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/vr/ - Retro Games


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9713164 No.9713164 [Reply] [Original]

Is this the most soulless remake ever made? Why tf did Nintendo do this? They straight up destroyed the original vibe. It actually makes me sick, this could have been great.

>> No.9713172

>LA SOUL
>LE VIBE
Stick a vibrator up your ass, it's the same

>> No.9713175

>>9713164
>Why tf did Nintendo do this
Like most Nintendo games today it's not even made by Nintendo. Just slap a logo on and the retards will buy it

>> No.9713178

>>9713164
I'm not gonna lie, it looks cute. But at the same time, I don't think Link's Awakening deserved this kind of remake.

>> No.9713198

>>9713164
>Is this the most soulless remake ever made?
No, DX is. This only built upon that.

>> No.9713394

>>9713175
spbp
Just like the 3DS remakes, pure half-assed slop they outsourced to an inexperienced team for a quick buck.

>> No.9713425

>>9713164
It's a dissapointment, especially for people expecting a Breath of the Wild Eventide Island kinda experience (myself included).

I wouldn't say it's compeletly soulless though. They just went for the wrong style. Maybe japs like that kinda style more? It's actually pretty close to some of the original Japanese art, like the cover of the game.

>> No.9713430

>>9713164
No, it's a fresh idea that looked and played nice

>> No.9713432 [DELETED] 

>REEE, I want 1:1 ports
>muh indie pixel art
>do it like SE and smear brown vasline and bloom all over 3D pixels!

>> No.9713434

>>9713164
No, this is a fantastic remake.

>> No.9713438

I would have been fine with it, if they had gone for more of a matte, cel shaded aesthetic, instead of making everything look like plastic. Such an easy fix as well.

>> No.9713449

>>9713164
>Why tf did Nintendo do this?
Because the game is also available for $6 on the eShop with a better frame rate, and cranking up post processing effects allows total suckers to not feel bad about spending literally ten times as much on this version

>> No.9713472

>>9713425
>people expecting a Breath of the Wild Eventide Island kinda experience
So, retards?

>> No.9713473

I thought it was great. Good example of a remake really taking a chance with a new direction and having it pay off.

>unique toy-like aesthetic that fits the already whimsical and dreamy tone of Link's Awakening
>No more menu juggling thanks to the feather, sword and gauntlets now always being equipped. Makes an enormous difference to the gameplay.
>Mostly great soundtrack that actually incorporates the Game Boy beeps and boops amongst live instruments. A few tracks are better on Game Boy though.
>Link's sound effects are hilarious
>More warp points make getting around easier, but doesn't diminish the fun of exploration and travel. Always thought Koholint had too many obstacles and roadblocks anyway.

What I didn't like:
>Tilt shift effect and depth of field blur are a little too aggressive at times for my taste
>Surprisingly wonky framerate on Switch.
>Some music tracks are better on Game Boy, like the inside of houses.
>8 way movement but can't use a Dpad, wtf?
>Dampe's dungeon designer falls flat. Nintendo were testing the waters for a Zelda-style Mario Maker and yeah, it doesn't work.

I'm not sure why everyone expected a Twilight Princess-style remake of this game. It's always been one of the goofiest and most light-hearted entries in the franchise and the new look fits that very well. Now, does it look better than the Game Boy's pixel art? That's a matter of taste I think. But the new visuals are a success in my mind. Quit bitching, it certainly has soul.

>> No.9713481

>>9713164
>why
Monies. I’m sure 5 million manchildren put down 60 bucks for this at least.

Play the original one everyone will remember because it’s not going anywhere. It’s not like they filled it full of woke shit, it’s just not pixel art now.

>> No.9713505

>>9713164
I dont like it either but to be fair its similar to the photographs' style from the original
>>9713425
I would love them to overhaul a 2D game into actual 3D for a remake just once. wouldn't replace the original experience but would stand on its own as interesting.

>> No.9713559
File: 35 KB, 341x354, 1626490995199.jpg [View same] [iqdb] [saucenao] [google]
9713559

>>9713425
>expecting a Breath of the Wild Eventide Island kinda experience

>> No.9713574
File: 506 KB, 564x540, rud9ycoxxhg21.png [View same] [iqdb] [saucenao] [google]
9713574

>>9713164

>> No.9713583 [DELETED] 
File: 13 KB, 146x320, C0A40C8E-6A9C-4EA6-BE9B-FA3025BB7793.jpg [View same] [iqdb] [saucenao] [google]
9713583

Looks good to me, you just can’t handle change.

>> No.9713585

>>9713164
I love the style and it was a great reason to play a great game again.

>> No.9713593

It's a little too cutesy and colorful for link's awakening but the living diorama style makes a lot of sense for the 3ds.

>> No.9713625

>>9713164
>tf
Opinion discarded, but also the remake of RE3 is objectively the most soulless remake ever made.

>> No.9713631

>>9713164
there was like a 20 year span where a remake like this would've used toon link so take that into consideration

>> No.9713638

>>9713438
Blame the people who never stopped REEing about Wind Waker.

>> No.9713641

>>9713574
This made me laugh, have never played the remake but this was my reaction when I checked a longplay of it

>> No.9713645
File: 217 KB, 1280x720, wc3reforged.jpg [View same] [iqdb] [saucenao] [google]
9713645

>>9713164
>>9713625
No. Also Switch LA looks great.

>> No.9713653

>>9713625
People are hypocrites when it comes to REmake3 because it is to REmake2 what RE3 was to RE2. Pretty faithful in that regard, CV is the actual RE3, a huge game that doesn't feel like addon. I'm not saying that RE3 is bad by any means, I like it and also have nothing to say about its remake because I didn't like the remake of 2 to begin with. But if I did I'd probably enjoy REmake3 as well

>> No.9713665

>>9713653
REmake 3 was rushed out, sure the original RE3 was too but that was because Sony wanted an RE game, they had no reason to rush REmake 3

>> No.9713670

It's really infuriating because the art style would have been phenomenal for anything else than a Link's Awakening remake.
They basically ruined two potential good games with a bad one.

>> No.9713672

>>9713583
>change
It's literally just the aesthetics of the original GB sprites remade in 3D. It's lazy, if anything.

>> No.9713674

>>9713425
>Breath of the Wild Eventide Island kinda experience
It was a nod to Crescent Island from Oracle of Ages

>> No.9713678

>>9713164
I'm the most cynical oldfag around but I actually think this is a somewhat decent remake, the clay style is charming honestly it could have been a little less plasticky but it doesn't bother me much. Admittedly I haven't played Link's Awakening in like twenty years though so I only have vague memories of the game and only had the worst expectations going into this remake so it wasn't as bad as It could have been
>>9713645
Now WC3 reforge is a fucking travesty.

