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2023-11: Warosu is now out of extended maintenance.

/vt/ - Virtual Youtubers


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File: 2.79 MB, 6000x3000, Updated Map.jpg [View same] [iqdb] [saucenao] [google]
19107387 No.19107387 [Reply] [Original]

We still REALLY need to clean up the OP.

Previous: >>18939735

What if your general was not just a general but a nation, devoted to your oshi and their will? Enter this general where the fanbases and generals of /vt/ are reimagined as rival nations fighting bitter battles for the glory of their oshis.

2x Map: https://files.catbox.moe/7l45om.png
EX Map: https://files.catbox.moe/2v0vvs.png
>!!! THIS FILE MAY REQUIRE 5.5GB RAM TO OPEN UNCOMPRESSED!!!
>The map size is 54,000 x 27,000 pixels
>It is highly advised to "Right-click > Save target as" this image
>It is the largest filesize catbox will allow (186MB download, 195MB on disk)
>This map is to facilitate hamlet/village/town/city/etc. placement

CURRENT GOAL: Cleaning up the OP.
Start using this.
>>18924911

>Note that the current map isn't set in stone.
>Greentexts of your generals lore in /vt/ land are much appreciated.
>Flags made for the region your oshi rules over are also appreciated.

CLIMATE POSTS (AIDS LORE/PLACEMENT):
Ocean currents: >>17088663
Weather systems: >>17092403
Climate analysis: >>17105079

FLAG POSTS:
Anya-petra: >>16984731
Shishilamy: >>16985187
/who/: >>16988212
haachama: >>17025642
Watamelon: >>17000105
/gorlz/: >>17043147
/ybc/: >>17045476
/nina/: >>17337495
/kfp/: >>18884371
/ringo/ >>17158566
/pyon/ >>17236416
/#/ >>17242634
kanata (/ppt/): >>17217469
/ybc/: >>17045476
/mion/: >>17182051
/wah/: >>17201421
/nene/: >>17337495
/cig/(luna): >>17654837
/ppg/: >>17877800
/ag/: >>18017285
/vsj+/: >>18199136
/wah/: >>18100428
/morig/: >>18255940
/meat/: >>17331156
/clg/: >>19060271

PREVIOUS LORE POSTS:
The "Before" Times: >>17081270
/meat/: https://rentry.org/5uymu, https://rentry.org/z86bo, >>18940002 , >>19051332 , >>19051381
/uoh/ pilgrims: https://rentry.org/v2aoy
/hfz/ gladiators: https://rentry.org/v2aoy
The Divine Principality of /pyon/: https://rentry.org/93iwz
/ag/ tropical paradise: https://rentry.org/e7cn6
/nasfaqg/: https://rentry.org/e7cn6, https://rentry.org/p4ixy8, https://rentry.org/z9y9t, https://rentry.org/nm2zi
/2434/: https://rentry.org/u6z9u
/#/: https://rentry.org/igxrh
/8/: https://rentry.org/i6mdf, https://rentry.org/wmsst, https://rentry.org/28ccs
haachama: >>17023473
Luna/matsuri: >>17024619
/UUU/: >>17044989 >>17445166
/morig/ >>17117520 >>18245806
/rrat/ >>17063145
/kfp/ >>17135543, >>17138577, https://files.catbox.moe/fae9c4.pdf, >>18868873, >>19084491, >>19082657
/pcg/: >>18947254
/nasa/: >>18953182 , >>18949965 , >>18956852
Hoshiyomia: https://rentry.org/mwn7f
/clg/: >>18969099
/who/: >>18356684


/vtsings/ >>17152413
/wg/ >>17162420 >>17177505
/yeah/ >>17178895
/nene/ >>17152775 >>17226706 >>17227694 >>17227887
/who/ >>16988212
suisei: >>17414304 >>18810991
/feet/: >>17051728
/rbc/: >>17336942
/akushio/: >>17782578
/cig/(luna): >>17788431
/ppg/: >>17387465
/yah/: >>17810292 >>18039912
/towa/: >>17821355 >>17888192

>> No.19107445

LORE SCRAPS (NEED EXPANDING):
Micomet/Pekomiko: >>16981948
/vtsings/: >>16982525
/.../: >>16982630
/voms/: >>16982692
/become/: >>16983583
/ringo/: >>16983646
/towa/: >>16984836
Luknights: >>16998218
/yeah/: >>17178895
/nasa/: >>17705860 >>18139486
risu: >>17769431
rushia: >>17773117 >>18221894 >>18242592
watson: >>17083071
fetish lands: >>17201798 >>17225384
/asp/: >>17205063
/hag/, /uoh/: >>17217315
Resources: >>17044886

The land that was: >>17655643
Nuetralfag Doc: https://docs.google.com/spreadsheets/d/1iO5tK2PPSZjFTEE8fbIS8S6bE7af1F6zCGhMZU4oRkE/edit?usp=sharing

Lore proposals
>>17154357
>>17217671
>>17218134
>>17436688
>>17599615
>>17654314

Invitation Letter: >>17767181

>/svt/ request
>>18695373
>>18696693

>Neutral timeline of the /∞/ island situation
>>18925120

>> No.19108645
File: 18 KB, 739x415, Kojima MGS5.jpg [View same] [iqdb] [saucenao] [google]
19108645

>>19107387
I was getting worried

>> No.19109325

>>19107387
OP, wrong previous.
Previous: >>19063244

>> No.19109410

>>18924911
requested editing rights, pls gib

>>19109325
might want to add an anchor post too

>> No.19110579
File: 218 KB, 1000x1000, quentin-de-warren-artblast-era3-seafaringmastery.jpg [View same] [iqdb] [saucenao] [google]
19110579

>/meat/ raiders coming over to lay waste to your nation

>> No.19110610

>>19107387
>OP never came edition.
Another OP that ran with the money.

>> No.19112461
File: 15 KB, 547x318, Orange Beret.png [View same] [iqdb] [saucenao] [google]
19112461

Since we're potentially changing the way tech works, I might as well post a lore dump on the /KFP/ military.
>While the majority of splits predominantly use traditional fire arms, the KFP military, or "Orange Berets", while still having "Marksmen Divisions" armed with powder weapons, instead opts primarily to use a more iconic, more cultural significant, weapon; the Feuerschwert
>Its inner machinations a closely guarded secret of the Orange Berets, that has been replicated but never truly recreated, the Feuerschwert is an old and storied flamethrower design that has been in use, in its various forms, for what is now nearing 200 years.
>Using a thick brownish cocktail containing Ethanol, various sugars, and a list of secret ingredients for fuel, colloquially referred to as "Phoenix Gravy", the Feuerschwert produces a unique turquois flame.
>The secret to the Feuerschwerts enduring use however is not its fuel, but rather its pressure: its unique, chambered, firing system which exchanges sustained fire for, in its current iteration, unignited discharge pressures of up to 23 bar, allows it to belch fire balls of turquoise flames up to 46 meters when allowed to attain its maximum pressure.
>This pressure allows the Feuerschwert to be relatively effective using virtually any fuel, a famous example being during the 4th Takobell Incident, in which the destruction of an ethanol stockpile forced many divisions in the Orange Berets to resort to using rurally produced Moonshine instead, to shocking efficacy.
>Currently over half of the KFP military uses this weapon, with the concession of bringing. While older designs were used alongside a tower shield, the current iterations recoil creates the necessity for two handed operation.
>Pictured here is an Orange Beret in protective gear. While the beaked mask is largely obsolete, it is still used for reasons of tradition, as well as its utility in scare tactics.

>> No.19112477

Bump

>> No.19112621

So what era of tech have we officially decided on now?

>> No.19112854

>>19112621
the issue is we haven't, but 1600's to the end of Enlightenment is now the main choice to consider.

>> No.19112912

>>19112621
I think we should settle around the 1800's when the industrial revolution was starting.

It should give us a globalized economy, and let the Kronies have iron clads, while still being far enough back for tech disparities to be interesting rather than depressing, and for the world to be not SO globalized that geopolitics becomes boring

>> No.19112925

>>19110610
My bad, I was sleeping when the thread died

>> No.19113442

>>19112912
Maybe we can have some magic to balance out technology.

>> No.19113642

>>19112912
Personally I kind of prefer if the general tech level's closer to the 1500~1600's, where commonly-used guns were still shit enough to let non-gunpowder weapon still practical to some degree. Of course, it means that we'll have to figure out what drawbacks /infinity/ needs to have to let them have their industrial base and tech.

>> No.19113683

>>19113442
Magic's even harder to balance than tech.

>> No.19114508

>>19112912
>>19112854
>>19113442
>>19113642
alright we need to put this to vote before this turns into another time loop.
I know poals are sorta distrusted but I don't think any one outside of here gives a shit about what era things happen in, so I hope it won't fall victim to rigging.
http://poal.me/7sgztz

>> No.19114629

>>19114508
you sort of skipped over the enlightenment there buddy

>> No.19114691

>>19113642
I'd go late 1700's as long as its before the industrial revolution. I know /nasa/ has tech, but we are forbidden to use it outside of our borders because of a prime directive. Also much of the tech requires a direct connection to the station network. So it can't be used far away from the station anyway.

>> No.19114741

>>19113683
Magitek for the lulz

>> No.19114879
File: 21 KB, 675x454, Obi Wan.jpg [View same] [iqdb] [saucenao] [google]
19114879

A schizo is incoming, pay no mind to him.

>> No.19114984

>>19114629
ah fuck, after 3 poals forgetting to turn "Vote multiple one" I forget to put in an era on the third.

Here, this ones has it
http://poal.me/vp1srj

>> No.19115298

>>19114984
what if i think it should balance around a time period, and not bound to any singular one? ie, some places are further advanced than others but most are around x or y?

>> No.19115461

>>19115298
That's sort of the idea of the idea behind punk/floating history, although I think we should really apply the rule to every era, since some splits (for example RBC) straight up wont work in certain eras without either gutting them, or giving them a them a lot of concessions

>> No.19115496

>>19115298
the time period would be the maximum available, tribal societies kept fighting against modern states in north america for example, The russians had a hard time fighting against the kazakhs, althought, this sort of stops being possible in an industrial age-

>> No.19116132

We could change the rules on how weapons work. If they are magitek then they can use a precious magical material for everything. In Valkyria Chronicles weapons were based on Ragnite. In Final Fantasy its crystals (magecite, materia, spheres, etc.).

