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/vr/ - Retro Games


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5944167 No.5944167 [Reply] [Original]

How was this written by the same man who did Chrono Trigger and Xenogears?

>> No.5944170

>>5944167
He only did parts of Trigger and Xenogears, while he was the primary guy behind Cross.

>> No.5944186
File: 102 KB, 431x696, why-do-they-persecute-me-so.jpg [View same] [iqdb] [saucenao] [google]
5944186

He was held back by garbage co-writers. Imagine the level of genius Trigger and XG could have had if only he was free to write the whole thing.

>> No.5944764

>>5944167
Well, now it makes sense, Xenogears is shit, this is why CC is.

>> No.5944775 [DELETED] 

You know I've never played Xenogears, but seeing the way people shit-talk Chrono Cross makes me want to play it just to see if they're wrong about it, too.

There are two types of people who hate Cross - People too stupid to understand the story, and people too autistic to view the story in its proper context(they try to take it too seriously).

>> No.5944829

>>5944775
Then you'd probably like Xenogears.

>> No.5945246

>>5944167
To trigger the chrono triggeres

>> No.5945260

>>5944775
Xenogears' main failing is that it borrows too much from Evangelion and suffers from the comparison because Xenogears also still has to be a JRPG power fantasy with random encounters. But it's not bad.

>> No.5945512

>>5944167
This game has some hella comfy music I'll tell you that much.

>> No.5945515

>>5945512
The orchestra CDs are amazing.

https://www.youtube.com/watch?v=r68Kyh1npTk

>> No.5945517

>>5944775
What do people say about Xenogears? I decided to play CC this year blind and I absolutely love it despite being very familiar with he complants people have.

>> No.5945521

>>5944775
People don't appreciate the dream motif and themes in CC. The first time in Another Arni and fighting Miguel hit me hard.

I love how they did the massive roster.Storywise it feels like vignettes and that your entire community travels with you. I would've loved to have seen them try to improve upon it.

>> No.5945643

>>5944775
I love CC and I must tell you, xenogears is completely shit

>> No.5945659

>>5944775
>but seeing the way people shit-talk Chrono Cross makes me want to play it just to see if they're wrong about it, too.

There's nothing wrong with CC's plot or anything like that.

It's the slow-ass combat and diluted cast of characters that ruin it. They could have cut 80% of the cast, streamlined the combat, and then it would have been a masterpiece. It suffered from poor gameplay decisions and filler that detracted from what the game was trying to say.

>> No.5945673

>>5945515
Thanks for sharing. just grabbed the FLAC's.

Incredible.

>> No.5945690

>>5945659
>cut 80% of the cast
That would leave nine playable characters. Which nine would you pick, /vr/?

>> No.5945698 [DELETED] 

>>5944764
doom is even more shit

>> No.5945706

As usual, high level intellectual discussion.
>>5945673
So amazing you haven't spent the few dollars required to buy it in all these years then turn around and wonder why they barely make anything good anymore in this world.

>> No.5945724

>>5945706
don't worry, the whale's in their mobile games will let them carry on making money.

>> No.5945730

>>5945517
some say its shit, i say its rad. this depends how old you are when you play it tho. i got to experience it in my teens and still hold a favorable opinion on it.

>> No.5945793

>>5944167
If Chrono Cross is such a shitty game, how come it seems to always have a thread about it on /vr/? Shit I don't think Trigger gets anywhere near the same amount of buzz as this game.

>> No.5945819
File: 1.53 MB, 1024x766, cc_choice.png [View same] [iqdb] [saucenao] [google]
5945819

>>5945690
Probably these ones. Kid and Harle are basically mandatory for the plot, the rest are just ones I think are relevant enough to the plot to be worth making party members, except for Pip who I'd just want because of his unique mechanics. I also tried to keep it a roughly even split of pre and post bodyswap party members.

