ro/14CZxY4F2L6A
I tried it with what I have sitting around.

>> No.673124

>>673092
Your voice is pure sex

>> No.673214

>>673092
This actually really helps. Thank you anon

>> No.673255
File: 75 KB, 1152x514, 78392958[1].png [View same] [iqdb] [saucenao] [google]
673255

>>673124
Pic rel

>>673214
Happy to help

>> No.673426
File: 155 KB, 379x894, wip3.png [View same] [iqdb] [saucenao] [google]
673426

Hey guys need your help, almost done with my character but needed some design input on his little flappy thingy. Didn't know if i should add a pattern to it (at the risk of making it too busy) or leave it alone, thoughts?

>> No.673448

>>669087
literally me
well not that person but good to know i'm not alone

>> No.673509

>>673426
It looks oddly plain when there's patterning on almost everything else of that color.

>> No.673511

>>673426
Single red horizontal stripe towards the bottom. Trust me.

>> No.673696

>>673426
please give him a normal colored mouth

>> No.673786

>>673092
Lower your gain/mic boost/mic capture volume a bit, your mic is too loud and the audio is clipping.

>>673426
I"d say add a pattern to the flappy thing and the collar of the vest so it'll match the greaves, gauntlets and armbands.

>> No.673972

>>673426
Add a Pattern to it or simply color the interior part. It gives a feel of not being completely colored

>> No.674202

>>673786
Strange, when I used Audacity to monitor the levels while talking normally I never saw the bars go into the red.
Better now?
https://voca.ro/1308twdX4PTY

>> No.674430

>>674202
Yes, it is better.
You could maybe take a look at the videos posted in >>666190 and see if some of their advice could help you improve things a bit in regards to mic positioning and your recording environment.

>> No.674601

>>674430
I know my mic placement right now is very sub-optimal, it's sat on top of one of my desk speakers off to the side of my main monitor because I don't have an arm for it and it's nowhere near tall enough to actually sit on my desk.
My room is actually not terrible as far as acoustics go.

>> No.674769
File: 181 KB, 300x300, 1613084011730.png [View same] [iqdb] [saucenao] [google]
674769

Any advice for those of us who want to sing? I've been dying to come up with a karaoke stream playlist but I'm not sure how Twitch handles that, first off, nor if the usual mic settings/EQ will work, nor how to combat the slight latency...

>> No.674947

>>673696
Not a fan of the blue mouth?

>> No.674989

>>674947
at a quick glance it just looks like lipstick

>> No.675248

>>674947
I think it's a cool idea, but as it's something we aren't used to, it can look off putting at first

>> No.675329
File: 575 KB, 1095x1095, file.png [View same] [iqdb] [saucenao] [google]
675329

>>675248

>> No.675606

>>674769
I believe it's in twitch's tos that you can't do karaoke streams so I would look towards doing that on youtube
As for latency issues, I remember there was one kiara karaoke stream where she was messing with like the delay setting in obs and recording herself and listening back to the recording; you could probably mess with similar settings as well
I'd be more descriptive but a) I haven't tested it myself and b) I'm in bed right now

>> No.675733

>>674769
>karaoke stream
https://www.twitch.tv/p/en/legal/community-guidelines/music/

Here are some example types of music content you may not use in Twitch streams or on-demand content:
- Karaoke Performance – Singing or performing to a karaoke recording other than an in-game karaoke performance that is licensed for you to share on Twitch.

sorry anon. unarchived youtube stream would be the way to go.

>> No.676479

>>674947
>>675329
it looks like crap on artemis too, it feels unnatural and kinda gimmicky, worse if it's the same colour as something on your clothes, because then either the clothes are internals coloured or your internals are clothes coloured, which is dumb

>> No.676691
File: 120 KB, 287x785, wip4.png [View same] [iqdb] [saucenao] [google]
676691

Followed your guys advice and patterned the flappy thing. Tried to draw some lore from Quetzas backstory into it, gonna call it a night since its late but thanks for the feedback guys, i appreciate it

>> No.676710

>>676691
almost feels like you should copy the pattern to the gold inner trim on the shirt, since that kinda looks plain compared to the rest of the gold trim now

>> No.676727

>>676691
That looks good!

>> No.676959

>>676691
>all the detailed parts will be offscreen 99% of the time
why

>> No.677465
File: 24 KB, 225x350, 9141db7ee522937eee18adf7ce29c89e.jpg [View same] [iqdb] [saucenao] [google]
677465

>>673426
Looks like Weather Report's retarded gay cousin

>> No.677856

i don't see the similarities other than the horns, but honestly just feels like a troll, so whatevs

>> No.678788

>>666190
Someone should make a pastebin with some of the basic technical advice like this.

>> No.678833

This thread shouldn't exist. All of you need to go into /r/eddit where you can upvote each other and give awards.

>> No.678847

.t redditor

>> No.679087
File: 328 KB, 1277x1204, 16135533156270.jpg [View same] [iqdb] [saucenao] [google]
679087

>>666190
>Condenser mics:
>- A lot of people who do livestreams use these; They are your Blue Yetis, AT2020s and similar.
>-Usually are called studio mics, and there's a reason for that. While give you a nice voice recording with a fuller range of capture, to make the most out of them you need a controlled, studio environment.
>-They are more expensive by themselves, often require more accessories (not only a boom arm, but shock mouths and the like), and are often overly sensitive (which is why you get a lot of mouse and keyboard noises when people are playing).
>-To make them sound the best they can will require acoustic treatment of the room you record (because they are sensitive and capture the sound waves bouncing on hard surfaces and that messes with your quality) or home-made recording studio/booth (or a makeshift one, like getting inside of a closet full of clothes or recording inside a pillow for).

Absolute slander.
You need no acoustic treatment for your room if you aren't a complete idiot who thinks that plugging a mic in is all you have to do software-wise for it to sound good.
You also don't need to limit yourself with noisegates provided by default OBS or Nvidia options when you can spend a bit of time and get yourself virtual mixer+vst plugin shell, which lets you put and fine-tune noisegate/limiter/effect/whatever the fuck plugin you want, with an added bonus of teaching you how to separate different audio channels going into your ears or your stream.
In fact you can buy a $10 mic, wrap it in a sock and make it sound as decent as anything else purely through the magic of audio editing, which you don't even need to understand because there's a guide for everything.

>> No.679157

>>679087
>You also don't need to limit yourself with noisegates provided by default OBS or Nvidia options when you can spend a bit of time and get yourself virtual mixer+vst plugin shell
I literally have no idea what these words are. I know about what "noisegates" are on OBS because I've seen some tutorials about it. But straight up, zero idea what a "mixer+vst plugin shell" are.

I have zero fucking knowledge about this, is it something that I can set up easily? Or does it only really matter once I've 'made it' and want to refine my microphone audio to the max?

>> No.679283

https://youtu.be/_sjZJ9i_mH0?t=238

>> No.679539
File: 98 KB, 706x429, minihost_modular.png [View same] [iqdb] [saucenao] [google]
679539

>>679157
Here's the basic rundown for retardchamas:
Noisegate - software that exists to cut out the noise (wow!). Usually it's as simple as setting a threshold that just tells your mic to not pick up anything below <x> decibels. More sophisticated examples allow you to tweak it with more precision, once you understand what stuff like "attack" or "hold" are.

Limiter - it limits (wow!) and boosts sounds above and below certain decibel levels. It evens out your sound, so you when you scream it wouldn't go overboard, or so it would boost the quiet noises appropriately.

Mixer allows you to, well, mix. Analogue mixers are used to mix together various sounds from different instruments that come into them by tweaking the knobs and whatnot, so a virtual one is the same just, well, virtual. It allows you to have control over every sound that is happening on your PC, because your desktop sound, game sound, browser, your voice and whatever other applications and sound notifications you have all produce separate sound tracks, so instead of managing them individually, you can use one software to control them all at the same time. It lets you mute something for yourself while making it audible for viewers, for example, or control the volume of it.