>> No.9713681

>>9713653
REmake 3 has so much cut content it's basically a empty shell. It was so obviously rushed it feels like a RE2 DLC.

>> No.9713683

>>9713672
I own every Zelda game and will be buying an EXTRA copy to offset your post. There’s no such things as a bad Zelda.

>> No.9713685

>>9713678
>only have vague memories of the game
This remake is basically a 1:1 recreation to the point that you can open up a walkthrough of the original/DX and follow it

>> No.9713689

>>9713683
You're going to have to buy a lot of extra copies if I start talking about 3D Zelda then.

>> No.9713690

>>9713683
I didn't say it was bad. I said it was lazy, which it is.
I actually kind of like that it mostly looks like the GB game, They just shouldn't have made it so shiny.

>> No.9713692 [DELETED] 

>>9713683
ay look at termina moon over here having to consoom everything

>> No.9713695

>>9713689
Shut the FUCK up

>> No.9713696
File: 629 KB, 800x800, legend-of-zelda-no-densetsu-the-hyrule-fantasy-famicom-mini-game-boy-advance-gba-japan-ver-nintendo-2004.png [View same] [iqdb] [saucenao] [google]
9713696

>>9713683
Like literally all of them? Even stuff like pic related?

>> No.9713702

>>9713164
No, it's actually pretty good. Replacement for the original? No, but reducing pause-n-swap by increasing how many items you can equip, hard mode, and the new look/sound at least justify its existence. I wish they'd do Oracles, honestly. The overly precious flutey sound I could take or leave, though.

>> No.9713713

I also wish they'd remake Kaeru no Tame ni Kane wa Naru like this, but they need to give it a better name than the literal translation.

>> No.9713714

>>9713641
Even youtube hype shills were visibly deflated and tried their best to pretend they weren't.
>Yo?
>YOOOOOOOOOOOOOOOO!
>....
>I-It looks cute...

>> No.9713725

>>9713696
I have at least one of every Zelda game. my ultimate goal is to have 5 for each title. That way assuming each copy lasts a decade of use, I should have access to the entire Zelda library for the rest of my life.

>> No.9713729

>>9713713
>There’s actually a game I’ve thought about before that if I could make any Nintendo IP in the way I wanted, it’s called Nazo no Murasame Jō (The Mysterious Murasame Castle). This was a game was from Human, the company I first started out at before Grasshopper. I’ve always kind of had a soft spot for this game and always felt like I’d love to go back and revisit it.
-Suda51
If we are talking about remakes that will never happen then this is my choice

>> No.9713732

>>9713653
remake 3 sold itself on nemesis and the execution of it is very underwhelming compared to the unexpected bonus feature of Mr. X in remake 2. As much as it sucked to see the AB system get hackjobbed people are naturally going to give more slack for a feature like that than remake 3 missing entire sections of the game and it's coverboy being a complete joke.

>> No.9713737

>>9713725
That's respectable

>> No.9713743

>>9713178
Idk, it's a fun game with fun graphics. What type of remake would you prefer?

>> No.9713771

>>9713737
I also have multiple generators and tvs so even without access to power I can still play the entire Zelda library until I run out of food in an apocalypse. I stocked up the Zelda stuff first because it was my main priority. Food and water would serve no purpose without access to the Zelda franchise.

>> No.9713792

>>9713725
>>9713771
glad you have your priorities straight

>> No.9713805

>>9713771
Understandable, if I had to choose only one video game franchise to play during the apocalypse it would probably be Zelda

>> No.9713827 [DELETED] 
File: 89 KB, 1280x720, cutscene.jpg [View same] [iqdb] [saucenao] [google]
9713827

>>9713574
I'm still mad

>>9713172
Kys

>> No.9713873
File: 1.17 MB, 616x890, links awakening art.png [View same] [iqdb] [saucenao] [google]
9713873

I'm still upset they went with the graphical style of the gameboy sprites and made them 3D. I was hoping for graphics similar to the original art of the game. The cutscenes are beautiful at least.

>> No.9713901

>>9713729
Huh, had no idea Human linked up with Nintendo on this one. I suppose just like Frog/Prince, it too is related to Legend of Zelda via shared tech/code.

>> No.9713909

>>9713873
>I was hoping for graphics similar to the original art of the game.
that's what remakes should strive to do, whats the point in remaking it to look like the retro graphics

>> No.9713928

The blur kills it for me.

>> No.9713969

The one thing the remake actually improved was the controls. Links awakening is probably the Zelda game most heavy on item use and having dash shield and sword each get a dedicated button cuts down on the menuing

>> No.9714041

>>9713873
>>9713909
Make the game that you always imagined it was? Nobody wants that! They want treating the gameboy graphics as literal!

>> No.9714070
File: 77 KB, 1500x844, 610Ay2RX90L._AC_SL1500_.jpg [View same] [iqdb] [saucenao] [google]
9714070

>>9713164
Nintendo just doesnt care anymore
Pokemon suffered from the same shit, they unironically think just re-releasing the game with objectively worse graphics is a "remake" now

>> No.9714074

>>9713653
re3 is better then cv

>> No.9714340 [DELETED] 

The original game was shit too
Also this isn't /vr/.

>> No.9714370

I don't like the blur and harsher lighting. The extra buttons for some items is nice though, and I actually like a lot of the music remixes. I saw they made the dungeons a little too handholdy though, and that kinda sucks.
But the one thing I can't forgive is how fucking lame they made getting the upgraded sword. In the original it was those crazy bolts of lightning forming together to make a brand new sword you had to go pick up, in the remake some mysterious voice tells you to raise your sword, it glows, and then it changes. Very fucking lame.

>> No.9714472

>>9713574
Kek this is exactly how I reacted

>> No.9714814
File: 30 KB, 497x302, 9174B956-3EF1-4C6D-9845-AF017EB97AF4.jpg [View same] [iqdb] [saucenao] [google]
9714814

>>9713172
>Stick a vibrator up your ass, it's the same

that said i enjoy the playmobile style diorama vibe

>> No.9714838

>>9714074
Nope. Re3 is just the scraps of re2.

>> No.9714849

>>9713164
Soulless? Are just repeating shit you read somewhere?

The game has it's own fucking vibe, it's not some shitty pixel game

>> No.9714869

nah, it was great and did the job.

