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/vt/ - Virtual Youtubers


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File: 869 KB, 1003x1416, auds25.png [View same] [iqdb] [saucenao] [google]
1818385 No.1818385 [Reply] [Original]

/auds/ Thread # 24: We got the Pastebin in the OP! Edition

Active Auditions
Hololive EN Gen 2
>Deadline: Friday, March 26, 2021, 11:59 PM (JST)
https://twitter.com/hololive_En/status/1360061826629705738

Air Asia
>Deadline: March 28th, 2021
https://twitter.com/airasia/status/1369479754869469184

What is /auds/?
A thread where we discuss our vtuber aspirations! Where it's agency-based or independent, let's help each other grow and make it as entertainers. Indies are welcome to join, but shill responsibility. Share what knowledge, insights, what works/doesn't work for you.

FAQ:
Do I need an expensive rigged Live2D model to be a vtuber?
You do not! A simple .png avatar can be enough to get started.

Where can I learn how to Live2D rig avatars?
Brian Tsui of Iron Vertex has many tutorials available on his youtube channel

RESOURCES:
/auds/ OP Pastebin: https://pastebin.com/zuUBUbGG
/auds/ Resources Pastebin: https://pastebin.com/AJLkFrGK

Stay grounded, stay hopeful.

Previous Thread: >>1767669

>> No.1818455

>>1818385
Newer /auds/ pastebin: https://pastebin.com/AJLkFrGK

>> No.1818473

>>1818455
wait I'm blind lmao

>> No.1818483

>>1818455
>>1818473
was about to flip my shit for being blind because i thought there was a newer, second pastebin, lmao

>> No.1819651
File: 7 KB, 249x249, curious loli.jpg [View same] [iqdb] [saucenao] [google]
1819651

For a small time pngtuber, with no intentions to monetize streams in the near future, would there be any issues with using picrew for a moving avatar?

The artist themself allowed for both commercial/non-commercial use and I would just be taking advantage of the various expressions in picrew to have different emotions for the avatar. On top of that there's just some minor photoshop to add accessories, and full credit is still given in channel description.

At this point have been wondering since I've felt I've used it for more than what it initially was supposed to, should I be asking permission from the artist themselves?

It isn't original I know but currently not confident enough in my own art skills at the moment so this would just be temporary.

>> No.1819681

>>1819651
If you don't plan to monetize you should be fine.
Only thing I suggest you do is send a thank you message.

>> No.1820601

Has anyone here messed with streamdecks? I don't know if I should plunk down for one of the in-demand decks being marketed to streamers. My impression is that I should be able to just use any old gamer macro keypad instead; they're generally cheaper. Am I missing something?

>> No.1820734

>>1820601
Coold leds, custom image to make it easier, brand recognition, other than that, you're right, it should be fine as long as the inputs don't conflict

>> No.1820822

>>1820601
Streamdecks are extremely useful if you need to trigger voicemod, toggle OBS settings (like turning on/off a layer), or otherwise macroing a bunch of actions together. Also AFAIK another keypad will be treated the same as a normal keyboard, i.e. if you press "9" on either pad it'll trigger "9"'s action

>> No.1821070

>>1820822
>another keypad will be treated the same as a normal keyboard
Yes, it's like that. There are some diy projects to make it a standalone input using arduino

>> No.1821086

>>1820601
What others said, plus if you have a midi keyboard, you can plug that, too

>> No.1822850

Any other anons who are women (female) here, there's been another development in the whole 'natural voice is the best voice' department
Suisei revealed thatt she's been putting things on with regards to her voice most of the time she's streaming and has started using her natural voice, and most people seem to like it better than they liked her streaming voice before.
So try not to force your voice that much okay?

>> No.1823276
File: 73 KB, 640x480, cfd.jpg [View same] [iqdb] [saucenao] [google]
1823276

Post Vocaroos and character designs

>> No.1824148

Is there no way to receive donations on Streamlabs without doxxing yourself? I've tried Paypal business but they require a company registration number which I don't have the means to get at the moment.

>> No.1824340

>>1824148
Don't use streamlabs

>> No.1824372
File: 201 KB, 421x519, 1616416350675.png [View same] [iqdb] [saucenao] [google]
1824372

Is youtube better than twitch? If so, why does everybody use twitch anyway?

If I intend to make frequent youtube content, uploaded traditionally, would it make sense to just stick to youtube instead of splitting streams up onto a different platform?

>> No.1824660

>>1824372
When I streamed on twitch for the first time I managed to get 4 follows (I know that’s not a lot) and the views on the video are steadily going up.
However, when I tried Youtube for the first time I got zero views.
I know for others this can be the other way around, but I personally think Twitch can be a bit better for discoverability.

But since you plan on making videos on YouTube I’d probably just stick to that one only.

>> No.1824875

>>1824148
You don’t actually need a business registration number
Generally if you’re a streamer they’ll let you make a business account

>> No.1825603
File: 198 KB, 680x383, 1616320216087.png [View same] [iqdb] [saucenao] [google]
1825603

I should be getting my final art today bros, and then less than a week to have it rigged

It's nerve wracking

>> No.1826934

>>1825603
I'm hoping for a monkey vtuber.

>> No.1828259

this is a bit of a specific question, but how do you get over the fear of inhaling too loudly? like, do people notice it when i take a breath, because i sure do.

>> No.1828714

>>1828259
Throw a suppressor on in OBS and that should help a bit, and what it doesn't help is to be expected and nobody will notice.
Infact, some breath is good because it makes you feel human. Breathing missing entirely can subconsciously unnerve people

>> No.1828912

>>1828714
was looking around sound setting tutorials and looks like the filter is called "Noise Gate" and it keeps my breathing sounds out, thanks anon

>> No.1830684

Good luck everybody

>> No.1830949

>>1822850
I wish girls would realize that guy's aren't actually into loli voices long term.

>> No.1831759

>>1830949
ngl, they make me uneasy. It's why I could never get into streams where the streamy has loli voice.

>> No.1832969

do you really have to go to an improve class or are there just lectures or panels that are pre-recorded that i can watch?

>> No.1833185

>>1832969
Plenty of people get by just fine with neither, but if you are going to go the improv route you WILL want live classes

>> No.1833219

>>1833185
is there a particular reason why live classes are such a must? it's gonna be hard trying to find the time for one with a full time job AND streaming reps

>> No.1833306

>>1833219
It's preforming. It's not like learning a language or how to code. You won't know if you are even learning the right way if you aren't getting the instant response that comes with a room full of people.
Especially since improv is 100 percent riffing off of another person or situation. The reason classes like that are done in groups is so everybody plays off of each other's joke setups. Obviously while streaming the game and chat will be the setup, but that's incredibly hard to practice alone

>> No.1833422

>>1833306
guess that makes sense. i'm not really looking for stand up, just mostly looking to be more witty and make fun snarky comments without sounding like an ass. are there classes that focus on that, or is it all just geared towards stand up?

>> No.1833453

>>1833422
They will prioritize teaching you stage performance, but improv and standup are very different from each other anyway. They will teach you to think quick on your feet and make fast observations, not write jokes like jerry seinfeld

>> No.1833461

>>1833453
alright, thanks for the info, anon

>> No.1833522

>>1824660
>>1824372
Isn't there a way to simultaneously stream on both platforms?

>> No.1834003

>>1833522
Probably, however you have to pick one eventually. If you get partnered on Twitch, you cant stream somewhere else and have to wait some time period before uploading VODs to youtube.

>> No.1836429

I hope you all make it

>> No.1837149

>prprlive
>vtube studio webcam
>facerig
>animaze
For those that are already streaming, what facetracking software are you using?

>> No.1837186

>>1837149
pngtubing while waiting for my artist to finally get back with my design so i can get it sent to a rigger

>> No.1837240

>>1837149
vtube studio + iphone, never going back to webcam

>> No.1837286

>>1837149
used prpr dlc until vtube studio dropped on steam; switched to vtube studio
haven't tried the other two but people seem to agree that if you only have a webcam, vtube studio is the best option

>> No.1837433

>>1837240
It's really that much better?