>> No.19116529
File: 111 KB, 786x1072, ExxmhRLVoAQ0cAH.jpg [View same] [iqdb] [saucenao] [google]
19116529

I'm hanging up my hat for the evening. I'll call the vote tomorrow, although it wont be 100% final since, as I said, some splits just don't work in certain settings, so we'll probably have to work out some things case to case, but the vote result will at least give us a good idea for what the baseline should be.

In the mean time, I'm going to bed. Night all.

>> No.19117327

Floating history seems to be popular. I wonder if we could make a fantastical mineral that can be used as energy, medicine, and armor. Ragnite from Valkyria comes to mind. It can be used for all of those things. We can still have a Victorian setting as the material is very dangerous to handle. Could be how everyone gets convenient guns, swords, and canons. Also could be useful for bows with different types of properties for heads. A "mutant" variant of the material can exist to create the "undeath phenomena" of certain regions.

>> No.19117369

>>19116132
I think the thing about having magitek is that the magic is ultimately used as an addition/replacement of technology to achieve certain things, so what things can be substituted with magic will ultimately still be based around the general tech level.

>> No.19117522

>>19107387
I was in the middle of updating the OP when this was posted, kek.

https://rentry.org/4eigv

We can use this in the time being until OP returns

>> No.19117555

If floating history wins, does that mean /sana/ will get some of its space tech back?

>> No.19117902
File: 931 KB, 2000x1000, ANCHOR.png [View same] [iqdb] [saucenao] [google]
19117902

>>19107387
Anchor post for any additions to the map/lore. Please reply here for archival purposes.
If you will be using a rentry link, please use
>http://rentry.org/
instead of .co, as the latter is filtered as spam.
Thank you!
Please also report if there's outdated/duplicate lore in OP!

>> No.19117968

>>19117369
Magitech usually replaces three things: fuel, medicine, and metal. Fuel is a catalyst for magical elements like cold, heat, electricity, and other general chemistry. Medicine is self-explainatory as its just simplified convential medicine. And metal is when you imbue magitech into, weapons, armor, and machine parts. Magitech should follow the laws of physics for the most part. Its just the catalyst of fantasy to make those once physically inconvenient things convenient.

>>19117555
We'll have to learn to adapt our technology to whatever the magical energy source is to this alien world. Ironically this would make /nasa/'s blueprints useless as those are based on Earth's fuel sources.

>> No.19118004

>>19117522
>skeleton doomguy.
that's the LETS GOO guy isn't it?

>> No.19118024

>>19117968
Yes, hence my point that what the magitech can do is still ultimately based on the tech level we agree upon

>> No.19118055

>>19117555
my thought was advantaged above a certain point MUST be balanced by disadvantages, so presumably not, unless you have more disadvantages. if people disagree then whatever.

>> No.19118231

>>19118004
yes, he's also the /∞/ archivist and lorefag (the one telling other kronies to calm down)

>> No.19118515

I'll ask again, what happens if i add Kronii Milk to gunpowder? Does it become more powerful?

>> No.19118715

>>19118515
If floating history wins: it'll be more volatile but potent. A bullet loaded with Kronii Milk infused gunpowder is just as powerful as a magnum round loaded with x3 the usual amount of normal gunpowder (as a standard round). However it is more likely to explode in the barrel due to latent schizophrenia of the Kronies

If floating history doesn't win, you'll get wet gunpowder.

>> No.19118725

>>19118515
you're just getting the gunpowder wet. wet gunpowder doesn't work

>> No.19118798

>>19118515
If Kronii milk has this magic element to it then nothing. The milk is already processed. You get damp gunpowder that can't explode unless it dries out.

>> No.19119350 [DELETED] 

>>19118515
You get wet gunpowder.

However, you could refine the Kronii Milk by boiling it of all impurities and moisture. Normal he asking methods are not hot enough, so use KFP phoenix feathers. The liquid will evaporate and leave Kronii Milk Powder, which you can then use as a volatile agent in a lot of alchemy and chemistry, including making powerful gunpowder.

>> No.19119443

>>19118515
You get wet gunpowder.

However, you could refine the Kronii Milk by boiling it of all impurities and moisture. Normal heating methods are not hot enough, so use KFP phoenix feathers as your firestarter. The liquid will evaporate and leave Kronii Milk Powder, which you can then use as a volatile agent in a lot of alchemy and chemistry, including making powerful gunpowder. It's also usable as normal milk powder for storage and consumption.

>> No.19119845

This magical vtuber element could also be what explains the weird plants and animals like the three eyed cow. Can also explain /who/'s metalurgy.

>> No.19120734

>>19112621
>>19112854
>>19112912
Have the world be 1750 in tech, infinity is supposed to be hundred years ahead and supposedly they can't use ironclads at sea so we don't need to worry about a bunch of sex craved maniacs soloing every other fleet.

>>19114508
>No Age of Enlightenment option
What the fuck are you doing?

>> No.19121780

>>19120734
OTL tech from 1600 to 1870, please.

>> No.19121817

>>19120734
He made another one
>>19114984

>> No.19121845

FYI >>19114879

>> No.19121858

Are we giving our countries actual names? /clg/ lorefag said theirs would be "Ayakkayoli", which means "Nobody is Live" in Aztec language

>> No.19121913

>>19121858
I think the Suisei general went with Hoshiyomia. I think it'd be interesting if the nations had real nation names.

>> No.19122257

>>19121913
based, that's a fantastic name

>> No.19122436

>>19107387
I posted this at the end of the last thread so but I don't think anyone noticed so I'll post it again here as well. The links for /hfz/ lore and /uoh/ lore are the same.

>> No.19122644
File: 273 KB, 512x512, CLG Hussar.png [View same] [iqdb] [saucenao] [google]
19122644

>>19121858
CLG SOLDIER DUMP

>> No.19122657
File: 126 KB, 629x984, Screenshot_20220226-114020_Firefox.jpg [View same] [iqdb] [saucenao] [google]
19122657

>>19122436
They are updated in the archived lore, which the new OP will use next time

>> No.19122748

Can we get someone to color in the updated map in the OP with territories and label the nations?

>> No.19123478
File: 400 KB, 512x512, CLG Dragoon.png [View same] [iqdb] [saucenao] [google]
19123478

>>19122644
Nice, I got dubs.

here's the gunpowder cavalry

>> No.19123553

>Floating history
Prepare for hard power creep and dick waving.

>> No.19123842
File: 400 KB, 512x512, CLG Dragoon.png [View same] [iqdb] [saucenao] [google]
19123842

>>19123478
Revised because he could use a more thematically-colored undershirt

>> No.19124501

>>19123553
Ok but my dick is bigger

>> No.19124889
File: 372 KB, 512x512, CLG musketeer.png [View same] [iqdb] [saucenao] [google]
19124889

>>19123842
Musket infantry

>> No.19125688

>>19124889
>>19123842
>>19122644
Very nice, anon. Did these come from a game?
Also, anchoring>>19117902

>> No.19126097

>>19125688
age of empires 3, in order:
-The Hussar, which is the basic "heavy cavalry", I.E. melee. Fielded by the United States, Canadians, and all Europeans bar Russians and Germans.
-Carbine Cavalry, the United States' "light cavalry" (I.E. cavalry that beats cavalry)
-Carolean, fast-moving unique musketeer of the Swedes. Unique in that it beats cavalry from range instead of needing to swap to melee, and has a charged ability.

>> No.19126923

>>19126097
Thank you for saying my curiosity!

>> No.19127877

vtwbg AI driven RTS matches

>> No.19129554

>>19127877
But what game

>> No.19129594

>>19107387
I propose we, er, propose another idea for other threads to join. Yesterday was fashion, how about religion?

>> No.19129668

>>19129554
could be depending on who's fighting? AoE2, the C&C games, Supreme Commander, etc.

>> No.19130157

>>19129594
Something simple like proper country names for every thread nation would be both easy to do and useful.

>> No.19130271

>>19129594
What about eating? Not just the food itself, but also any etiquette and practices associated with a usual meal.

>> No.19130332

>>19130271
Ooh, that's a good one.

>> No.19130825

Calling out all envoys to expand upon your citizens' diet and eating etiquette. What crops do your people grow for consumption? What about food you import, and from where? Do you have unique delicacies? What's common snacks or meals for the working class, or the rich and powerful? Any food reserved for ritual purposes? How about etiquette when eating? Any special practices during mealtime?

---

How's this?

>> No.19130876

>>19107387
Previous: >>19063244

>> No.19132492

>>19130825
Good start. Something to take their minds off the drama now that it's settled.

>> No.19133568

I think each region has different ways of engineering tech based on how much magic ore is in each region. I can imagine /uuu/ not having any tech because their forests absorb the ore from the ground which causes the trees to grow huge. The magic ore could also be behing /uoh/'s fountain of youth. More tech oriented nations would have less of the ore because its not abundant enough to affect the environment in a special way. So they use the ore to develope their habitats rather than build their habitat around the natural wonder.

Just a thought.

>> No.19136942

>>19130271
Calm down /meat/!

>> No.19144586

Bump

>> No.19152239

Can Kronii Milk be used as fertilizer?

>> No.19152448

>>19152239
yes but your crop might develop aphrodisiac effects

>> No.19152828

>>19152448
What if i use it on trees?

>> No.19152886

>>19152828
the fruits, sap, or other byproducts will inherit the effects, but the seeds then on will not

>> No.19153072

>>19152828
you get morning wood

>> No.19153814
File: 277 KB, 512x512, CLG Pikeman.png [View same] [iqdb] [saucenao] [google]
19153814

>>19126923
>>19129554
I mean...gotta be AoE3. People have made custom civs (at this moment in time, standalone civs for Poland, Hungary, Romania, Argentina that actually feel fleshed out to a degree) before. It fits our timeframe. I've got some unit portraits.

Have a pikeman

>> No.19154771
File: 301 KB, 512x512, CLG Heavy Infantry.png [View same] [iqdb] [saucenao] [google]
19154771

>>19153814
Heavy infantryman ripped from AOE3's Changdao Soldier (which, historically, might not have been distinguished in formations from the Qiang Pikeman it SUPPOSEDLY supersedes--both are infantry soldiers designated as "Sallsu", the 'killing units' meant to take on the role of Roman Triarii, essentially--whittle away superior Japanese or European close combat troops with your own musketeers before sending in the melee soldiers to finish the job.)

>> No.19155098
File: 302 KB, 512x512, CLG Heavy Infantry.png [View same] [iqdb] [saucenao] [google]
19155098

>>19154771
fixed, why the fuck does it look like that?