>> No.9714886

>>9714070
Nintendo don't make Pokemon. Game freak make Pokemon. And even Gamefreak didn't make the Pokemon in your image.

>> No.9714893

>>9714886
But gamefreak man directed them to make that

>> No.9714943 [DELETED] 

as a fat balding childless boomer loser whose tired of getting yelled at by mom, this isnt retro.

>> No.9714982

Yeah it's pretty bad
Analog controls- 8 direction movement
Cool aesthetic, ruined by 30 fps

>> No.9714990

>>9713172
fpbp

>> No.9714993

I beat the DX version as a kid and bought this and enjoyed it. Didn't think there was anything wrong with it until I read this thread, now I jus know /vr/ thinks it's bad but I'm going to leave this thread not 100% sure why. Guess I'm an easily-pleased retarded consoomer misspending tens of dollars out of my six figure salary like an idiot.

>> No.9715004

>>9714982
Not my emulated problem

>> No.9715076

>>9713873
Except that the game does use the art of the original game.

https://www.youtube.com/watch?v=L2Eo9dh3xgQ

This is actually what the original game was trying to look and feel like.

>> No.9715094 [DELETED] 
File: 67 KB, 317x470, 1677153197027587.jpg [View same] [iqdb] [saucenao] [google]
9715094

>>9713164
NOT RETRO

>> No.9715098

>>9713164
/vr/ being contrarian for the sake of it. It looks amazing. I think this style was a great idea to remake GB game like this. Otherwise it was going to be standard chibi

>> No.9715249

>>9713164
does this negro emulate well on pc? i know nothing about emulating switch desu

>> No.9715893

>>9715249
It runs perfectly.
I believe it was out first on PC and then on switch, same as that Metroid game.

>> No.9716058

>>9713164
outside of its performance issues and screen blurring, to me at least it was actually a very good remake and I really liked the new artistic direction they took it in.
easily became one of my favourite titles they've put out in the last few years, I don't understand how you can hate it so much as it's basically a 1:1 kind of remake but just with a new art style.
it still retained that uncanny valley, almost a extreme rom hack, atmosphere that the original and majora's mask have.

>> No.9716065

>>9713653
counterpoint.
I enjoyed the remake of 2 quite a lot but the remake of 3 absolutely falls flat.
they removed so much content and made the one thing that makes 3 different to 1 and 2 a scripted boring set piece that isn't scary in the slightest whilst simultaneously making the perfect nemesis for the remake of 2.
literally all they had to do was make mr x again since nemesis is the entire selling point of the original game but they didn't ?
the most faithful thing the remake of 3 did was receive the same mediocre to bad audience reception that the original release did, except it was actually valid this time.
should've been a dlc for remake 2.

>> No.9716074 [DELETED] 

>>9716058
>GB game
>uncanny valley
kill yourself you dumb redditor

>> No.9716091

>>9713164
I already don't care about Zelda and this is one of the few games in the series I played all the way through so I'm not going to bother going through the remake, but I think it looks awesome. Exact same thing with the Secret of Mana remake though which I know a lot of people here didn't like.

>> No.9716107

>>9713164
This was meant for 3DS but was moved to Switch when the 3DS was on it's death bed.
>>9713175
Nintendo still makes it's own games, just not by EPD3 which is the Zelda team.
>>9713198
Normies loved the colorization of old Game Boy games, this isn't like movies, there a reason why colorized rom hacks exist.
>>9713473
Theres rom hacks to fix alot of those issues, the rest by overclocking.
>>9714070
Yes, they do.
Also Nintendo =/= The Pokemon Company.

>> No.9716121

>>9715076
Thats actually hilarious

>> No.9716147

>>9715076
And LttP was actually trying to look and feel like a Japanese pop musical number.

>> No.9716250

>>9716107
>Normies loved the colorization of old Game Boy games, this isn't like movies, there a reason why colorized rom hacks exist.
Everything about this sentence is misguided. Normies love colorization of monochrome games because they're tasteless retards who don't respect how the original in-game artwork made use of contrast and shading to make the monochrome graphics striking and memorable. They also would watch colorized black and white films if they could, and most of them just refuse to watch anything black and white on principle because they find it too old and boring or whatever. None of this means black and white games or movies are bad and need to be colorized, it just means some idiots would like that for idiotic reasons.

Colors aside, DX has actual gameplay-related issues like the inability to skip through repeated tutorial text and the balance-breaking color tunics.

Lastly, I will give the Switch remake praise for its updated controls which do vastly improve playability by reducing menu time by a TON.

>> No.9716268
File: 17 KB, 820x511, proxy-image[1].jpg [View same] [iqdb] [saucenao] [google]
9716268

>>9716058
>uncanny valley
Yeah, man, pic related looks so human but just has some small quirks that make it stand out as inhuman and make people feel very uncomfortable looking at it.
Don't use terms you don't understand. Things can be uncanny without being related in any way to the "uncanny valley."

>> No.9716274

>>9715076
Lmao I think awakening is overrated, I never got it even at release. I’ll have to play it again sometime but HOLY SHIT, you just back the fuck out of all these “no soul remake!” Sirens. The new style looks exactly like the commercial lol!

>> No.9716275

>>9716268
Hence the popular title: The Uncanny X-men

>> No.9716279

>>9716275
Exactly. They're not The Uncanny Valley X-Men.

>> No.9716294

>>9716250
Nothing you said is true.
https://www.youtube.com/watch?v=HLcIQxdf6Ik
https://www.youtube.com/watch?v=oOrkPbwoefI
https://www.youtube.com/watch?v=iy4bEN_BtTA
https://www.youtube.com/watch?v=n8CSolb0hjc
https://www.youtube.com/watch?v=B3I4AwyAo6Y

>> No.9716298

>>9716294
>PEOPLE MAKE COLORIZATION HACKS THAT MEANS ALL GAMES NEED THEM AND THEY'RE UNIVERSALLY GOOD
>THE EXISTENCE OF A SUPER MARIO LAND 2 COLORIZATION HACK PROVES THAT LINK'S AWAKENING DX HAS GOOD LOOKING COLORS THAT AREN'T GARISH AND AWFUL
Just fuck off with this retarded argument.

>> No.9716303

>>9716298
Link's Awakening DX does have good colors.

>> No.9716305
File: 3 KB, 480x432, proxy-image[1].png [View same] [iqdb] [saucenao] [google]
9716305

>>9716303
No.

>> No.9716308
File: 220 KB, 1800x649, why color matters.jpg [View same] [iqdb] [saucenao] [google]
9716308

>>9716305
Yes.

>> No.9716309

>>9716308
Those Kirby colors are good. The colors in LADX are not.