>> No.1837652

>>1837433
It's much more smoother and accurate
I started off with facerig (and prpr if playing a more cpu heavy game) before I made the move

>> No.1837770

>>1837652
How much of the change is just moving on from facerig though? It's nutoriously bad

>> No.1838085

>>1837770
I feel that prprlive has slightly better tracking than facerig if you buy the dlc but the eye tracking is not very responsive or way too jerky on both
facerig is just horrendously unoptimized since it wasn't made for vtubing in the first place. another thing to note is that prprlive takes as much cpu power as facerig if you use the dlc

>> No.1838210

>>1837149
VTube Studio 110%
I used to use Wakaru when I started out but eventually moved onto a Live2D model and with that, got an iPhone and never stopped using that iPhone with VTube Studio because it’s just so good

>> No.1838325

How is vtube studio on PC?

>> No.1838398

>>1838325
Serviceable, but iPhone tracking is in another league.

>> No.1838607

>>1838398
>>1837652
>>1837240
okay, so what's the minimum iphone i need. I only have an android phone, never liked apple, but it's been a while since i got a phone so i could get a iphone maybe

>> No.1838657

>>1838607
iphone x would probs be the cheapest one that has Face ID tech needed for vtube studio

>> No.1838934

How cute is your designs and why arent you making it cuter?

>> No.1839133

>>1838934
Because im bad at designing and describing things anon but still im happy with what i got it turned out even better then i expected

>> No.1839242

>>1838934
Cute isn't accessible to normies if you are a guy

>> No.1839544

>>1839242
Nonsense. Shota buff is real for male vtubers.

>> No.1839596

>>1838934
i'm not trying to go for cute as my aesthetic

>> No.1840663

going through the process of even getting a model it blows my mind how long this goddamn process is. this stuff must have been going on since 2018 for people to debut 2019 and take advantage of the hype in 2020 with the spike thanks to covid. congrats to all the chuubas who were positioned right and made it.

but for me, it feels like the ship's sailed and by the time i'm even caught up, it'll be long over and everyone will have moved onto a new form of streaming.

>> No.1840845

>>1840663
cheaper models take like less than a week to make dude, assuming you have the art already, which shouldn't take more than a week either

>> No.1841718

>>1840663
Better late than never, some newer chuubas can hit the right audience with proper networking (or money), unless they carried over a previous audience. Just start pngtubing if the fomo is getting to you, you'll get your streaming and networking reps down in the meantime.

>> No.1842666

>>1837149
am png because im still drawing & rigging. will be using vtube studio for pc because i don't have iPhone

>> No.1843071

>>1838934
Because being cute will conflict with my voice, and not in a moe gap kind of way. I want to play a cute character but I don't have the vocal chops for it.

>> No.1843593

i want to be cute and cool at the same time, maybe a lil menhara

>> No.1843953

I've streamed on Twitch as myself for about a year and have had moderate success (~45-50 avg viewers), though I plan on debuting as a vtuber completely from scratch with no association with my prior content. I feel guilty and dirty for using Twitch, so I'm wondering if I should move to YouTube. What is the consensus on vtuber activites on either platform? I personally notice fast growth and accessibility on Twitch, however it has a quicker plateau as well.

>> No.1844030

>>1843953
youtube is where you want to be if you want to grow. discoverability is zero on twitch. people will talk about "but muh raids" but that's not consistent enough for you to count on. youtube is consistent growth thanks to a useful algorithm.

>> No.1844197

>>1838934
My design is very cute
I also have a cute voice so there's that

>> No.1844257

trying to design a character that's a combination of a food and an abstract concept but staying away from generic "dude in suit" is difficult as fuck

>> No.1844430

None of us are gonna make it, and we won't even have fun doing it.

>> No.1844510

>>1844430
i'm actually having a fucking blast and even pngtubing has actually rekindled my enjoyment in video games.

>> No.1844629

>>1844430
based and depressionpilled

>> No.1844665

>>1844430
Shut the fuck up you hopeless cunt. You don't know what's going to happen to me or other anons. I'm having fun just organising everything to eventually start streaming, and I had fun streaming a couple of years ago. I will have fun, and if I don't make it, someone from here will. Only thing I can hope is that (You) don't make it anywhere in life with that shot attitude.

>> No.1844782

>>1844197
Prove it.

>> No.1844801
File: 27 KB, 128x117, wetawded.png [View same] [iqdb] [saucenao] [google]
1844801

Hello, as someone who's never done vtubing before, does it seem worthwhile to audition for Hololive?

>> No.1844867

>>1844801
Honestly? No.
Good news is you can start streaming literally today with a png if you want to.

>> No.1844876

>>1844801
if you have a couple marketable talents + a history of work, yes go for it

if you have talents but no work, yes go for it but chances are slimmer

if you have neither of those things, go ahead but its a real long shot unless you're super interesting in the intro video

>> No.1844882

>>1844801
probably? Mori got in as a sing, rapper, music producer with most of her roommate's experience being live performances. Kiara's roommate was a real life Japanese-idol practitioner. what's more important is that you've got a portfolio of talent that you can show demonstrating (1) talent, and (2) regular and consistent content creation.

>> No.1844924

>>1844430
i'm having a lot of fun already and i've gotten fanart without asking for it so i'd say i've made it far enough

>> No.1845077

>>1844430
I'm not doing this to get into hololive.
I'm not doing this to make 'friends' with chuubas (not a real friendship).
I'm not doing this for money.
I'm not doing this for popularity.
The only thing I care about is having something fun to do after work. At the end of the day it doesn't matter if I have a million viewers or not, because I'll always have at least one -- myself.

>> No.1845331
File: 6 KB, 80x100, huggies.gif [View same] [iqdb] [saucenao] [google]
1845331

>>1844867
>>1844876
>>1844882
Huh, thanks for the reality check. All I really would have is my voice and personality but that feels like a dime a dozen nowadays. I'm still gonna try and audition though since it's better than just giving up.

>> No.1845335

I have a stupid OBS question but I can't seem to phrase it right to get any helpful Google results. I've missed a few /auds/ so sorry if this has been covered.

If I'm streaming a game on the same PC I'm playing on, how do I monitor the audio through headphones accurately? Capture card is no problem since its 'separate' but the only thing I could figure out while messing around today for PC games is to set the actual desktop audio to speakers but turn them down so there's no echo on mic, and set the monitor to headphones (since you can't output AND monitor game sound, for example, from headphones).

But then since I can turn the headphones up and down however much, I'm thinking it's not 'accurate' to the actual output level (speakers).

Maybe I'm overthinking that last part but I'd still like to make this less laborious because I feel like I screw up setting up monitoring/audio every time I want to start streaming and I can't even imagine how people are adding in Discord on top of this for collabs and stuff.

I'd still like to monitor game+voice just to get a sense of the level balance and it helps me have less worry about my voie being weird over a longer duration stream.

>> No.1845387

what can i do with my degree (electrical engineering) to make my chuuba streams more entertaining? there has to be something, i was thinking about doing assembling/disassembly streams top-down while wearing gloves, like how gunpla chuubas do it.

>> No.1845495

>>1845331
even if you don't pass the auditions this time around, you could always go indie to build a resume for the future auditions

>> No.1845585

>>1845331
good luck anon!!!!

>> No.1845919

>>1845387
educational streams are a thing

>> No.1846168

>>1845335
Well, if you have an audio interface and a headphone jack for that audio interface, it's usually better to use that interface than the in-built monitoring feature of OBS
You'd need a 3.5mm to 6.35mm audio jack though

>> No.1849440

I don't need a full body model, do I? Most of the commissions I see look like Chest and Up is real cheap. Why would I pay extra for legs? Plus, that'd make rigging even easier and cheaper, right?

>> No.1849479

>>1849440
Rigging is already easy with legs, that's more of an issue for artists and whether you want leg animations at all. Most models just have an extra morph on them for leaning around.
The thing with legs is just having more character to show, whether on stream, thumbnails, as an art reference, etc There's a bit more to engage with in a sense, like having a big or small house with the same number of rooms.

>> No.1849518

Pay for full body art to have legs to show, don't need to pay for rigging unless you want the legs to move.

>> No.1849531

>>1849518
>Pay for full body art to have legs to show
why though?
i can just say "i don't actually have legs" and save $300 on the commission price

>> No.1849546

>>1849531
To do that you'd have to fit that into your lore, but it works; I know one Vtuber in particular who actually does that.