>> No.5946542

>>5945690
Starky, Pip, Turnip, Niofio, Poshul and Funguy

>> No.5946557

>>5945793
^^^ this

all buzz is good buzz. the more controversial, the better

>> No.5946597

>>5945690
>Which nine would you pick, /vr/?
Greco, Fargo, Sneff, Orlha, Steena, Guile, Zappa, Pip and Riddel.

>> No.5946693

>>5945690
Korcha Marcha Orlha Mel Doc Steena Janice, Lynxed Korcha and Funguy as the silent protagonist/Korcha love interest. So much potential, that I'll call this as my own game, Chrono Cross: Trigger

>> No.5946854

>>5945521
Opposite for me. SNES CT had brand new characters and world's to explore. Super interesting chronological parallels

CC couldn't be arsed to do shit but a re-arrangement, lazy and stupid fucks. The dimensional parallels were garbage also.

The great music fooled all of you

>> No.5946864

>>5944167
chrono trigger had 3 writers.

>> No.5946879

Game credits are misleading because writing a game isn’t really like writing a book. Yuji Horii is the one who really wrote Chrono Trigger and Soraya Saga wrote Xenogears in the “literary” sense. Masato Kato is credited as “Scenario Writer” which is like screenwriting in movies, i.e. adapting the story for the screen.

Chrono Cross is what happened when they let Kato be judge, jury, and executioner.

>> No.5946915

>>5946879
I think he wrote Schala, which makes sense that CC is about her.

>> No.5946920

>>5946879
You don't know what you are talking about. Even the little tidbit about movies is wrong.

>> No.5946926

>>5946920
I do know what I’m talking about. Even the little tidbit about movies is right.

>> No.5946937

>>5946854
You're not the opposite of me I love Chrono Trigger too. How is everyone and everything minus a few returning character not a new world and new character? What do you even mean by chronological parallels? Future and past?

It's all new stuff 90% of the game. Wtf do you mean by dimensional parallels?

????????????????

>> No.5946973

>>5946926
That's not what scenario writers do, and that's not what screenwriting is. Make an effort to have correct information on things if you want to talk about them.

>> No.5946983

>>5946973
“Guy who says something is wrong without offering alternative information” is my least favorite 4chan character.

Your posts are no better than “nuh-uh!”

>> No.5947138
File: 430 KB, 1754x1240, 6BPCsIC.jpg [View same] [iqdb] [saucenao] [google]
5947138

>>5944167
My understanding is that Chrono Trigger had a different writer for each Time Era the player could visit and that the guy who wrote Chrono Cross was responsible for writing The Dark Ages, which is arguably the most important plot related area of the game.

The same themes that Cross tries to push, that Humans are mutant lavos babbies that shouldn't have existed and that Humans fuck over nature, are present in the Dark Ages. You remember that castle you couldn't access in the Zeal Kingdom thats floating alone? That's the Temple of the Sun where the Zeal Kingdom used to receive its energy before Queen Zeal murdered the King in favor of Lavos. The worship of nature is usurped by the power of Lavos.

You get a lot of that same information and the same themes in Cross.
I think the real weakness of CC is that they don't examine the idea of competing timelines more thoroughly. It may have been the intent to show that in CT that the mysterious being providing the Time Gates was actually a competing Time Line that wanted to exist. Since apparently those things are sentient. Unfortunately its only really a throw away line to explain the plot and only told to you very late in the game.

>> No.5947146

>>5946937
I assume he means that Trigger did a much better job at contrasting the same locations throughout different eras. CT offers a lot more variety of locations and almost all of them can be visited in different times with different purposes.

Meanwhile CC only has one other dimension to contrast with and the locations are exactly the same with only the people really being different.

I guess. I guess that's what he means. That's what he wanted out of the series and was bothered by it

>> No.5947171

People doesn't like Cross just because it doesn't have the Toriyama style.
Other than that, it's as much of a Trigger sequel that you'd expect.

>> No.5947228
File: 59 KB, 640x480, 29-radical97.jpg [View same] [iqdb] [saucenao] [google]
5947228

I haven't played Cross in a very long time, so I don't remember the specifics, but doesn't the last ~30% of the story get explained in blocks of text by the Crono, Marle and Lucca ghosts near the end?

