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>> No.53448987 [View]
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53448987

>>53448418
>My outlines back then were also basically short handed full scenes.
That's not so bad. Most of the time I can keep it all in my head.
Personally, for me a scene is hard to conjure from key points. I tend to just go where the dialogue or the characters lead to, one line after the other. Being too deliberate means my transitions becime stilted.
>>53448458
That's true. And revealing this information is good, but most fantasy writers blow their historical load all over the first page, because they've already conjured up all of the machinations. Whereas I tend to prefer things to be revealed through context clues or how people behave.
Then again, I'm not a fan of the fantasy genre. The fantasy I have written, I kept the lore small scale with most of the attention being given to the scenic portrayals of culture, rather than the political or historical side of things.

>> No.51764257 [View]
File: 509 KB, 715x751, a frown.png [View same] [iqdb] [saucenao] [google]
51764257

>>51763793
Because what you think is reasonable is actually ends up being too much to handle. Especially in the context of what he wants to do, with presumably 5+ girls.
Even Ninisanni Scenario ended up being short, if you look at the individual routes. I didn't know if there was interest, I didn't know if the EN branch would even be around by the time of release.
But now that I have the assets and people interested in seeing more, I'm free to make longer, more fulfilling routes for the girls.

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