>> No.1849553

I have now realized my ThinkPad just isn't going to cut it, but I can't really get a desktop PC at the moment. I have been thinking of getting a ASUS TUF Gaming A15, which coincidentally is the laptop that Juniper(moth girl) uses, and she's able to play a modern game like Bugsnax and have her model moving nicely at the same time. Do you anons think this is a wise choice?

>> No.1849561

>>1849546
>you'd have to fit that into your lore
>there are laws, written in stone, about vtubers
yeah, okay, gatekeep harder, dear

>> No.1849568

>>1849553
Probably a decent idea if Juniper can do it; just try and use the Thinkpad as a second monitor (there's a program called Spacedesk which is free which lets you use any machine as a monitor for any Windows 8 or 10 machine)

>> No.1849580

>>1849561
I mean you wouldn't *have* to but it would make it cooler.
You could just like not have legs and it'd be fine; IIRC there are some people who just commission upper halves and never reveal that they don't actually have legs

>> No.1849585

>>1849531
>>1849561
now you just sound lazy and insincere. you're trying to become an entertainer here, being lazy or rushing things isnt going to end well

>> No.1849609

>>1849585
>tourist
disregarded

>>1849580
>it would make it cooler.
do you have any idea how little shits i give about "making it cooler"? i just want a live2d avatar that's rigged that doesn't eat $2k.

>> No.1849636

>>1849609
I mean, that's totally acceptable too
Also just paying attention to the first part of my post when the second part says 'you could literally just not have legs' is kinda disingenuous; essentially I was saying you could weave it into your character's lore but you don't have to.

>> No.1849717

>>1849518
Not saying that you should but it's a good halfway point so you have a design for your lower bottom half. If you're going for the budget option, then go for a bust/halfbody for both art and rigging. You can ask for legs later if your artist/rigger are open to it.

>> No.1849733

>>1849609
>>1849561
lol oh, your lore is being a cunt. ngmi

>> No.1849742

>>1849609
>i just want a live2d avatar
why, what are you gonna do with it

>> No.1849807

>>1849636
>I was saying you could weave it into your character's lore but you don't have to.
kayfabe anon, please stop. no one ever joins a vtuber's stream for the kayfabe. ever. you really need some help.

>> No.1849833

>>1849807
>need some help
>for suggesting something that I found interesting that you didn't
I mean not really? If you're going to respond like that to people who are genuinely giving suggestions out of enthusiasm, then you're just going to get ignored.

>> No.1849865 [SPOILER] 
File: 233 KB, 2048x1792, 1616572639918.jpg [View same] [iqdb] [saucenao] [google]
1849865

katawa vtuber or mananangal vtuber

>> No.1849891

>>1849865
there's another manananggal chuuba out there

>> No.1849933

>>1830949
Wrong.

>> No.1849951

>>1849933
t. groomer pedophile with no taste

>> No.1849974

>>1822850
I am still going to practice at loli voice and being able to maintain it, but I have decided to stream in my natural one, since I cannot maintain the loli type one for very long and my goal is to make content moreso than be a waifu, so I didn't want any longer.

>> No.1849975

tfw no armless vtuber where you can audibly hear them slamming their head and stumps on the controller and keyboards or the asmr of them holding something in their mouth to type properly with

>> No.1849980

>>1822850
I just use my normal voice because I'm no voice actor

>> No.1850006
File: 173 KB, 1140x1427, YanchaSoCute.jpg [View same] [iqdb] [saucenao] [google]
1850006

>>1849891
YanchaGogo did it better.

>> No.1850031

>>1850006
yeah that's who I had in mind lmao

>> No.1850458

>>1849609
fuck off faggot

>> No.1850478

>>1850458
neck yourself, pedo

>> No.1851014

>>1845077
based, this is basically my mindset as well.
Although I do admit, there is part of me that wants expand, or at least make better content.

>> No.1852727

Let’s play a pretend game.
Let’s pretend I’m a female VTuber. Let’s pretend I don’t use sex appeal as a selling point. Am I ngmi?

>> No.1852802

>>1852727

Sister Abigail idoesn't, she's popping off. I'd argue that Gura is the least sexual holoslut and she's the most successful by wide margin.

Gonna spit some truth at you hard and fast. If you don't make it, it's because you aren't entertaining. You're scared of admitting this to yourself so you're looking for other, external reasons you might fail.

No one successful ever made it without looking real had at themselves, assessing whether they have the talent and drive to ENTERTAIN an audience, then fucking do it hell or high water.

If you can, do it. We're all in your corner. Even the schizos. If you can't, be an adult and admit it, join the audience and support our guys and girls /here/.

>> No.1852851

>>1852802
Thank you, Anon-chama. I will do my best and make it. Or fail but have fun.

>> No.1852860

>>1852727
you can be appealing without sex appeal and horny jokes, leaning into those too hard without a proper counterbalance of actually entertaining content will cause your viewerbase to be horny idiots, emphasis on idiots because holy shit they can be dumb

>> No.1852896

>>1852851

No problem ary

Love your work

>> No.1852922

>>1852860
A horny joke here and there is fine, but too many VTubers treat it as a quirk or personality trait, it's too overplayed and I'm averse to watching VTubers that only sell themselves with those kinds of jokes.

>> No.1852927

>>1849807
I'm not gonna say it's something I do but there are at least a couple of vtubers I've been drawn to based on the character they play
Kongou is probably the clearest example but I'd say Carmine also kinda fits that bill as well

>> No.1852971

>>1849980
not a femanon but yeah I also just use my regular speaking voice
Sometimes I wonder if people think there's a big disparity between my design and voice though my wife is the only person who has mentioned this to me

>> No.1852977

>>1852927

Yeah.

Kongou, Carmine, Yoro Yoyo, and to a lesser extent Maroony are all leaning heavily into an act. I don't specifically search out for kayfabe vtubers but I love all 4 of them.

>> No.1852992

>>1852727
It's okay if you don't use it, but you still need a selling point, whatever it may be.
And attractive/appealing model is always a requirement for success, though.

>> No.1856513
File: 325 KB, 606x867, 1616520283427.png [View same] [iqdb] [saucenao] [google]
1856513

Just wanted to give some advice to aspiring/new vtubers here.
If video games are going to be your main content as is the case with a lot of chuubas you need to think very carefully about your choices.
Try to avoid over saturated games, these would games where almost every hololive/normal streamer is playing them to death already.
A few examples:
>APEX
>Valorant
>Genshin (please don't fucking play this)
>Phasmo
>Amogus
>MOBAs (the exception would be if you are incredible at them)
The reason is that you aren't really separating yourself from the already popular people, if people wanted to see those games they'd probably just watch the holos or other streamers instead of you.

Try to come up with some niche you can fill or a certain genre you like and try to make yourself standout from other chuubas. Also please do not use streaming as a way to play through your backlog of boring to watch games (long story driven games) as some do, this is a bad thing too.
The games you play need to be interesting to watch but at the same time, something you actually really enjoy playing.

>> No.1856605

>>1856513
Unfortunately nobody cares about racing games in the first place.

>> No.1856855

>>1856605
Are you the racing chuuba who switched to twitch?
I definitely think there's a demographic for everything. For racing games you could easily talk about what you are doing and the tactics for the race whilst it's going on for example which some people may find interesting.
It also depends a lot on how good you are at them.
Which racing game did you mean in particular anyway? I know F1 and Forza get a decent amount of viewers, granted not incredible numbers but something that can be worked with.

>> No.1857130
File: 108 KB, 834x554, set up.png [View same] [iqdb] [saucenao] [google]
1857130

>>1846168
>it's usually better to use that interface
not that anon but i have the same concern. I have this set up. I've opened up a twitch account and tried streaming, but I'm wondering, how do i know if my audio is messed up? So far I'm relying on a friend to watch my test streams, but sometimes they're not available.

>> No.1857138

>>1856855
I've just been doing weekly streams without an avatar as practice. Last stream had only 3.4 average viewers but decent chat activity, which makes it a lot easier to be entertaining.
I seem to be slowly building a little bit of an audience for The Crew 2, because not many people stream that with English commentary from what chat told me, and I'll probably try to branch out into Distance or other futuristic arcade racers, maybe Dirt Rally, and I might pick up the new Forza once that comes out.