>> No.19155817

>>19109410
Editing granted
Dont delete any rentry links that you did not make without approval by the other editors

>> No.19156301

/meat/ now has another chuuba to feast on

>> No.19158608

>>19155817
Don't worry, just want to organise the links a bit.

>> No.19158669

>>19158608
Thanks a lot for the help anon

>> No.19158976

Given magic is a thing, we'll need metals like Dimeritium/Adamantine/Mithril to exist to balance it.
There can also be nullsteal too.

>> No.19159186

>>19158976
Since Copium and Hopium is a thing according to >>17044886, I suppose lore-based new material isn't exactly without a precedent.

>> No.19160528

>>19159186
Selenium when?

>> No.19160575

>>19160528
when /haha/ comes along

>> No.19162043
File: 48 KB, 595x842, konmacute.jpg [View same] [iqdb] [saucenao] [google]
19162043

Confidential video of a /meat/ super soldier during the Triple War with [REDACTED] and [REDACTED]
https://youtu.be/5fADsF-YX_E

>> No.19162103

>>19158976
We should probably reskin them to be more /vt/ based. It could also be interesting lore wise to have them be especially concentrated in certain places, for example /Who/ and /HiRyS/ could have large Hopieum reserves

>> No.19162163

>>19162103
>Hopium and Copium are actually magical resources
BWAHAHAHA! BRILLIANT!!

>> No.19162327

>>19162163
And that would be the /Haha/ rep.
we seriously need more niji writers here

>> No.19162579

>>19162043
>Nazis and Catholics
So you were at war with KFP and /ahoy/?

>> No.19163250

>>19162579
I can see KFP larping as nazis but Papal /ahoy/? That's wrong on so many levels
Closest we have to Papal State larping is the confession thread or Horni thread

>> No.19166473

>>19130825
Passing my answer to the prompt from /meat/:
>What crops do your people grow for consumption?
Maize is the primary crop for /meat/, which is commonly grown together with beans and squash to increase productivity. Raids and trade with other countries have since bought cassava and rice to the land, although their relatively poor nutritional values mean they are more commonly grown as material and feed.
For non-staple crops, /meat/ also produces a significant amount of cocoa. Other minor crops include cane sugar, melons, plums, and grapefruits like orange and grapefruit.
>What about food you import, and from where?
Spice? Also whatever /infinity/ manage to grow.
The rich have a taste for fava beans and chianti wine.
>Do you have unique delicacies?
Well, it's /meat/...
>What's common snacks or meals for the working class, or the rich and powerful?
Chocolate is the most common snack of /meat/ regardless of social class, although those who can afford it tend to prefer chocolate with richer flavours, especially ones blessed by the priestesses dedicated to Comma Dentala. Dried and preserved groundnuts are also commonly eaten as snacks.
>Any food reserved for ritual purposes?
Well, it's /meat/...
>How about etiquette when eating?
>Any special practices during mealtime?
Prayers are commonly recited before meals, especially when it includes meat. The prayers mirror the /meat/ cult's teaching and serve both as a reaffirmation of faith towards the cycle of life, and gratitude by the eaters towards the goddesses for being granted a part of the meat's life force.
/meat/heads have a penchant for dipping sauce. It is said that every household has its secret family recipe for their own sauce, although most of them are made primarily from meat broth, and often have a red to brown colour. It is customary to pour the sauce on meat served outside religious functions until it is fully smeared.

>> No.19166813

>>19162103
And so no one territory has a monopoly on it, just say it's possible to find it in any land that's yellow elevation or higher.

>> No.19166887

>>19166473
did your thread agree to it? would you like it archived?

>> No.19166965

>>19166887
No comments on it so far. I'll link to the anchor if that's still the case by the end of this thread and have it archived.

>> No.19167400

>>19166965
Noted, meathead

>> No.19167589

In the center of the world lies an island, rising defiantly out of the raging sea. On it lies an unbreakable stone obelisk, a pillar of the world, and a single named etched into the adamantine rock.
The Ailand has existed here since the beginning. Here it has remained, a monument to the memory of a person long lost to history.

>> No.19167766

>>19167589
Nice one
o7

>> No.19167830

>>19167589
Other /jp/-era artifacts exist all over the globe
In fact, according to myths, there exist a mythical country called /OG/ where worshippers of the primordial titans, the Big Five, survived the Great jp-vt Division.
But so far evidence of this archaic culture eludes anthropologists.
Recent enlightenment from the heavenly realm suggest that the oldest of the Big Five titan is secluding herself.
If such a culture exist, they are mourning right now

>> No.19168365

Besides 774 are there any other pre-HoloNiji civilization left?

>> No.19170261

Bump

>> No.19172426

When chuubas collab, do the nations worshipping those goddesses celebrate together?

>> No.19173087

>>19172426
I'd say it's like a diplomatic meeting most of the time. Delegates and religious leaders meeting and watching the stars align or an aurora bloom. Something of that nature. The religious leaders interpret the occurence and tell everyone what transpired in the heavens. If a collab is considered bad by one or more parties it can horribly ruin diplomatic relations. Rrats will of course spin it that the goddesses hate each other as well.

>> No.19173575
File: 1.52 MB, 6000x3000, Updated Map Winds and Ocean Currents JPG.jpg [View same] [iqdb] [saucenao] [google]
19173575

Hello!
I'm currently working on making an updated and higher quality climate map which includes Infinity Island and KFP mountains. This might take some time so in the meanwhile, here is an updated winds and ocean currents map!
This time including every current I could reasonably figure out! There are some questionable areas mostly near the pole. Those areas were a pain to figure out, but the map should be plausible enough.

>catbox is down
Here is a mega link to a higher file size PNG, I don't actually know if its higher quality or not.
https://mega.nz/file/fvJ2EZpY#hB5kiZg8qvuM09rJhX-Jua3_yhu-Pn2R75HTai5a7vE

Expect an updated and higher quality climate map somewhere in the near future!

>> No.19173699

>>19163250
There's an ongoing meme that Marine is a catholic because she allegedly went to a Catholic all girls school, and when asked by Subaru what she would want her to confirm to, Marine answered "Christianity"

>> No.19174267

>>19173575
Looking at these winds, there should be a lot of internal trade around the Big-Corpo bay. GGG will probably make a fair amount of money selling goods from Niji to the rest of the Holo cotinent, as weird as that sounds.

>> No.19174316

>>19174267
I'd imagine /hlgg/ enforces a strict embargo on Niji goods within it's borders, and probably sanctions vassals who don't.

>> No.19174458

>>19174267
The equatorial winds aren't called the "Trade Winds" for nothing.

>> No.19174783

>>19174316
/nasfaqg/ will be rolling in money due to the Niji/Holo Bay trade + Straits...

>> No.19174810

>>19174783
Which is very fitting to their theme

>> No.19174979

>>19174783
>/hlgg/ and Niji nations embargo each other
>but they can both trade with /#/ and /nasfaqg/
>both will not ask who the merchants bought their stock from
>/nasfaqg/ and /#/ are funding lobbies in several governments to keep the embargos in place

>> No.19175533

>>19174979
>funding lobbies in several governments
LMAO! Imagine other countries use the burger lobby senate system!

>> No.19175534

>>19174979
>/ahoy/ pirates keep plundering trade ships
>/#/ and /nasfaqg/ merchants soon come up with a solution
>they pay /ahoy/ to not rob their ships. Or better yet, they hire the pirates to attack rival merchant faction ships instead
>the cost of this is compensated by driving up the prices of the goods when they are sold to the mainlanders

>> No.19175620

>>19175533
Alright
>bribe nobles and the royalty
or
>bribe government officials

>> No.19176586

>>19175533
then again some of the threads are about as dysfunctional

>> No.19178629

wow nice map

>> No.19178998

>>19174316
If that's the case, /infinity/ could act as a go between country since /hlgg/ already treats them as outlaws and they do have some niji posters who would represent traders.

>> No.19179066

>>19178998
In all honesty, /nasfaqg/ and /#/ are far more likely candidates for such places

>> No.19179104

>>19178998
>>19179066 (me)
Location vise, /inifnity/ would fit pretty well as a go between place between Hololive and indies though

>> No.19179199

>>19179066
In retrospect /infinity/ is in a poor sport unless they pull a panama canal in risu or set up a colony.

But it also depends on how menhera /hlgg/ is about shutting down trade with Niji. If they're like HoloEN management, they'd even go after /nasefaqg/ and /#/.

>> No.19179510

>>19130825
We cannot answer this in anywhere close to a single post because it's the crux of our entire nation's history and culture, but here's some:
https://rentry.org/bb4v7

On a side note regarding technology, whatever era is settled on, I'm thinking it'd be a good idea to handwave ease of transportation with some sort of sci-fi/magic/anachronistic tech, because the amount of cultural osmosis that actually occurs on the board simply isn't gonna work if people are still spending months sailing on wooden ships just to dock at another continent.

>> No.19179531

>>19173575
... With its current location, /infinity/ could actually be pretty well connected to other Council states. Sailing across the sea to the east following the westerlies and the current near the horse latitudes seems to be a pretty good route.
You can get back to /infinity/ by sailing with the polar easterlies assuming the oceans isnt frozen over or with the northeasterly trade winds

>> No.19179604

>>19179531
It's as well connected to the Council states as Australia was to South America in XVIth Century. Meaning, not well.

>> No.19179721

>>19179604
That's up to the lore. Besides, Europe and north America is just as good a comparison.

>> No.19180243

>>19179510
>>19117902

>> No.19180557

Marine's ass should be the anchor for next thread.

>> No.19181004

>>19163250
>>19173699
Not just this, but Marine has said the Lord's Prayer on stream, fittingly, she forgot the line of being led into temptation.

>> No.19181328
File: 364 KB, 597x435, messalian.png [View same] [iqdb] [saucenao] [google]
19181328

>>19181004

>> No.19181406

>>19181328
>women can lead armies
How long does this country have to exist for? I kid, I kid, but that seems fitting.

>> No.19183483

>>19107387
Bro put /vtwbg/ in the OP, this is the second time in a row ffs

>> No.19183649

>>19183483
Edition name goes in the text body, subject should read "/vtwbg/ - World Building General"

>> No.19184041

>>19121858
>>19121913
The Miko thread doesn't even have a /insert_general's_initials_here/ name, it's literally just Sakura Miko general.
Thus I named our thread Sakuran, from さく欄, meaning "blossoming column(=blog/forum, in thus case)", or essentially "Sakura thread". You may hear chuubas talk about "komento ran", the comment area of their videos, that "ran" is the same

>> No.19184150

>>19184041
Ah, nice.

