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/vr/ - Retro Games


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File: 770 KB, 1024x692, crash_bandicoot1.jpg [View same] [iqdb] [saucenao] [google]
9094232 No.9094232 [Reply] [Original]

Is it accurate to say that Crash Bandicoot was the first time that a U.S. console game was genuinely good?

>> No.9094267

>>9094232
No, Crash Bandicoot sucked balls.

>> No.9094282

>>9094232
No. I can think of a few good console games developed in the US that were earlier than that.
>Aladdin (for Genesis)
>Earthworm Jim
>Shadowrun
>Vectorman
>Zombies Ate My Neighbors
Those are the ones I can think of that aren't ports from computers or arcades, anyway.

>> No.9094290

>>9094282
All games you listed except for Aladdin sucked.

>> No.9094307

>>9094232
no

>> No.9094364

>>9094290
fag

>> No.9094365

>>9094232
There are very very few western games which are good. Crash Bandicoot is not one of them.

>> No.9094367

>>9094232
You talk like Greendog doesn't exist

>> No.9094380

>>9094232
the first few levels are passabky alright and when you get into the sideview shit it turns into eurjank tier garbage

>> No.9094387

>>9094290
homo

>> No.9094394

>>9094380
slippery climb is peak sidescrolling platforming, some of the best the genre ever saw

>> No.9094396

holy shit, since when did crash make people seethe so much?

>> No.9094397

>>9094396
since it wasn't on n64

>> No.9094404

>>9094397
there are a ton of good PS1 games but crash is middling at best

>> No.9094405

>>9094404
It's a good platformer and despite there being a few copycats like that donald duck game and lilo and stitch its obvious crash is the best of its kind

>> No.9094412

>>9094232
Pitfall

>> No.9094413

>>9094404
for a game with at least some 3d it's pretty respectable, lot of stuff on the ps1 that's not nearly as polished.

>> No.9094429
File: 93 KB, 287x274, 1384875939659.png [View same] [iqdb] [saucenao] [google]
9094429

>Is it accurate
Opinions are never accurate information, and will never be accurate

>> No.9094432

yes

>> No.9094462

>>9094394
My main issue with Crash's level design is how much the platforming is timing related. Going for the gems can be extra tedious.

>> No.9094471

>>9094232

SNES Doom is a flawless masterpiece

>> No.9094474

>>9094462
the timers almost always activate in a window based on proximity, much of the time you can blow right thru timing based challenges with decent memorization skills or being brave enough to take things as they come instead of hesitating

>> No.9094727

earthworm jim is cool

>> No.9094728

>>9094267
FPBP.

>> No.9094732

>>9094290
Pleb taste. Ewj still has better animations than nu-platformers today.

>> No.9094739

>>9094394
>slippery climb is peak sidescrolling platforming

Road to Nowhere is peak platforming bullshit.

>> No.9094763

>>9094739
It rules (of 3's)

>> No.9094776

>>9094267
Based. This game fucking sucks. It's just sluggishly walking down corridors and waiting for platforms to move.

>> No.9094780

>>9094739
It's not that hard, except for the hogs and their crappy hitbox. Can't stand the High Road and its turtles bullshit though.

>> No.9094783 [SPOILER] 
File: 1.70 MB, 640x356, hugo-knock-tolga-abi-tik-tik.gif [View same] [iqdb] [saucenao] [google]
9094783

>> No.9094802

>>9094232
No, it isn't.

>> No.9094848

>>9094396
They're angry that they're all dweebs that have to join cults and pay for friends to be liked in life

>> No.9094860

>>9094232
Nah, you're just being a pussy as usual

>> No.9094865

>>9094290
Shadowrun is amazing.

>> No.9094884 [DELETED] 

>>9094282
>Shadowrun
which version? the snes one was developed In Australia by Beam Software. it’s probably the only good Australian developed console game as far as I am aware

>> No.9094921
File: 88 KB, 483x680, 38724--robocop-versus-the-terminator.png [View same] [iqdb] [saucenao] [google]
9094921

>> No.9095023

>>9094884
>>Shadowrun
>which version?
I meant the Genesis version. I forgot about the SNES version (haven't played it yet).

>> No.9095036

>>9094884
>it’s probably the only good Australian developed console gam
Nigga de blob, sonic mania, la noire, transformers 2004, Ty the Tasmanian Tiger series, hollow knight

>> No.9095105

>>9094290
You thought Earthworm Jim and Zombies Ate My Neighbors sucked? Bad taste. Not just shit, but bad.

>> No.9095106

>>9094232
Everyone in this thread sucks. Crash is awesome, fuck you all.

>> No.9095212

>>9094290
>>9094282
Aladdin's the worst one of these...

>> No.9095349

>>9094232
I prefer Crash Bandicoot 2: Cortex Strikes Back

>> No.9095780

>>9094267
Based

>> No.9095794 [DELETED] 

>>9094232
Most of the best selling PlayStation games were developed in the UK

>> No.9095816

It's a typical Naughty Dog game that is only liked for it's graphics and "cinematic" gameplay like running away from the camera or towards it. It's got horribly tedious and repetitive levels and runs out of ideas very quickly.

>> No.9095835

>>9095816
The original Naughty Dog people left after the Jak series. It could as well be two different companies.

>> No.9095840

>>9094267
Skill issue.

