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/vt/ - Virtual Youtubers

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>> No.70659822 [View]
File: 73 KB, 562x562, 1641838220303.jpg [View same] [iqdb] [saucenao] [google]
70659822

Choco is so fine...

>> No.62638293 [View]
File: 73 KB, 562x562, 1598841596501.jpg [View same] [iqdb] [saucenao] [google]
62638293

>>62635349
I'm in game dev and I'm glad people have an outlet for this. Cover's basically acting as a hands-off publishing label, which in the current era is pretty strong. Even if they don't take a direct cut, they'll get dividends in progress for the "cultural victory".
There's pretty much no competition, too. Nijisanji actively squashes most fan game projects, and smaller corpos aren't going to have the exposure that the big two can provide, especially in the West. Indies and solo devs are a non-starter don't lie to me, you've never opened /log/ or a /vt/ game dev thread before today. For every HoloCure, there's a billion Calliope Mori's Underworld Tour 2022s or Kiara Catch The Chickens.
The debut title for the label looks like a 2008 Flash Game, but it's being made by one guy, so whatever.
My only real complaint is that it's required you put the game on Steam, which means it has to be a game that can go on Steam in the first place. If you're developing a tabletop RPG or a board game, you can't put those on Steam as standalone products, and I'm pretty sure Cover's not gonna let you put a Tabletop Sim Workshop Mod on Steam under their label.

>> No.60698238 [View]
File: 73 KB, 562x562, 1598841596501.jpg [View same] [iqdb] [saucenao] [google]
60698238

>> No.55966429 [View]
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55966429

>>55948216
Gomen. I was taking a vacation from life temporarily.

>> No.47615750 [View]
File: 73 KB, 562x562, 1598841596501.jpg [View same] [iqdb] [saucenao] [google]
47615750

>>47615133
>Join the dev team
>Learn to code
>Design & Code a massive overhaul to the game's mechanics
>Make the best godamn NASFAQ update in existence
>It doesn't go live for 5+ months because honk is asleep at the switch.
>Playerbase dies before any of your work can even begin to pay off
Even the actual devs are basically glorified armchair devs at this point, why would I sign up for that when I can already do it?

>> No.32748186 [View]
File: 73 KB, 562x562, 1630330112076.jpg [View same] [iqdb] [saucenao] [google]
32748186

I miss when this thread was 90% straight men...

>> No.30600409 [View]
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30600409

abaeaux

>> No.26281517 [View]
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26281517

The following coins all adjusted less than 1% and were found to have reset their graphs:
>Aki
>Aqua
>Baelz
>Calliope
>Fauna
>Flare
>Gura
>Hololive
>Ina'nis
>Kanata
>Kiara
>Korone
>Lamy
>Luna
>Nabi
>Noel
>Ollie
>Pekora
>Sana
>Shion
>Subaru
>Suisei
>Towa
Please trade with caution.

>> No.17662907 [View]
File: 73 KB, 562x562, 1598841596501.jpg [View same] [iqdb] [saucenao] [google]
17662907

>Choco doing ASMR: Seductive voice of a demon that will drag you to hell.
>Choco doing Karaoke: The hell she drags you to.

>> No.16352293 [View]
File: 73 KB, 562x562, 1598841596501.jpg [View same] [iqdb] [saucenao] [google]
16352293

>>16351733
You should not sell based on MPP. MPP assumes you are liquidating every single time you sell, and likely has a lot of old numbers in it. My Choco MPP is 5.9k, but her 2-week average is 9.9k.
>BBB you retard, Choco just came off of a good 2 weeks, and you have a kafrillion. That's obviously inflated.
That's my point. By the time you're worried about dividends as a main source of income, MPP should NOT be getting used for selling. You should sell based on market averages weighted against likely rate of inflation. If anything, MPP should be a warning bell to BUY, because the likelihood that the cost will meet or dip below your MPP regularly is very low unless you're only buying 100~200 and liquidating your stacks every time.
Nice acronym.

>> No.16211108 [View]
File: 73 KB, 562x562, 1641838220303.jpg [View same] [iqdb] [saucenao] [google]
16211108

7 hours of Choco ark, that's the good stuff.