>> No.19184321

>>19179199
This does raise a good question, how much does /hlgg/ hate Ninjisani?

>> No.19185181

So have we decided exactly what /HLGG/ is yet? is it a big multi-cultural hegemon? neutral land that houses the Hololive parliament?

>> No.19186935

/nasa/ died again. We were still talking about whether or not an AI rules the space station or if the AI is just a tool. So far we have two ideas:

1) The AI rules with a harsh but fair iron fist. Sanalites just follow orders on their helmet HUD with tasks the AI has picked out for them to do. The AI uses Sana as a demiurge. The Mozzies are against Sana and the AI calling Sana an e-thot that only cares about money.

2) The AI is decentealized. Rather than have a centralized computer run everything there are computers for each sector that network with one another. Each sector has an AI assistant represented by a virtual bread dog wearing a hat. The AI serves exact instructions said by the operators based on clearance. Higher positions means more powerful orders.

There's a debate whether or not to have sectors be a representative republic or a dictatorship. I guess it depends on if we have more Austrailian prisoners or American cowboys in /nasa/. Lately they've been disinterested because of Sana withdrawals.

>> No.19187002

>>19185181
that's for them to decide; I do like the idea of a neutral parliamentary area, or something like a special administrative city held in trust between different embassies as a buffer zone.

>> No.19187967

Thought about calling the mineral Chuubanite because our power comes from vTubers. Hopium and Copium could also be two different refined forms of Chuubanite. Chuubanite can also be liquified, aresolized, and mixed into alloy. It acts more like alchemy than proper chemistry. Should its raw form be glowing clear crystals?

>> No.19188016

Tfw this universe will inspire a game named 'Command & Conquer: Hopium Wars'

>> No.19189646

>>19187967
>Chuubanite
Would such a crystal also absorb the "spiritual energy" of the chuuba that rules over an area, and take on its own unique colour?

>> No.19189768
File: 143 KB, 409x409, 1633362789695.png [View same] [iqdb] [saucenao] [google]
19189768

>>19173575
I've been meaning to interject for a while, but I haven't tried using the mapmaking resources people have used, nor do I have any good sense of scale to make proper use of them to begin with, but /morig/ is a volcanic island as per the lore, and I've been wanting to suggest an edit to the map terrain/elevation since KFP got their mountains going. Not sure how much it would affect what you're working on, but I don't want to bring it up later and have to make more work for you

>> No.19190385
File: 299 KB, 555x485, file.png [View same] [iqdb] [saucenao] [google]
19190385

>>19185181
>>19187002
I thought of all of the holo-nations (EN/ID in particular) as existing in a European Union-like system, with Global serving as both a melting pot nation of its own and a special parliamentary state, with Unity Island in the middle of their bay as the site of diplomacy and seat of administration between the different nations

>> No.19190473

>>19189768
Morig is such an isolated island it shouldnt affect things outside the island itself

>> No.19190994

>>19189646
That's what Chuubanite is. A solidification of the vTuber's power in crystal form. How much and what type it is depends on the region. Though Chuubanite can always be broken down and refined into fuel, medicine, and metals.

>> No.19191019

>>19190385
>>19185181
>>19187002
Doesn't /hlgg/ hate most of the splits? I was the under the impression they were called splits specifically because they broke away from /hlgg/

>> No.19191021

>>19189768
I don't think it becoming volcanic should effect anything, although I think that's up to climate anon.

I'm the KFP who edited in the mountains, so if you like I could add them to the island for you, or create an Island that has mountains to stand in for it (whichever you'd prefer)

>> No.19191134

>>19191021
all volcanic does is increase tectonic activity and improve soil quality in a localized area. It ALSO, when near a coast, fosters the development of endemic plant and marine life. Especially when near the endpoint of big ocean currents and important air currents.

>> No.19191198

>>19189768
Is it so when Mori finally graduates/fired your island pulls a Mount Tambora?

>> No.19191592

>>19191198
>>19190473
>>19189768
Frankly, I kinda think Mori's an asshole, so a Kilauea-type situation isn't out of the question.

On the other hand, does Mori deserve to have her territorial waters filled with like 30% unique life-forms? I like moray eels and surgeonfish, and even though their names and physiology are APPROPRIATE, I don't know if I want that.

HOWEVER, volcanic islands are weird. Certain kinds of gregories like to tend to and defend algae patches--a vital function on reefs. Some of these algal organisms could have certain kinds of pigments--primarily pink and purple. If an endemic damselfish farms this algae, and the algae proliferates enough to become a primary food source for reef animals, we COULD see a bunch of leanfish roaming around the island. For carnivores, if you wanted a 4loko grouper, hogfish, or something, just put a bunch of purple and pink shrimp into the island's waters as well. Flamingo shit.

The islanders could simply say "I love lean" and make it perfectly innocuous; after all, half of their fucking protein comes from purple and pink fish biomass.

>> No.19191955

>>19191019
This^^
Also I have seen globalposters saying they want to back to glory days of /jp/ so I think they seek to re-unify the old Hololive Empire

>> No.19192165
File: 28 KB, 1280x960, 0pegey[sound=files.catbox.moe%2Fa9nkkk.mp3].png [View same] [iqdb] [saucenao] [google]
19192165

>>19191592
alrighty then

>> No.19192540

>>19191198
>/mori/ island suffers an 8-9 VEI
>The wind currents mean /ggg/ takes the blunt of the volcanic ash fallout.
Ha, irony.

>> No.19192852

>>19191021
My reply was >>19190473, with the added comment being that the island having higher elevation should not affect hings outside the island. Possible increased tectonic activity and the possibility of volcanic eruptions would naturally affect the surrounding areas.
>>19191134
The island could very well also be a hotspot like Hawaii, then tectonic activity wouldn't have to increase that much. However, seeing as the kfp mountain tange is nearby, there could also be a fault line somewhere near, how near exactly depending on the age of the mountains which could be derived from their height.
>>19191592
The area might be too cold for reefs, but I wouldn't rule them out as completely impossible. I don't really know how coral reefs form and what affects their formation other than areas affected by warm currents being likely locations.

>> No.19192884

>>19191021
If you can make an edit the same way it's been implemented in the OP, that'd be swell.
It's a very old volcano (ie, not extremely tall) and it's also (probably) dormant. It's located in the center and is the distinctive geological feature of the island, casting a very picturesque backdrop for the surrounding area. It's Mount Fuji, basically.

>> No.19192946
File: 290 KB, 439x404, 1645896210027.png [View same] [iqdb] [saucenao] [google]
19192946

>>19192852
The last guy you replied to is just a very creative anti, so don't mind him.

>> No.19192989

>>19192852
... although with hotspots we'd expect an island chain, and possibly the islands would be smaller.
This could depend on the speed the plate moves however. As I've said before, tectonics arent really my forte.

>> No.19193691

>>19178998
>>19179199
But would they want to? I know they said last thread they only have two ports and heavily restrict trade.

>> No.19194332

Does the /vt/ planet have a moon?

>> No.19194431

>>19190994
Sounds like Neptunia share crystals.

>> No.19194563

>>19187967
I REALLY like chuubanite as an idea

>> No.19194743

>>19193691
I think the big argument they're having is ironclads and between if another country see them would they be able to instantly copy them.

>> No.19194918

>>19194743
We pretty much finalized that the ironclads stay on our shores and we only send wooden ships out to sea. But it was a close vote.

>> No.19194921

>>19194743
This could be side-stepped with something along the lines of >>19074005 . Something like kronies beign so incredibly schizo that their beliefs cause the >>19187967 masssive Kronii-chuubanite deposits below their island to leak a bit of its magical powers into the surrounding area, causing weird shit to happen. Thus, Infinity tech only works within the immediate surroundings of their island.

I think a magic system that is reliant on a tangible resource could be balanced more easily.

>> No.19195008

>>19194921
I thought the magic system was vetoed because it would lead to actual special snowflake bullshit.

>> No.19195058

>>19195008
I dont recall there ever being a real discussion on it.

>> No.19195183
File: 2.22 MB, 2048x1536, gasoline_huffer.png [View same] [iqdb] [saucenao] [google]
19195183

>>19195058
fuck the magic system discussion is going to be a slog, this is why i didn't want one, in any case the Magic system should be very grounded and limited is what i think

>> No.19195189

Aren't >we just going with a punk history approach? A single Luknight being able to take on a tank, the KFP agriculture (wheat for breading) being able to outdo modern fertilizers, etc. Since otherwise, everyone would just seek to get as much tech as possible, including my general for which modern-era tech is the most reasonable, but it was scaled down to fit the world.
>>19195008
Have you seen what /infinity/ tries to peddle? At this point, a magic system wouldn't be far off from that.

>> No.19195275

>>19195183
Agreed, If we are going to have a magic system it should be a very strictly defined one. Also, I'd personally like it to be built in a way that magic does not overshadow conventional technology too. much. Magic would be a rare and wondrous thing, not an everyday occurrence.

>> No.19195298

>Punk history
I think we'd be better off just doing the enlightenment era with anyone who's ahead technologically being gimped in some way. Like how /inf/'s navy is stuck on their island.
Because having a magic or pink history approach would be a balancing nightmare.

>> No.19195348

>>19195298
Punk history explicitly bypasses balancing by just making tech levels not really matter, using them mostly for aesthetics.

>> No.19195378

>>19195189
Infinity agreed to curb the chuunism. They're focused on a grounded pre-electricity Industrial Era now.

>> No.19195416

>>19195378
Which is still leagues ahead of the agreed-upon Renaissance. Maybe just bump up the historical era to pre-electricity Industrial/Victorian era at this point?

>> No.19195464

>>19195416
I thought everyone got bumped up to the 1700's? That's when ocean travel really took off anyway.

>> No.19195471

>>19195298
>...would be a balancing nightmare.
I disagree. All that is needed is to define the system well first, and only after the limits and rules are defined are generals allowed to start playing with it. And/or a point system an anon here >>19076276 mentioned.

>> No.19195533

>>19195471
So we turn this into a full /tg/ experience?

>> No.19195534

>>19117902
>>19191868

Thanks /rrat/.