>> No.9716312 [DELETED] 

>>9716309
Both are good, you're just delusional, seek help.

>> No.9716316

>>9716294
No, he's pretty spot-on. Color hacks ARE cool, though, just for the new look and tech achievement, but it fucks with intent a lot and the GBC just isn't fucking good enough at color. You get lots of tiles where the borders really show, resulting in abrupt palette shifts between them. A lot of shading subtlety is lost. I have a normbrained zoomer gf who wants to watch colorized versions of old movies, so what he's saying definitely makes sense. You can enjoy it if you want, just know it's vandalism and the 4 monochromatic shades were accounted for and worked with for the original.

>> No.9716318

>>9716305
tbf no dot matrix grid and palette adjustment isn't being particularly kind to it, but DX isn't GBC at its best for sure.

>> No.9716323

>>9716316
Dude, he's lying, get over it.
But anyway... https://www.romhacking.net/hacks/7202/

>> No.9716325
File: 4 KB, 72x84, Untitled.png [View same] [iqdb] [saucenao] [google]
9716325

>>9716318
I'm mainly just talking about how they massacred pic related with the coloration. He was clearly never meant for color and that contrast-less pink palate they went with is just awful.

>> No.9716327

>>9716323
It's not a lie. It's just a truth that DX has some pretty bad clash between tiles where it has to abruptly change to account for terrain/material because the GBC just can't into colors enough, and the original game didn't account for it. Lots of GBC games look great when they consider limitations from the start. Wario Land 3 for instance. DX is definitely early and rudimentary and it shows. Nah, my emulator does that, don't need your hack, thanks. Thank you. Enjoying colors and color hacks is fine, but there are limitations and flaws with them. They don't replace the original monochrome look for games made for it, unless you are absolutely allergic to the aesthetic. That's all I'm saying.

>> No.9716330

>>9716325
YES HE WAS!!!
The Gigaleak even has his designs in pink before going grayscale.

>> No.9716334

>>9716327
Yes, it is a lie.

>> No.9716336

>>9716334
I see. We're shitposting. Sorry, I have autism and was slow to the fact that we're not having a real conversation.

>> No.9716337

>>9716336
No, we're not.

>> No.9716339

>>9716330
Yeah, I'm sure they intended the whites of his eyes to be the same color pink as his body, too.

>> No.9716348
File: 1.13 MB, 2400x2160, dx shader.png [View same] [iqdb] [saucenao] [google]
9716348

I get what monochrome fag is saying and don't think DX is a replacement, but DX doesn't look half bad if you at least shade for it

>> No.9716352

>>9716348
>2400x2160
Fucking why? This looks horrible.

>> No.9716356

>>9716352
Zoom out, stupid.

>> No.9716364

>>9713574
Still laughing since yesterday, thank you Anon.

>> No.9716365

>>9716356
>stretch image to 20x its original resolution
>then zoom out 20x so it's back to the original size
Why? Just don't stretch it in the first place.

>> No.9716375

>>9716365
You're being so goddamn petty.

>> No.9716425

>>9713645
WC3 reforged is the worst remake/remaster because you can't even play the original anymore.

when most remakes or remaster come out you can either still buy the original or at the very least pirate/emulate the original but you can still play the original regardless if you don't like the remake/remaster.

>> No.9716431

>>9716375
I just think it's stupid to stretch a game designed for a fixed pixel count beyond its native resolution.

>> No.9716520
File: 134 KB, 1770x1549, la-photo1c.jpg [View same] [iqdb] [saucenao] [google]
9716520

>>9713505
>to be fair its similar to the photographs' style from the original
no its not. if it looked like the actual photographs that would have been awesome (and soulful af).

this just looks like a weird lego game, or like 3D Dot Game Heroes or whatever it was called, a soulless zelda rip off. Same energy. it just looks fuckin wrong

>> No.9716523 [DELETED] 

>>9716520
Debunked.

>> No.9716535

>>9716520
Not him but I think if they did a hint of the cel shading look used on Wind Waker on the models in the remake it would look awesome. But then I already think the remake looks pretty decent. Not great, but not awful either.

>> No.9717054

>>9713164
Soulless? Nah
A little bit disappointing maybe, but nowhere near that level. It plays nice and looks nice. Could've been way, way worse I think. I enjoyed it at least
>>9713178
>>9713743
I dunno, I've always imagined a full reimagining, but with OOT's assets/engine, like MM is somewhat? But it's way too late for that now is it? Then again, same dev came and did a pretty decent 3DS OOT remake. Remake LA with that and I'd be happy
Why a full reimagining? Because I've always felt the game was perfect as it it and just didn't need an "as is" remake

>> No.9717068

>>9713473
>>Some music tracks are better on Game Boy, like the inside of houses.
That's always such a shitshow with remake. Especially when they go full over-orchestration, that's the worst. For example, Trials of Mana actually managed a nice balance, but a few tracks are total miss
>Dampe's dungeon designer falls flat. Nintendo were testing the waters for a Zelda-style Mario Maker and yeah, it doesn't work.
Yeah, it was just too damn limited. Although it did give more shit to collect and putting some sort of "complete this" system did really increase the stuff to do in the game
I'd probably would have loved it as a 10 years old, but yeah, too limited

>> No.9717206

>>9714070
The Pokemon series is such a fucking shitshow of 0 ambition and most likely massive corporate fuckery

>> No.9717241 [DELETED] 
File: 41 KB, 300x300, 1651174141385.png [View same] [iqdb] [saucenao] [google]
9717241

>original GB game has a much more cartoony artstyle compared to previous games
>everyone loves it
>remake retains that cartoony artstyle
>NOOOOO SOULLESS SOULLESS SOULLESS IT'S BAD IT SUCKS REEEEEE

>> No.9717536

>>9717241
>original GB game has a much more cartoony artstyle compared to previous games
No, it doesn't, it was no more "cartoony" than Link to the Past. They just had smaller sprites to work with.
>remake retains that cartoony artstyle
A blurry toy set is not the same as "cartoony art style," which the original game didn't even fucking have to begin with as I mentioned already.

>> No.9717549

>>9716268
>>9716074
uncanny valley in that you had mario sprites and enemies showing up in an officially released zelda game you fucking retards.
the end of link's awakening is also everyone you meet in the story fucking dying because you're in a dream and they'll all stop existing the moment you wake a giant sleeping fish.
does this sound like a bog standard zelda setting to you ?
go sit in the fucking corner and practice breathing through your nose before you dare bother replying to me ever again.
get dunked on shitties.

