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/vt/ - Virtual Youtubers

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>> No.69930237 [View]
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69930237

>> No.66584957 [View]
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66584957

>>66584324
The kettle is boiling. One encirclement and it's over for Atlantis

>> No.60937669 [View]
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60937669

>>60937541
Ame is just spectating btw

>> No.37986214 [View]
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37986214

Did they ever confirm the great Poke War that killed most of the adults in the pokemon universe?

>> No.27924538 [View]
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27924538

What about instead of Hololive Summer, we get Hololive x US Army sponsorship

>> No.24536295 [View]
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24536295

>>24536135
MY MAN

>> No.18257917 [View]
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18257917

>Ame plays Apex offstream now
Wtf is happening

>> No.18180276 [View]
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18180276

>>18180094
Ame is fully aware of this, that's why she agreed to visit in the first place. She's playing 5D anti-social chess.

>> No.13883203 [View]
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13883203

>>13883100
I can't wait for the Vietnam War ASMR with the incessant blasting of Fortunate Son from distant helicopters!

>> No.13586573 [View]
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13586573

>>13586418
Based

>> No.13313793 [View]
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13313793

There's no Holo more American than Ame

>> No.10856602 [View]
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10856602

Posting my wife

>> No.7228933 [View]
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7228933

>>7228813
Ame because Apex

>> No.6876399 [View]
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6876399

M O A R
O
A
R

>> No.6531161 [View]
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6531161

>>6531140
ogey

>> No.4215073 [View]
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4215073

>>4215022

• Fighting Style: Combat Marksmanship 5 (Armory, page 210) is a very broken Merit. It almost ensures that your character will be acting first in combat, and when your character does, they can blast away with multiple Firearms attacks in quick succession. Yes, the character loses Defense, but Defense does not apply to Firearms attacks anyway. Many supernatural threats will instantly fall to this hail of bullets.

An M1 Garand can be purchased with only Resources 1 (Armory, page 74), so a character could start with Combat Marksmanship 5 and Resources 1 and gun down monsters with .30-06.

• Of the Endowments available to a Hunter, Castigation gives a variety of infernal abilities, everything from hurling fireballs to transforming into a devil. But one of them stands out above the rest: Familiar (Hunter: The Vigil 1e, pages 165 to 167). This is because the familiar can be intangible and invisible, and loaded up with a number of cheesy Dread Powers, including mind control abilities. So the character can send out this incorporeal, nearly imperceptible familiar to mesmerize people, and the victims can do very little to counter this. If the character's only Castigation ability is Familiar, this costs only a single Merit dot, no more. Just 2 experience points.

These are just a few examples out of a sea of dozens. Again, I do not recommend actually using these in most Hunter: The Vigil 1e games. The Storyteller can quickly identify if someone is doing any of these, anyway. Consider these a "just for fun" thought exercise.

>> No.4215040 [DELETED]  [View]
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4215040

>>4215022

**•** Fighting Style: Combat Marksmanship 5 (*Armory*, page 210) is a very broken Merit. It almost ensures that your character will be acting first in combat, and when your character does, they can blast away with multiple Firearms attacks in quick succession. Yes, the character loses Defense, but Defense does not apply to Firearms attacks anyway. Many supernatural threats will instantly fall to this hail of bullets.

An M1 Garand can be purchased with only Resources 1 (*Armory*, page 74), so a character could start with Combat Marksmanship 5 and Resources 1 and gun down monsters with .30-06.

**•** Of the Endowments available to a Hunter, Castigation gives a variety of infernal abilities, everything from hurling fireballs to transforming into a devil. But one of them stands out above the rest: Familiar (*Hunter: The Vigil* 1e, pages 165 to 167). This is because the familiar can be intangible and invisible, and loaded up with a number of cheesy Dread Powers, including mind control abilities. So the character can send out this incorporeal, nearly imperceptible familiar to mesmerize people, and the victims can do very little to counter this. If the character's only Castigation ability is Familiar, this costs only a single Merit dot, no more. Just 2 experience points.

These are just a few examples out of a sea of dozens. Again, I do not recommend actually using these in most Hunter: The Vigil 1e games. The Storyteller can quickly identify if someone is doing any of these, anyway. Consider these a "just for fun" thought exercise.

>> No.2801523 [View]
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2801523

She saved her team at the beginning!

>> No.2565527 [View]
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2565527

gamer

>> No.2517232 [View]
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2517232

Ame's going to play Apex as a substitute

>> No.2263839 [View]
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2263839

>> No.2221054 [View]
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2221054

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