>> No.19195566

>>19195416
the thing is that starts to crush the opportunities of decidedly non-industrial societis like /meat/ and /cgl/, 1700's is really the only point in history where tribal and less technologically developed civilizations could combat those most developed. (like the kazakhs against the Russians, the native americans against the yanks, there's probably more examples but i'm not remembering), Industrial era eliminates any of that.

>> No.19195574

>>19195416
I mean the whole world has sea-faring vessels and firearms, some having rifled barrels already. I'd say the whole world is past the Renaissance and even the Exploration Age. That'd leave us all in the Enlightenment, which is in the same century as the first Industrial Revolution.

>> No.19195579

>>19195533
I dont know, its just an idea. An idea that can be considered and developed without having to accept or reject it yet.

>> No.19195677

>>19195579
Pretty sure the points anon left for a bit due to the drama timeloop.

>> No.19196041

I'm pretty sure most of the world is in different points of the late Exploration and early Enlightenment.

Outliers with low tech should be bumped up in terms of threat level so they don't get steamrolled. Maybe they have some grounded mystical abilities due to their more tribal or medieval focus - alternatively just give them a high population and more ferocity + strategy in combat to overcome more advanced factions. This applies to /meat/ and /cgl/, and maybe /uuu/.

Outliers with high tech should conversely be nerfed so they don't just steamroll everyone. They might limit outside contact due to low resources and belief in not sharing or using that tech on others. This applies to both /nasa/ and /infinity/.

>> No.19196123

>>19196041
/nasfaqg/ has mechanical computing, a'la the Differential Engine, but since I'd imagine that it's basically an anarcho-capitalist society where every (insanely rich) patrician fends off for themselves, the tech doesn't spread even inside of the country itself since everyone keeps secrets of the market and technology close to their own chests.

>> No.19196176

>>19196123
>/nasfaqg/ has mechanical computing
as a /nasfaqg/ regular myself I'd like to question this.

>> No.19196258

>>19196123
>/nasfaqg/ has mechanical computing
see now this is super broken shit, even if the tech doesn't spread that just inherently gamebreaking, do keep in mind there

>> No.19196267

>>19196176
Pagibot, ThinkPad, several other bot-traders, and the sheer amount of auto-computing spreadsheet autism.

>> No.19196402

>>19196267
Just throwing it out there, you could have those represented instead by groups of mathematicians you can hire to compute for you, and the people they employ are just that autistic and good at numbers. But it's not my general so you guys should decide, I'm just saying in case others start ragging on you for being too advanced. It's happened to us.
t. Infinity

>> No.19196412

>>19196258
How are ironclads (something that will absolutely decimate ANY other navy applied in an island nation making them invincible) fine but something that approximates polynomials or speeds up calculations broken?
This, my dear fellows, is what your brain on /infinity/ circlejerk looks like. Especially since /nasfaqg/ is much more justified in having this technology (the game orients around it) than /infinity/ with their ironclads (Kronii did a Frostpunk stream, wow).

>> No.19196505

>>19196402
But the whole point of /nasfaqg/ is that you basically have a non-existent central authority and (I assume) extreme anarchy/oligarchy, not to mention that the thread's lore itself involves several bots and auto-traders.

>> No.19196547

>>19196412
man i got into that shit and heavily disputed the ironclads, and i still don't want /infinity/ to have their bullshit, and i even offered multiple alternatives for their broken shit, I'm being fair and i will also dispute actual mechanical computers.

>> No.19196575

>>19196412
Not everything is about infinity. No one complains about Nasa being space age. That's tech we don't even have IRL.

>> No.19196601

>>19196267
Yeah but that does not have to automatically translate into mechanical computing within the /vt/ setting. Or if it does, I'd prefer the "bots" to be limited somehow. Perhaps they could be even a bit mystical in nature. Arcane machinery built by madmen using incredibly rare resources or something like that. Important thing being that they should not be widespread or easily replicated or repurposed.

>>19196505
I'd consider everything outside of "The Serene Republic of Nasfaqg" to be of dubious canonicity for the sakes of /vtwbg/

>> No.19196607

>>19196547
Well, you clearly haven't disputed it hard enough since they still get all their little special stuff and "tech advantage" from the looks of it.

>> No.19196619

>>19196505
Ah, well, that makes sense. Carry on then!

>> No.19196647

>>19196412
Because the ironcalds cannot handle rough ocean water without immediately sinking.
https://www.history.com/this-day-in-history/u-s-s-monitor-sinks

>> No.19196695

>>19196607
we didn't even come to a consensus, those shitty ironclads are still in debate and they WILL be dropped

>> No.19196807

>"infinity is too advanced!"
>/nasa/ is space age
>"infinity is too chuuni!"
>/meat/ warriors can regenerate and kill actual gods
>"infinity got special treatment for their island!"
>/kfp/ changed their terrain in a way that actually coudk affect climate to no complaints
Why do Kronies live rent free in your head

>> No.19196838

>>19196601
Oh yeah, I mean, just like with the thread - no one shares their code. It's just that you have this ultra-rich, secluded individual who has a whole room dedicated to a single machine pumping out punch-cards encoded with numbers.

/nasfaqg/ doesn't even know this technology as a whole, it's just certain individuals. I assume that's true for other inventions as well, you could have someone who dreams their trades in psychedelic-induced dreams, or who trades while pressured by laxatives.

>>19196695
Well, despite being "in debate" it seems like Kronies are progressing with industrial society regardless. I'm just giving you an example of a much better argumented high-tech argument for another thread, which is also inherently limited by the secrecy of individuals who invent them. After all, why would they share their invention and make others profit?

>> No.19197016

>>19196647
And how does this not make /infinity/ impervious to a naval invasion, which is the only thing that could potentially endanger them since, you know, they are also an island nation? You have a problem with a room-sized calculator that spews out derivatives of input functions, but are fine with something that literally makes a thread invincible?

>> No.19197084

>>19194332
I'd assume so, since it's easier to work out how the planet works when we keep things as earth-like as possible.
Does the /vt/ planet have a name yet, btw? Maybe something like Vitalia.

>> No.19197109

>>19196838
>After all, why would they share their invention and make others profit?
This also applies to infinity and nasa. Though for infinity its out of paranoia about their tech being used against them, and nasa it's about not their prime directive.

>> No.19197110

>>19197084
Decent name.

>> No.19197194

>>19196807
/nasa/ was deliberately nerfed to oblivion
i don't know what to say about /meat/ but the whole "killing gods" thing is mainly religious, whether or not they are going out and actually killing gods is unlikely and vage
/kfp/ only did after /infinity/ did their shitfest

>> No.19197231

>>19197109
Yes, which is why I am suggesting it. There is no reason to reject this, even in more advanced form, if /nasa/ or /infinity/ gets their "out-of-tech-age" stuff. It has no chance of being shared, so it is limited, it's engrained in the thread culture and lore.
Also, I should note that /nasa/ purposefully nerfed themselves a lot, mostly just to keep their "fallen space station" lore.

>> No.19197242

>>19197016
Infinity doesn't have that much resources so they have a finite number of ironclads. They also have a lower population / standing army then say /ggg/ based on average IP count of their threads. You could just spam naval forces and overrun Infinity.

That being said, why would you? We're isolationist and wouldn't declare war on your first, we don't have much resources, and we don't exactly have a booming economy begging to be plundered.

>> No.19197300

>>19197242
so isolationist you destroyed this thread in a several-thread long drama after just thinking you're being threatened lmao

>> No.19197330

>>19196838
>Well, despite being "in debate" it seems like Kronies are progressing with industrial society regardless
The only reason we're having the magic and tech level debates are BECAUSE of that whole shitshow

>> No.19197360

>>19197242
I am against the idea of making any thread essentially invincible for any reason, since it'd set a bad precedent. Is there even a reason outside of the Frostpunk streams why you'd want to have them?

>> No.19197378

>>19197231
Oh I agree, I support you guys having computers for auto calculations. I was just talking about how your reasoning relates to the other advanced civs.
>>19197300
Two to three schizos who don't contribute =/ the whole thread they came from. The actual lorefag and the one who proposed the island in the first place were being civil. Did you think ISIS represented the government of Syria or something?

>> No.19197446

>>19197360
Before /vtwbg/ was even a thing we had lore that our culture was close to the Adeptus Mechanicus. Kroniissiah worshipping tech cult. Kronii said steel was better than flesh once and we ran with it. The first depictions of Kronies before our oshi even made a design for her fanbase was clock headed automatons.

>> No.19197524

>>19196601
Knowing Pagi's trades there definitely is something mystical going on.

>> No.19197575

>>19197378
I think the far more controversial thing would be to implement how /nasfaqg/'s economy works, since it basically spawns money and value into existence. That being said, the participants of the game basically accumulate wealth solely to accumulate wealth, hoarding ever-growing assets just for the sake of it.

Money makes money, and money is the goal in and of itself. Because of that, inflation isn't a problem, since the ever-growing absurd wealth is never converted to goods outside of the fashion industry (hats).

>>19197524
It just proves that even bots can peruse hard drugs.

>> No.19197707

>>19197575
>...fashion industry (hats).
And gambling. Never forget gambling.
For the sakes of the /vtwbg/ setting I'd like the economy to translate on some level. /nasfaqg/ should definitely be among the wealthiest nations, even if the vast majority of this wealth is locked within the vaults of ~50 rich beyond measure individuals.

>> No.19197716

>>19197194
infinity is nerfing itself too by keeping itself preoccupied with constant infighting as well as also not having any interest in conflict with other nations. plus their actually advanced naval units can't leave shore so they're essentially fortresses that can still be overrun by less advanced armies.
>>19197330
infinity made some suggestions that they have psychic abilities that only affected their techs and had no offensive capabilities on their own. after pushback they dropped it as well as any fantasy steampunk elements and are settling for a far more grounded pre-electric industrial era. That's within the same century as the rest of the world.

>> No.19197808

>>19197716
>pre-electric industrial era
>also ironclads
you see the issue now?

>> No.19198043

>>19197808
sorry, I should be saying pre-edison industrial era. the one where most people still used gas and wax to light their homes and streets. electricity was not widely used nor was it particularly efficient.

>> No.19198049

>>19197707
I kind of feel like there would be two distinct economies - the internal one, based on fiat currency, which somehow spawns money into existence (or erases it if you cannot follow the Rules properly and actually buy high, sell low), with the wild price fluctuations and such, and an external economy, based off trade and the golden standard.

Still, I'd imagine that any of the Top 50 could do a Mansa Musa-tier incident if they went on a spending spree abayo pilgrimage to their split.