>> No.9717551

>>9717536
Wrong.

>> No.9717578
File: 39 KB, 621x419, Capture.png [View same] [iqdb] [saucenao] [google]
9717578

>>9717549
>uncanny valley in that you had mario sprites and enemies showing up in an officially released zelda game you fucking retards.
That is still not what the uncanny valley is. Again, things can be uncanny without being related to the uncanny valley whatsoever. The uncanny valley specifically describes human emotional response to human-like robots or imagery.

>> No.9718035

>>9717241
>original GB game has a much more cartoony artstyle
I don't think many realize that pixel graphics back then weren't often seen as stylized.

>> No.9718171

Why didn't they just use the Toon designs?

>> No.9718221

>>9713164
It's so ugly.

>> No.9718245

>>9718171
Cancer shouldn't be allowed to overtake the host.

>> No.9718257

>>9716339
literal non argument when it's a concession due to palette limitations
gbc gameboy games do the same and they have official art also showing their actual colors and not their limited color palette as displayed ingame

>> No.9718258

>>9718257
>and they have official art also showing their actual colors and not their limited color palette as displayed ingame
So you're saying the remake should have looked like the official art instead of trying to translate the sprites 1 to 1?

>> No.9718273
File: 246 KB, 1280x784, IMG_20221103_020214_246.jpg [View same] [iqdb] [saucenao] [google]
9718273

I sincerely don't get it. Never played that remake but it looks like those cool old Nintendo clay adds that vr was suckung off just recently BUT NOW IT'S BAD all of a sudden. Why?

>> No.9718286
File: 89 KB, 973x357, zeldaworsttimeline.jpg [View same] [iqdb] [saucenao] [google]
9718286

>> No.9718287

>>9718286
The sad part is, none of that is true.

>> No.9718298

>>9718257
>literal non argument when it's a concession due to palette limitations
My point is that the palette limitations are so severe and the results are so ugly that it's not worth doing. The monochrome assets they created for the original game were carefully designed to make the best possible use of the hardware that they could at the time, and just slapping color all over it does not produce a good result.

I think the spike roller boss is the perfect case study for the problems with how LADX looks in general. Palette limitations turn the whites of his eyes pink and the shades of pink used are not as distinctly contrasting as the white/gray/black used in the original sprite, all of which culminate in a worse-looking sprite with a less clearly communicated appearance despite the outlines not actually changing. The only difference is the color and it worsens the sprite tremendously.

>> No.9718440

>>9718286
I don't think miyamoto is all that involved with Zelda, it's been Aonuma's baby for a long time, which is where all the baby shit comes from (barring majora's mask which I frankly can't explain).

>> No.9718458

>>9716339
What if he was meant to be high?

>> No.9719049

>>9717549
>uncanny valley in that you had mario sprites and enemies showing up in an officially released zelda game you fucking retards
That's not what uncanny valley means you fucking dipshit.

>> No.9719170

>>9714070
Ok to be fair, Link's Awakening remake looks way better than the D/P remakes.

>> No.9719184

>>9717206
They're literally gone on record saying that the games only exist to legitimize new Pokemon designs to the public. If they could just do show exclusives or toy exclusives, the fans won't accept them as real Pokemon. Even back in the days of Togepi, Lugia, and Marill, kids expected them to be in the games, or else they aren't REAL Pokemon.

>> No.9719186

>>9718273
Because they should have used that in a game that actually goes for that style, like earthbound

>> No.9719208

>>9719184
An absolute tragedy that this is selling double digit million every fucking new entry
It's true that the games are the things legitimizing the pokemons, but you'd think they'd put more efforts into that

>> No.9719239

>>9719208
Why put in extra effort when there's literally no-one to compete against? Pokemon fans have been successfully brainwashed into viciously opposing any other kind of monster-collection game; even if it has all the things Pokemon fans screech about Pokemon not having. You'd have thought Dexit would have been the thing to finally break Pokemon's grasp on the genre and have people turn to other series. Instead, Sword and Shield were the best selling Pokemon games since the originals.

>> No.9719712

>>9717549
What a retard ha ha ha

>> No.9719715
File: 25 KB, 278x304, C14CDD58-05BC-421D-99D2-0AFD869C47A1.jpg [View same] [iqdb] [saucenao] [google]
9719715

>>9717549
You’re garbage! Human garbage!

>> No.9719861

>>9716425
I'm still playing bnet daily on my original Frozen Throne CDKEY.
You have to use the reforged lobby to start a game but it's vanilla WC3 as soon as you load into a game.
That's not to say I'm defending the absolute shit they put out for a quick buck.

>> No.9719954

>>9713425
>especially for people expecting a Breath of the Wild Eventide Island kinda experience (myself included).
3D zelda fags everyone

>> No.9719970

>>9713674
Crescent "T*kayniggertopia" Island was also a nod to LA as well.

>> No.9719992
File: 94 KB, 250x450, Link_Statue.png [View same] [iqdb] [saucenao] [google]
9719992

>>9713164
No the grand theft auto games outsourced to indians was so much worse.

Nintendo tried to make this soulless and failed. Its like this nigga in game form. But that still has more soul than those gta definitive editions.

>> No.9719994

>>9719992
*soulful I mean

>> No.9720071

>>9714070
BDSP exist because you autists shouted down and nitpicked the last 3 remakes we had before it.
First you complained about the dialogue and unchanged issues in HGSS
Then you complain about ORAS because your spic ass couldn't let go of those edgy romhacks and muh Battle Frontiers
Then you went to the deep fucking ends with Legpee.
So they literally played it safe to the extent where only Pokeconsoomers will secure it's inevitable success.

We could have had actual ORAS-level Platinum remake but GF wasn't gonna take that shit and made zero prequel of the generation while ILCA took a steamy dump on the DS originals and eventually applied vaseline filter in the final build.

>> No.9720078

>>9719184
A very tragic example of a mega franchise just losing it's touch and charm solely because they need to market the merchandising.
Digimon isn't any better either.

>> No.9720082

>>9719239
Don't forget the retards calling things a Pokemon ripoff off because it had a trading/multiplayer feature or reminds them of the anime first season.

>> No.9720086

>>9720071
nah, they were going to be super invested in PLA but someone must've told them people will complain its too different/not a remake so they split their resources, sending masuda to that other company and now we have 2 shit to mediocre games.

>> No.9720087 [DELETED] 

How come "he" doesn't complain about too many Zelda threads here?