>> No.1857382

So once the Hololive EN Gen 2 auditions are closed, how long before we find out if we were or weren't chosen?

>> No.1857398

>>1857382
if you don't already know...

>> No.1857518

>>1856513
Whats wrong with playing long story driven games? I was planning on playing a lot of indie games mostly

>> No.1857591

>>1857398
Eh? But the auditions aren't closed yet...

>> No.1857625

>>1857382
they said they'd be contacting people within a month

>> No.1857737
File: 253 KB, 1920x1080, 1616231705422.jpg [View same] [iqdb] [saucenao] [google]
1857737

>>1857518
Playing one a week is fine i believe.
The biggest problem comes from the fact they require you to have watched all the previous streams in order to be caught up on the story.
Think how a new viewer would feel watching your stream for the first time when you are already half-way through a very story focused JRPG as an example.
They aren't going to have a clue what's going on and it could put them off watching that stream.

As i said, having one long running playthrough is probably fine but you really shouldn't have multiple going on at the same time as it requires such a dedicated amount of time from your viewers.

>> No.1858431

>>1857138
That's a fine viewer amount for having not shilled your channel anywhere. I also just checked and it does seem like a lot of non-english speakers seem to dominate the crew 2s directory so can see why you would get viewers.
Again, as long as you have a niche or are good at these games there is an audience for that since you are actually doing something fairly unique.

>> No.1859593

i only have a little bit of stream experience but i applied for vsinger and they watched my singing videos twice and my intro 3 times. do i have a chance for gen 2 anons?

>> No.1859752

>>1857130
don't stream, just local record for like 10 minutes to compare 4 things
1 - loudest game, quietest you (still need to be talking)
2 - quietest game, quietest you
3 - loudest game, loudest you
4 - quietest game, loudest you
you'll likely find out that you'll have to put some sort of Compressor or Limiter for scenarios 3 and 4. after you get the settings down, be confident that they're good to go.

>>1859593
no one can say for sure since the criteria for VSingers and EN2 are different. but getting more views on your view is always a plus. good luck, anon.

>> No.1859765

Voice chat reps? How do I voice chat reps?

>> No.1859834

>>1859765
what do you mean voice chat reps? what do you want to achieve with the reps?

>> No.1859852

>>1859834
I just want to talk to some random strangers, is there a site like that?

>> No.1859864

>>1859852
you can literally google that, anon...

>> No.1859899

>>1859864
I get random shit with aids ridden ads. I tried discord but its locked behind bars.

>> No.1859924

>>1859899
>I tried discord but its locked behind bars.
what? just go to omegle

>> No.1859942

>>1859924
I did but it requires mic and a cam.

>> No.1859953

>>1859942
then you're shit out of luck, anon

>> No.1859964

>>1859953
Yea, I got redirected to rddt, wish me luck.

>> No.1860288

Where's the english rep guide? I'm quite the ESL myself so its quite embarrassing to use the EN tag.

>> No.1860516

>>1856513
Is it boring content if the streams/videos I want to do are entirely focused around playing games from the ps1/ps2 that were somewhat obscure or have been forgotten about? I know it'll be niche, but are people so ADHD that they won't want to watch something like Vagrant Story or Haunting Ground playthroughs?

>> No.1860602

>>1856513
This, but I would like to say that Amogus is good every now and then, especially for collabs with your chuuba friends but it shouldn't be your main focus.

>> No.1861318

>>1860516
if you can be engaging as you play through the game then no, but getting people interested enough to watch it is gonna be pretty hard since i've noticed a lot of people like to gravitate towards familiarity in streams

>> No.1862352

>>1859852
VRChat for sure

>> No.1862376

>>1850006
>constant ranting about trannies invading your hobby
>posting trannies

>> No.1863061

>>1856605
>>1856855

Understand this: most racing vtubers keep putting the cart ahead of the horse. Even Vihaan. They spend a ton on pedal and wheel hardware and show it off but fail to be entetaining or improve their pc or internet connection or their damn mic.

>> No.1863311

>>1860516
It's a niche worth exploring and would separate you from what others are doing.
If you are able to talk about the history of the series/games or you know the games well that could be a benefit too.

>> No.1864062

Just curious, did you guys chose a design for your chuuba that is similar to the roommate? Or totally different?

>> No.1864137

>>1864062
>tired dude with glasses
i don't think that'd be very interesting. i wanted to stand out a bit more, so i've been going through some designs from games that i like playing and trying to pull together something a bit more extravagant.

>> No.1864183

>>1864062
>Did you guys chose a design for your chuuba that is similar to the roommate

This is an objectively poor and risky decision. NEVER NEVER do "me IRL but anime", besides that its doxxbait, it's uncreative as fuck.

>> No.1864429

>>1864062
I might keep the long hair but that's about it.

>> No.1864459

>>1864062
The roomate? Does everybody know what this means but me?

>> No.1864497

>>1864459
the irl person behind the vtuber avatar

>> No.1864525

Anybody got a good "fantasy outfit" Picrew I could try? Googling isn't giving me exactly what I want.

>> No.1864553

>>1864497
Oh okay yeah that's kinda what I gathered. I can't imagine why somebody would ever design after themselves

>> No.1864633

what stuff does an artist need to commission a character design? do i just frankenstein a composite image with bits and pieces of anime characters face/hair/outfit, i want?

>> No.1864716

>>1864633
As much or as little information as you want to give. Anything else they will come up with in their own, which can be a good or bad thing.

Personally, I did what you said, and basically made a frankenin character and told them to base it off of that, but most artists will be perfectly fine with a written description, as long as you are cool with it definitely not matching exactly what you are picturing

>> No.1864918

>>1864716
alright, thanks anon. bit more confident that i'll get something good now.

>> No.1865182

>>1864918
same anon here, just sent out my frankenstein to an artist via twitter DMs. hope they get back to me. kind of excited.

>> No.1865249

>>1864183
Oh that's not necessarily what I meant. In mine case I unintentionally gave my vtuber pointy shoulders, since that was just my conception about how a sholder would look. Not anime IRL!

>> No.1865418

simple vtuber lore
>got hit by truck-kun
>isekai'd as a vtuber
>now need to stream you way back to life

>> No.1865846

>>1865418
>hit a milestone
>announce you've made it and will be returning to the 3D world
>it's actually your 3D model debut
>get shit like Roberu did
>still turn out okay

>> No.1866943
File: 709 KB, 682x518, Where_did_everything_go_wrong.png [View same] [iqdb] [saucenao] [google]
1866943

>>1818385
What's your opinion on using an existing channel on twitch or YT with a somewhat decent follower count (1000+) and rebrand them into a new chuuba one? Is it a viable and sustainble way to start off a chuuba career?

>> No.1867131

>>1866943
Have you ever posted anything related to your IRL self such as webcam videos etc on there?
Are there links to that youtube page via your old usernames on games or facebook/social media?

If no then sure go ahead it's too bad of a way to start, but you must make sure it's not attached to anything that could doxx you.

>> No.1867149

>>1865418
Literally Nina's lore.
She has a general on the board.
>>1800126

>> No.1867157

>>1867149
shit

>> No.1867321

>>1866943
I understand it's tempting, but it's dox bait

>> No.1867354

>>1866943
dont do it anon

>> No.1868209

>>1866943
will the people who already watch your youtube or twitch be offput by you swapping to a vtuber model? honestly, if you don't care about doxxing and are just doing it for fun, go for it. but if you're trying to grow a brand new identity, should keep it separate and make a new set of emails, social media handles, etc.

>> No.1870152

>>1849951

>t. groomer pedophile

Yea

>with no taste

Pretty sure that's you.

>> No.1870499

https://twitter.com/KiraOmori_CH/status/1374881215212363780
probably a good thread to plug yourself if you're a diytuber

>> No.1870753

What do you guys think is most important about vtuber lore and what do you guys like to see it or would like to see more of?

>> No.1870781

>>1870753
i don't care at all for lore. i just want a fun comfy stream or to see skilled gameplay.

>> No.1871922

>sent artist a DM on twitter
>they haven't even looked at the message
how long should i give them before sending another message? don't want to be too pushy, and I'm guessing their inbox is pretty flooded after opening commissions.

