[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vt/ - Virtual Youtubers

Search:


View post   

>> No.48262501 [View]
File: 496 KB, 1000x1100, 1672043283273745.png [View same] [iqdb] [saucenao] [google]
48262501

>>48260181
Thank you for your kind words!
I guess it makes sense since I draw a lot of inspiration from Lancer’s NHP when it comes to space /vnug/’s AI
As for the weapon I’m not good with physics stuff so I’m probably just gonna copy what the site says and go with particle weapon as the standard ranged weapon for space /vnug/ since beam weapons are cool even if the effect’s kinda horrific even by weapon standards. The standard design’s probably a linear accelerator since they’re lighter and less vulnerable to disabling damage. The two main types of ammunition would be hydrogen (as proton) and a heavy element like uranium. Proton’s the only particle with decent penetration so it would be used when the hardware needs to be somewhat intact as it’ll past through regular metal hull and unload its energy inside the ship as powerful radiation that can potentially sterilize the whole ship (or leave a ship full of people who will die of radiation poisoning but is still active and have nothing to lose) while heavy element has no penetration and unload its energy as heat so it should be useful against military targets that are properly shielded (at least when the mecha can’t just snipe the bridge)
If the weapon’s anchored to something big (like an asteroid) it might also be able to fire electrons at relativistic speed to cause the same effect as proton but much stronger while dumping the extra charge and heat into the object. Units who can afford it might use nuclear macrons as ammunition too which is like the heavy element’s counterpart since the payload can potentially cause nuclear fission/fusion on the surface of the target, but I assume those would be harder to make and thus not affordable to any pilot (not to mention the risk of friendly fire by green pilots)
Warships have more space and power so they can have both long accelerators and cyclotrons. The ammunition’s probably identical to the mecha ones but they can put a lot more energy into the particles for more damage against hardened/shielded targets but that can lead to overpenetration with protons (and maybe electrons?) so I guess mecha will occupy the niche of defeating targets that need to be somewhat intact afterwards. Some ships might have more mundane weapons like coil guns due to the similar principles with a much larger payload. I thought about putting boarding parties in the ammunition but I feel even with ichorite the acceleration’s going to turn them into pink salsa

>>48259427
Hello!

Navigation
View posts[+24][+48][+96]