>> No.9720130 [DELETED] 

>>9720087
Maybe Bernie Stolar was a huge The Hyrule Fantasy fan

>> No.9720132

>>9713574
;-; thats not funny this sums up how everyone felt perfectly. I hope the capcom games don't get remade i'll cry seeing minish cap getting raped.

>> No.9720145

>>9720132
MC is on the NSO, so not anytime soon.

>> No.9720147

>>9720078
Digimon never lost its charm. Go look up the Pendulum Z Digimon they're fucking great. MarinChimeramon and Entmon are my shit. And recently in other stuff,Shin monzaemon, Vulturemon, RareRaremon and Numemon X Antibody and Monzaemon x Antibody and Gilliedhumon

>> No.9721449

>>9713574
I still remember fanboys insisting it doesn't look like plastic and it absolutely does not have the screen blur around the edges and if you claimed otherwise you were a delusional shitposter.

>> No.9721872

>>9720147
That's cool and all but please tell me you don't think the 8th-9th gen Digimon games are good and fill with the same charm.

>> No.9721886

>>9714070
Wow, that looks very shit.

>> No.9722540
File: 5 KB, 720x640, 5408545 - Legend_of_Zelda Link's_Awakening Pixel_Art Princess_Peach Saiwai_Hiroshi Super_Mario_Bros. sprites.png [View same] [iqdb] [saucenao] [google]
9722540

>> No.9722553 [DELETED] 
File: 110 KB, 1200x667, Imagination-test.jpg [View same] [iqdb] [saucenao] [google]
9722553

>>9713172
Let me guess, you're a 5

>> No.9722564 [DELETED] 

>>9722553
NTA but I'd rather be a 5 than 3 or 4, and maybe a 2. 1 is obviously best but I really don't understand the others.

>> No.9722585
File: 1.52 MB, 1400x788, image_2023-03-08_085614566.png [View same] [iqdb] [saucenao] [google]
9722585

>>9713645
Reforged is an abomination, in fact it amazes me how well they did with Diablo 2 Resurrected which is fantastic outside of certain changes (Amazon's face, Barbarian helms, certain unique items like Vampire Gaze, Diablo's lightning hose attack just off the top of my head)

>> No.9722665 [DELETED] 

>>9722564
Not him but what is there to not understand? I am reacting to bait again...

>> No.9722673 [DELETED] 

>>9722665
Is the chart insinuating there are people who can only imagine things as pink silhouettes? That's horrific to contemplate.

>> No.9722680

>>9722585
Honestly don't care about anything Blizzard does now, they're never getting a cent from me again after the absolute fucking state they left WC3 in

>> No.9722707

>>9713425
I agree, it was clearly made with intentionality and passion in its art direction, but the new art direction destroys the original atmosphere of the game.

Also I cant talk about the remake without talking about why the fuck they force you to use the analog stick when they didnt even add analog movement to the game, youre locked to 4 movement directions like the original yet you have no option to use the dpad. Blows my mind.

>> No.9722723

>>9715076
>tfw no Rankin/Bass Zelda game

>> No.9722951
File: 320 KB, 1920x1080, Nat-games-The-Legend-of-Zelda-Links-Awakening-02[1].jpg [View same] [iqdb] [saucenao] [google]
9722951

>>9722707
The Switch version has 8 movement directions. Here's a screenshot of Link facing diagonally.

>> No.9722974

>>9719184
Yeah, like 80% of the money Pokemon makes nowadays is merch sales. It's mostly a toy franchise now.

>> No.9723256

>>9713164
It was great.

>> No.9723302

>>9722951
Didnt remember that but my complaint still applies no reason to force you to use the analog stick, even 2d games with analog movement usually let you use the dpad

>>9722974
Always has been

>> No.9723305

>>9722974
Not the case, that means nothing.

>> No.9723319
File: 221 KB, 600x338, koizumi.png [View same] [iqdb] [saucenao] [google]
9723319

>>9718440
>barring majora's mask which I frankly can't explain
Koizumi, he's the second half of MM's duo directors and was the one behind the scenario of the moon falling, the three-day system, and most of the NPC sequences in Clock Town
IIRC he's also the one that came up with Z-targeting for OoT, among other things

>> No.9723996

>>9722951
Again? That sort of thing was a notable issue for me in Link Between Worlds: you could have Link move and even aim on diagonals, but none of the game was DESIGNED around this and any instance of a puzzle was clearly made with only the cardinal directions in mind (like those platforms you'd drag around with the hookshot.)

>> No.9724423

>>9723319
Also, don't forget that Majora's Mask is basically a stripped down version of what they had originally wanted to do for Zelda DD. It sticks out because its a bunch of scrapped features swept up and stapled together into a "new" game. Aonuma was to the one who figured out that all you really need to do is just keep vaguely redoing Ocarina of Time and make it easier each time and people will gobble it up.

>> No.9725976
File: 454 KB, 960x960, Weregarurumon.jpg [View same] [iqdb] [saucenao] [google]
9725976

>>9720147
Digimon never had any charm. It's always been gaudy, second-rate monster training shit. When I first saw picrel, it just had me laughing, I could never take that garbage seriously. Fucking ripped jeans, lmao. A couple of the games seem fun but it's a shit franchise through and through. At least old Pokemon was good.

>> No.9725983

>>9720071
ORAS was fucking trash, nigger.

>> No.9726283

>>9720071
>"they made it shit on purpose and it's your fault because you dared to criticise the previous games"
Stay in /vp/ GF apologist.

>> No.9726447

>>9720071
BDSP, like every Pokemon game after gen 4, exists because Gamefreak are lazy inept fucks who only care about the money and know the games will sell like hotcakes even if they're complete trash.

>> No.9726482

>>9726283
What's a GF, I don't play Pokemon. My knowledge is limited to the gen 1 novelisation, Mewtwo movie, hentai, and sexy cosplayers

>> No.9726881
File: 192 KB, 1500x1016, pg6ale39opu41[1].jpg [View same] [iqdb] [saucenao] [google]
9726881

>>9725976
>Digimon never had any charm. It's always been [charming features that fans love about it]
Uh-huh, sure. Cool story, bro.

>> No.9726885

>>9726482
GF = Gamefreak, the lazy hack developers of all Pokemon games.

>> No.9726974

>>9726881
>ripped jeans on a furry is a charming feature
Stay tasteless, nigger

>> No.9726981

>>9726974
If you don't see the charm in unabashedly edgy late 90's and early 00's aesthetics then I don't know what to tell you.

>> No.9727015

>>9726981
There's nothing charming about that, you just grew up with the times where it was okay to have that unironically and refuse to let go. Digimon has always been full of terrible edgy designs.