>> No.1872001
File: 5 KB, 576x74, read.png [View same] [iqdb] [saucenao] [google]
1872001

>>1871922
Smart people turn this setting off so that's probably what they did.

>> No.1872064

>>1872001
would have appreciated just a "no thanks" to the commission instead of just getting ghosted. i guess i'll just give it a couple of days, send a follow up, and if i get nothing just move on.

>> No.1872102

>>1866943
If you're male, go for it.
Female? You really shouldn't, you'll get doxxed.

>> No.1872152

Friendly reminder not to make your debut your first stream. Please don't do that.

>> No.1872197

>>1872064
It's possible the artist is busy and may have missed your message, maybe as you said DM them in a couple days.

>> No.1872352

>>1872152
why though?

>> No.1872433

>>1872352
Because your debut will be the first impression a lot of viewers get of you, you should at least try to not fuck it up. Do test streams so you learn to talk and get used to your setup to avoid scuff.

>> No.1872801

>>1872433
>Because your debut will be the first impression a lot of viewers get of you
Do you have any evidence backing that up. My first impression of most happens when I click on someone that is currently live. I am not digging back into their archives to make a first impression before watching.

>> No.1873112

>>1872801
nta, but debuts are fucking dumb and a waste of 2 hours of a viewer's time. works if you're corporate, but everyone's views plummet down and you barely retain like 30% of the viewers anyway. just skip it and go straight to creating content. besides, a debut now means that you're feeling like you're entitled to hundreds of people watching you just because you're a vtuber is dumb as shit.

i've said it before, make content, stitch a short 2-4 minute channel trailer video of what viewers can expect and then spread that around.
https://www.youtube.com/watch?v=KzLoNtvNIE4

>> No.1875082

>find an artist with a cute style + rigging
>waitlisted until middle of MAY

>> No.1875111

>>1875082
patience is a virtue anon

>> No.1875534

>>1870753
It has to be something that you can follow consistently and are unlikely to forget.

>> No.1876377

>>1818385
>"please post a proven track record of your content creation"
>my uploads and streams are all swearing, shouting and talking about porn
maybe.. maybe next year...

>> No.1876678

>>1876377
sachiowos streamed talking about feet armpits and swearing a lot too?

>> No.1876806
File: 59 KB, 1000x1000, 1601321035774.jpg [View same] [iqdb] [saucenao] [google]
1876806

>>1876678
Nice, i'll have to reconsider then lol

>> No.1876983

>>1876377
sounds like every western vtuber youll be fine anon

>> No.1877152
File: 114 KB, 743x920, bomberportrait.png [View same] [iqdb] [saucenao] [google]
1877152

Hello there! I asked for advice here before and wanted to ask what you guys think of my png avatar? I'm not really good at rigging or making OCs and so I thought I might as well make something based off of one of my favorite video game characters. Sorry in advance for the shaky lines, I'm not use to drawing on tablets yet.

>> No.1877271

>>1877152
if its the bomber then its really cute and unique, but you'll need to make the eyes extra animated to compensate for the lack of mouth

>> No.1879083

>>1877152
Konami is not a forgiving entity.

>> No.1879171

>>1877152
>ask what you guys think of my png avatar?
DMCA strike bait, but you'll never even get enough viewers to be noticed, so you'll be fine.

>> No.1879517

>find cool artist
>open commissions
>affordable
>style is actually kinda nice
>turns out they're a whiny piece of shit
and thus the search begins anew......

>> No.1879979
File: 199 KB, 1392x984, __hatoba_tsugu_hatoba_tsugu_and_etc_drawn_by_chaki_teasets__b2abf0b3ef3d1812a33febfc96f75453.jpg [View same] [iqdb] [saucenao] [google]
1879979

is there a demand for foreigner vtubers who stream in japanese? like the jp vtuber learning english trope but reversed? I thought it would be a fun way to practice japanese (currently at about N2 but i'm struggling with speaking because i have no one to practice with) but i'm scared of getting bullied, i don't really know what japanese internet culture is like in regards to foreigners...

>> No.1880025

>>1879979
do you lose anything by trying?

>> No.1880031

>>1879979
you should be fine as long as you're cute, everyone loves morons stumbling with words if they're adorable about it

>> No.1880052

any views on your submissions yet anons? I turned in mine this week so I don't expect any view changes until 2 weeks from now.

>> No.1880113

>>1880052
A male friend of mine posted the day after the auditions started he had 2 that day and it has risen to 12.

He is auditioning as a male, it's a HolostarsEn application, so maybe they're down or maybe they're just passing it around the office and laughing idk.

>> No.1880444

>>1880113
thats super exciting for your friend! maybe we WILL get holostarsEN this time around

>> No.1880456

>>1880113

I doubt anyone at cover is watching anything for fun. Crunch culture in japanese companies is even worse than in the US

>> No.1880843

>>1880113
I've been wondering about people who submitted asap. Did your friend just wing it or did he already have something prepared in case auditions opened up? I know Kiara submitted hers the first day too.

>> No.1880857

>>1837149
vtube studio

>> No.1880943

>do my latest stream
>check back a few hours later
>5 (5) hours watchtime from impressions
Holy fuck what

>> No.1881595

>>1864525
https://picrew.me/image_maker/582810
Not a lot of clothing options, but I like this one a lot for the faces.
https://picrew.me/image_maker/137904/
This one has a few more clothing options, but also a very low amount of fantasy ones.

>> No.1882313
File: 13 KB, 360x386, 1463386360959.jpg [View same] [iqdb] [saucenao] [google]
1882313

>1 PM yesterday, wake up late due to test-streaming with my new Elgato for the first time the night before
>decide to finally buckle down and finally finish that damn audition video
>did I say finish? I meant finally start
>use the fantasy novel ideas I started working on during quarantine as base for character to write the script
>1500 fucking words, backstory of my character, 4 more characters featured
>9-10 minutes of of me acting out a text
>SHIT, THIS ISN'T 5 MINUTES
>trimming that shit down
>manage 6 minutes, is this really okay?
>attempt to make character trailer instead, trying to make it similar in style to the old HoloMyth trailer
>not enough time to come up with something coherent, decide to use the 6 minute script instead
>been over 6-8 hours of writing and rewriting and recording and rerecording by this point
>put that shit in Premiere, time to make it come to life
>haven't used Premiere in months, have to relearn shit as quickly as possible, use easy effects to make it look serviceable
>ESL with good fake American accent, notice some speech problems when hearing the audio in Premiere even though I didn't hear them before when checking the recordings
>no voice left for rerecordings, decide to put subtitles and some BGM to make it unnoticeable
>7:15 AM, finally done, rewatching final product
>there's a bit that makes me cringe even though it didn't make me cringe before
>have second thoughts about sending this last-minute pile of crap
>8AM, submission sent
Gonna make it.

>> No.1882363

>>1882313
>ESL
Every time.

>> No.1882475

>>1882313
>needing subtitles
girl,,, you know that's not a good thing right? Just do a second take.

>> No.1882549

>>1880843
He auditioned as himself but as an isekai protagonist, Think "Handsome guy wakes up in hololive world" and you're 90% there.

I havenb't seen the video but he says he did a skit where he crudely impersonated YAGOO using a facerig

>> No.1882679

>>1882549
yeah i'm sure that's gonna do wonders for him

>> No.1882989

>>1882679
12 views bro.In a company as small as hololive there's a good chance YAGOO has seen it, if that's not worth a follow up zoom call I don't know what is.

>> No.1883123

>>1882989
Sometimes YouTube counts views oddly, even in unlisted ones. I noticed that even if you just go to edit your video, such as the description for example, it may increase the view count. And of course, it'll count if you keep rewatching the video yourself for a certain amount of time. It's entirely possible that he did get 12 organic views that wasn't caused by him though!

>> No.1883690

>>1882313
Your mindset is very important!

>> No.1884007

>>1845387
This sounds like a fun idea. What would you assemble?

>> No.1885552

I have kind of a deep voice (female). I have kind of a slow mature way of talking that isn't very cutesy. Does that have appeal?

>> No.1885630

>>1885552
>(female)
before or after?