VST plugin shell is a program that you put VST plugins in it. Imagine a line where on one side is your voice input, and on the other is the output. Without the shell your voice goes on one end, exits through the other, then into whatever software you're using to broadcast (like OBS), which then in turn applies its own filters to it (if you've set them up). With a shell (like Minihost Modular, for example), you can insert your own noisegate, limiter, compressor, etc while it's on its way from input to output, giving you more flexibility.

>> No.679571

>>679087
>In fact you can buy a $10 mic, wrap it in a sock and make it sound as decent as anything else purely through the magic of audio editing, which you don't even need to understand because there's a guide for everything.

You really have no idea what you're talking about do you?

>> No.679574

>>679157
oh theres probably a guide out there about it. basically you should consider using a noise gate (and other audio enhancements) provided by something that isnt just on OBS.

that person practically gave away the keywords you can google for it. look up virtual mixer and then put in some plugins like noise gate, echo, reverb, filters, whatever.

basically it allows you to plug a mic into your computer without having to have an expensive hardware mixer, because you are using a software virtual mixer.

>> No.679581

>>679283
>all usb microphones sound like shit

fuck. I'm not even interested in a voice career I just want my voice to not come across like shit...

>> No.679601

>>679571
In fact yes, yes I fucking do.

>> No.679602

>>679283
based video but wish he touched upon the phantom power part a bit more

>> No.679622

>>679539
Patcher-kun....

>>679581
no they dont lmao. just get over the sound of your own voice. as long as people can understand you and you dont stutter like a spaghetti spilling fuck, you can talk on the mic. just look at content creators on youtube with weird voices or accents, they still have fans anyway.

>> No.679665

>>679601
Fooling deaf retards doesn't make something a convincing technique

>> No.679696
File: 105 KB, 451x292, pain.png [View same] [iqdb] [saucenao] [google]
679696

>>679622
>just get over the sound of your own voice. as long as people can understand you and you dont stutter like a spaghetti spilling fuck, you can talk on the mic.

>> No.679698

>>679622
usb mics are definitely not good, but most people don't care about legitimate audio quality so it doesn't matter I guess

>> No.679771

>>679698
they are really not that unusable. you can get by with good technique, good diction and good settings on your mixer. youre not gonna be singing into it for a grammy, are you? then it should be fine

>> No.679786
File: 13 KB, 225x225, 16135543700240.jpg [View same] [iqdb] [saucenao] [google]
679786

>>679622
>Patcher-kun....
Literally nobody has a problem with that. If you worry about authentic sound then you should probably visit /mu/ and tell everyone about how much cash you blew on audiophile accessories.
Using VSTs is free and is perfect for 90% of the stuff you want to do, unless you are doing professional singing.

>> No.679812

>>679771
Then you might as well just use a headset mic and use filters and editing to make it sound good and skip out on just buying good equipment.

voice actors should be using the correct gear

>> No.679875

>>679786
no i dont have a problem with it.

>>679812
oh headset mics are terrible lol.

>> No.679930

>>679875
You're completely missing the point.
In no industry ever is it acceptable to advocate for someone to use inferior equipment.

>> No.680146
File: 738 KB, 1240x1754, 16134694589703.jpg [View same] [iqdb] [saucenao] [google]
680146

>>679930
Nigger, do you know where you are?
Do you grasp the simple fact of how a good chunk of people here have no concept of audio mixing or editing?
Do you presume that they won't switch over to something better once they feel their way around first?
Are you advocating for wasting money on an above-average mic for a hobby that may not work out to begin with purely out of some audiophile pride?
You aren't even talking to the same guy.
I'll tell you again - 10 dollar mic can sound like an average mic with some careful tweaking and understanding of how it works, and there is absolutely nothing wrong with that for a beginner. In fact knowing about it will go a long way once you switch over to something more sophisticated.
Stop pretending to be some elite music producer because you've bought an XLR mic with a compressor, which are basically made fool-proof these days for retards like you.
Literally worse than faggots who brag about buying expensive drawing tablets and paying for Adobe's commercial license without ever picking up basic anatomy book in their entire life. The audacity of bitches like you, I swear.

>> No.680456

>>680146
Every hobby and industry has barriers to entry.
The people in this threads are trying to become voice actors, a profession.
There is money involved in the work they put in.

If they don't care about money, then they never needed this thread to begin with they would just use their shitty headset/earbud microphone and just have fun doing whatever meme shit.

This isn't strictly for fun and shouldn't be treated as such.
You don't need a literal recording studio music artist setup, you can get a nigh pro setup for less than $400.

Every hobby and industry has barriers to entry, so $400 isn't much compared to other fields
If you want to be a gamer you need a gaming apparatus, periphs, internet etc.
If you want to be a musician you need an instrument and a way to get lessons.
If you want to be an athlete you need shoes/clothes/equipment
If you want to be an artist you need all the tools necessary whether analog or digital

It's one thing to say get a blue yeti to practice and see if you can even voice act than to imply you can get by with it in this field.
Stop pretending you don't need money or time investment into things you care for.

>> No.680592

>>678833
Honestly I don't know why ""western"" ethots are allowed on this board, none of them are true vtubers. Even HoloEN are an abomination.

>> No.680661
File: 257 KB, 608x608, 16134813178000.png [View same] [iqdb] [saucenao] [google]
680661

>>680456
You're a deluded elitist who defers to mythical "industry standard" in a world where the very definition of it barely exists anymore. Same kind of person who thinks that Maya is somehow better than Blender even now, despite the latter having at least 2 decades of development under its belt.
Clothes, or in this case, peripherals, don't make the man.
I have nothing else to add to that, enjoy huffing your own farts.

>> No.680681

>>680592
/jp/ is only a click away

>> No.680734

>>680681
/vt/ is a sub-board of /jp/, arguably our rules and culture should apply by default.

>> No.680743

>>680456
You're forgetting all the other costs too, like for a model and rigging, an iPhone, PC upgrades, hiring graphics designers and musicians etc.
A vtuber going full blast will have to spend probably multiple thousands of dollars, and many people looking to get into this don't have that cash or can't risk it
Some people don't even have hard goals with this stuff, they just wanna try it out for a while before getting dedicated, and if they can't make any money on a low budget there is nothing to say they will with a high budget so they may as well see if anyone actually cares about them with a low budget first

>> No.680919
File: 9 KB, 800x55, 01ef3d553fd6c759c6f1f8616419d7b7.png [View same] [iqdb] [saucenao] [google]
680919

>>680734
Do you suffer from illiteracy or do I have to pull out a red marker and underline the important parts in this sentence?

>> No.681180

>>680734
>our
you retards ended up splitting your own katakana thread at some point and still refuse to bring your threads here, go back and stay back

>> No.681216

>>679930
the point is if youre starting out you dont break the bank just buying all the good shit and then quit one week in

>> No.681285

>>680743
And do you think literally anything else doesn't have all the other introductory costs?

What did it cost for you to reply to me?
A PC? A Monitor? An OS? Antivirus? Keyboard and Mouse? Phone? Service Provider?

Why are we pretending that everything you do in your life has 0 cost?

>> No.681407

>>681285
Fuck off shill, this isn't the place to boost your overlords sales

>> No.681493

>>681285
this is just exaggerating at this point. i bought a $800 midi keyboard 2 years ago in the hopes of learning piano. i havent touched it more than a few times.

i dont regret buying it, but you can tell theres something wrong when 2 years later, after spending $800 i still am not good at the piano.

same thing applies to your introductory cost shit

>> No.681779

>>681493
>i bought a $800 midi keyboard 2 years ago in the hopes of learning piano. i havent touched it more than a few times

So we're excusing laziness and idiocy then?

I understand, you're completely right

Don't even buy a usb or headset mic until you're vocally trained musically and acting-wise and have received multiple working roles.

Don't buy anything ever because there's a possibility you won't go through with it.

>> No.681875

>>681493
>>681407
Stop giving him (you)s already. He's just perpetually seething due to the fact that a bunch of free plugins and a virtual mixer applied to cheap mic can effectively compete with his "industry standard" tier mic or audio system that he paid for.
You should've stopped listening the moment he implied paying for a goddamn anti-virus, christ.

