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>> No.60563934 [View]
File: 1.55 MB, 2085x1315, 1-53232.png [View same] [iqdb] [saucenao] [google]
60563934

>>60563363
>how hard is it to rig a model
I don't really know, but I can point you to the original author of some low poly models and some resources. This post was essentially yoinked from the archives >>49404262


https://sketchfab.com/ch_fren
They're free downloads, so you can look at them and mess with them to see how they're put together.
Here are the same models but rigged for Sven Co-op.
https://gamebanana.com/mods/166940
https://gamebanana.com/mods/350201
https://gamebanana.com/mods/411517

If you've never modeled before at all, maybe before jumping into low-poly modeling or rigging for goldsrc, start with the Blender Donut tutorial.
https://www.blenderguru.com/tutorials/2022/1/27/how-to-use-blender

Here's two tutorials in how to do Low Poly Modelings in Blender:
https://all3dp.com/2/blender-low-poly-tutorial/
https://youtu.be/yh6785-ff8k
https://www.youtube.com/watch?v=1jHUY3qoBu8

How to apply pixel art texture in blender
https://youtu.be/x76Vt9m_q0w
https://youtu.be/zTo-GkSPSfc

Modeling basics for goldsrc (the engine sven co-op uses)
http://www.the303.org/tutorials/gold_mdl.htm
How to rig models for sven co-op
https://steamcommunity.com/app/225840/discussions/0/1743353164093965176/
https://the303.org/tutorials/gold_player_sven_comp.htm

>> No.60224741 [View]
File: 1.55 MB, 2085x1315, 1-53232.png [View same] [iqdb] [saucenao] [google]
60224741

>>60224187
Couldn't find any better cracked monitor pngs.

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