>> No.1886244

>>1885552
Being a cookie cutter of the generic squeaky voiced moe blob isn't the only option for sure. Especially as indie, you don't have to appeal to the same market audience.

I know I personally have a big thing for low women's voices. And there's a good number of professional girls who have that too

>> No.1886953
File: 7 KB, 277x182, 1c128cf29c7ecf34cf33e169d053c1bf988e991b.jpg [View same] [iqdb] [saucenao] [google]
1886953

>>1885552
Yes, but only if the avatar you will use actually fits it.
Do you already have a character design idea?
I thought about some examples which will maybe work out well with it;
- goth (-lolita) gf
- gyaru sukeban-like archetype
- office employee/secretary employed in a strange business (perhaps something beyond human understanding)
- tribal boar-like monster girl (or at least something with big orcish teeth)
- keeping the previous aspect of monster girl above and combining it with an obvious mythical creature that makes a big (mommy) girl when depicted anthropomorphic like a Minotaur, Griffin or a dragon.

>> No.1887108
File: 87 KB, 939x653, bombersleep.gif [View same] [iqdb] [saucenao] [google]
1887108

>>1877271
Thanks! I've been thinking of making more poses and animating the eyes doesn't seem too hard. Image related, this is what I have for my waiting screen.
>>1879083
>>1879171
Yeah, I don't think I'll stick with Bomberman for long but I'm hoping once I gain some traction I might be able to switch him out.

>> No.1887136
File: 78 KB, 680x612, z1jzqi62ef861.jpg [View same] [iqdb] [saucenao] [google]
1887136

>>1887108
> switch him out
Like Konami did

>> No.1887443

>>1885552
Like the other anon said, any voice can have appeal as long as the model matches

>> No.1888262

>>1885552
>deep, low, mature sounding
sounds like you could go for a more serious, older kind of character; I know that has a lot of appeal

>> No.1888478

>>1885552
Be prepared to get bombarded with ara-ara requests and MOMMY comments

>> No.1888753

>>1888478
i have a high voice and i still get ara ara requests
why does everyone want those? its like 2 words. how does anyone get off on that?

>> No.1888824

>>1888753
its the funny horny anime meme phrase i guess

>> No.1889231

>>1888753
- meme voice line
- makes for good clippable moments
- fanart opportunity for free shilling
learn to spin it in a way to your advantage

>> No.1889332
File: 114 KB, 1200x847, DEGAChgUAAAmCF4 (1).jpg [View same] [iqdb] [saucenao] [google]
1889332

>>1818385
>Auditions for EN gen 1 were in April
So they're doing one EN gen every year, right?
Do you think they'll do a Holostars before EOY?
The only streaming experience I have was me messing about with a friend a few years back but I've commissioned a model which should be done by May.

>> No.1889503

>>1889332
>So they're doing one EN gen every year, right?
no one knows, maybe they'll stop at gen2

>Holostars before EOY?
if there's no male in gen2, Holostars is out. it'll be cover admitting that there's no viable strategy for male vtubers.

>> No.1889658

>>1889503
Everyone already knows that males aren't viable.

>> No.1889711

>>1882313
desu at the beginning i was really worried about the time limit, but my final vid was over 6 min

>> No.1889714

>>1889503
I don't think they've ever done a co-ed gen before though so that sounds like a weird conclusion to come to
Holostars seems to be two gens behind the girls so it's possible they're gonna see how gen2 does before going into the male branch

>> No.1889769

>>1882313
>ESL
Ngmi and if you do nobody will watch you.

>> No.1889809

>>1889714
Just look at Stars now. They're floundering, and don't even bring in a fraction of the income, and the Japanese aren't %100 thirsty simps like westerners are. Males aren't viable.

>> No.1889843

>>1889332
>Holostars
the problem with male streamers is that if you're good enough to make it as a vtuber, you're good enough to make it as a face cam streamer and do much better because you aren't filtering out a huge viewerbase. and since face cam streaming is already so well accepted, most are already going that way.

>> No.1890004

>>1889843
>>1889809
such a shame, as they're actually all quite funny and talented ):
im glad astel is at least getting some attention via ollie

>> No.1890122

It's all so fucking tiresome.

>> No.1890321

>>1889843
I disagree. Vtubing only works as a debuff for men if they go the anime route.

Something like his pic shouldn't be able to debuff you

>> No.1890412

>>1889809
kuzuha? kanae? belmond?
do you pay attention to vtubers outside of hololive? i don't even watch much niji but those three all are examples of male vtubers past 100k and you can just look at the channels of other males in the group and see a bunch of others who are 200k+
holostarsJP might be growing slowly but to think that there's no overall interest in male vtubers actually makes no sense

>> No.1890600

>>1890412
>kuzuha? kanae? belmond?
>picking out jp only vtubers
>picking out the top 0.0001%
this is like saying "look at pewdiepie, markiplier, shroud, they're male"
there are SO MANY factors that go into it, but you can't just cherrypick literal exceptions to the rule and say that they establish the rule. you can actually go search for jpvtubers and see that their market is just as saturated.

>but to think that there's no overall interest in male vtubers
*in the west
it works in JP because their culture is more accepting of it. in the west, we're locked into face cam streaming being the norm and vtubing as a niche. and like i've already said before, men have it so much easier on to grow on twitch as long as you're not a piece of shit. it's why twitch and youtube has been and still remains a majority male dominated field.

>> No.1890605

>>1890412
his chat is entirely in japanese though. we're talking about male vtubers in the western market, not japan. holostars have english speakers in chat more often than not and still aren't growing as fast as even anya or reine

>> No.1890652

How long does it take to figure out how to rig your art in live2d when you have no experience with anything like this

>> No.1890675

>>1890652
Quicker than you'd expect, once you figure out the program its dependent on how detailed you want the rig to be

>> No.1890705

>>1890652
the program is easy anon, download the example rigs on the live2d website watch kira omori's tutorials

did you cut it properly to rig?

>> No.1890739

>>1890652
i've been looking around twitter and the Live2D discord and it looks like you can pick up the basics with like a less than a week's worth of effort and make another week to start learning how to refine the deformers to make it look natural.

>> No.1890844

How much on average does commissioning a Vtuber design costs?

>> No.1890851

>>1890600
>picking out the top 0.0001%
In fact, not really. There's just not that many male VTubers in Japan and so many female ones that it's not that easy to tell where the percentage of successful ones is higher.

>> No.1890895

>>1890675
>>1890705
>>1890739
Thanks for the responses anons. Starting to feel like maybe I can do this after all. I don't know how to draw though so hopefully my art doesn't look too terrible

>did you cut it properly to rig?
I haven't really done anything yet

>> No.1890955

>>1890844
depends on the artist and which stage of the whole thing

>Character Sheet
(when you don't have a character yet, pieced together with references)
i see these go around $100 - $150 for good quality work
>Live2D ready Model
these can range wildly from $300 - $1.5k (and more for complex and high quality)
>Live2d Rigging
these seem to range like $500 - $1k for good rigging. mediocre ones can be had for like $350 ish.

(mind you these are the numbers i've come across looking for the quality that i'm personally looking for myself, your's may vary if you're okay with a different quality)

>> No.1891035

>>1890955
>Live2d Rigging
Keep in mind it will take at least 1 month for your character model to be done so you could easily learn to rig with live2d yourself in that time.
It's a lot easier than learning to draw and colour well.

>> No.1891040

>>1890955
I despise this market so much. I can get a original 3d model with the same amount of money. With the 3d model I can even plug it into mmd dances or other stuff to generate content. It's just far more versatile yet everyone pathetically go for the 2d.

>> No.1891065

>>1891040
2d looks better.
Still find it weird how Miko always uses her 3d.

>> No.1891101

>>1891065
Does she have a 2d?

>> No.1891107

>>1891040
that actually sounds awesome and would be perfect for making short skits-based content. but i just don't see a 3D modeler who does good enough work.

>> No.1891227

>>1890600
well when you're talking about corporation vtubers floundering as an example, i'm gonna go and use examples of male ones that aren't
it's also important to consider that no big corporation has actually tried to introduce a male vtuber group to the western audience (as far as i know at least)
i mean they're not as big but I would say that Ais Riale also seems to be doing very well as an example of a vtuber that didn't have a big past life and his group also features another male vtuber with a decently sized following for not being a big company.