>> No.9727042

>>9727015
I'll take sincere edgy fun over insecure ironic sterility any day.

>> No.9727054

>>9727042
>you have to be insecure and ironic to dislike trash
lmao

>> No.9727086

>>9727054
No, it's the part where you said
>the times where it was okay to have that unironically
that's dripping with insecurity. Who decides what's "okay" to like? Why do you need permission to enjoy something? Your phrasing implies that Digimon designs would be "okay to have" if it was done in some ironic way, but sincerely enjoying them is some kind of taboo. You may as well just say, "You can't admit you like that, my friends at school told me it's cringe!"

>> No.9727130

>>9725976
Digimon isn't the games, it's the anime. You completely missed out.

>> No.9728450

>>9727130
I'm critiquing the games on the games board.

>>9727086
I decide, nigger. You are cringe.

>> No.9728481

Zoomlets are genuinely incapable of not loudly announcing they are zoomers wherever they post

>> No.9728489

>>9728481
What's the relevance to this thread?

>> No.9729139

>>9728450
That's kind of you to say, thank you. If someone like you thinks I'm cringe I must be doing something right.

>> No.9729343

>>9729139
>makes a half-assed point and pretends that he is "above it all" by trying to hand wave his cringe away
lmao

>> No.9729438

>>9729343
I'm just not a teenager and don't give a fuck if I'm cringe.

>> No.9730861

>>9729438
Sounds like something a cringelord would say.

>> No.9731085

I bought it after playing the NSO GBC version just because I might have to write about it.
I appreciate the quality of life improvment shit, but most of that honestly could have been done in a romhack (hell, even just changing select to be a separate item equip set would be an improvement on the original AND the remake. Just make the map accessible by pressing select after start or even a different menu option). There were some curiosities like a few slight map edits to ensure you don't fuck shit up (such as the path to the frog song being blocked before you got the hookshot and the seashell near the kanalet castle being able to be reachable with the hookshot now, instead of only the rooster). Before anyone claims underage b&, I had previously got the original in 1993 as a kid and DX as a preteen. I can tell you now, LANS was NOT worth 60 bucks. The worst issue is that there's an obvious struggle in development. You can tell some people wanted to improve upon it and expand it, but others, assumedly higher-ups, wanted them to keep it the same as the original. As a result, it feels more like it's the same game being stretched thin rather than properly being built upon, notably in the new forced excess seashells and the dogshit "Zelda Maker". I can only guess Nintendo and/or Capcom didn't want to play nice with one another and give us 3 games for 60 bucks, much like Crash and Spyro. Another stupid factor is how the D-pad does nothing and ZL and ZR are just the same as L and R. You're really gonna sit here and tell me that not one of those could be used for the Roc's Feather? Get the fuck out.
My biggest bitch of all? I really wish it had been done as a full-3D remake. I've wanted this for a while now. It could be expanded in more interesting ways and redesigned as well. Even if the map was roughly the same "scale" as the original, as opposed to some "epic" bullshit like BotW, it would have been fine. As is, they tried to repackage a GB game as a "console experience".

>> No.9731118

>>9714838
yea,that explains why RE3nemesis got the good puzzles while RE2 had nothing.

>> No.9731915

so remake threads are allowed when it's nintendo?

>> No.9731923

>>9713164
its better than botw

>> No.9731948

>>9731915
It's "allowed" because its literally the only version of Link's Awakening that we can talk about where the Tile faggot doesn't show up and ruin the whole thread.

>> No.9731980

>>9717054
>I dunno, I've always imagined a full reimagining, but with OOT's assets/engine, like MM is somewhat?
OOT/MM art style wouldn't have fit Link's Awakening at all. Not to mention Link's model wouldn't match the proportion's of the LA character sprite.

>> No.9732562 [DELETED] 

People with aphantasia love this game. People who played the original and didn't think Link literally looked like a 2 foot high pixel man hate it, because they have functioning brains and knew that the visuals were just a symbolic representation of the world that you were supposed to project your imagination onto. LA should have looked like its own box art and manual illustrations, since that's how everyone with a functioning brain imagined it while playing.

>> No.9732689

>>9731915
It seems to me it's more like they're allowed when the moderation knows the thread is about a remake of a retro game but sometimes threads just get deleted due to ignorance.
Then again maybe that's just me giving them too much credit.

>> No.9732714

>>9732562
It’s weird because I always saw and still do see the original as symbolic, but with the remake I can’t stop feeling like I’m looking at peggle toys. Maybe it’s ironically the clearer graphics, but I just can’t feel immersed with the remake at all.

I only played LA like a year before the remake was announced so it’s not just familiarity with the original.

>> No.9732718

>>9732714
>it’s ironically the clearer graphics
It's this. You're seeing lego people rendered in high fidelity so your brain recognizes it as looking at literal lego people, instead of looking at a representation of a different-looking world.

>> No.9732808

>>9720132
Minish Cap couldnt look better than it does now, its got goated pixel art

>> No.9732828

>>9720071
the reason we didnt get a Platinum remake is because people complained we didnt get an Emerald remake? Goofy ass.

>>9732714
I disagree with this. The world, story and characters are good enough that even with the new visuals its still an immersive experience. On a worse game I'd be taken out of it, like >>9714070

>> No.9732872

>>9713164
Personally I LOVED it, because it felt as if I were playing a Rankin-Bass movie.

>> No.9732942

>>9731948
>its literally the only version of Link's Awakening that we can talk about where the Tile faggot doesn't show up and ruin the whole thread
No, if we talk about the original he won't show up, either. It's only DX that's a problem, especially when people praise it for looking better than the original. So all we need to do is only talk about the 2 good versions of the game and we'll be fine.

>> No.9732984

>>9714070
I prefer the look of that game to the LA Switch remake. At least it doesn't blur half the screen and give all the characters plastic skin.

>> No.9732990

>>9722585
It was made by studio that did Crash Bandicoot remake. Unfortunately the studio no longer exists.

>> No.9733020

>>9714070
Shitty remake but still the best pokemon game this decade. I miss the old formula

>> No.9733039

>>9732990
RIP Vicarious Visions - They made dozens of great games over thirty years and made three legit great remasters with N Sane Trilogy, D2 Resurrected and Tony Hawk 1+2, that all sold very well, their reward was being fused into Blizzard.

>> No.9733048
File: 27 KB, 360x360, D84wcMRUIAAGWcc.jpg [View same] [iqdb] [saucenao] [google]
9733048

It was meant to look like plastic toys.