>> No.5947254

>>5947228
33%

33% Are found in Super Science Report Logs in Chronopolis
33% You hear from Balthasaar in a pocket dimension
33% You hear from the child ghosts

1% you hear throughout the game otherwise

>> No.5947256

>>5945515
Just beautiful, thank you for sharing.

>> No.5948587

>>5944775
/vr/ is about the only place on the internet that you'll really find people speaking poorly of Xenogears, for whatever reason. It's an unfinished mess, but an excellent overall experience despite it. Unless of course, you think that Evangelion invented religious imagery and giant robots and can't move past that unhelpfully surface-level comparison.

>> No.5948623

>>5947138
I thought the mysterious being was ayylium Lavos summoning Crono and co. to put him out of his misery

>> No.5948882

>>5948587
>It's an unfinished mess, but an excellent overall experience despite it
If your standards are that low, sure.

>> No.5948887

>>5948587
>people
It's one guy.

>> No.5948892 [DELETED] 

>>5948882
People with high standards are usually assholes. See- Audiophiles

>> No.5948905

>>5948892
I'm sorry, I forgot to tie my brilliant pebbles to my PC's cables and my Shakti Stone is broken so I didn't quite hear that, was that an indirect way of admitting you have low standards?

>> No.5949569

>>5948623
During the camp scene Lucca says she believes it's the planet working against Lavos.
Makes sense considering you have time warps to places that are pre-Lavos or post-Lavos

>> No.5949710

>>5945690
Noah, Glenn, Karsh, Mojo.

>> No.5950259

>>5944186

A whole game about Skelly and Funguy.

>> No.5951140

Bros
Honestly, every single one of you who actually remembers dial up internet.

Of all of the internet things, I think I will never ever get tired of Chrono Cross threads. Chrono Trigger is my favorite game and Chrono Cross carries its greater myth

>> No.5951149
File: 123 KB, 363x289, 1567479740870.png [View same] [iqdb] [saucenao] [google]
5951149

>>5947138
>that Humans are mutant lavos babbies that shouldn't have existed

wtf? But humans existed before Lavos ever hit the Earth.

>> No.5951151

>>5951140
Same. Used to love reading them on GameFAQs.

>> No.5951159

>>5951149
>>5947138
The Frozen Flame gave humans the power to use magic, sapient humans like Ayla already existed

>> No.5951172

https://www.youtube.com/watch?v=ocmcIkOmVnc&t=1m15s

>> No.5951216

>>5944167
Wouldn't mind Square decided to "remaster" this game and fix the broken story that is infodumped at the end of the game.

I was starting to get into the game up until around then, and even before that, the writing felt all over the place and I wasn't getting any real idea of the world I was living in.
It just felt lonely and the fact that Janus' storyline was cut severed my ability to enjoy the game further.
Radical Dreamers had better writing; I really was hoping this was going to live up to it or even exceed it. Shame.

>> No.5951460

>>5951149
>>5951159

>Humans existed before Lavos

I didn't mean that Lavos created humans, I meant that he changed humans into something that was averse to the Planets health. In the Dark Ages this manifests as Queen Zeal using Lavos over the power of the Sun/Nature and then right before the final fight where your characters get pissed that Lavos was eating people throughout space/time.

In Cross this is the backbone of the plot: That Lavos specifically nurtured humans with the Frozen Flame for his own design while killing off the alternative timeline where the Planet Loving Reptites would've been the dominant species.

>> No.5951617

>>5944167
Probably with his hands.

>> No.5951621

>>5951149
I only just realized the reason it's called the Frozen Flame is because it's a reference to Prometheus stealing the flame from the gods.

>> No.5951625

>>5951216
Is it normal to lose interest during the 5 dragon quest? That's where I'm at now and I stopped caring as much about everything.

>> No.5951751

>dinosaurs are weak against electricity
okay I guess
>in Japan Crono's element is Holy so dinosaurs are weak against holy things
wait what

>> No.5952141

>>5951625
Dragon Quest is really barebones imo.
There was a reason Final Fantasy and other fantasy themed games were more popular than that series.