>> No.685048

>>679087
>you can buy a $10 mic, wrap it in a sock and make it sound as decent
My literal first recommendation is that is that you try using something that you have followed by saying that that a fucking Rockband mic with a panty-hose for a windscreen and ceral box for a stand work - and videos about basic mic setup. It is followed by saying that a pro-audio setup is expensive and most professional streamers don't have them and do it just fine.
Are you fucking blind or did you just read the part about condensers and couldn't resist seizing the chance to try to be fucking a unsufferable smartass?
>if you aren't a complete idiot who thinks that plugging a mic in is all you have to do software-wise for it to sound good.
Which are what most beginners are going to be close to, especially when they have all the other tecnical aspects as well the content creation aspect to care about too - the ammount of people I've seen talking on top, instead of the front of a blue yeti or vice-versa on a SM-7B is ridiculous - and this include people who are otherwise smart.
Also, you can get a condenser to sound good enough in an untreated environment if you speak close to it and do a couple adjustments that are showed on the videos I posted. But you don't buy a condenser to have it sound good enough, a good headset mic or a amazon essentials dynamic with a xlr-to-usb cable will sound good enough for a far smaller fraction of the price. You buy a condenser to fully benefit from what it can give.
And even the average setup will sound nowhere near as good as it would it would sound in an environment that won't bounce sound waves all over.
Shit, test it yourself. Pick a condenser with a portable recorder/notebook, take it inside a car that doesn't have leather/wood interiors and record there and compare the results. Even before you apply your plugin chain the difference will be massive.
For a rather exaggerated example, here is Mike Delgatio showing how a fucking bathroom can be turned into a decent recording space with some basic treatment:
https://youtu.be/7Wjc_Hv5xAQ?t=432
But all this shit can be avoided by using a dynamic, and it'll be cheaper.
>You also don't need to limit yourself with noisegates provided by default OBS or Nvidia options
I want beginners to start doing shit, not spend weeks learning how to EQ, use VST plugins and etc. that will have them spending on an endless loop of prep-work that is likely to prevent them from start doing their shit and have them lose themselves in an audiophile hell-hole like I've seen many times when helping people on forums for content creators.
The result fo this shit is people taking loads of time and spending money to end up with excellent sounding audio while spilling their spaghetti all over, getting frustrated that someone that has a worse technical setup and knowledge having more success than they have and eventually quitting being unable to realize (or maybe admitting to themselves) that while they were chasing tech, the other person was doing their audience-entertaining reps and that's what matter.
OBS default plugins / RTX will be fine for most of beginners, it'll help clean up the audio to what will be acceptable for most viewers. You can always work on technical aspects as you go, and in fact is better that you do it so you can apply the knowledge to your actual work instead of audio recording clips that no one will ever listen to.

>> No.690409

>>681285
It's the fact that all of that shit does cost money that people probably aren't going to shell out excessive amounts of money for a proper sound setup until they know they can commit to this

>> No.690595

>>681779
>Don't buy anything ever because there's a possibility you won't go through with it.
This, my friend, is how we shall topple capitalism.

>> No.691834
File: 283 KB, 821x394, 1594757992775.png [View same] [iqdb] [saucenao] [google]
691834

What are the odds of being successful as an European ESL male VTuber that speaks a bit of Japanese as well?

Unfortunately my accent is horrible because I never have the chance to speak English irl but I plan to improve while I stream and maybe create a bond with the followers that saw me improve over time, that sorta things.

For the lore I'm using the elements of the unpublished light novel I wrote myself (just an hobby of mine), it's gonna be a fantasy based lore.

Right now I cannot do anything since I'm not living alone anymore, the idea started when I was still living alone, sadly due to some circumstances my parents had to invade my 40 square meters home and ruin my life, I was interrupted twice while writing this post and both times for futile reasons, as expected of them. I dunno when I'll be able to get the project started and I feel like killing myself but anyways can I get a quick rundown on what tech is the best for face tracking right now? anything related to animations I can do it myself in Blender but I never had any experience with real-time tracking, I got no clue where to start and I know there're a thousand YT tutorials but I'd like to hear different opinions.

>> No.692084

>>691834
>What are the odds of being successful as an European ESL male VTuber that speaks a bit of Japanese as well?
i don't think anyone has the answer to that question for you, anon.

>n I get a quick rundown on what tech is the best for face tracking right now? anything related to animations I can do it myself in Blender

Live2D face tracking apps
- Facerig (with Live2D Module)
- Animaze
- PrprLive
- VTube Studio

3D face tracking apps (requires a boned .vrm model)
- VSeeFace
- Wakaru

>> No.692113

>>679786
>Spend $100 on a VST plugin
Or
>Download some autist's patcher variant of the same plugin with 90%+ of the same effectiveness for free
I know which one I'd choose.
>Protips: check out Frank Pole on youtube, he recreates a lot of plugins for free

>> No.692139

>>685048
>I want beginners to start doing shit, not spend weeks learning how to EQ, use VST plugins and etc. that will have them spending on an endless loop of prep-work
yeah, this is my mindset too.
I saw all that shit the /mu/ tourist posted and my eyes glazed over. none of that's gonna help me actually get started and creating content.

>> No.692143

i'm interested in learning how to rig live2D models.
is it enough to know how to seperate images into layers in photoshop? what other fundamentals do i need to know to start learning how to do this?

>> No.692204

>>692139
Oh and I'm not aforementioned /mu/sic guy, I just popped in to mention >>692113
freebies for anyone wanting some neat production tools.

But I do largely concur with what you said in the thread of the convo, set-and-forget noise cancellation software is fine 95% of the time. Between game audio and/or BGM (if you have some), any lapse in quality will be inaudible for most watchers.

>> No.692218

>>692143
>what other fundamentals do i need to know to start learning how to do this?
learn to properly label your layers instead of just keysmashing, it will be a lifesaver.

check out Brian Tsui and his youtube channel. it's got a ton of tutorial videos. he's also the lead(?) rigger for Iron Vertex, who did the rigging work for vtubers like Artemis of the Blue
https://www.youtube.com/user/imst

>> No.692292

>>692218
Yeah Brian is the founder/lead of IV, and supposedly the final CQ for all projects they do

>> No.692340

>>692218
wow his channel is great, thanks anon

>> No.692484

>>691834
To clarify some stuff that >>692084 mentioned:
If you have an iPhone X or newer I believe that that's the best camera you can use for live2D face tracking, otherwise you use prprlive

>> No.692597

>>691834
Anon, the most popular youtuber in the world is some wacko from Sweden with a thick accent. There are plenty of big creators with thick accents and audiences.Trust me when I say that If you can get your ideas across, it'll be finework fine.
Sure, some people may not want to watch you because of it, but then they may not want to watch you for thousands of reasons. Rather than wasting time thinking about them, think about creating interesting content for those who won't care about it and work on your language skills as you go.

>>692084
For 2d there's also VUP (is new and made by the Chinese, so use at your own risk).
For 3d, 3tene has also been a popular option.
Both are available on steam for free.

>> No.692704

This guy has some videos that might be of interest to anyone here.
https://www.youtube.com/VtuberSenpai

>> No.694306

>>691834
Pewdiepie is a Euro ESL who speaks Japanese at at least a conversational level. Look at his early videos, he's got a thick accent and isn't very good at English (though he is intelligible, and going by your writing, you are, too).

>> No.694989

Thinking I might not actually send an audition to hololive for now and will just start as an indie, since my art output probably isn't frequent enough to be considered regular content (barely one drawing a month) and might just start doing indie v-tubing to begin with. At least I know how to draw and rig my own model. But
>>662089
I'm not exactly sure where I wanna get started if I go down that path. I know how abusing the youtube algorithm works and where I'll be allowed to market, I just don't actually know what the content would be. Content-wise what I wanna do isn't exactly compatible with a small audience, so connections are a must, but I don't know what kind of niche I can fill in the meantime before I start doing large scale content, and that affects the road towards starting it I feel.