>> No.9733051
File: 2.20 MB, 4032x3024, 00100lportrait_00100_burst20190717184000823_cover.jpg [View same] [iqdb] [saucenao] [google]
9733051

>>9733048
Amazing artstyle. I wish they did similar remake of oracles

>> No.9733152

>>9713164
It looks wonderful with the plastic doll look. The retards whining about it make me so mad I think I'm going to go to the other room and punch my dad in the face.

>> No.9733171 [DELETED] 

>>9713164
>posting this disgusting abominatio on /vr/
Kill yourself disgusting subhuman

>> No.9733345

>>9733152
Do it on stream, then.

>> No.9733360

>>9733345
Nah he heard me coming and locked himself in. If I try anything he's going to call the cops.

>> No.9733382

>>9713164

Every Nintendo game ever made since the Wii and on has been soulless

>> No.9733410

>>9713683
>There’s no such things as a bad Zelda.
Zelda 2 is kind of shit in that it's a bad castlevania game and not an actual Zelda game. Otherwise I mostly agree.

>> No.9733478

It sort of undermines the twist of the game
>Link is on a world that seems as real as any other
>But is it a dream? And what of the world when the dreamer wakes up?
Modern version is just
>Link wakes up and sees he's a funco pop
>"Fuck this" says Link "I gotta kill this shitty world to return to normal"

>> No.9733584
File: 209 KB, 1024x779, zelda water temple.jpg [View same] [iqdb] [saucenao] [google]
9733584

>>9733410
I cut Zelda II a lot of slack; specifically because it was both made in a period where the second game tended to be wildly different than the first game, and it becomes pretty damn fun once you level up enough and get past Death Mountain.

>> No.9733589

>>9733478
I'll forever hate OoT and Aonuma for convincing everyone that Link is suppose to have a singular design instead of looking slightly different every game.

>> No.9733650
File: 3.18 MB, 1920x2054, ALBW_Link.png [View same] [iqdb] [saucenao] [google]
9733650

>>9733589
what are you talking about? Link looks different all the time. Though I will praise Link Between Worlds for bringing back this version of Link

>> No.9734591

>>9713164
Ok Zelda boys, I've nearly beaten OoT twice on GameCube and 3DS, but I always got bored in Ganon's castle and dropped it. I liked the Fire Temple, Water Temple, and Spirit Temple, but thought every other dungeon was mediocre at best. Didn't enjoy the combat either.

Will I enjoy Wind Wanker and TP?

>> No.9734601

>>9734591
>OoT on GameCube and 3DS
Play the N64 version. GC version was censored

>> No.9734618

>>9734601
Well I didn't play long enough to see Ganon's green blood anyway. Wouldn't restart over that especially when I'm on the homestretch, as a matter of fact I don't want to play OoT anyway.

>> No.9734648

>>9734591
>getting filtered in the last 30 mins
You might just actually be retarded. Don't be a bitch and take an hour to finish it. Assuming you're telling the truth anyways

>> No.9734653

>>9734648
I didn't say it was hard I just stopped giving a shit by then. Well, my generosity was already tested several times. Like I said I enjoyed 3 of the dungeons and not much else

>> No.9734654

>>9734653
Being filtered by a shit attention span is still being filtered, dipshit

>> No.9734681

>>9734654
I humoured the game till then, hell I humoured the entirety of FF8 which is 40 hours of dog shit from start to finish with an 18 hour opening act. It's not about attention span, trust me I love a slow burn.

Anyway, we've gotten very sidetracked: will I enjoy WW and TP more?

>> No.9734685

>>9734681
>It's not about attention span
Bro if you can't muster up the willpower to finish a game when you have maybe 20 mins left then it's 100% an attention span issue. You're a tard
Also if you don't like the core gameplay of OoT you're probably not going to like any of the 3D Zeldas but WW is a semi-hipster choice so you might want to tell people that's your favorite

>> No.9734689

>>9734685
I wouldn't know or care if I had 20 minutes left because when I saved my progress after entering the castle, I didn't feel compelled to boot the game ever again until I played the 3DS version, which I similarly don't feel compelled to finish.

>> No.9734695

>>9734689
>I have attention span issues
Yes, we know. Not sure why you feel the need to point out how retarded you are over and over. Do you think it's impressive if you stop reading a book in the last twenty pages? Or if you didn't finish a movie that had 5 mins left on it?

>> No.9734704

>>9734689
Before you insist again that this is an attention span issue, there's always going to be a moment where you need to turn the game off – maybe you're going to sleep, to work, whatever, but inevitably the game turns off – and at that point I'm not playing the game and my attention isn't being tested; I'm making a decision about whether I want to play the game, and I don't lol. Btw, you said I probably wouldn't enjoy any of the 3D Zeldas, but I did like BotW
Well, in the middle of typing this you wrote this post (>>9734695), so just consider it a reply to that one, yeah?

Anyway, it says more about OoT that my attention span that a fucking JRPG (and one of the worst) was compelling enough to turn the game back on.

>> No.9734715

>>9713574
This was almost as bad as the SMTxFE reveal
>KOWASHITAI

>> No.9734718

>>9714982
Fucking this.
Why the hell does this game run and control worse than ALBW on the 3DS?

>> No.9735206

>>9734718
because very few nintendo franchises actually improved in the transition from 3DS to Switch

>> No.9735853

>>9722540
This isn't Zelda source ?

>> No.9736062

>>9734718
>>9735206
It's been over 20 years, when will you learn that Aonuma HATES action games?

>> No.9736578
File: 122 KB, 1440x1080, 1650952206678.jpg [View same] [iqdb] [saucenao] [google]
9736578

>>9716520
>have a photomode in every fucking game now
>remove the OG photomode in the remake
I didn't even care about the Game Boy Printer, I just thought it was a fun little side quest they added to DX

>> No.9736584

>>9713164
>Is this the most soulless remake ever made?
No, far, far from it. In fact, I'd say it's a damn good job of a remake. At first seeing the trailer I thought it looked dumb, but by the time it came out I really warmed up to it.

>> No.9736595

If it makes you sick, then you're probably taking it a bit too seriously. It's a video game for fucks sake. there's absolutely nothing wrong with it.

>> No.9736635

I played this on my Zelda redemption arc (I used to hate Zelda)

>> No.9737091

>>9725976
Digimon is still super gay.

>> No.9738572 [DELETED] 

>>9734345
>>9735350

>>9730392
>>9728197

>>9731080
>>9734307
>>9729802
>>9732258

>> No.9738670 [DELETED] 

>>9713164
not retro

>> No.9738693 [DELETED] 

>>9738670
Lurk moar