I think the only game worth playing is Dragon Quest 8 since a lot of people that worked on other Squaresoft titles like Legend of Mana, Chrono Cross and Kingdom Hearts 1 (the only good KH btw) helped out working on it while FF12 was being made, so it managed to get a rub off of all the good Square members before the company began to really fall apart.

One of my cousins who is extremely patient with games and isn't hesitant to play Dos games dropped DQ and he's only in his early 20s, so don't feel too bad if you do.

>> No.5952148
File: 929 KB, 285x200, 1506091833867.gif [View same] [iqdb] [saucenao] [google]
5952148

>>5952141
lmao he was talking about the part in Chrono Cross where you fight all the coloured dragons and get their blessing, not Dragon Quest the series.

>> No.5952165

>>5951625
I nearly fucking ragequit when I found out I'd accidentally locked myself out of the black dragon's thing

>> No.5952196

>>5952148
oh....
fuck.

im fucking retarded lmao

I actually kind of enjoyed "that" Dragon Quest personally. Kind of gave each area in the map some kind of character knowing that a massive dragon inhabitant it somewhere..
Sadly it was kind of under-utlized I think; could've tied them more into the storyline instead of going;

"Yo, lol, u gotta go to some dragons that will talk to you about your dreamtime'n shit. Also, anyone you recruit along the way will be used once and thats it. Accacia Dragoons? No, those dragon knights that are named after stuff about dragons don't have a relevance to our lore in any way despite being around for quite a while, and no, I won't tell you anything cool about time'n stuff that the whole games motif is about and that you and your team want to know about for the last couple of hours. Lets fight, k?"

>> No.5953090

>>5952196
Yeah my problem is that too but also it feels like.

>retread old area
>spend a lot of time allocating elements and maybe switching a party member who has the same element because dragons heal from their element colour
>fight boss
>exception being the black dragon area because it was part of Fargo and ulrene's story and gaia's navel which was new

I didnt realize until your post that the lack of story relevance bothered me too. I guess I could have. I guess I could have at least chosen to use the dragoons during the little adventures but I stuck to Fargo once I learned they had good steal items and Starky because he is my favourite for the most time.

Most of the game filled me with wonder but this feels kind of like a slog. I really hate getting lost in menus though.

>> No.5953096

Used to beat my meat to the bandit girl you get in the beginning of the game. Thanks for the nostalgia.

>> No.5953160
File: 54 KB, 420x600, cc missing piece.jpg [View same] [iqdb] [saucenao] [google]
5953160

>>5953090
The game definitely teases at a lot of potential wonder especially since its blatant that its tropical themes are motifs to a weird, asian aquatic philosophy that im still trying to understand today.

also, I went to the extra effort to assigning characters to my team that would've/coudl've unlocked some kind of dialogue in relation to the dragons and their elemental areas but from I remember there isn't really anything at all.

and the menus, fucking hell, yeah, i get what you mean. it feels so slow and clunky 90% of the time and its a pain having to swap around elements. would've been great if there was an option to allocate a set of elements in each of them so that when you return, you can pop them back in once you decide to keep them on your team.

such a mess of a bloody game. there are small segments where it really shines in potential but they're far and few in between. i can't imagine Sakaguchi being too happy with what Kato did considering he also decided to not hire the writers from RD to help out with his terrible character building.

wouldn't be surprised if the two of them laid the foundations of a domino effect for Square turning ass and them not daring to mention Chrono in enthusiasm.

>> No.5953225
File: 176 KB, 691x1037, d5euf2y-b3d7b946-191a-41dc-b774-1a6336aef5d1.jpg [View same] [iqdb] [saucenao] [google]
5953225

>>5945690
I would cut every single character except for Lynx and Harle and make the entire game about their wacky adventures

>> No.5953396

>>5944775
>People too stupid to understand the story, and people too autistic to view the story in its proper context (they try to take it too seriously).
Well, with the level of verbosity poured into some of its story and lore, I think you were meant to be take it seriously on some level. It's a pretty stupid story, though.

