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2023-11: Warosu is now out of extended maintenance.

/vt/ - Virtual Youtubers

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>> No.63332413 [View]
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63332413

OkaKoro collab later, with a big announcement!
https://www.youtube.com/watch?v=ZKwRSn12OYM

>> No.58200205 [View]
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58200205

>> No.42424949 [View]
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42424949

catdog

>> No.22169944 [View]
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22169944

>>22169329
Men only want one thing and it's fucking disgusting

>> No.18292423 [View]
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18292423

>>18292363
Execution could be better, but it so damn fitting. I love it, too!

>> No.16883546 [View]
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16883546

>> No.12994341 [View]
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12994341

>>12994283
>>12994272
Cute!

>> No.11710835 [View]
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11710835

>>11710458
It feels weird, if /mion/ would be a guest here. /mogudoog/ works well because it's a couple. Mio would be better off in /fbk/, if she's welcome there. But the piggybacking problem stays the same.
>>11710541
> /Gamers/
I guess /fbk/ wouldn't be happy about it. Fubuki is still to far away and teams up with Bakatare more often. The thread obviously includes her in the list of topics (if it exists).
> /SMOK/
Probably the better option, but /duck/ is also a healthy thread and Subaru collabs a lot. It would probably be too much and would end up in some chaos. I like the pace here. It's not like the Hololive General or /ggg/ who reach the bump limit quite fast and you have the chance to seriously discuss topics.
> /mion/
If it dies again, I can still think of a solution that it's being made once in a while. If it reaches the bump limit then, it's fine. Either it's going to be recreated then or it stays absent for a while.
>tl;dr
Read >>11710638

>> No.10136119 [View]
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[ERROR]

>>10136011
It will come back.

>> No.10100618 [View]
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>>10100541
Loving both enough to do things with them and take over the responsibility later.

>> No.9063360 [View]
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9063360

catdog

>> No.8936169 [View]
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8936169

>>8935229
That's a point. I already wrote that on a 3D live for Oga from Stars. It looked like a student's project with tracking suits. I have never noticed, that it was unprofessional on that grade for the female holos. I'm giving some excuse points for "it was all live!", but just plumbing some particle effects together and doing some badly timed interactions with some 3d models is not the level of profession I would expect from a professional agency even for smaller talents.
I understand, what wishes to see. Technically Cover could do anything. It's a virtual space and everything is digital. Imagine, how boring the whole scene looks while recording (boring tracksuit with Okayu's and Korone's real faces probably glued with more markers dancing in front of a bunch of people, not knowing if they are even visible in that moment in the final show, because the output is movement data.
Imagine how boring the show looks at first, when you just have a fixed camera and maybe the stage. But they can change anything. They valuable data is the movement data of the talents and they can play around with it to setup a show.
Take a look at tech demos for game consoles. They often demonstrate impressive scenes, effects and objects interacting with each other and the world around them. Just keep in mind: Track suits are heavily used for movie production (including game cutscenes) and to capture movement.
Just imagine a (prerecorded) live show where Okayu and Korone fight each other or a common enemy in style of a modern 3D Dragon Ball game. All the visual effects and physics happening in the virtual space would be kino and far more than 3D models having an object attached to their 3d character's hand which is actually a relative position to a reference point.
Last: The model on your screenshot looks like it was rendered by a Nintendo Switch or maybe even a Wii. The resolution is a bit too low even though the textures have a quite high resolution.
>>8907805
You're right. Besides what I wrote before, it was a great act and slightly different to what we currently see in 3D acts.

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