>> No.1891355

>>1891040
are there affordable 3D modelers that don't just use the default vroid same face? also given that you'd have to pay extra for someone to set up the bones in the model if you're not using vroid.

>> No.1891375

>>1891107
The only good models I have seen are from people working with blender. And it takes a long time of work to master

>> No.1891458

>>1891355
vroid is easy to learn and free, just play around with it yourself. a lot of new vtubers are opting for vroid until they can afford the live2d instead of the static png

>> No.1891509

>>1891355
The good ones are usually japanese so it's hard to find them.

>> No.1891514

https://www.artstation.com/yoolie/albums/2512406
no idea if these are rigged to work with a face tracking app or if they're just models. commissions are full up though.

>> No.1891596

>>1881595
Thanks pal

>> No.1891820

So am I right in assuming that I can get any good artist to do model for me or would they need to do something with bones or whatever?
I assumed you just got a png (with extra pngs for accessories or alternate outfits) from whoever you hire then you pay a live2d person to rig the png.
How does getting a live2d model done work?

>> No.1891890

>>1891820
>live2d person to rig the png.
PNGs can't be rigged because it's a single layer picture. to rig a model, it needs to be separated out in layers as a .psd file.

this is why you need everything on separate layers
https://youtu.be/yiIRGzTthII?t=191

>> No.1891932

>>1891820
the reason why live2d models cost so much is because everything is drawn to be rigged. anyone can do a simple halfbody commission for $50. Live2D is like 50 layers of all your body parts and hair and eyeballs separated out so they can move

>> No.1892083

>>1891932
>All the parts are on different layers
Do other people not draw like this anyway?
I always have 30+ layers because of it.

>> No.1892106

>>1892083
main difference is that the artist needs to fill in the gaps to account for movement when the pieces are deformed in Live2D

>> No.1892253

need to find me a character designer who can put my concept onto paper so that i've got something to show an artist for actual artwork...

>> No.1892266

>>1892083
when i drew my model my eyes were layered like this:

top lash
eye shiny
pupil + sclera
eye white
bottom lash

you also have to do back of head+hair, and froot's horns are probably 4-6 layers or so to get dimensionality in them

>> No.1892580

>>1891820
No unfortunately it's not that easy. You should find somebody who specializes in making Live2D models or is at least experienced in it

>> No.1892830
File: 1.00 MB, 876x500, genericmaleprotagonist.png [View same] [iqdb] [saucenao] [google]
1892830

be real with me /auds/ is male anime a debuff? should just go calarts style and just commit 100% to the western audience?

>> No.1893346

>>1892830
Male anime with a super generic outfit like a suit or a school uniform is a debuff desu
Any other outfit should be surprisingly good

>> No.1893363

>>1892830
I would advise choosing a character with eyes.

>> No.1893383

>>1893363
Think of the money he'll save on rigging though.

>> No.1893835

>>1892830
Yes. Men need to go above and beyond with their designs to draw attention

>> No.1895182

Is 3D really that bad? Is there no way to have a high definition model due to the limits of rendering or something?

>> No.1895230

>>1895182
see artist linked >>1891514
you can have pretty good quality art, but it's a lot more effort finding open commissions. and the cost is gonna be the equivalent of a fully rigged Live2D model anyway for quality that high.

>> No.1895545

>>1895230
Not to mention the 3d anime look is a turnoff to a lot of people, and is really really hard to get to look good

>> No.1895806
File: 1.07 MB, 2287x1933, bust edit.png [View same] [iqdb] [saucenao] [google]
1895806

Looking for some ideas.

My rigger gives each of their clients a free small "gift" with the rig, which seems to mean a very small animation or something similar.
Do any of you have ideas for something I should request? They brought up having my models visor glow which would be cool, but they also mentioned adding angry eyebrows or blushing since a helmeted character is otherwise pretty unexpressive. Something like that.

>> No.1895930

>>1895806
I would opt for a sweating animation.

>> No.1896039

>>1895930
This isn't a bad idea

>> No.1896584

What should be my gameplay for debuting my stream and getting viewers

>> No.1896662

>>1896584
Something on brand. Whatever you go with, it shouldn't be something unlike the rest of the games you will be playing at risk of alienating people

>> No.1896721

>>1896662
Will I even have a single viewer on my first stream?

>> No.1896745

>>1896662
>Something on brand.
Gura did this with a shark game from a genre she didn't enjoy and didn't like. Ended up not having fun and only got carried through Hololive and cute model/voice. just pick a fun game you can enjoy and have fun with to convey that energy to your viewers.

>>1896721
you probably won't have a viewer for the first 5 streams you do. and if you do, they won't stick around long. streaming is rough.

>> No.1896808

>>1896745
By "on brand" I don't mean "matches your character design". I mean if you know you will be streaming a lot of Stardew Valley in the future, you shouldn't debut with Deadspace

>> No.1896817
File: 34 KB, 498x499, look.jpg [View same] [iqdb] [saucenao] [google]
1896817

Should you still talk and have commentary when you have no viewers?

Should you say something when you get a viewer?

>> No.1896849

>>1896817
>Should you still talk and have commentary when you have no viewers?
yes, you never know when someone might hop in. i browse smaller channels and give then 3 minutes, if they're silent all those 3 minutes, i dip and move to another one.

>Should you say something when you get a viewer?
no, don't call out lurkers, if they wanna talk, they'll talk. just leave 'em be.

>> No.1897006

>>1896817
Talk like you are broadcasting to a thousand people, every single time. Faux confidence and all.
If somebody comes in, they should be confused as to where all the other viewers are. It's great for viewer retention and is great practice regardless

>> No.1898631

How much should I spend on the character design portion? I've got an artist I'm in love with but I'm worried it won't mean anything when a different artist is gonna have to jump in for the modelling.
(This artist is also Japanese so I'm worried about a communication gap.)

>> No.1898722

>>1898631
$200ish is probably the max i'd pay for a character reference sheet (front, side, +3 expressions)

>> No.1899192

Please post background artist recs.

>> No.1899211

>>1899192
Omorphia is a good one
He made Calli's background arts; he's expensive but worth it

>> No.1899373

>>1893383
Split the difference and go FF black mage style.

>> No.1900155

>>1896817
I deliberately don't monitor my viewer count, only my chat and activity feed. Always act like you've got an audience so people can hop in at any time.

>> No.1900750
File: 1.28 MB, 1500x1404, GoblinFemaleThief2.jpg [View same] [iqdb] [saucenao] [google]
1900750

Would you watch a goblin vtuber who focuses on lore streams and challenge runs of games? Pretty sure that's what I want to do

>> No.1900881

Finally hit affiliate on Twitch, but having 75 viewers constantly seems really tough. I've lost traction on Twitter and my current viewers seem like small channel bots/lurkers.

>> No.1901285

>>1900881
congrats, anon!

once you pass 25-30 it should be easier from there as people will start clicking out of curiosity

>> No.1901434

Seems weird that there even is a /vt/ and a thread for indie vtubers. The vtuber community on Twitter is such a sensitive hugbox, it's kind of crazy. I have a my stream delayed by 10 seconds and an emergency off switch button because I'm so used to making gay and nigger jokes that I need something just incase.

Are you guys on vtubie?

>> No.1901596

>>1901434
>Are you guys on vtubie?
What is this?

>> No.1901609

>>1901596
some social media page that lists out a bunch of vtubers and shows who is live / who isn't.

>> No.1901629

>>1901434
>I have a my stream delayed by 10 seconds and an emergency off switch button because I'm so used to making gay and nigger jokes that I need something just incase.
Is there a tutorial to set this up? It sounds very helpful

>> No.1901945

>>1901434

How do you guys deal with acting like a little bitch to even be part of the community? Not that I want to be all loud and rude and shit 100%, but everyone's either a horny faggot or someone who is impossibly lame and nice, even Hololive isn't like that.

>> No.1902000

>>1901945
Most people (even most lurkers on 4chan) aren't actually assholes anon

>> No.1902138

>>1902000

Shit, guess it's just me.

Hope I see you all around in the community. I'm sure I'm following some of you maybe.

