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/vr/ - Retro Games


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5939076 No.5939076 [Reply] [Original] [archived.moe]

Reminder that if you didn't own an amiga while growing up, your parents didn't love you.

>> No.5939082 [DELETED] 

/vr/ really is just the boring, souless version of /v/. Where's the entertainment value in this thread? Even your cookie cutter "what are some video games" or "/v/ will defend this" thread manages to be more interesting than this.

>> No.5939083

>>5939076
uhh my parents saw the writing on the wall and bought a 386, but nice projection
isnt this a talk for /g/?

>> No.5939104

>>5939082
You're free to go back at your earliest convenience.

>> No.5939163
File: 191 KB, 1600x1201, ganishing-of-teeth.jpg [View same] [iqdb] [saucenao] [google] [report]
5939163

>buy amiga
>eurotrash with better music than gameplay

>buy IBM
>shareware garbage and incomprehensible simulators

>buy Sharp
>everything is in moon

i'm glad it's over

>> No.5939289

Only thing going for amiga was the demoscene

Funny thing, if you look back. The Amiga could have been the new Apple. What a fucking mess Commodore was.

>> No.5939301

>>5939082

>he took OP at face value

We're supposed to argue about whether the Amiga is irredeemable shit or not

>> No.5939493
File: 86 KB, 648x451, 0712977861.jpg [View same] [iqdb] [saucenao] [google] [report]
5939493

>>5939076
Shadow of the Best still has the best soundtrack ever in vidya, prove me wrong:

https://youtu.be/XlP_FBa9naM
https://youtu.be/VX2_G2RwRy8

No console until the Snes could even come close.

>> No.5939537

>>5939493
>Shadow of the Best still has the best soundtrack ever in vidya

cool, what about the gameplay

>go in the one direction for the entire one-dimensional level and punch monsters

ooh...

>> No.5939564

>>5939537
Gameplay in this game really sucks.
But the OST is gold.

>> No.5939701

>>5939564
And the sprite work. It's a beautiful looking game. The genesis version doesn't hold a candle to this shit.

>> No.5939712

>>5939701
Yes, esthetically this game is awesome: Beautiful sprite work, superb music, and run in 60/50 fps.

>> No.5940058

Amiga was the vest value for money computer of its time, it wasn't the best games system or computer but it was the best of both worlds

>> No.5940773

>>5940058
It was really only good for hobbyists or people doing very specific work. I used it professional for basic graphics, titling, some backgrounds, etc and for a bit more once I got a toaster. It was great for learning to code. Being able to have your editor, debugger, tools, and program all running in on the same screen was great. And being able to pirate a large library of mostly decent games was a big plus. DP, music, back office were all done on Mac, PC or ST.

>> No.5941778

Oiy blimey m8, that Superfrog an' that Dizzy. Those pissing Yanks and their Japcrap, they don' know what they missed out on.

>> No.5942258

>>5939163
>buy Sharp
>play hentai dating sims

>> No.5942270

>>5939537
Try to punch monsters, you mean. Collision detection was absolute ass in th beast games.

>> No.5942318

>>5939493

>best soundtrack

This shit sounds like something Peter Gabriel would fart out on quaaludes.

>> No.5942340
File: 125 KB, 1280x720, it's amiga time.jpg [View same] [iqdb] [saucenao] [google] [report]
5942340

>I want to play eurojank, furry animations, and the hottest cracktros of the early 1990s

>> No.5942376

>>5941778
innit bruv

>> No.5942438
File: 53 KB, 458x600, 640883-laser_squad_front.jpg [View same] [iqdb] [saucenao] [google] [report]
5942438

>>5941778
>Those pissing Yanks and their Japcrap, they don' know what they missed out on.
yeah but we we're playing x-com before it was x-com, stop buying into the memes

>> No.5943027

>>5942438
You're not helping the cause bro

>> No.5943184

>>5939076
I don't care how shitty most of the games might be, having a 500+ with all kinds of hardware and three cartons full of copied disks was like heaven as a kid.
>digging through the disks and trying new stuff out
>all those colorful skidrow and menu/intro screens
>barely knowing any English made all this an adventure in itself
>all that music
One moment I was playing Pang or Superfrog, the next moment it was Moonstone or Walker. Then some motherfucking Megaball, Double Dragon 3, Gods, Techno Cop or Turrican 2.
Then dad would come home from work and I'd watch him play Pirates!, Worms, Civilization, Elvira or Street Rod. There was just so much to see, play and discover.
Getting to pick your favorite from a mountain of joysticks, pads, trackballs and mice. Or just using a different one each day.
I still remember the day I found a cracked copy of Turrican 2 with a cheat menu, I played all week. I wouldn't want to miss that part of childhood, it really was like a big colorful adventure.