>> No.695790
File: 36 KB, 360x450, Trollfloppa.jpg [View same] [iqdb] [saucenao] [google]
695790

>turn on mic
>get nervous and don't know what to say even though I had it all planned out

I don't know how the fuck I'm going to overcome this

>> No.695803
File: 170 KB, 273x297, file.png [View same] [iqdb] [saucenao] [google]
695803

>>695790
have confidence

>> No.695814

>>695790
rehearse with the mic off

>> No.695974

>>695790
Look at it this way: if you fuck up, it's the anime boy fucking up, not Anon behind the screen. You most likely don't know your viewers personally, so they can't josh you about it in real life

>> No.695995

>>695974
This is true, but if the anime boy will be my persona going forward, what difference does it make?

>> No.696018

>>695995
kill off the anime boy and reincarnate as a new one?

>> No.696045
File: 81 KB, 960x960, 1613330124765.jpg [View same] [iqdb] [saucenao] [google]
696045

>>696018
That's a lot of Live2D commission money

>> No.696065

>he thinks he needs to commission live2d models
ngmi

>> No.696079

>>695995
You learn and improve. Everyone starts somewhere, and most people are awkward their first few times. Eventually, it'll be less worrying, and then it'll be natural

>> No.696107

>>696065
>He thinks he doesn't
Not all of us have artist friends.

>> No.696142

>>695790
talk like you'd talk to yourself if you were alone. if you're playing a game take your inner dialog you have in your head and make that come out of your mouth

>> No.696285 [DELETED] 
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696285

>> No.696348
File: 743 KB, 1020x433, ineedacommissiontomakeit.png [View same] [iqdb] [saucenao] [google]
696348

>>696107
>>696045

>> No.696374

>>696348
Kek. Nobody said they are nothing, but some of us want actual production quality

>> No.696380

>>696107
I can be your artist friend. After I finish this current model anyway.

>> No.696479

>>696374
>some of us want actual production quality
and the viewers want actual content. you can sit there thumb up your ass about how you're too scared to make content but then blame the lack of a live2D commission as the reason you haven't debuted yet

>> No.696513

>>696479
I'm not that anon but these things aren't mutually exclusive. It's not some damning sign that you are going to be a bad vtuber if you can afford a rig out of the gate.

>> No.696783
File: 358 KB, 1027x807, rigginghell.png [View same] [iqdb] [saucenao] [google]
696783

Holy shit this is gonna take a while, How expressive does a Live2d have to be? I'm thinking of only animating the upper body and leaving everything underneath alone

>> No.696807

>>696107
Small channel = small gear. Don't waste your time and money right at the beginning, it'd be the same as buying a Ferrari to drive at 15mph around your house.

1) Go to an artist board.
2) Submit a PNG request that any artist could achieve in minutes.
3) Wait.
4) Congratulation, you have your first persona for free.

If you are able to entertain people with cheap avatar, then it would be easy with a pro one.

>> No.696814

>>696783
That's how Hololive does it, but you'll still have to morph the legs a little bit on lean sliders.

>> No.696815

>>696513
the original commentor was given tips about how they can just get started making content and learn to be comfortable with themselves. if their channel fails, it's just that avatar, not him. he's gonna be able to start a new channel taking the lessons he's learned to make the next one successful.

but the dude is whining about how it's gonna be too expensive to commission multiple live2D avatars. i don't know where people are getting the idea that they NEED to have a fully commissioned and rigged model to even get started. the lessons you learn about building your channel and content in the first 4 months of being a pngtuber is gonna be the same as the first 4 months of using a live2D commissioned avatar. especially if he's too scared to even start recording his own voice to begin with.

>> No.696861

>>696807
artemis has a pro model despite being the least entertaining person I can think of being posted regularly on this board
presentation does matter a lot, bad presentation even with good content will be harder to watch than no presentation at all, so quality matters to some extent. just enough that it's pleasing to look at, which doesn't have to be expensive, just competent in the ways of visuals

>> No.696878

>>695790
When I try to even just record myself I only whisper, after some filtering it sounds alright but can't do that during a stream.

>> No.696899

>>696374
Kano is a man with a poorly rigged avatar he made in MSpaint, doing his best impression of a happy Japanese girl. If he could make it with that, you don't need to spend money before you know if you like it

>> No.696901

>>696878
That's rough. I get nervous and run out of things to say, but at least I'm able to project my voice.

Try putting a mirror on your desk and talk at it. I've heard that makes it easier to get into the "conversational" mode

>> No.697044

>>695790
Anon, relax.
You're not going to be the first person to get nervous in front of a mic, nor the last one.
Accept it's be perfectly normal for you to be nervous as you are doing something for the first time and don't let it weight you down.
Allow yourself to mess up and make mistakes. Allow yourself to stumble, fall, and pick yourself and try again.
Things don't have to be perfect to be good. Perfectionism is the enemy of getting it done.
Even if you plan everything to a T and it goes perfectly you'll look at it 3 months from now and cringe.
Everyone you see speaking confidently were once a pile of nerves inside (and some still are).
Many of your favorite vtubers likely had years of experience entertaining online audiences and were still piles of nerves at their debut despite being behind an avatar.
You will learn with time, you'll improve with time.
You'll be okay.
>I had it all planned out
Instead of plan, I reccommend you have an outline, in the form of topics - and plan in more detail one thing you want to accomplish. This way you'll have something to guide you but have more leeway to shuffle things around and improvise when push comes to shove.

>> No.697081

>>696861
>>696899
Both of these are true and it's about finding a balance.

>> No.697106

>>697044
This was very helpful to read. Thank you.

>Perfectionism is the enemy of getting it done.
I'm gonna hold this to heart. I really appreciate this advice

>> No.697133
File: 27 KB, 540x540, autocollant_de_fille_danime_de_chat_de_chibi-rad87c5ab42834558822333732d11e906_0ugmp_8byvr_540.jpg [View same] [iqdb] [saucenao] [google]
697133

>>696861
I said "cheap", not "ugly".
Like a chibi character for example. It's easy to draw for an artist because there are few details, and it's always nice to look at.

>> No.697168

one of the vtubers who just shot up in popularity literally uses 4 pngs that change based on voice activation.

https://www.youtube.com/watch?v=mjo4VH29Sog

>> No.697257
File: 313 KB, 669x972, 7529-2021-02-18-07;48;45.png [View same] [iqdb] [saucenao] [google]
697257

>>697133
when I think of cheap L2D I tend to think of things like pic related that I constantly see on the Live2D discord
but yes, chibi's are always cheaper than full scale artwork and definitely look nice, but having a chibi look still affects visual identity. it's a hard subject really

>> No.697388

>>697133
Believe it or not drawing a chibi can be difficult as you gotta strike a good balance between keeping true to the character while making them appear cute.

>> No.697795

>check the VtuberDebut twitter page
>Multiple debuts every single day consistently

Anybody else feel nervous when they see stuff like this?

>> No.697811

>>697795
follow up on them 1 month down the line. that usually helps.

>> No.697877

>>697795
Yeah, but getting cold feet is not the way.
Think of how many of them will give up.

I calm myself down by reminding that agencies want a track record, so so long as I stream and improve my other skills, this is going somewhere.

>> No.697921

How would I give a masked character stronger expression?

>> No.697947

>>697921
Change eye color? Have them Tilt their head and shadows appear?

>> No.697993

>>697921
just fake it and give them expressions that come out through the mask
https://www.youtube.com/watch?v=k43euBp9OdI

>> No.698088

>>696861
There are a ton of indies out there who start with good production values and just don't do that well.
Artemis, more than appearance, had:
1) An SSS-tier social media game that helped to build a strong following before debuting.
2) Timing, the debut was not long after HoloEN's and there was a fresh audience for ENtubers which Artemins managed to capitalize on thanks to the aforementioned r social media skills.
3) A character theme that helped to build upon the previous point, even if by sheer coincidence before debuting there was fanart of Artemis, Gura and Pikamee.

