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/vr/ - Retro Games


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9630509 No.9630509 [Reply] [Original]

What are the most autistic games you know? I.e. games that require inordinate amount of time, micromanagement, grinding, have lots of menial tasks and overall hassle, and not due to oversight or poor quality, but by design? Pic not really related, just all those super detailed sims scream " 'tism" to me.

>> No.9630529

A-Train. Never played it but I'm pretty sure it's like SimCity but with trains. Turbo autists love trains. You have to build and manage train/rail connections in order for your cities to develop.

>> No.9630531

>>9630509
Not really related to your question but I consider the Rollercoaster Tycoon general to be this board's autism central aside from Sonic and Zelda threads

>> No.9630532
File: 86 KB, 640x480, a-train-04-big.png [View same] [iqdb] [saucenao] [google]
9630532

>>9630529
Forgot pic. Also SimTower where you build a building and manage what's on each floor, etc

>> No.9630536

>>9630509
Old dungeon crawlers where you have to map the game yourself with a pen and paper.

>> No.9630547

>>9630531
is it? i thought the appeal was the sandbox gameplay, but i guess my only exposure to the series was mr. Bones' wild ride
also Sonic / Zelda only have autistic communities, the gameplay isn't really autistic though

>> No.9630576

>>9630536
i'm not even sure anymore if they are made for autists, or they just hate players in general. I thought stuff like Megami Tensei on NES was bad, but from what I read Eye of Beholder is just suicide fuel

>> No.9630582

>>9630509
Wargames like Harpoon and War in the Pacific: The Struggle Against Japan 1941–1945
Simulators like 688(i) Hunter/Killer
Ridiculously difficult adventure games like Garage: Bad Dream Adventure

>> No.9630663

>>9630529
Seconding A-Train : where RCT or TTDX also have trains, A-Train has you setting their schedule. Having trains pick up passengers at optimal hours are key to maximizing your profit.

>>9630582
Wargames are also a good pick with tons of parameters for units or terrains. There's a reason casual strategy games like Civilization or HoMM are a lot more popular than these.

>> No.9630673

Pokémon shiny hunting, breeding and getting the best IVs and shit is peak autism.

It literally takes hours to get a good one. Then you have to grind tons more hours to get it to level 100.

>> No.9630674
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9630674

>>9630582
>Garage: Bad Dream Adventure
I always wondered about games like these. Who the heck was buying them? It's like they want to be as off-putting as possible, or it's made for schizos. It's like the devs hate making money

>> No.9630678

>>9630576
Autists shun the newer games with automapping as an anti-feature.

>> No.9630686

>>9630678
I was seriously wondering how are those even playable. I don't mind drawing maps sometimes, but when you need to map every step on graph paper, that's just 'tism

>> No.9630715
File: 414 KB, 1024x768, Flanker 2.0.png [View same] [iqdb] [saucenao] [google]
9630715

>>9630582
>Simulators like 688(i) Hunter/Killer
Yes, there is no way to play simulators non autistically.

>> No.9630861
File: 373 KB, 1024x768, 0000001800.1920x1080.jpg [View same] [iqdb] [saucenao] [google]
9630861

railroad tycoon 2 is good

>> No.9630963
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9630963

>> No.9631597

>>9630582
>Wargames
I used to read PC mags and they had this attitude that "muh PC is for REAL GROWN MEN unlike gay consoles for kids". And they used to review wargames here and there, of course adding that these are "real games FOR ADULTS". But I think I've never met anyone who actually played wargames though. I guess you must be a hardcore war history fan, or a complete autist to play those. Perhaps both, wargames always looked incredibly boring.

>> No.9632396
File: 1.06 MB, 2715x3570, Cyber Stratège 002 - Page 024 (1997-08-09).jpg [View same] [iqdb] [saucenao] [google]
9632396

>>9631597
>hardcore war history fan
Yeah, they must be. I'm not well-versed in history but I have worked for the Waterloo museum in Belgium and leaned a lot on this battle and the Napoleonic wars thanks to this.
So when I recently stumbled upon scans of this magazine I used to browse as a teen, the battle for the Hougoumont farm and the unit mechanics now made a lot more sense.