>> No.19198403

/nasa/ isn't around half the time so I have to wait on their word. So far they're interested in being explorers/survivors rather than conquerors. They're pretty chill and don't want to get in direct conflict with anyone. /nasa/ won't get their tech back for two-hundred years. By then the world should be close to early space age if we're mid 1700's.

>> No.19198659

>>19198403
Not /nasa/ but I think they'd need to wait very long before they can go home. Sure they can head out to space in the 60s, but only to the moon. 2000s, they can send unmanned drones to other planets within the system. Who knows how long they'll have to wait before they have the resources necessary to actually take everyone to their home system, survive the trip, and settle there?

>> No.19198929

>>19198403
>>19198659
and thats why the /nasa/ balancing works. Their tech advantage is very limited by them being unable to replicate it / build a lot of new stuff

>> No.19199330

reminder that /rbc/'s only lore is that they're cybernetically-enchanced technosupremacists.

trying to nerf one thread for having machine computation is a little pointless.

>> No.19199665

>>19199330
/rbc/ would also get nerfed, i remember one of the proposed nerfs was golems and well developed prosthetics.
They also have the advantage this guy exists
https://en.wikipedia.org/wiki/G%C3%B6tz_von_Berlichingen

>> No.19199920

>>19198659
>>19198929
/nasa/'s got the blueprints to rebuild deep space tech. The problem comes from the fact that deep space tech needs asteroid mining. To mine the asteroid belt we need to build the station in space. Which we first have to reach that space with the supplies already built. On Earth this would only be possible with a multi-national effort. Which is the same here due. Also we have to factor in a new energy source as our tech is based on nuclear and petrol. Since this world has Chuubanite, then we're at ground zero on how it works nor how to mine it. We're going to have to figure out how to refine Chuubanite into rocket fuel.

>>19199330
/rbc/ is on /nasa/'s border alongside the wasteland. So we have to look into making an alliance to fend off raiders at least.

>> No.19199938

>>19199665
>golems
So magic? I thought that brought up a whole slew of other problems and was the whole reason infinity back off chuuni shit

>> No.19200142

>>19199938
it WAS a very early proposal, so you could just cut off the golems and give them FMA-style prosthetics, things like glass eyes, metal limbs, since there's actual historical precedent for such things, they get to be very flexible about the prosthetics things.

>> No.19200174

>>19197300
>Get attacked
>Take the audacious action of defending oneself
Hmmm...

>> No.19200273

>>19200174
>thinks they got attacked when they really weren't
>completely overreact and shit up multiple threads, driving off posters and a neutral arbiter
hmmm indeed

>> No.19200373

>>19200174
>>19200273
The nation of infinity did not attack anyone. Schizo terrorists, likely convicts from Schizotraz, were behind those attacks. Infinity officials and diplomats have repeatedly condemned the attackers and have been willing to listen to civil discussion since day one.

>> No.19200454

>>19200273
I can't believe you're starting this timeloop again because you're still butthurt your side lost.
It shows once again you're the problem. Your existence proves infinity did nothing wrong.

>> No.19200496

If we're following punk history, this means flintlock muskets are alright, right?

>> No.19200529

>>19200373
One post below you'll find one such schizo.
Do not respond.

>> No.19200566

>>19200529
i'll give you a (You) instead then

>> No.19200602

>>19200496
I mean /clg/ already has musketeers so go ahead!

>> No.19200633

Please refrain from any drama below this line
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

>> No.19200656

>>19200142
Golems can be possible with engraving runes made with Chuubanite. They would have to be very simple automatons as carved runes cannot handle as much instructions as a microprocessor or quantum computer. Every country has their own use for Chuubanite/Hopium/Copium. So the technology advances are scattered around. /ggg/ could have Atlantis under water for all we know.

>> No.19200831

>>19200656
I don't think we've agreed on Hopium, Copium, and chuubanite yet

>> No.19200849
File: 230 KB, 643x389, oh-nyo-2.png [View same] [iqdb] [saucenao] [google]
19200849

After feeling that our deity has been disrespected with exclusion from the first north american EN off collab, /ggg/ is pursuing a policy of isolationism from all the other EN member states. Also, our flag is literally just an oh nyo face.

>> No.19201029

>>19200849
That was just schizos and falseflaggers in /ggg/ acting like that though

>> No.19201207

>>19201029
Maybe, but they're our schizos and falseflaggers, isolationism makes more sense than anything else relations-wise and all the other EN member states hate us anyway.

>> No.19201270

We're keeping the ironclads as is. Pray we don't just decide to just build pre-dreadnaught ships to overcome to crippling flaw of the ironclad if you keep demanding more unjust and unnecessary concessions.

>> No.19201271

>>19200454
new anon here, i appologize for the guy who started this again, but just like how not everyone from /infinity/ is a schizo, not everyone who is annoyed by the unjust results of this incident are interested in fighting it until the thread dies, which is why most instances where the timeloop starts again have started from /infinity/ so far, despite the fact that they won and thus should actually just shut up about it and stop bragging about getting away with it. i appologize on his behalf.

>> No.19201336

>>19200633
sorry, didn't see that before posting >>19201271 i'll stop.

>> No.19201344

>>19200849
I guess this means /nasa/ is banned from visiting Atlantis?

>>19200831
Could make a poll to see if people want it.

>> No.19201376

>>19201270
Infinity never agreed to act this way, go back to the thread and make proposals there.

>> No.19201406

>>19201344
Polls don't last long enough to matter, usually. There has to be a better way.

>> No.19201485

>>19201376
The poll conducted contradicts your claim.

>> No.19201516

>>19201344
sanallites are a small and harmless faction so you're fine to visit atlantis, we're much more up in arms with the amelia watson thread we share a border with IIRC

>> No.19201518

>>19201270
Yeah, I don't think so. With that attitude, you're not getting shit. Sail ships, just like the rest of the world.

>> No.19201585

>>19201518
Nah, you'll have to take our ironclads if you want that.

>> No.19201627

>>19201485
I'm referring to the poll about acting offensively. Defensive focus won by a landslide. Plus most Kronies are in agreement that we stagnate due to the Timekeepers secretly not really communicating with Kronii, so we wouldn't be able to develop better tech than what we currently have.

>> No.19201662

>>19201516
We can use our bread dogs as emergency floatation devices. Though I wonder if we can make scuba suits from our space suits.

>> No.19201704

>>19201518
Stop responding to the schizo. He doesn't represent us.

>> No.19201721

>>19201585
I don't see the issue with taking away the ironclads and bringing /infinity/ to the common age of the world?

>> No.19201737

>>19201627
A poll was conducted on if ironclads should be used. It was close, but yes won out.

>> No.19201773

>two people keep acting irrational and restarting the timeloop
>both ignore Kronies and non-Kronies telling them to be civil
>they post a minute or more apart
Hmm

>> No.19201836

>>19201721
Because you're ignoring the lore and the fact that infinity is steampunk?

>> No.19201934

>>19201721
Because there are more advanced civilizations than us but no one is asking nasa or roboco to completely fall in line with the common tech range and only one person has asked nasfaqg to do that, and didn't convince them.

>> No.19201971

>>19201836
Every other general brings down their tech to match the world for worldbuilding's sake. There are several threads which should have modern/futuristic settings but they specifically elect not to for the sake of consistency and worldbuilding. If you cannot participate in a collaborative effort, fuck off to /infinity/ and continue writing fiction about having your tummy bloated with futa cum.

>> No.19201979

>>19201516
Also another question. Would /ggg/ like to try our bread and pastries from our space age bakery?

>> No.19202056

>>19201773
now that you made the connection they'll quickly make something to contradict it. probably through phoneposting or something. please remember that if the only time the exceptions are made are after the exceptions are pointed out, then it is an artificial exception.

>> No.19202068

>>19201979
gura would try them, so the answer is yes

>> No.19202105

>>19201971
>>19201934

>> No.19202359

>>19201971
Terrible example because /nasa/ and /rbc/ are future tech and they're ignoring your demands.
The ironclads have already been compromised because they cannot be used offensively. The only reason you're hellbent against them is you're planning on attacking infinity and you want to preemptively weaken the island.
You're just making sure we double down on having strong defenses.

>> No.19202388

Is clockwork too modern for /infinity/? I think clockwork existed as early as renaissance in some places. I could be wrong. Clockwork never took off until industrial revolution though.

>> No.19202473

>>19201773
Pretty much this. And it always comes after the thread has been productive and scares all the other people interested in contributing

>> No.19202510

>>19202388
Depends on the type of clockwork, some mechanical clocks existed even in the Medieval era. They just became smaller, more standardized, and resistant to shock/shaking making them much more accurate.

>> No.19202643

>>19202510
He wants it to be something retardedly inefficient like they were based on hand wound clocks. Even the original steam engines were more efficient.

>> No.19202798

>>19202643
I don't see why there would be a problem with clockwork even if it's outside of the tech era. It's thematic, unlike the ironclads which are still debated.

>> No.19202809

>>19202068
/nasa/ just needs to secure some dairy and syrup and we'll make preserved bread and pastries. You do have to heat them up before eating. Maybe we can find some fish-based recipes and experiment with cooking fish pies.

>> No.19202890

>>19202809
Infinity has milk (non-drug kind too) and fish, specifically ice sheet fish, if you're interested

>> No.19203057

>>19202798
Agreed. Coukd be cool for ambience too. Imagine being one of the few traders allowed to dock at Infinity and for miles you can hear the synchronized ticking of a thousand clocks.

>> No.19203180

>>19202510
>>19203057
>>19202798
>>19202643
If this is the problem just have steam powered clocks.

>> No.19203209

>>19202359
Meds, unironically. You have to accept that "us vs. them" mentality doesn't work in collaborative writing. I just want to make sure that if there are general rules for the setting, everyone follows them. If future tech deviation is allowed, then make that clear. If it isn't allowed, then also make it clear. Several generals followed the 'renaissance' prompt without fail, why can't you? /nasa/ kept nerfing themselves to the point where it became acceptable, but to you any form of reasoning that'd bring you away from being completely invicible and super special ahead-of-time isolated-trade-hub is "unjust compromise".

>> No.19203376

>>19201662
Those kind of have opposite functions though, don't they? Spacesuits are designed to handle the low-pressure conditions of space pulling you apart, while scuba divers need something to stop the high pressures in the deep ocean from crushing them.

>> No.19203414

>>19203209
The only one pushing an us vs them mentality is you by being this combative all the time. Go away.