>>696861
That's because you still have the idea that you are talking alone instead of talking to an audience and/or are inhibited thinking that someone will listen and judge you. You'll only lose this fear by doing it.
Record yourself talking to somoene over discord or something, listen back to it, aim for that volume of voice. But more importantly, start doing.
And while I think the premise is stupid, if you ultimately want to preserve your avatar for when you want to be done. just create a fresh twitch account and do normal streams (without a camera or vtuber stuff) online so you can get a feel for it. But I recommend setting it as a short term goal like, two weeks to a month tops, because ultimately you won't be doing
Also, there's some stuff you can do with your audio on OBS, some gain adjusting and/or compression with noise gating may help with it.

>>697795
Most will quit in a month.
Also, don't worry about others, it will drag you down..
It's not a competition against others, it's a marathon of you against the you of yesterday.
Worry about building yourself.

>> No.698309

>>698088
>It's not a competition against others, it's a marathon of you against the you of yesterday.
Best advice in this thread

>> No.698556

More indie vtubers seriously need to just make a highlight/compilation video that tells me what their content is like.

I've clicked through probably 20 and it's all just 2-3 hour long streams with mostly dead air. A few have "debut" videos that just tell instead of show. If you're on Twitch.tv, you can make your own clips. I don't know when Youtube will introduce their version of clips, but you can probably take a weekend to put something together easily.

>> No.698566

>>698088
I've been feeling down today because i stressed myself over people who haven't debuted or made any content having rapidly growing followings but its this kind of thinking that always helps keep me grounded
getting viral or a bunch of people to follow you is something that will kind of just happen over time as long as you're interacting with a community but you don't have any control over when that could happen
its important to worry about the stuff that you have more control over like consistently streaming and putting out content.
its why when i set goals for myself i said fuck it to follower numbers and am only aiming to really do the things i know I can do like specific video series and putting out stuff like covers
and while i know that streaming to a dead chat or to no viewers is hard they really make those moments when people do visit feel a lot more special

>> No.700029

next op better include all this useful shit

>> No.700252

>>700029
if I end up making it when we hit post limit+page 10 I'll make sure to include the first music tech post + video tutorials for reactive pngs and Brian tsui's channel; am I missing anything else major from this thread?

>> No.700304

>>700252
yeah, the mic post with kanata, list of face tracker apps and all that good stuff were the main ones i was looking at. i think there's a lot of good info we've pooled up in here already.

>> No.702034

>>675733
>>675606
Fucking god dammit I just started getting twitch followers god piss ass fuckshit. Oh well, I'll bring the whole operation over to YT once I'm 'big' enough to withstand splitting my own fanbase. fuck this gay earth sometimes

>> No.702610

>>692597
>>694306
This guy's accent is stronger than Pewds and he's fairly popular.
https://www.youtube.com/playlist?list=PLJmFJXf3BXjzXZYtrNPb-KPI74wRvpC-e

>> No.702701

>>698556
Like this!
https://www.youtube.com/watch?v=7y8gd13XOBs

>> No.702988

>>702701
the robotic voice was almost impossible to understand, but yeah, that's exactly the shit i was talking about.

>> No.703063

>>698556
yeah i need to work on this; i'll be able to make a better collection of my content when i've done more streams though
i did make a highlight reel of the stream i did today though and i'll probably do that more often on streams where clippable moments more frequently occur

>> No.705017

Anyone else disillusioned? Even going through Holos and Nijis talk about their auditions, it's obvious that luck played a huge factor in it. Hurray they made it, but they're coming from a place of survivorship bias. And even if it's not at an agency, there are so many regular streamers who never get more than 30-50 views on their videos and maybe 2 average viewers on a live stream.

>> No.705403

>>705017
It's something I'm struggling with for sure. However I'm also trying to look at each one of those streamers with 30-50 viewers and recognize what I can personally do better

>> No.706154

>>705017
I'm halfway through my second week and i think i had my first bout of really big self doubt when looking at other streamers who started around the same time and how much their numbers have grown compared to my own. i think its really easy to send yourself spiraling if you start focusing on the numbers and engagement
like another anon said earlier in the thread; its not a race against others but a marathon to push yourself past the you of yesterday. Personally, I have my own goals set out for this and even if I never break past the single digits for average viewership, I still want to stream, audience or no audience.

>> No.706222
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706222

>>705017
that's how it is for every field, be it streaming or sports or music or writing or drawing, so what's your endgame?
having 1000 average viewers on twitch is a reasonable cutoff for being able to stream full time, and so you can see across the yearly chart that literally .1% of channels (about 16000 out of 15 million) are at that point
if you're in it to make a living, quit while you're ahead

>> No.706248

>>706222
Jesus that's a depressing chart.

>> No.706385

>>706222
>if you're in it to make a living, quit while you're ahead
this i absolutely agree with; unless you have some already moderate social media presence where you can potentially pull in viewers, you're gonna be starting from scratch and clawing your way up just like those 13.5 million 0-5 average viewer streamers are. this has to be something that you have a passion for and also you unfortunately will need to have to do this alongside having an actual job until you hit that point.
>>706248
in a way i think its reassuring to know that such a vast majority of people are stuck on that left column because it makes me not feel like so many people are pushing ahead of me

>> No.706460

>>706385
>it makes me not feel like so many people are pushing ahead of me
That's actually a pretty good way to look at it. After so many years of streamers, I'm sure there's gotta be someone who's studied how to get the best growth. (And I'm hoping it doesn't end being 'Get raided by someone bigger.")

>> No.706573
File: 227 KB, 512x512, Autism chan.png [View same] [iqdb] [saucenao] [google]
706573

>>705017
>>706222
Your perspective on it is all wrong. I'm more interesting in the experience than the prospect of it being a source of income but that's probably attributed to the fact that I have a decent day job and I'm not really strapped for cash. If I only end up getting a few hundred viewers and maybe manage to get at least one collab out of it then I would consider that a win.

>> No.706752

>>669045
I used to have an old Acer Aspire laptop with a sempron processor back in the early 2000s. At some point the charger brick's plug broke (a common failure point for Acers at the time) and my father bought me a new one from china. Well that new one started making audible high pitched oscillating noises and at some point, got so bad that it would interfere with our set-top-IPTV receivers/DVRs across the house in the living and media rooms. It would interfere with my headset and make my Apple Mighty Mouse start squeezeclicking itself uncontrollably whenever it was powered on. It would also make me physically sick and have stomach and throat aches if I used it for more than 5 minutes. I suspect that it must have been emitting a very high amount of microwave radiation that was causing all that shit.
Dunno why i felt like i needed to go into that level of detail but that's what your situation reminded me of.

>> No.706878
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706878

>>706573
realistically, if you aren't actively pushing to grow your stream and instead just putting yourself out there to sink or swim, your most likely upside is a dozen average viewers, which is enough for a lot of people who are happy with a tight-knit community of friends, but you casually mentioning wanting hundreds of viewers and auditions makes me think you have higher aspirations

>>706460
i linked it in a previous thread, but this video is worth watching https://www.youtube.com/watch?v=0i9gkprYekI

>> No.706928

>>706752
>chink laptop so bad it irradiates the house
based

>> No.707670

>>706928
it wasnt the laptop itself, it was the aftermarket charger. Though, I suspect that overtime the radiation from that charger irreparably damaged my Acer's circuitry as well because after a couple years it was almost completely unusable.

>> No.707754
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707754

Should I even bother if I'm a dude? The cards are clearly stacked against us and I don't just want to stream with a girl avatar. I want to be a cool chuuba but it seems the majority of the vtuber community are just interesting in simping.

>> No.708110

>>707754
There are overt 670,000 Japanese autists watching Kuzuha no-life on Apex all day.
The most popular and succesful streamers in the west are men.
Stop thinking about "the vtuber community" - and focus about building your own community.
You'll be fine.