>> No.9632407

My brother was briefly obsessed with Romance of the Three Kingdoms. How autistic was he?

>> No.9632434
File: 521 KB, 1280x720, openttd.jpg [View same] [iqdb] [saucenao] [google]
9632434

>>9630531
Both RCT and TT are very fun. Like building fun things with legos. TT is much more plodding running the numbers.

Of course none of this compares with Dwarf Fortress, which isn't retro.

>> No.9632723
File: 63 KB, 288x364, Afterlife_cover.gif [View same] [iqdb] [saucenao] [google]
9632723

for me, it was Afterlife. I know that game inside and out

>> No.9632870

>>9630576
if there's a megaten game that screams autism then it's if

>> No.9632883

>>9632870
why?

>> No.9632889

It isn't autistic in the way you described with grinding, but to me Super Monkey Ball has always been the most autistic posting here. I think it's just one guy who also spams pokemon and GBA threads though.

>> No.9632915

>>9632434
>Dwarf Fortress, which isn't retro.
>Released: Aug 08, 2006

>> No.9632937

I hate to be vague but it has to be mmos. Especially given that retro ones don't have pay to win features. I can't fucking imagine how much time it takes someone to max out out on something like classic og runescape. Just click click click playing the same shit for months on end for years

>> No.9633024

>>9630509
Flight simulators. My dad literally bought training courses for professional pilots just to improve at Flight Sim 98, bought expensive as fuck flight sticks you couldn't just pick up in a normal pc retail store and installed a intercom so my mom could communicate with him while he was out in his computer cabana. Would always tell me of his flights he planned out and even mapped out using actual world maps before he even flew them. I also found out later he takes some kind of a drug for a mental disorder, schizophrenia i think, so seems to add up.

>> No.9633045

>>9630674
That was kinda the jap windows pc/mac audience in the 90s. Adults were vast majority playing on them so you got stuff focused more on an older audience. There was also some success early on in the multimedia boom era for these kind of adventure or cgi first person games.

>> No.9633068

>>9631597
They are dad games. Not nuDad games playing ps5 or switch or whatever cause they played as kids, /vr/ dads who grew up in an age before vidya existed. Thats why they have the adult stigma, kids were not playing these in a very different way then tantalizing "mature" games like gta or doom kids want.

>> No.9633470
File: 53 KB, 720x1280, 6053da0bb734ba028ea016b63c6fee33.jpg [View same] [iqdb] [saucenao] [google]
9633470

>>9633024
>My dad literally bought training courses for professional pilots just to improve at Flight Sim 98
I honestly didn't believe you at first, until I read the last part of your post. Sounds like a story from a sitcom episode

>> No.9633535
File: 350 KB, 1332x720, LnvIl.jpg [View same] [iqdb] [saucenao] [google]
9633535

>>9630509
Aurora4x

>> No.9633537
File: 132 KB, 1024x733, Vatsim_screenshot_1.jpg [View same] [iqdb] [saucenao] [google]
9633537

>>9630509
Alternatively VatSim

>> No.9633559

>>9633024
>>9633470
Not him but I can confirm this is a thing.
My brother met a guy in my town who had a whole custom cockpit thing in his house.
Like with multiple monitors so he could have that 180 view.
His idea of a comfy Saturday would be to simulate a round trip from Mexico City to Los Angeles, which would take him 6+ real-life hours to complete.
He was a middle age guy married with two teenage kids.

>> No.9633679

My dad has never touched a console in his life, but few years ago he was asking me about the Xbox One because he wanted it just for Flight Simulator since he did the math and its cheaper to just get the whole console and game instead of upgrading his out of spec pc which besides flight sims, he only ever uses to dick around online.

