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>> No.24189362 [View]
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24189362

>>24186651
I'd recommend mixing things up to avoid repetition. Use hook, cross, uppercut instead of punch for instance, and try to change your sentence structure often. For example instead of "Suisei punches you from the left" maybe try "You're barely able to register the blurred haymaker that Suisei throws at your left cheek". This can apply to all forms of writing, but fight scenes that are grounded in reality (i.e no magic or fancy sword tricks) can tend to get a little stale with such a limited 'moveset' so I believe it's relatively important.
Throwing in how the characters are feeling and what their senses are experiencing will really add to the atmosphere too. Where does it hurt? Can they see properly? What are they thinking? etc. Finally, you also might want to try adding bits of dialogue in between clashes, because a fight should really try to move the story forward as well, or at least, provide interactions between characters.

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