>> No.19203429

/infinity/ can be clockwork. it's thematic, and inefficient enough to balance everything out. /nasa/ can have pieces of high tech from their crash landing at the espence of knowing how to live in "modern" times, and the unreliability of their tech. /rbc/ idk, haven't looked into it much, i'm sure they have an appropriate counter-balance. regardless, you can justify advantages with appropriate disadvantages, stop discussing this crap now, please.

>> No.19203471

This is all assuming we're at 1700's tech level.

The industrial age (mainly reffering to the 19th century onwards) was the age of inmense growth and wealth being thrown around, technology and population were at their fastest growth in all of human history. Basically, anything made during the 19th century blows everything that came before out of the water.
In particular, the power of ironclads (created and first used in the 1860's during the civil war of the United States) is such that there would be no competition, you could describe it as a "gamebreaker". Citing the Battle of Hampton Roads as the main example, the ironclads involved were invulnerable to all other ships, including the other ironclad ship.
This was not an issue for the other world powers due to the fact that they already had the technology and production chains to respond and make their own ironclads, but for the world of /vt/, there is no other world power capable of making their own ironclads and no quick way to respond.
The argument that "/infinity/ does not want to destroy other splits and it's purely for defensive use" is not a suitable one, for that's not how realpolitik works at all, the threat exists wheter or not those that hold the weapon are willing to use it.
>the ironclads are resource heavy and expensive, and also they don't work outside our coasts.
This still says that /infinity/ has the technical knowhow to make more ironclads and improve over their design, still putting them in a firmly "gamebreaking" state.

>So what's the solution?
During the 19th century, before the invention of the ironclad, the states with naval ambitions kept the production of sailboats, and gunboats had reached the point where they could be mass produced and could be integrated with steam power. So gunboats are one solution.

The real problem of it all is just the inmense imbalance of the availability of steam power and it's impact, /infinity/ having the ability of steam, with the metallurgical knowledge to abuse it is an inherent "gamebreaker", they would outproduce every other nation and their power would grow exponentially. (read: they'd be able to develop the railway, the single strongest technology of the 19th century)

>So what is the alternative you propose?
having /infinity/'s tech level set around the late 18'th century, around the time of the American or the French revolutions means that they get light access to industrial methods, so they'd be able to have few, but very important furnaces to use, they'd use this large furnaces to keep their island warm and to work bread and steal, but they'd still require the use of more traditional power generators like water wheels to mantain themselves afloat, in addition to that, a move to more "clockwork" tech would allow them to have more limited but still powerful machines, clockwork is handy and flexible for our worldbuilding uses like that, things like clockwork calculators existed even in the 17th century.
https://en.wikipedia.org/wiki/Pascal%27s_Calculator
Things like clock towers and moving passages could be common around their cities.

This all means that /infinity/ would mantain a powerful tech advantage, but not a "gamebreaking" one. They'd still be on the very early stages of an industrial revolution, but not so far ahead they're unreachable.

>> No.19203702

>>19203209
It should've never been called renaissance because if we have the whole world mapped out, we just finished the exploration age. Other advancements by some generals indicate Enlightenment era. That'd put infinity just under 100 years more advanced than their neighbors.

Infinity isn't a trade hub either, they're very strict with it and only keep some allowed traders on their ports, of which they only have two. They're economy is not particularly strong and they don't have a lot of natural resources so they having advanced military units (which cannot even be used offensively) is already curtailed.

And no you didn't convince everyone to self nerf. Nasfaqg defended their use of machine computation in this very thread and more than a few supported them.

>> No.19204034

>>19203471
>they'd be able to develop the railway, the single strongest technology of the 19th century
That's not going mean much given they're stuck on an island and paranoid about sharing their technology. Unless you're somehow implying they're going to build a massive railroad bridge across the ocean.

>> No.19204172

>>19203471
>the will to not use advanced tech is not enough of a nerf
/nasa/'s prime directive
>the lack of resources is not good enough because they have the blueprints
/nasa/'s space tech

>> No.19204518

>>19203471
This seems pretty reasonable to me. Out of curiosity, why is /infinity/ so dead set against clockwork? It allows you to do a lot of cool stuff and has a neat aesthetic that is extremely appropriate thematically. Are you just married to a previous idea and don't want to shift gears? (pun not intended)

>> No.19204558

>one thread is so beyond advanced we haven't even reached that level IRL
>the way they've nerfed themselves is by emplacing a limit on themselves stating they don't want to share or use that tech offensively
>in addition, they have the blueprints and knowledge to create more, but not the resources
This is okay
>another thread is just under a century more advanced than the general setting
>the way they've nerfed themselves is by emplacing a limit on themselves stating they don't want to share or use that tech offensively
>in addition, they have the blueprints and knowledge to create more, but not the resources
This is not okay

>> No.19204643

>>19204034
the Railway and the steam locomotive changed everything, it made days long trips even in the small island of Britain into just a few hours of a trip, Railways and their infrastructure are not "useless".
>>19204172
/nasa/ is literally starving and all their tech, save for a few things are broken and unreproducible their biggest issue is having enough grain to make their bread bakery, and they don't have nearly the same amount of economic power or manpower as /infinity/. We could also add in extra reasons for /nasa/ to mantain their prime directive.
Yours is an argument in bad faith

>> No.19204796

>>19203414
Well, then I assume that you don't mind my thread having nuclear capacity, but it'll only be used defensively, if we're attacked. After all, we're isolationist pacifists, but if we see something as a threat, obliteration of the others is warranted, no? Purely defensively of course.

>> No.19205187

>>19204643
They take a heavier nerf because they're far more advanced. Infinity is only within a hundred years so they take less of a nerf.

If that's not good enough for you, explain nasfaq's computers with rudimentary AI. Shit, /rbc/ wants to use golems with magic but people threw a fit when infinity wanted low powered pyschic powers.
>>19204796
Nuclear energy is 300 years away from the world setting. Steam engines are less than 100 years from the world setting.

>> No.19205355

>>19205187
That's quite an unjust and unnecessary concession you've just demanded of us here, pray we don't decide to go straight for fission energy. Why are you so scared about another thread getting access to nuclear weapons, if they are only to be used defensively? The only justification is that you plan to invade us.

>> No.19205477

>>19205187
you guys are making steampunk mechas, right? if i made futuristic stuff out of primitive technology, is that ok just because it's primitive tech?

>> No.19205497

>>19205355
Defense is not the only reason infinity justifies their tech. We don't have the resources to make more. It literally cannot go far from shore. Nuclear missiles can be intercontinental.

You're being intentionally obtuse

>> No.19205546

>>19205187
>less of a nerf
and they HAVE, not only that but /infinity/ is still ahead of everyone else AND they don't have to share their tech with anyone, they just won't steamroll everyone if they mobilize or destroy the world economy just by existing.
/rbc/'s golems are in only if there IS magic in the world, which there isn't, so they won't have golems.

>> No.19205655

>>19205477
Mecha? No. We're sticking to a grounded pre-Edison industrial era

>> No.19205700

>>19203376
We'll have to figure out what to do with the material. We can try to use the same material but it has to be a different formula. And oxygen tanks will have to be repressurized to let you breathe underwater. But we'll wait until the campaign starts before talking about /nasa/ making deep sea suits.

>>19204172
To recreate deep space tech we need advanced factories. To build those factories we need machines to build the factories that build the machines which also are programmed by people to make the basic AI that programs more advanced AI. We lack the people and resources to build any factory from the ground up right now. At best we can make a workshop where we use hand tools to make crude power tools. And said power tools have to be hard-wired to the station because we lack the circuitry needed to make batteries efficient. We can use coal but coal boilers aren't portable technology. Maybe we can use petrol, but we have to build the facility to refine petrol in the first place.

The tech nerfs is a logistics problem that we lack the population to rebuild quickly. There's also the worlds diseases too. And those diseases can wipe out the unfit easily. That's why /nasa/ always wears the space suits. Our priority is to find a way to survive first before we consider rebuilding infrastructure.

>> No.19205809

>>19205655
k, nevermind then. i see no reason that shouldn't be allowed if all the rest of this is true.

>> No.19205954

>>19205497
This might be a shocking revelation to you but ships can also be intercontinental. Don't worry, those missiles cannot hit targets far away from shore, though, they lack fuel to do so.
If it feels like I'm being obtuse, then have a bit of a thought about your own conduct, since I've done nothing but just use your own arguments to justify a thing that wouldn't benefit you. My point here is that the logic you'd use to justify it is riddled with holes and can be used to demand any technological (and military-related) advantage over others by anyone. If it were to be granted to you, you should be prepared that the other threads would be able to do exactly that and even go further.

>> No.19206075

>>19205700
In addition to those nerfs, /nasa/ is forced to use the technology of the world, which means that most of their higher level tech is unreproductible and unusable

>> No.19206131

>>19206075
This. This is the part that got me mostly on board for /nasa/'s lore.

>> No.19206192

>>19205187
The key difference in my point of view is that /nasa/ feel like they have a disadvantageous position even with all their tech and will be fighting an uphill battle just to survive the winter. While with /infinity/ it feels like they're already at the top even with their nerfs.

>> No.19206437

>>19205954
NTA which is your country anyway?

>> No.19206761

>>19206437
I could give you a thread name, but you wouldn't believe me anyways since I can just name a random one. Also, it is not important for the sake of this particular argument, but I have posted in the early threads for that thread.

>> No.19206769

Good thing our bread dogs are emotional support animals too. Things are pretty dark. Especially when we don't have signal from Sana in weeks. Faith in Sana is waining. We have Mozzies, which are antis, that are trying to take over the station claiming Sana is the demiurge who never cares for us. They're even trying to sabotage the ship's computers and steal supplies for themselves. They've been caught trying to smuggle tech to the schizo wastes to kickstart an anti-chuuba arms race. And fuck it. I'm anchoring this post for lore. >>19117902

>> No.19206886

>>19206761
Just say a name.

>> No.19207100

>>19206886
/vsj+/

>> No.19207222

I haven't seen /who/ posting in a while.

>> No.19207290

>>19205954
>>19205355
Nasa is literally in this position. They said they can strap their reactor as a nuclear bomb. It's purely defensive too. Where was the pushback?