However, one time me and my parents were at an arcade and i caught him playing street fighter 2. He was using chun-li.

>> No.9633685

>>9633535
Was about to say exactly this.
There were a bunch of other indie kusoge that look like it too, but most weren't as autistic/slow to play.
A shootout to GameBiz (3 especially) because I played that shit far, far more than it deserved. Wish the author released 4 one day, but it's so dead.

>> No.9633801

>>9633559
well, your example sounds more nerdy than autistic per se. sure, buying a cockpit is a bit too much, but some people really are crazy about planes I guess?
but buying courses for pilots, installing an intercom to communicate with your wife and telling others about your planned flights is going a little a bit too far.

>> No.9633916
File: 744 KB, 1920x1080, crawl_play_0.png [View same] [iqdb] [saucenao] [google]
9633916

>>9630509
Dungeon Crawl Stone Soup

>> No.9633942

>>9633535
>never heard of the game so googled it
>1st description in Google literally says (translated): "…this game is an ultra-complex, unforgivably autistic space strategy/sim"
ok I believe you, I think I got autism just from looking at the screenshots

>> No.9633949

>>9633679
>He was using chun-li.

A man of taste.

>> No.9633950

>>9630509
Autistic is not synonymous with complicated fun computer game

Op is an idiot

>> No.9633951

>>9630673
Dumbest game of all time. No idea why people love this crap. Extremely faggy stuff

>> No.9633958

>>9633950
I meant games that are complicated to the point they are UNfun. I specifically mentioned this in the OP post.

>> No.9634151

>>9633024
>>9633470
>>9633559
>>9633801
This is not that uncommon in the flight sim community. I mean, technically some of them can be considered professional simulators rather than games.

>> No.9634207

>>9630509
>What are the most autistic games you know?
Not the answre youa re goingt o expect Op but teh right one. retro games that demand lasvist attention to detail to get them rumming in original form, for example the playstation one light gun game die hard one, which requires not just a particular off brand non namco light gun but the correct CRT TV and cables. Or how about vampire night on a ps2, again make sure you ahve the CORRECT light gun, this applies to karoke games requiring the correct komoni microphones, muscic game accesories reuqiring the correct decade old peripherals right the way down to a spectrum plus three with a 3 inch drive and a Light gun needing the correct TV and software or perhaps a PS2 dance game needing the correct mat or steering wheel, flightstick, sceenoverlay, keyboard overlay, camera, fishing rod, shateboard, snowboard etc etc etc . It is when vintage peripherals meet vintage software that true autism is found along with the autist orgasm of actually 'completing the set' and making it all working as intended.

>> No.9634209

>>9633801
Yes>>9634207
exactly the correct hardware and game as I say here

>> No.9634404
File: 107 KB, 1036x698, simsig.gif [View same] [iqdb] [saucenao] [google]
9634404

>>9633950
>>9633958
I feel like either most of the games in the thread don't fit the description, they're way too fun. Or I'm just autistic myself.

>> No.9634423

>>9634404
Is that a train simulator?

>> No.9634465

>>9634423
Yeah that's SimSig, it's a very realistic railway signalling simulator.
It came out around 2003 I think. So it's kindof retro, though it's still maintained.

>> No.9634518

>>9634465
does it run in MS-DOS or something
it's almost like a deliberate retro sci-fi look

>> No.9634528

>>9630529
I play Carnage Heart by the same developer, I would like to get into A-Train at some point.

>> No.9634538

>>9633024
>I also found out later he takes some kind of a drug for a mental disorder, schizophrenia i think, so seems to add up.
As someone with a schizophrenic relative, you're a confirmed liar.

>> No.9634563
File: 235 KB, 1343x908, Steel Battalion.jpg [View same] [iqdb] [saucenao] [google]
9634563

>>9634207
>>9634209

>> No.9634585
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9634585

>>9634518
It runs on Windows, but it's mimicking a real British Rail Integrated Electronic Control Centre which were developed in the 80s. So that's why it has that nice old-school look.