>> No.5953749

>>5953160
Allocation and menus didnt really bother me to a huge degree until the 6 dragons and apparently there is a secret optional boss that ends the masamune arc? Is that fight even worth doing if the last 6 fights killed my interest.

It's better when you go to a random place before now random allocation didnt matter as much since you were mostly killing enemies and shit. But since the black dragon was hard I feel like I cant do that or pick new party members I havent used before

But yeah is that masamune fight worth doing for story or any rewards? Or should I just go with the story before it makes me lose interest.

>> No.5953750

>>5953396

Yeah it's typical JRPG convolution, so delicate and complex and filled with holes that you actually do have to work seriously if you want to understand it... but so silly and ultimately shallow and simplistic that you have to refrain from taking it seriously if you're ever going to enjoy it. Unless you're a kid or a fool, in which case your stupidity and/or imagination can easily cover over all the problems, leaving a really awesome game I assume.

>>5953225

I would cut every character, and also the engine and art assets, and replace them with Serious Sam.

>> No.5953765

>>5953749
>But yeah is that masamune fight worth doing for story or any rewards?
Yes it's worth doing for the story and rewards and if you stole the black plate from the black dragon it's impossible to lose.

>> No.5953883

>>5953750
Honestly I love the story but I wish I knew what to call it. I don't exactly take it seriously but it made me emotional. I feel the same about a few other non /vr/ series like Kingdom Hearts and DQ11, and vr series Mother, and FF9. It's just really Japanese I guess?

>> No.5953889

>>5953160
I thought the archipelago setting might be a reference to the large amount of diverse life Darwin studied at the Galapagos because it has tons of cultures/time periods/etc mixed together and the game is partly about Lavos/evolution.

It really feels purposesful and intentional whatever the reason was.

>> No.5953938
File: 1.20 MB, 480x238, tenor (10).gif [View same] [iqdb] [saucenao] [google]
5953938

>>5944764

>> No.5953976

>>5944775
This. The biggest problems with Chrono Cross have nothing to do with the story. Playing it for the first time currently and it's pretty cool.

>> No.5954628

I agree that this game is a mess. Too much characters, nonsensical plot, etc. But man, the OST and the background art are god-tier. One of the best setting in any game ever, too, and i loved some characters.

I really wish some crazy fan would make a mod for it, with less characters, tighter plot, more balanced combat system etc.I just dont get the complaings about the game being "slow". If CC is too slow, why people here like Breath of Fire II, Final Fantasy 9, Skies of Arcadia, Dragon Quest VII etc.? I mean, we can even avoid most fights in CC.

>> No.5955327

>>5945260
Your're right. Its horrible.

>> No.5955704

>>5954628
If there you think there are too many characters just dont use them how is this a real problem

Inb4 they're not fully developed

Read a book. oh wait you cant even understand a videogame's story so of course you don't read.

>> No.5955710

>>5944775
If you don't mind sitting through hours and hours of unskippable cutscenes then you'll love Xenogears.

>>5954628
I've never heard about anyone complain about the battle system being too slow, it's just too easy and simplified even when compared to other JRPGs at the time.

>> No.5955889

>>5953889
>>5953090 #
The game definitely teases at a lot of potential wonder especially since its blatant that its tropical themes are motifs to a weird, asian aquatic philosophy that im still trying to understand today.


It has to do with how all life came from the sea and crawled on to land. An NPC in Marbule says something like, "we're all dreams of the sea."

>> No.5955892

>>5955889
Oops first paragraph was supposed to be green text.

Theres even the name Sea of Eden. Everything points to the sea as the beginning of life

>> No.5956036

>>5944775
Chrono Cross is one of my all time favourites. I think many people were too pissed it wasn't Trigger 2 to play it properly. Very few game evoke such a strong feeling.

>> No.5956206

>>5955710

See>>5945659

>> No.5957995

>>5944186
good post

>> No.5959824

>>5944167
No idea.