>> No.708231

>>706878
I don't think the first anon you're replying to is the same person as the one talking about disillusionment considering they quoted them as well
thanks for the video though; i missed it last thread and it was a good watch
>>707754
ask yourself why you want to be a streamer first of all
secondly, >>708110

>> No.708539

https://files.catbox.moe/rw1q67.mp3
r8 out of 8, m8s

>> No.708550

>>708539
You would make very good video essays

>> No.708581

>>707754
You won't get simps going for gf experience, unless you become one of the large number of guys doing a girly voice well enough, but there's whole other segments you can get. Regular ass men, just like you, weird women who get hot for anime boys like Koopa or literally anyone that isn't simping

>> No.708643

all i have is a shitty macbook

am i fucked because no facerigging software works on it?

>> No.708794

>>708643
do you mean the macbook itself won't be able to handle the webcam being on for the purposes of facetracking? theres software for phones that can send the face tracking data to your computer using vtube studio which is compatible with mac
>>708539
you sound confused but your voice sounds nice
is there any sort of content you're looking into making?

>> No.708922

>>708794
Nah, it was just the first thing I thought of to say. I wanna chuub, but zero idea of what to do yet. I know that's super vague but I wanted to know if I had a voice for silent movies to match my face for radio, two people (you and >>708550 ) validating gives me strength

>> No.710567

I've been streaming for close to 8 months now. I personally feel like info okay if I'm with another person or have an active chat. I do one stream a week where I have someone else with me, and my solo content I'll have an active chat maybe 1/4 times. How the hell do you talk to yourself and not sound like you're babbling to yourself? Are there videos, or reading for improving this?

>> No.710627
File: 115 KB, 1200x630, togepi....jpg [View same] [iqdb] [saucenao] [google]
710627

>>708922
>>708794
Also I guess I kinda wanna (at least partially) be a singtuber/karaoketuber
https://files.catbox.moe/snjntg.mp3
though I have a groundloop that I have to cancel with a noise cancellation software (you can hear the 60hz clicking in the background) which scuffs quality.

>> No.711039

>>710567
I think it might be the content that i'm streaming but i've had an easy time narrating what i'm doing in a stream of consciousness that more or less is comprehensible even when listening back to the vod.
I think you could just watch other streamers or even lets players to get an idea of that whole "stream of consciousness" talking. some other anon might have better advice than me on this though
>>710627
considering the sound of your voice from your previous post, have you tried singing songs in a lower register? it doesn't sound like you're straining or anything but with how deep you sounded it might be kino if you go for like a crooner kind of sound
also did you send a submission for /vt/ sings

>> No.711291

>>711039
I don't have the smoothest voice, but I try to vocalize what I'm doing or about to do. Like I'll use dark souls as an example. I'll say "okay we go here, kill this guy, light light roll light,..." Like I can't imagine that's interesting or entertaining, but is that a stream of consciousness thing?

>> No.711310
File: 22 KB, 598x498, photo_2021-02-17_20-48-46.jpg [View same] [iqdb] [saucenao] [google]
711310

Had my debut last week, put a lot of work into the avatar and honestly it feels great. vtubing feels much better than regular streaming. As I'm an oldfag here and the way of interaction on 4c is most familiar to me, along with the humor, I think posting my stream here is appropriate
I stream mostly SFW on YT as they hate 2d busts... but mostly try to stream on both platforms unless too lewd
https://www.youtube.com/channel/UCoGewB38AWCF7ZwxM5-15AA
https://www.twitch.tv/miwatoriyama

>> No.711356

>>711291
talk about what you're planning on doing, not what's just happening on screen.

>> No.711693

>>711356
To use the dark souls example again, is that just "I'm going to go fight (boss) here's the plan"? After I do that once what else is there to say for the 15ish minutes executing that assuming I don't fail and make it longer? I'm not trying to be a shit I'm just bad at conceptualizing this stuff cause of the autism

>> No.711801

>>711039
>also did you send a submission for /vt/ sings
No
Because I'm the producer and I can submit whenever I feel like it

>> No.711983

>>711693
in a case like that i would talk about like, what the boss you're fighting is gonna do and why you're gonna do what you're gonna do, as opposed talking about what you do
>>711310
you're much braver than i am for posting your stuff here, have you also posted yourself in /wvt/?

>> No.712003

>>711693
I'm not entirely familiar with Dark Souls, but I used to do some shoutcasting commentary for my undergraduate college League of Legends and Starcraft games.

Basically, the audience has no idea what's going on. And unless they've got some vested interest in it, there's going to be no pressure there. The idea is to convey the emotions and tension of the action and convey that to the audience so they can take part in it.

For example, in Starcraft, I wouldn't just say, "oh, Terran is building a second Factory." That's just talking about what's happening on screen. I would try to explain why the player was trying to make a transition from bio to mech, talk about things like, "his plan is very resource heavy (gas) and he's gonna need to secure a third base if he wants to pull this off", then I would switch over to his opponent, talking about how he hasn't seen the second Factory go down, and how much time he's got left to discover it before he needs to prepare.

From what I know about Dark Souls, you can talk about the bosses and their movesets. Talk about how a certain move is telegraphed and what the cues are that you're looking for to bring the audience in with you to the game. It'll make you seem more knowledgeable when you can call out each telegraphed move and masterfully dodge/parry/whatever you do in Dark Souls, while describing both how you know what was going to happen, and what your plan was in order to counter it.

>> No.712209

>>711983
>/wvt/
I haven't.. yet. And this is the place I feel comfortable with, at least for the most part. Over 10 years under my belt, would only love to see same retards as myself heh

>> No.712277

>>712003
Okay I see what you're saying. The issue I'm rubbing up against is the stuff I could do that well are very obscure and niche. I've tried to branch out into other things but I only ever flop around and run out of diverse content

>> No.712299

>>711310
Girl or "girl"? Breddy good

>> No.712329

>>712299
Yeah, I am a female

>> No.712358

>>712299
Also thanks, appreciated

>> No.712360

>>712277
>the stuff I could do that well are very obscure and niche
That's an even better opportunity. Your average viewer might not be fully knowledgeable about the stuff you do. So take the time to talk about what's happening in the game, let your audience know about what the stakes are, the risks of a play you're trying to make. Draw them that way, rather than just verbalizing what is on screen.

As for content, just gotta keep trying things out, either one you enjoy most, or something experimental until that thing clicks with you and your viewers. Just don't end up like those Fortnite streamers on Twitch who just do the exact same thing for months and never get more than 1 view (often a friend who left a browser tab up.)

>> No.712519

>>712277
yeah the more obscure or niche a thing is, the more interesting it could sound to new viewers. i play a lot of strategy games so i usually talk about stuff like, potential weaknesses in my strategy or how other players might be fucking up; as long as you can find some aspect to talk about the game you're playing you should be fine, and if you enjoy the games you play, that shouldn't be too hard
>>712209
yeah i haven't shown my face to wvt because i'm a male vtuber and i'm like fairly certain i'd get called a fag or something and i don't have nearly enough of a following to not be found out to be self posting

>> No.712531

>>712360
People who do come in do say they like how I can talk about stuff in depth, but that's rare because the stuff is niche. I do popular stuff, don't have the commentary chops for it, so retention doesn't have a chance. People aren't going to click on niche game on twitch unless they're also into it.

>> No.712642

>>712531
That sucks, anon. But it's all just gonna be a grind. Keep refining what you do best.

>> No.713303

Highly dependent on the individual, but how long did you or others you've seen take to go from silence to being able to monologue and cut out all dead air?
I am trying to get to a point where I can pump out every thought in my head and make sure there is always new thoughts, but I always forget so there's long breaks and some of the stuff I say is kinda repetitive

>> No.713336
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713336

>Do not compare yourself to others. If you do so, you are insulting yourself.
- Adolf Hitler -

>> No.713352

>>713303
The long breaks get me. I space out and takes me a moment to remember. Throat hurts after today F

>> No.713404

>>713336
Thanks anon <3

>> No.713437

>>713352
>Throat hurts after today
Shit same, all these god damn singing and voice acting reps plus the practice streams where I gotta monologue are tearing my throat up, gotta start giving myself some breaks
I'm used to going days barely saying a word but am now trying to belt stuff out for hours

>> No.713461

>>713303
i think because my job has me speaking regularly i just find myself able to talk about what i'm presenting for long periods of time without stopping; i can't really say when i stopped having silence because for the most part i'm always talking unless i'm like, really focused in a fighting game or something but that doesn't last very long usually

>> No.714343

ooh hololive alternative is looking for outsourced and freelance content creators, im gonna toss my name into that hat. we're gonna make it.

