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2023-11: Warosu is now out of extended maintenance.

/vt/ - Virtual Youtubers


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5853637 No.5853637 [Reply] [Original]

God I want to see a Hololive fighting game SO BAD.

>> No.5853851

>>5853637
Anon, I...

>> No.5853860

>>5853851
WHAT WHAT WHAT

>> No.5856511
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5856511

>>5853637
Unfortunately, not all of those characters have a fighting-based design.
Luckily Yagoo spill a project he is doing and the interface looks like a genshin impact which is a fighting game

>> No.5856627

>>5856511
Genshin is not what people think when you say a fighting game.
Sure it's a game where people fight, but you know just as I know that when you say fighting game you're talking about a specific genre.

>> No.5857196

>>5853637
Are fighting gamers the most obnoxious gamers?
Also m-me too

>> No.5857273 [SPOILER] 
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5857273

Why? You don't even play them. no one does

>> No.5857289

In the time it takes to make a game, a lot of those people will have left

>> No.5858394

Arcsys hololive game would be incredibly based.

>> No.5859387

>>5856511
>Unfortunately, not all of those characters have a fighting-based design.
Def Jam Fight for New York was the same thing

>> No.5859450

https://www.youtube.com/watch?v=q3Gwx6mUXE8 this is the closest you'll get

>> No.5861945

>Create a fighting game with Hololive characters
>The girls play it once, don't know how to play and drop it
You know this would happen

>> No.5865589

>>5853637
>Roboco has the most braindead moveset in the entire game.
>Try that on my Watame bitch
>Pekora trap setups are stupid and unblockable
>Marine is too much of a joke character
>When will they fix the Haato/Haachama infinite?
And more things never said by anyone, ever.

>> No.5865763
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5865763

>>5857289
That's what I'm afraid of. I don't want anyone's fan game or official game to become immediately irrelevant like Neptunia Virtual Stars.

>> No.5870078

>>5853637
As long as I get to cum inside the loser I'll play it

>> No.5870276

>>5853637
I don't. Because now it won't have Coco.

>> No.5870297

>>5870276
Why?

>> No.5871981

>>5853637
I'm stealing this idea

>> No.5872807

>>5853637
I want Kaichou as a final secret boss, please.

>> No.5872869

>>5858394
I would definitely buy a console for that.

>> No.5872941

The last thing you guys want is attracting the NA FGC. They are bigger dramawhores than the local ones from here.

>> No.5873339

>which holos will be projectile spammers
>which holos will be rushdown
>which will be heavy hitters

>> No.5873597

>>5858394
>Arcsys hololive game
God I wish, GG Strive looks phenomenal as well as their other notable titles

>> No.5873723

Watame's 8 second respawn holotrigger isn't a comeback mechanic. It's overpowered, rewards lack of skill and should have never been in the game.

>> No.5875693

I can already predict NA FGC's reaction to it.

>Anime players forcing themselves to mash in yet another flavor of the month kusoge for the clicks
>Some non-anime players will be going full shill mode because they assume Cover is some big money corp who can sponsor tournaments
>"This will attract more casuals to our community so we can't say anything negative about it"
>Koefficient coming out of the woodworks trying extra hard to be the face of the holofighter community, because he was already selling himself as a hololive fanboy doing reaction videos
Bonus: the holomem will play it once or twice, except one of them who will be really into it

>> No.5875884

>>5853637
This but a story-based JRPG

>> No.5876166
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5876166

>>5873339
I mean, we know Korone would be the Makoto of the game. A rush down boxer who gets in your face. Mori would be a long range keepout character with obnoxious hitboxes and range on her normals. Gura will just be Aquaman from Injustice but cute.

>> No.5876230

>>5875693
>selling himself as a hololive fanboy
Anon that man just is a hololive fanboy. He actively simps in multiple holos streams and chats

>> No.5876248

>>5853637
How hard is to make a fighting game?

>> No.5876398
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5876398

>>5876166
Amelia would be similar with her Watson Concoction/Asacoco projectiles.

>> No.5876455

>>5876398
*similar to Valentine.

>> No.5878079

>>5873339
there was a character in a fighting game that was a little girl who drew doodles that came to life. Something like that would be a good fit for Nene.

>> No.5879320

>>5876248
>How hard is to make a fighting game?
Hard. You have to consider balance for like most of the games development.

>> No.5879442

>>5865763
To be fair Neptunia Virtual star is irrelevant because the only vtuber content they have is 1min videos in the loading screen. And also neptunia fanbase hate spinoff games

>> No.5879655

>>5861945
Mori...

>> No.5880158

>>5876248
It's not particularly difficult to make a fighting game. It's very difficult to make a good, balanced fighting game.

>> No.5880189

>>5876248
this is possible with game engines like mugen

>> No.5880215

>>5861945
but what if they make a smash-like instead...
and friendships break because of fucking balancing and tiers

>> No.5882058
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5882058

>>5853637
there's an odd amount of vtuber controllers out there

>> No.5882233

>>5856511
Just make a game like Arcana Hearts where character's mascot do the battle for you.

>> No.5884882

>>5853637
You think you do, but the playerbase would probably be an aggregation of the FGC's and chuuba audiences' worst parts combined.

>> No.5884968

>>5861945
make a hololive-focused rhythm game, that would at least get the ones that matter playing, namely Gura

>> No.5887046

>>5865763
They have playable vtubers. Just not on PC.

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