>> No.14777602 [View]
File: 73 KB, 562x562, 1598841596501.jpg [View same] [iqdb] [saucenao] [google]
14777602

Like a spark from the blue, a quick update for you:

Average Post-Adjustment Value for the past 7 days, from greatest to least:
>Gura :: $36,238.55
>Hololive :: $27,742.27
>Pekora :: $25,257.91
>Suisei :: $25,007.97
>Marine :: $24,845.93
>Calliope :: $24,016.65
>Fubuki :: $23,597.47
>Civia :: $20,623.68
>Chloe :: $19,573.69
>Laplus :: $19,514.79
>Amelia :: $17,242.52
>Iroha :: $16,835.02
>Kronii :: $16,252.22
>Kiara :: $16,215.37
>Okayu :: $16,151.96
>Korone :: $16,000.77
>Nene :: $15,794.61
>Lui :: $15,337.24
>Ina'nis :: $15,306.46
>Rushia :: $14,972.71
>Miko :: $14,862.52
>Polka :: $14,816.77
>Subaru :: $14,581.61
>Koyori :: $14,517.38
>Ayame :: $13,441.23
>Shion :: $13,226.20
>Aqua :: $13,004.43
>Towa :: $12,577.40
>Haato :: $12,360.98
>Noel :: $12,263.80
>Flare :: $12,078.75
>Matsuri :: $11,766.00
>Watame :: $11,662.76
>Kanata :: $11,397.06
>Fauna :: $11,367.06
>Baelz :: $11,337.41
>Lamy :: $11,298.00
>Mumei :: $10,858.21
>Botan :: $10,534.71
>Moona :: $9,618.78
>Sora :: $9,572.98
>Mio :: $9,389.68
>Luna :: $9,126.81
>IRyS :: $9,067.37
>Roboco :: $8,276.62
>Ollie :: $8,097.68
>Coco :: $7,899.45
>Choco :: $7,607.35
>Sana :: $7,381.32
>Risu :: $7,176.30
>Ui :: $6,710.68
>AZKi :: $6,679.94
>Mel :: $6,621.98
>Nachoneko :: $5,800.10
>Pochimaru :: $5,628.45
>Aki :: $5,588.70
>Nabi :: $5,231.37
>Reine :: $4,975.36
>Melfissa :: $4,782.11
>Nana :: $4,677.54
>Iofi :: $3,706.84
>Ayamy :: $3,660.29

>What's the importance of this
I guide others to a treasure I cannot possess myself.

>> No.13359684 [View]
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13359684

>>13359242
Because too much of the game's design is wrapped up in there being an unlimited number of shares. Even if you don't do a full market reset, where do you cap the shares? There's over 350 THOUSAND Moricoins and almost 20k Civia out there. Even if you were to clean up the dead shares you'd probably only scrape about 10% at most off the top of those values (maybe more for the shitcoins or ex-meta coins). From there, do you institute a global cap of X shares across all coins? Do you have a global limit of X shares per coin? Do you set it lower than the current volumes and then force players to sell?
The current system is workable and all possible routes have not been explored. Overhauls should be reserved for when you're out of other options or the overhaul is less of a hassle than keeping the current system. At this time, I couldn't say confidently that either scenario is the case.

The game having problems doesn't undo the fact that the previously-solved problems were much worse.

>> No.11381607 [View]
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11381607

>>11380952
>

>> No.10644283 [View]
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10644283

JWU from a 4 month long coma, what's coco gonna stream in 5 minutes?

>> No.9203396 [View]
File: 73 KB, 562x562, 1630330112076.jpg [View same] [iqdb] [saucenao] [google]
9203396

I've been in a coma since the Matrix watchalong anything important happen?

>> No.4659719 [DELETED]  [View]
File: 73 KB, 562x562, 1592688891803.jpg [View same] [iqdb] [saucenao] [google]
4659719

J**
Who is this Holobass guy? Why is everyone talking about him? Something about a copyright claim? I'm out of the loop...
t. comachama

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