>> No.714377

>>696107
i will be my own artist.

>> No.714481

>>714343
godspeed anon, i hope you've been keeping up with your reps, in whatever field that may be

>> No.714558

>>714481
im really not. ive been out of motivation for some time now. but it's basically a "if we need to outsource stuff, we will contact you."

>> No.714684

>>713303
The trouble for me has never been not having something to talk about, but not having PC things to talk about or PC opinions to have.

Having to sit and wonder if what might come out of my mouth will end me or not is what makes up all the dead air.

>> No.714771

>>663428
>>663164
>Don't forget that whatever you go with, if selected, will end up being what you are stuck with until graduation.
I'm sure that the management will workshop things around a bit with the people they select before any actual debut. I very much doubt that whatever you choose to do in the audition is going to be set in stone.

>> No.714877

>>714684
is it really that hard for you to not say slurs in front of a live audience i feel like the bar is really low for what you're not allowed to say
granted, again, being in a field where you speak publicly might mess with my perception of that but i feel like as long as you've had to interact with people in a professional manner at all it shouldn't be hard to filter yourself

>> No.714955

>>714684
This too desu, I've had to stop myself from making jokes or references to sexual things, racist things etc during practice streams even if it's right in front of me and part of the game
I'd like to play with it a bit with out going hard, but at the same time that can be kinda damaging in this industry where everyone(mostly) tries to stay out of political related shit

>> No.715020

>>714684
Keeping your speech PC is much easier when you actually have normal friends you talk to regularly since you'll naturally control your speech around them.

>> No.715049

>>714955
you can absolutely get away with sexual stuff; the twitter vtuber community basically makes being horny/not horny a replacement for any sort of personality
the amount of times i've seen "horny" or "seiso" in someone's twitter bio as if its some kind of badge of honor to be one or the other is confusing
racism on the other hand is obviously a no go but i don't think its hard to not be

>> No.715084

>>715049
the hornyposting only works if you're an idol. otherwise, you'll just be seen as a fucking creep.

>> No.715130
File: 177 KB, 278x365, Peko intelligence.png [View same] [iqdb] [saucenao] [google]
715130

>>713303
I naturally like to ramble a lot and ask stupid questions to people to break tension with strangers. On top of that, I frequently talk to myself to process my thinking and just because my brain thinks it's fun to do so. The only issues I struggle with is trying to actually say shit people would probably care about, or trying to make coherent sense of whatever I'm talking about to others, since I assume a lot of people know stuff by default that in hindsight they absoutely wouldn't.
>"(insert video game character) kind of looks like one of those bitchy retail customers that would take stuff off the supermarket shelves and then leave it in another aisle because she's too lazy, right guys?"
>Queue five minutes of me then having to explain what I said to all the confused people in the chat while watching the viewercount drop slowly
It's hard to tell if I'm incredibly socially inept, autistic, retarded or I'm too high IQ for the average viewer. Whatever the anwser, I know it's an issue that's going to plauge me for the entirity of my Vtuber career.

>> No.715171

>>715130
>It's hard to tell if I'm incredibly socially inept, autistic, retarded or I'm too high IQ for the average viewer.
if you have to ask, it's not the second one. being "too high IQ" isn't a thing. it just means you're just shitty at getting your message across to an audience.

>> No.715202

>>714684
>be cute anime boy fujobait
>start spouting off random rants about Codreanu, Evola, etc

>> No.715237

>>714877
>>715020
Oh sweet summer anons.

No I'm not saying I can't go 5 seconds without needing to say nigger to somebody. We live in an age where even the most reasonable, inoffensive comment can get you canceled for all time, if some baby gets offended and runs their mouths about it.

Anything short of parroting the propaganda can be a death sentence, if not by the people: by the platforms themselves.

This being the case means that virtually any and all modern day topics are off the table. And I can only babble about mundane nonsense for so long before boring myself to death. There's only so much to be said about whatever I choose to stream, and having to tip toe around whether each and every subject is going to slip into territories I need to either lie about or say "no comment" is exhausting.

>> No.715266

>>715237
Dude, take your meds and go back to /pol/

>> No.715332

>>715237
You're overexaggerating. Just say you wanna shout "nigger" every 5 minutes and just accept it.

>> No.715349

>>715237
have you... tried not being a fucking piece of shit?

>> No.715351

>>715084
i've definitely seen a lot of male accounts that aren't idol like that seem to get away with it but it might be because they already have established followings or bishounen looking avatars and girls seem to be really on board with it

>> No.715357

>>715237
take meds, everyone else other than you is capable of talking without sounding like a fuckwit

>> No.715440

>>715237
i refuse to believe this isn't some kind of troll
no one can legitimately be this paranoid, dense, or inept at holding a conversation

>> No.715465

>>715440
it's pretty common for manchildren who spend too much time on the wrong boards to adopt that anon's mindset

>> No.715484

>>715440
>no one can legitimately be this paranoid, dense, or inept at holding a conversation
>4chan

>> No.715585

I'm tryna start off myself but being a guy playing a guy def puts me at a disadvantage. I'm still gonna work my ass off though just cause either way at least it'll be fun!

>> No.715668

>>715585
just plan your shit and you should be good

>> No.715948

>>715668
Yeah I already have a buncha stuff
Loading screen, other assets, model, and made some promo vids. Just waiting on a chatbox I'm commissioning
At this point
I just hope people think I'm cool lol

>> No.716096

>>715948
no, i mean planning what your regular content actually is

>> No.716129
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716129

>tfw only content you're interested in creating is mahjong related
>nobody really cares about watching mahjong as much as playing it
>those who do have no idea what mahjong even is and think it's the solitaire one
>even written a couple of guides to mahjong for complete newbies when I was one myself
How's the market for mahjong Vtubers looking, lads?

>> No.716226

>>716096
Oh yeah for sure!
More than anything I wanna collab with other vtubers but I gotta be careful cause the Indie community is a minefield

>> No.716320

>>716129
i want to do mahjong as well, if we both manage to debut we could totes team up!
I think western mahjong community would be pretty small unless you can poke your head into western mahjong communities and get a spot in commentary slots or something, but Japanese fans are obviously cool with it. Dunno how many people make it their regular content though, I think it's mostly for special occasions. Something like a chatting collab over some mahjong would be cool though.

>> No.716509

>>716129
I've seen more than a handful of chuubas streaming and talking about mahjong soul
My only experience is it is getting destroyed by AI in yakuza and clubhouse games but i still enjoy it
>>716226
just follow and collab with the vtubers that post themselves here
no one but this thread will know about the connection and you could just brush it off as "I found them through the envtuber tag" anyway

>> No.717203

I'm thinking I'm just gonna start doing covers of songs for fun and if I can leverage it then so be it. Gonna do a full consistent version of this at some point https://files.catbox.moe/fnx4zo.mp3 I will also do a faithful chipmunk voice version

>> No.718139

>tfw can maintain a full conversation with myself in my head, always pretending I'm streaming to a fake audience
>can actually keep things flowing on one topic for ages, can swap up easy, can make jokes and even make up songs on the fly
>the moment I start actually speaking I become a full sperg and can't think more than 2 seconds ahead only able to repeat a few phrases or say one or two sentences per topic

>> No.718231
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718231

>>718139
>>tfw can maintain a full conversation with myself in my head
>in my head
talking aloud a very different skill, anon, but it's a skill you can practice

>> No.718290

>>718231
w-where?

>> No.718343

>>718290
as with starting off any new skill, it's mostly going to be you trying to figure out the best way for you to acquire this new skill, so experiment.

for example, you can just start verbalizing what you're thinking about to yourself, without the pressure of chat or a microphone, just you, alone in your room. follow the tangents and talk to yourself outloud. another thing you can try is getting a notepad and just writing down some keywords to help guide you along a topic, reference it as you need to help you focus again.

there's a lot of different ways to practice the skills, but the important thing is that you need to find the form of practice that best suits you.