>> No.19207345
File: 137 KB, 1980x1080, tech_tips.jpg [View same] [iqdb] [saucenao] [google]
19207345

>>19207222
oh i'm still here

>> No.19208157

>>19197242
>You could just spam naval forces and overrun Infinity.
>That being said, why would you?
Because the schizos high on Kronii milk that keep escaping from Kroniistadt and Kroniiburg, or however your open ports are called, destroy precious trading goods and scar dozens of innocent citizens each time before being detained, with infinity offering no compensation other than an apology. Also, as you state in your lore, they're in a strategic trading spot so of course people would want it for themselves, are you retarded? Also-also, having advanced technology makes you more of a target, as nearby nations would feel threatened and would want to use your tech for yourselves. If an alliance between the 6-7 nations closest to you was formed to take you down and share your territory between them was formed, would you call that bullying and unjustified? Even then, despite you claiming they're to be used defensively, as >>19203471 states, they are literally impervious to damage from other vessels of the era, the only way to conquer your island would be to somehow bypass them and land where there's no coverage, and hope the parked ships don't get taken over while being absent. Knowing you guys, you'll say the ironclads patrol all of your waters at regular intervals at such a way its impossible for anything to slip through. Explain to me how this doesn't make you invincible.
People have proposed clock alternatives to your ironclads yet you've rejected them because "we must be steampunk" and "we must be a couple centuries ahead of everyone else technologically", just because Frostpunk, with the excuse you're isolationist and won't leak the tech elsewhere. If that's the case, you cannot in good faith argue against nasfaqs' supercomputer >>19196123 , so long as its only used for the stock market and presenting relevant info, and is not shared to anyone else. It can even be an ancient magitech relic or something,so it's not even possibly reproducible.
>/nasa/
Unlike you guys being limited to producing advanced tech at limited capacity, nasa is limited to having *no* capacity for their advanced tech, as they have no infrastructure, no knowledge of the area they are in, limited knowledge of their resources, much less manpower and a more hostile climate. Also, they're literally rationing food lest they starve to death
>/rbc/
If you're allowed to be 2 centuries ahead by being isolationist, rbc is allowed to be 4 centuries ahead, having cybernetics, no need for food (look where they are on the fucking map, everyone knows mackerel kills robots) and each inhabitant being a one-man-army, so long as they don't share their tech and only use their offensive capabilities for defence, especially against schizo raids.
On that note, if inifity gets steampunk from Kronii playing Frostpunk, Sakuran requests fully automatic guns and explosives like RPGs, as she has been playing GTA V for years, it's become the defining game for her channel, and without her clips this board might not have even existed.
^Obviously that is in bad faith, however you getting exceptions all the time is exactly the precedent nuefag wanted to avoid, as other nations will feel entitled to more outlandish claims.

>> No.19208382

>>19207290
In "theory" we can. In reality we cannot because there's too many security systems you have to bypass in order to pull off the self-destruction sequence. And /nasa/'s inhabitants will muder the principal in his office before he unlocks the big red button.

>>19207345
/nasa/'s location changed. You no longer have to go through /rrat/'s mountains to reach /nasa/. You can pass through /uuu/ territory instead. I don't know what's /who/'s relationship with /uuu/ though.

>> No.19208396

>>19207290
Because /nasa/ only has the one, it is physically impossible for them to create more, and using it would require killing themselves off. Whereas with the nuclear capability that anon is referring to, more could be produced and they could be used offensively, even if they claim they won't. /infinity/ falls in the latter camp. They may be peaceful and short on resources, but that can be gotten around if needed. /nasa/ has no way to get around their nerfs, so they get a pass.

>> No.19209051
File: 140 KB, 1338x1194, owl_space.jpg [View same] [iqdb] [saucenao] [google]
19209051

>>19208382
Oh nice, we are rather friendly with the saplings, I'll try to write something that relates to trying to establish relations with /nasa/, as of now i'm trying to come up with some lore for our the relations between our nations

>> No.19209183

>>19107387
>CURRENT GOAL: Cleaning up the OP.
Someone's definitely gonna do that this time, right?

>> No.19209433

>>19209183
there's that archiver that had made a document, but that's about it

>> No.19209523

>>19197194
See https://rentry.org/rs3v6 for the only story that depicts the deicide process so far it's basically as real as transubstantiation

>> No.19209844

>>19209051
/nasa/ does want to mine. But we want to be careful where and how we mine because we share borders with /uuu/. I think because /nasa/ is close to the sea now we might have access to a taiga forest for lumber. /nasa/ also has managed to make friends with the /rrat/ whom share similar logo. I'm not Aussie but a good chunk of Sanalites are. If we can get a cattle trail going in the summer then /nasa/ can use milk to create butter which is used for pastries. We just need to see about securing a supply of syrup. Either maple syrup, sugar cane, or honey will do. /nasa/'s got a great supply of yeast cultivated. Which yeast is also useful for creating alcohol as well.

>> No.19211057

>>19209844
Not climatebro, but the souther part of /nasa/ should be warm enough to support taiga. Probably primarily oak, birch, and beech. For softwoods, spruch and cedar seems likely, although you can also get some fir and larch there.
For sources of sugar, other than maple, beet sugar is probably the most likely choice, since sugarcane is mostly tropical/subtropical.

>> No.19211366
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19211366

You tards need to remember we're making a joint writing project, not running a /qst/ strategy game. Game balance isn't exactly a concern.
Concessions are fine as long as the result is more interesting, more board fitting, writing, and according to http://poal.me/7sgztz a looser, more steam punky, setting is generally what's popular.

While I understand the want to restrict certain things (the SCP foundation is a perfect example of what happens when a writing project is left to free for all) I feel the current panic over letting the Kronies have their gear punk is misplaced. They don't seem intent on power tripping with it, and power imbalances and dynamics are what makes setting interesting.
You're supposed to use realism to figure out a base, then modify things from their

tl;dr this is a /vt/ writing project, not a /qst/, Rule of Cool > Realism.

Also for the last fucking time, the map should serve the lore/writing, not the other way around. If you're actually advocating for a return to lowland KFP, then I'd feel tempted to accuse you of concern trolling

>> No.19211674

>>19211366
an issue presented itself and those involved in the collaborative effort have stated their opinions and their corncerns, realism has been used as a base to press these concerns, i see no issue with what has happened.

>> No.19211703

>>19211366
I agree with you.

>> No.19211837

>>19208157
>Because the schizos high on Kronii milk that keep escaping from Kroniistadt and Kroniiburg, or however your open ports are called, destroy precious trading goods and scar dozens of innocent citizens each time before being detained, with infinity offering no compensation other than an apology
Do not write our lore for us. Our schizos are not given Kronii Milk and at most they steal a boat and some weapons. Furthermore as seen by this very thread, Infinity sends people to help clean up the mess. When Neufag left because of our schizos, one of our archivists and one of our drawfriends picked up where he left off.

>> No.19211982

>>19211366
Kronies have shown in the past that everything they do should be triple- and quadruple-checked and that the thread as a whole (not every individual) cannot be trusted. That's the saddest outcome of the entire tripfag drama, since they want to write their own lore clearly.

>> No.19212374

>>19206192
Infinity will be fighting an uphill battle with itself. Homegrown schizos constantly perform terrorist attacks. The state government oppresses the people as a result. If we have ironclads they're probably busy blowing rebel outposts up.

>> No.19212679

>>19211837
My thought was more of a "they sneak aboard trading vessels with Kronii milk, drink, then wreck havoc in the port they arrive at until they're detained", the detaining obviously being a joint effort between port authorities and kronies, should've made the situation clearer. Still no reparations stated, btw. Also feel free to touch on the rest of my post as well

>> No.19212680

>>19212374
the irony is that the state oppression probably will cause more schizos and perpetuate the cycle, which I guess is thematically fitting?

>> No.19212698

>>19208157
>Unlike you guys being limited to producing advanced tech at limited capacity, nasa is limited to having *no* capacity for their advanced tec
Because they're probably a millennia ahead. The more advanced you are the more nerfs you should take. Infinity is within the century so they take lighter nerfs, but nerfs regardless.

>> No.19213007

>>19212698
yes, and these >>19203471 proposed nerfs are light enough, /infinity/ is still at a massive advantage against literally anyone else, but won't break things just by existing

>> No.19213150

>>19208157
>f you're allowed to be 2 centuries
At most we'd be late 1800s where everyone else is late 1700s or early 1800s (on account of the whole world being mapped and advancements in firearms).
And the only reason rbc is brought up is because if they're so much more advanced than us, then they should be nerfed even harder. If they instead go with magic golems, that's a whole different can of worms - a can of worms infinity backed away from after feedback. You act like we want to be the best of the best in all regards but we're not even the 3rd most advanced nation and we don't use magic like meat or potentially rbc

>> No.19213263

>>19209183
The OP is cleaned up, just waiting on the next thread to use it

>> No.19213306

>>19212698
The point of nerfs is to keep everyone competitive with each other. Obviously those that are further ahead need more nerfs, but the nerfs should be bringing everyone to the same level. Your guys' nerfs still leave you well ahead of everyone else. That's what's upsetting people itt.

>> No.19213476

>>19211057
As long as we can get a source of sugar that we can use to activate the yeast. That's important. I'll have to look onto activating yeast with sugar beets. Maple would easily become a staple for both wheat and cornmeal pancakes (yum). Processing baking powder and baking soda is no problem for /nasa/. We've relied on meat substitutes and lab-grown meat because space is not an ideal place to cultivate animals. Though now that we're earthbound we could look into cultivating bees in the greenhouses. Though we'll have a hard time migrating bees through the cold to get there.

>> No.19213525

>>19212679
We'll decide our own lore and how successful our schizos are, thank you very much. And yes we sent reparations in aid to this very thread because our schizos ruined things for everyone. We wouldn't have updated maps without Kronie artists.

And yeah I addressed the rest of your post in multiple parts because I hate long posting.

>> No.19213534

>>19213306
Why not buff everyone else then?

>> No.19213574

>>19213150
>magic golems
As has been stated multiple times, the magic golems aren't even in consideration.
>At most we'd be late 1800s where everyone else is late 1700s or early 1800s
Holy shit. You'd still be massively overpowered and the single strongest world power at that point,are you unable to understand the massive implications of the industrial revolution and it's effect in the world? are you being intentionally dense?

>> No.19213647

>>19212680
Infinity is all about timeloops so yes.
>>19213534
You, I like you

>> No.19213731

>>19213534
the tech level already got bumped up to 1700's to accomodate the kronies

>> No.19213912

>>19213476
I don't think yeast actually needs to be activated? Regardless, as far as refined sugar goes, the source shouldn't actually matter. Sugar is sugar after all.

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