>> No.1902246

Hey /auds/ I'm having a real hard time trying to figure out the character design. I know primarily I want to be a chill ramble Vtuber that discusses the lore of games I play, weather it be learning on the spot or previous knowledge. Might also toss in ASMR-esque lore readings.

I know I want the character model to be Tan(I'm Irish/Mexican, it feels like the right call), and an Adult looking model.

What I don't know is if I want the character to look more like a researcher/scientist type that comes off as someone actively looking into these(games) strange worlds and history, Or if I wanna ride some odd fantasy vibe as a Librarian that was there for the lore/has a library containing the lore.

Side question: I'm building a new computer for this, I already have my CPU(Ryzen 9) but for obvious reasons can't get my hands on anything like a 3080. A local brick and mortar shop has a AMD rx 6700 XT, would that have the power to run a lot of RPG games smoothly while also pushing the Character out?

>> No.1902582

>>1902246
Librarians are incredibly overdone at this point imo

>> No.1902618

>>1902246
>I'm having a real hard time trying to figure out the character design.
just pick one and commit to it.

i spent like a week trying to come up with a design and the literal INSTANT i put in my Skeb commissions, i regretted it and wanted to change to something else. i did some more looking around and found cooler designs and interesting takes on stuff and i wanted to cancel my skeb commission for something else. that'll likely happen to you too.

but just pick one and commit because you're never going to find a "perfect" design that'll work and if you make it, you can always redebut with an upgraded model.

if you need inspiration, ArtStation is probably the best place to go for high quality character design inspiration. DeviantArt is a crapshoot, Skeb is full of just generic anime.

>>1902582
also this. i've seen like 6 librarians and they're almost all just backlog vtubers with their "library" being their literal steam library.

>> No.1902754

>>1902582
Thanks for the info, I'll definitely browse Artstation now. I haven't noticed a lot of librarians, but my indie viewing is limited, thanks again.

>> No.1902758

>>1901945
some people use 4chan as an outlet for that stuff while being more proper (or excessively horny i guess) on social media sites where they have a face

>> No.1902792

Why don't you guys post your models?

>> No.1902820

>>1902792
i'm waiting for my skeb artist to finish up. been a little over a week now.

>> No.1902842

>>1902792
i've posted my model in auds more than a couple times already and some other people have as well in past threads

>> No.1902905

>>1902618
>>1902754
Meant this for you.

>> No.1902965

>>1902246
>is a 6700XT enough?
I don't see why it wouldn't be, Gura gets by on an RX 580 which is less than half the performance of a 6700XT

>> No.1902982

>>1902792
I have a couple times, but a lot of people are afraid of some schizo doxing them

>> No.1903066

>>1902982
not really worried about dox because i've done my opsec reps, but i just don't want my channel associated with /vt/ or 4chan as a whole

>> No.1903250

>>1903066
So Vtubers brought me back to 4chan, last time I used it was a much dumber and younger. Outside of a separate Email and separate social media accounts, what tips could you give for opsec reps?

>> No.1903326

>>1902618
tired of introverted shy girls going the librarian vtuber route bc they have literally no other personality traits

>> No.1903356

>>1903250
that's really it for the most part. if you want to play Steam games and want to hide your identity, create a new Steam account and use Steam's Family Share feature to access your main account's games without revealing your main's username / info / friend notification pop ups, etc.

>> No.1903459

>>1903356
Well I need to do Steam Reps, I had zero clue that was a thing.

>> No.1903685

>>1901629
>Is there a tutorial to set this up? It sounds very helpful
Just a guess, but OBS lets you set a stream delay. You then have that delay's worth of time to stop the transmission if something goes wrong.

>> No.1903900

>>1903459
It isn't really; using game capture will generally not capture the actual steam overlays and stuff.

Just some games show your steam friends list.

>> No.1904149

>>1902792
As much as I like it in here, I don't want to be associated with 4chan.
That is just getting yourself "cancelled" before starting.

>> No.1904391

Can someone be discovered without doing outreach? Say, just putting out videos and streams, focusing efforts on content creation?

>> No.1904432

>>1904391
maybe, but don't count on it

>> No.1904490

>>1904149
this

>> No.1904530

>>1904391
I'm personally going to be putting out normal youtube alongside my streams to hopefully ride the algorithm and have my streams be shown to more people. Not sure if its going to work yet

>> No.1904822

>>1904391
if you can get lucky with the algo its probably possible but you'll need to really understand it
>>1904149
i've been a lot less scared of that honestly seeing some of the bigger chuubas that are /here/ and posting in /wvt/

>> No.1904990

>>1902618
>backlog vtubers
I've seen people complain about this before, but I also see people complain about the types who stream Apex and Fall Guys and other popular, FOTM types. What kind of games would you like to see people stream?

>> No.1905029

>>1904432
Is there some one-time things I can do, like to put myself on a database? I learned about vtubie just now.
I've never used twitter and I'm not active in streaming communities. I just like making content. I'm not planning on making any money or getting popular. But I don't know if I'm doing myself a disservice by not following through with a simple task that isn't 24/7 shilling.

>> No.1905110

>>1904530
Good luck, Anon! What's most important is that we have fun, right?

>>1904822
Yeah I'm definitely not an expert on it

>> No.1905137

>>1905029
i dont know anyone that actively checks vtubie, but you can register yourself on it, yes

>> No.1905606

>>1905137
Sounds I do anything else that's generally recommended?

>> No.1905810

>>1890844
If you'd like some numbers from a chuuba herself, these are the numbers for my resdesign.
All prices in USD ofc
>Character Sheet: $130
A must unless you wanna pay your L2D artist an additional fee for designing your character whilst drawing it on the spot.
>Live2D Model: $750 (full body)
This is generally the higher end of the spectrum when it comes to art prices, there are a ton of artists that do full body for more or less. If you wanna cheap out then just get a half or 3/4 body so you have hands.
>Live2D Rig: ~$800
Rig pricing isn't totally decided, just a rough estimate.

Some protips:
Try to find a Japanese Live2D modeler and/or artist, generally the prices can be cheaper than what western live2D modelers (thanks 2 currency exchange) will charge you for the same or even better quality of work. If you've got money to blow and wanna flex on animations, then try your luck with IV but I know they're extremely selective. I went with a Japanese modeler because the work was phenomenal for the pricing. Do some Japanese reps beforehand, but most of the time google translate can get the point across unless you're asking for something pretty off the wall.
I've also seen people using Skeb to order Live2D full body art and character art for way cheap. You can order a Live2D full body there and ask your modeler to cut it for you (often for a fee), sometimes the artist on skeb will give you the PSD if you ask nicely tho.

>> No.1905934

>>1904990
i'd rather see FOTM streamers than backlog streamers. Apex is current, playing Borderlands 1 because you bought the bundle several years ago and haven't touched it until 2021 is boring.

>>1905029
if all you want to do is make content, then just do that. the good thing about youtube is that the algorithm will work in your favor and slowly put your work into Suggesteds as long as you've got some amount of views on your stuff.

>> No.1906026

>>1905606
the least fake way to promote is to hang out with other content creators and hope that they promote you

>> No.1906079

>artist tweets "commissions open"
>30m minutes ago
>waitlist already going to May again
pain peko

>> No.1906091

>>1906079
Which artist you looking at?

>> No.1906167

>>1906091
would rather not drop their twitter, but you can find 'em easy by searching for "live2d commissions" or "live2d artist" on twitter

>> No.1906617

>>1905934
Alright. I'll just hang onto that and trust that the hard work I put into my videos is what's most important. I appreciate your help comforting my concerns.

>>1906026
You're right, that's much more organic. I don't currently know any vtubers, but I am friends with a couple unrelated youtubers. I do like making friends, so hopefully I'll get to connect with other creators as things move along. Thank you.

>> No.1907561

Somebody make the new thread

>> No.1907573

>>1907561
we're page 8, no need to worry until end of 9. board's pretty slow overall.

>> No.1907734

>>1818385
Any recommendations or ideas on how to audition for the Hololive en thing? I'm pretty nervous.

>> No.1907775

>>1907734
there's like 10 hours or so before they close. if you're nervous at this stage, just pass, start making content and build up a portfolio for the next one when you'll be more confident.

>> No.1907991

>>1907985
>>1907985
>>1907985
new

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