>> No.9095842

>>9095835
Except Crash is identical to certain non-retro Naughty Dog games in terms of horrendous design that's horribly overrated by people distracted by presentation.

>> No.9095852

>>9095842
Just say you don't like set pieces.
Crash and The Last of Us have nothing in common.

>> No.9096379
File: 672 KB, 2048x2048, crash1jp.jpg [View same] [iqdb] [saucenao] [google]
9096379

>>9095852
check out the japanese kurashu bandikku disc art, it's excellent

>> No.9096439

>>9094232
Crash wasn't any good at all until Crash 3, and Spyro 1 beat it to the punch by a month.

>> No.9096463

>>9094397
Crash 1 & Mario 64 are equally dull, but I'd rather have a hacking "community" for Crash 1 in comparison to the retarded, bing bing wahoo fanbase.

>> No.9096472

>>9096463
I really don't get why people consolewar on this board. It's really not up for debate that Mario is a good game, as are Sonic and Crash. How goes the wife search you jaded Gen X loser?

>> No.9096481

>>9096472
Enjoy your divorce.

>> No.9096491
File: 19 KB, 200x270, Kaboomcover.jpg [View same] [iqdb] [saucenao] [google]
9096491

>>9094412
This anon gets it. There's some good stuff in the Atari days.

>> No.9096494

>>9094397
>>9096463
>anyone who doesn't like crash MUST be a nintendo fanboy!
Nah, fuck off.
Jumping Flash is the real unsung hero of the PS' 3D platforming genre. Crash is just a corridor simulator with wonky hitboxes.

>> No.9096534

>>9094232
No. Let's break this down piece by piece.
>Crash Bandicoot was good?
No, it is average at best. It's like a poor man's DKC.
>US console game
Sonic 2 was made in the United States, making it the only known good console game to have ever released of such origin

>> No.9096539

>>9096494
they're both good games, calm your tits

>> No.9096541

>>9096534
I think most of the self-hating Anglos on this board are actually Huns or Mexicans

>> No.9096941

>>9094282
I could never get past the first initial mission on shadow run. I kept dying in the sewer or whatever.

>> No.9097083

>>9094290
Have a (You), you've earned it.

>>9094232
NBA Jam was produced in the US and it's probably the most fun I've had with a sports game.

>> No.9097516

>>9094232
This game is extremely shit on the PS1 but the N. Sane trilogy remake makes it playable and arguably it shines the most through its level design. Too bad the original had shitty unresponsive controls and a crappy save system where you never really could progress far enough in a single session.

>> No.9097537 [DELETED] 

>>9094232
it’s a fairly meh 3d platformer in a post-mario 64 world that pales in comparison to most of the British developed PlayStation games by British developers such as Psygnosis, Core Design, Codemasters and DMA Design.

>> No.9097558

>>9094267
I didn't enjoy it as a kid, at all. I liked it better when I got older. But I never thought it was a great game.

>> No.9097680

>>9097083
>NBA Jam was produced in the US and it's probably the most fun I've had with a sports game.
But it's a port from the arcade. If we're including those, there are hundreds of decent US-developed arcade ports, especially from the pre-NES days.

>> No.9097695

>>9094232
It sucks. Frogs and Flies on the 2600 is a good early round-eye console game

>> No.9097781

>>9094267
Cringe and unbased. Gas yourself.

>> No.9097858

i'll just leave this here
https://m.youtube.com/watch?v=qaTvm203nNU

>> No.9097913

>>9094232
For me, it's Road Rash II

>> No.9097941

>>9094282
To be honest Aladdin and Earthworm Jim are the only good games on your list

>> No.9097947

>>9094232
Pong predates it by about 20 years.

But I'll be fair to the meming troll OP; I can't think of a single PC game developed in Japan that's playable, let alone "good". Even their ports are absolute dogshit that come with warnings.

>> No.9099862

>>9097858
ctr bros we're going home...

>> No.9099924

>>9096379
Nipponese Crash looks so retarded, no wonder it flopped over there.

>> No.9100129

>>9096379
He looks like a kitsune about to hentai that girl.

>> No.9100134 [DELETED] 
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9100134

not exactly, Traveller's Tales and Eurocom knocked them out of the park a few times as well.

>> No.9100145 [DELETED] 
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9100145

are they still releasing a new version?

>> No.9100229

>>9097941
I feel like they're more technical showcases than extremely good games.

Earthworm Jim I especially wanted to like, but it's honestly not a great platformer or run n gun and feels too janky.

>> No.9100248 [DELETED] 

Some decent CD gaems I like;

>Battlecorps
>Dune
>Dungeon Explorer
>Ecco
>Final Fight
>Heart of the alien
>Keio Flying Squadron
>Lords of Thunder
>Panic
>Snatcher
>Road Avenger
>Terminator

>> No.9100263

>>9094232
Plenty of US made Atari 2600 games were good for their day

>> No.9101102
File: 31 KB, 512x368, get a job.jpg [View same] [iqdb] [saucenao] [google]
9101102

>>9094282
>there are people that don't like Zombies Ate My Neighbours

>> No.9101209

>>9094282
Aladdin Genesis was developed by a bong dev, it wasn't American.

>> No.9101218

>>9099924
Crash sold very well over there actually. I think Crash 2 was one of the best selling PS1 games. PS1 was when Japan stopped making games for normies so a simple 3d platformer like Crash was a big deal