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/vt/ - Virtual Youtubers

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>> No.47803666 [View]
File: 1.21 MB, 768x1152, 00575-1820775878-masterpiece, (highres_1.2), (ultra-detailed_1.3), (extremely detailed CG unity 8k wallpaper_1.1), (best shadow), _outdoors, coun.png [View same] [iqdb] [saucenao] [google]
47803666

>>47802392
>I quite like hll4p3-ep8 and I've been using every revision of hll4 as they dropped.
I see, I'll try that one next time if there is going to be a next time that is, those Marines you posting are 2d_hll4p3-ep8 or 25d_hll4p3-ep8? Or something else? Looks neat.


>I think p2 was the one with the big photorealism problem?
I only tried AOM3_hll4p3ep8 and here are the results. Some look decent, some are fucking gross, as I said above. But I think it's the mix with AOM3 that causes this.
Coomerprompt warning
https://litter.catbox.moe/21v6g4.png
https://litter.catbox.moe/sw8pkl.png - hl4

https://litter.catbox.moe/of1xlg.png
https://litter.catbox.moe/nrs4i8.png - hl3

https://litter.catbox.moe/ds0zk2.png
And this is one of your mixes I think. Counterfeit sure is something.

https://litter.catbox.moe/uh4npm.png - hl4
https://litter.catbox.moe/tq7mkf.png - hl3

Here are some of the photorealism stuff I was talking about, it mostly happened on SDE Karras, unupscaled
DO NOT OPEN, NOT FOR FAINT OF HEART
https://files.catbox.moe/lxfuwg.png

>I'm planning on throwing it into a machine with a fucking Ivy Bridge CPU - i7-3770K and 32 GB of RAM
Sounds good. My current CPU is i7-2600K polmao. Chugging along like a trooper with my 970.

>but the only thing you REALLY have to look out for is trying to use a GeForce RTX 4xxx with a system so old it can't support "Resizable BAR" ... - but I think they'd still "work"

You lost me with that 4xxx series stuff. No clue what "resizable bar" is. But I assume its something related to compatibility issues.

>>47802553
>The games that actually push my CPU are the ones that run like ass everywhere - like NieR Replicant, kek.
CPU demanding games are such cancer. Utilizing the entirety of CPU and almost 0 GPU.

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