>> No.9634650

>>9633024
Both flight sims and train sims appeal to a certain type of nerds that don't otherwise care about video games, so the're more interested in enhancing their experience for that one game since that's what they're going to be playing anyway.

>> No.9634687

>>9634650
Except people into trains are next level autism. I feel like most flight sim nerds are just old guys or people who can at least try to hide their power level. Pretty much every tismo trainfag I've ever met has been way into my little pony or other unforgivably autistic shit.

>> No.9634698

>>9630536
I still have my maps I drew on graph paper for Pool of Radiance in a closet somewhere

>> No.9635056

>>9634538
Sorry, i actually don't know if schizophrenia is the actual disorder, the one im thinking of is on the tip of my brain and i cant remember it, but thats only thing i can think of. I didn't know about it till my 20s when my mom told me how he had stopped taking his medication for it, just how she could tell when he wasn't taking his meds based on how we would act(she was also a nurse) i actually have no idea if that correlated to his specific hobbies or not. He loves planes, organ music and the civil war.

Another "game", he use to play, though i suppose more specifically a training simulator like that train one up above, was some flight tower sim, where you guide plane landings. I still have the disc for it somewhere i put in with my old pc games when he stopped playing it. He also played another flight sim, not Microsoft, but i think a more professional sim intended for actual pilots. I still have that as well somewhere in the big box with a ton of documentation it came with.

>> No.9635073

Old School Runescape. Went back to it like a year ago for old time's sake. Such a great game, but I can't imagine grinding everything to max level. You have to be either autistic or a gaming addict (yes, they do exist) for that.

>> No.9635102
File: 19 KB, 640x400, hr2.png [View same] [iqdb] [saucenao] [google]
9635102

>>9630529
>>9630663
Have either of you played HR2? Doesn't seem as big in management but does seem interesting, though, I have absolutely no idea what your supposed to do and how

>> No.9635296

>>9635056
That's very plausible, many people who are effectively medicated for schizophrenia behave completely normally, but things can really go off the rails if they don't continue with treatment. This is also common for people with bipolar disorder, etc. who can be very high functioning but self-destructive when manic and not on some kind of mood stabilizer.
t. nursing student

>> No.9635618

>>9635056
>>9635296
So pretty much we're all schizophrenic here.

>> No.9636979
File: 17 KB, 640x480, image_2023-02-06_103109870.png [View same] [iqdb] [saucenao] [google]
9636979

>>9635102
I love Artdink's art style : isometric and 16 colors ftw.
I gave it a shot and it seems pretty complicated without a manual. I suppose you have to build the highest tower using "ERG" blocks. You put small marks with the top right icons to indicate what structure you want the robots to build (pillars, stairs...)
They have different scripts for different behaviors and the game even comes with its C-like language if you want something specific.

Good find for this thread.

>> No.9636987

ArtDink games like Let's Take the A-Train which is pure urban/train line planning micromanagement for a very small amount of people.

>> No.9636990
File: 32 KB, 640x400, a-train4.png [View same] [iqdb] [saucenao] [google]
9636990

>>9630529
>>9630532

I wish A-Train IV was translated.

>> No.9637010
File: 32 KB, 640x480, 333106-c-e-o-dos-screenshot-night-time-at-the-airport.png [View same] [iqdb] [saucenao] [google]
9637010

>>9636990
Are there any differences between A-Train IV and CEO/A4 Networks?

>> No.9637013

>>9637010

Hopefully not. I'm gonna give it a go

>> No.9637026

>>9630963
the second game supposedly smoothened the learning curve.. would you agree?

>> No.9637046

>>9634563
eh that game isn't really that autistic other than needing to own the hardware. It's a lot more about overloading your brain trying to deal with a bunch of shit quickly and executing your actions well rather than plotting out every single little meticulous detail. It's very much an arcade game at heart, if a bit complex.