>> No.718620

>>718343
oh, talking to myself is easy
the hard part tho..

>> No.719071

>>705017
>luck
more like nepotism

>> No.719233

I am a voicelet, my voice doesn't have any presence like this northernlion woohoolad anon, I sound like male Ina
>>708539

>> No.719375

You need to get over your depression and be a functional human being to make it, anon.

>> No.719377

>>716129
In the west, it's a very niche thing. because Mahjong is niche.
The one's I"ve seen had a small viewership unless they also did other content, but they were very chill - and if you're good you could become a go-to reference for mahjong content, as frankly there's an incredible lack of consistent Mahjong-related content in video format.

>> No.719551

I’d love some insight on this question:
There’s clearly two parts to success in vtubing: the effort put into the content(be it talent or finding a niche) and the exposure. The former is, duh, making stuff, the latter is vtweeting and posting meme clips.
The question is, why do people really stay?
As I was writing it, I realised the question is basically “is vtubing a fad”, but still, it would be good to see what you think.

>> No.719608

>>719551
vtubing is great for people that wanted to break into streaming but are insecure about themselves, and so doing and act with a cool character is a lot more comfortable for them. not all of them do it because they think it'll get more exposure than just streaming normally, it can just be for fun

>> No.719627

>>719551
cuz they just like doing it?
this question has always been a thing for youtubers

the problem seems more like people pigeonholing themselves into the completely oversaturated niji/holo style of variety streaming
when vtubing should be literally any content creation but with a rigged avatar somewhere

>> No.719683

Fact: VTubing is already saturated. The likelihood of "succeeding" at it has plummeted. Worse, they've taken on plenty of gatekeeping-wannabes that intuitively understand this and want to remove the established competition by slander and witch hunts.
If you want to succeed, you HAVE to explore technology or content that hasn't been explored by the established talents. If you can't do that, then don't bother.

>> No.719762

>>719683
I dunno, CodeMiko seems like a pretty solid counterpoint to what you are saying. She does full body tracking, and that RPG game thing, but that doesn’t seem to have made her as discoverable as JP or EN Hololives

>> No.719788

>>719762
>dude check out this exception
Okay, well, keep it up then. Good luck.

>> No.719791

>>719683
so the same as any other youtuber then, okay

>> No.719846

>>719788
Okay, fine, I’ll accept your reasonable point of view and won’t question your judgement any further. Have a nice day.

>> No.719851

>>719791
Yes, all of them attempted to find niches with a low amount of competition and obtained a foothold. That's how it works in growing industries. Why would anyone watch a nobody when they can find the same content from someone more experienced and with a larger following?

>> No.719901

>>719851
yeah, im saying no shit sherlock

>> No.719969

>>719901
Oh well carry the fuck on you giant passive-aggressive slut. I'm sure you'll fit right in with VTUBING REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

>> No.719997

>>719969
better than being pessimistic and doomposting

>> No.720023

>>719997
>harsh reality
>pessimism
You'll fold at your first anti.

>> No.720097
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720097

>>720023
Anons here are already constantly worried about what kind of content they want to put out and some are making plans to try and get a foothold to beat out the pre-debut nigs already, so it's pointless to bring that up as if any of us thought it was going to be all sunshine and flowers just because we look like a cartoon. There's a massive time investment that goes into preparing to v-tube already and it's super obvious from the get-go that people who aren't prepared are gonna be shit at it unless they have the necessary drive to learn. If they didn't, they're a lost cause anyway.
You're also in the thread where people are specifically looking forward to the chance to get into a more professional avenue for streaming, and so of course people are going to take everything they can into consideration.

>> No.720107

>>720097
Yes, but how many have actually streamed?

>> No.720150

>>719375
Clearly you have not watched many streamers, because there are a number of people who made it who are anything but funcional human beings.
>>719551
Why do people stay in what sense:
Why do Vtubers keep Vtubing?
-It's streaming with a layer of abstraction between you and the viewer, it both makes it easier to not be so inhibited and makes it easier to keep it separated from your personal life (even more separated than, let's say, using a disguise like Dr. Disrespect does).
-People enjoy making content.
-People enjoy the attention they get.
-They are making some money out of it.
-It's their me-time.
-Having a community of people that congregate around a common interest (the games you are playing) that basically self-curates into people who like you/what you do is nice.
Why to people keep watching vtubers?
-The same reasons they'd stick to any other youtuber/streamer.
>>719851
>Why would anyone watch a nobody when they can find the same content from someone more experienced and with a larger following?
Because people like/want more of the same?
I mean, if they didn't there wouldn't be as many giant channels of people still playing Minecraft after all those years.
Also, smaller content creators may be easier to interact and form connections with. You're not getting Linus from LinusTechTips to answer to your stupid question, but TechGuy1994 may be thrilled to give you tips on your PC build.
Your personality may also jive better with another person.
In all, many reasons.

>> No.720327

>>720107
I have, at least as a skin and flesh content creator. There's probably more anons here that have done some level of streaming at some point too, and there's a wide variety of incentives to make the move from 3D to 2D. Market saturation is a real issue, but all it has done is worsen the reputation of v-tubing as a hobby that people like bandwagon on. It's not as if every indie before the boom was an amazing bastion of entertainment, when even those under Cover were no where near as popular as viewed as they are today.

Matter of fact is, any anon here who has done so much as think about the first week after his debut is already aware of what goes on and what needs to be done, and that already puts them miles above those who've streamed, and they should be encouraged to complete their preparations and get to work as opposed to trying to make them worry even more. Perfectionism is the enemy of productivity after all.

>> No.720481

I want to see more hobby streams. Video games are boring and I can watch the professional streamers play them; would like to hear about niche interests from niche vtubers.

>> No.721145

>>720023
Pessimism is not realism.
Realism is acknowledging the difficulties of reality and dealing with it.
Pessimism is over emphasizing the difficulties and fueling a sense of hopelessness and lack of confidence.
Realism:
>Building an audience online is difficult and streaming is not a walk in the park, it'll take a lot of work.
>Breaking big sometimes takes a lot of factors, some are out of your control, but you should focus on what you can control.
>I may not have all the skills necessary, I will need to progressively build them as I go.
>Set small goals and works toward them, progressively work towards it.
>There are many big streamers out there who are already audience magnets, I may offer a more niche or more personal experiences that big channels can't offer.
>Define your personal measurement of success (building a small community; sharing your hobby with others; making some extra money to cover your hobby expenses; building a career out of streaming; building an audience for your other activities; etc.) and work towards it.
>There's a chance you won't succeed, that's an inherent risk to any human activity.
>You may not really like streaming, but you'll only know if you start.
Pessimism:,
>The market is too saturated, there's no chance of success, why even start?
> If you can't do [x], then don't bother.
>Nobody would would watch you, they'd just watch someone already popular.
>If you don't have pro-quality right out of the gate, don't bother.
>If you don't get [x] ammount of people in [y] time, you failed.
>Someone is bigger than you before they even debuted, why bother?
>You'll fold at the first difficulty
You're not being realist, you're just being cynical and jaded.

>> No.721182

>>721145
Anon, thank you for coming by and writing this. I’ll lean on your wisdom in the future when my spirit falters.

>> No.724683

>>720107
I am, but I've only been vtubing for a little under two weeks at this point

>> No.725240

Okay bros. Today is the day I finally record and edit an entire practice video.
Wish me luck

>> No.725284

>>725240
God bless you, Anon. You're doing something, unlike a good amount of people

>> No.726291

>>725240
post here, let us enjoy you

>> No.726728

>>726712
>>726712
>>726712
new thread since this one's at page 7 sorry if i fucked anything up
>>725240
godspeed anon, let us know how it goes!

>> No.728851

just wondering, is it even worth it to do vtubing if you're a guy?

>> No.729097

>>728851
We are in the other thread but yes

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