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/vt/ - Virtual Youtubers

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>> No.26096112 [View]
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26096112

>>26092872
Two big reasons:
>corporate commissions have strict deadlines
>corporate commissions have a limited budget they can justify spending while for an indie with resources the sky is the limit
Also worth noting that for corporate commissions there's almost never any direct communication between the rigger and the artist drawing the pieces, meaning they can't request adjustments from each other.

>> No.25040022 [View]
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>> No.23669065 [View]
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>> No.23100904 [View]
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23100904

>> No.22917421 [View]
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22917421

>>22910840
For a more extreme example of that see Himono who's almost certainly the best rigger currently out there. She too has done some work for Holo but just compare her Risu to her masterwork.

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