>> No.5943207

>>5943184
Yeah americans kinda don't get bargain bin entertainment. I tried introducing fags to the Simple1500 series and they kept asking retarded questions like "why would you force yourself to play a cheap game for 10 hours". Nigger you don't have to set a world record in every fucking game you play, just have some fun and turn it off. Christ, shut up.

>> No.5943208

>>5939076

you do know these things werent considered toys right? they were "personal computers" not le nintendo console.
giving an Amiga to a kid is like a parent giving a $3000 gaming pc to a 10 year old now.
inb4 ur poor blabla, these things just werent given to kids.

>> No.5943228

>>5943208
amiga didnt cost 3000$

>> No.5943293

>>5943228
18+

>> No.5943303

>>5943228

Okay then $700 back then and Inflation adjusted price: $1,550

But that's still way too much to give to a kid, who had parents in 1987 who said "here's your birthday present a $700 personal computer!"
I hate how people here are retroactively changing the past so these computers are considered children's toys.
they were personal computers that adults would buy to do their taxes on and make grocery lists and so kids could write their book reports on it and print it out instead of writing it, and to balance finances.
playing games on it was a neat side effect, but 95% of people did not just say "here ya go kid, your own personal computer, enjoy your games!"
kids played it because the ADULTS owned one.

>> No.5943320
File: 226 KB, 572x473, amiga500pluscartoonpak2.jpg [View same] [iqdb] [saucenao] [google] [report]
5943320

>>5943303
>not a toy

>> No.5943365

>>5942340
Always wanted to try some Amiga animation tools. It's probably an ungodly nightmare.

>> No.5943374

>>5939076
Thanks, I paid for my first Amiga myself.

>> No.5943379

>>5943365
It's not. You are probably just technologically impaired or untalented.

>> No.5943393

>>5943303
Instead American parents bought $200 consoles and $500 worth of games even though they were pure toys and couldn't be used to do homework.

>> No.5943437

>>5943393
? Are you retarded?

$700+ amiga + $500 of games then?

You wouldn't buy $500 worth of games at a time anyway. You get two or three a year.

>> No.5943448

>>5943437
Amiga games were free. And while the American only got less than 10 games for his $500 you could have hundreds if not thousands to choose from.

>> No.5943521

>>5942258
that's not pc-88/98

>> No.5943524
File: 229 KB, 1600x1059, pizzetta.jpg [View same] [iqdb] [saucenao] [google] [report]
5943524

I'm sardinian and growing up I had an amiga and it was a blast. when I was a kid, every once in a while on saturdays, my dad would take his bike and go buy a dozen of cracked games on floppy from a shady guy who lived in the basement of a building, while my mom ordered a load of "pizzette al taglio", small "sandwich" pizzas, very popular around these parts. friends would come over and we'd eat and try out all the newer games for hours, laughing at all the quirky shit that would come on screen. then my dad and one of his best friends Paolo would put on kick off 2 or one of many sensible soccer versions and play a couple matches, laughing their heads off.

those were very simple times and I remember them fondly. jumping to windows 95 was weird and I really didn't want to let the amiga go, but duke nukem, diablo, quake and the others quickly made me change my mind. sorry for the blog, I just felt like sharing my amiga memories.

>> No.5943582

>>5943379
Or Amiga software is esoteric as all fuck and finding manuals is near impossible.

>> No.5943597

>>5943582
Is this bait to get someone to google this for you?
I mean, if your google-fu is that weak, how did you find 4chan in the first place? Did Kevin send you here?

>> No.5943602

>>5943521
The majority of the X68000 library is (lazy) ports from the PC-98.

>> No.5943616

>>5943597
>Is this bait to get someone to google this for you?
No but since you're offering then go find a copy of the manual for ANIM Workshop.

You have one hour.

>> No.5943683

>>5943616
Kevin? I knew it!
Give me back my pudding!

>> No.5943937

>>5943027
Laser Squad was great you nonce

>> No.5943947

>>5943320
With that logic pc harware or pre-built pc's that comes bundled with games ares toys

>> No.5944049

>>5943947
my point was that they were infact also marketed as game consoles for kids not just as productivity computers as he implied

>> No.5944065

>>5944049
that's ok then and I agree

>> No.5944194

>>5944049
That is not entirely true. They certainly were not market as game consoles for the first few years. And even later game were not the only focus.
See: https://youtu.be/zB_UZsJUbwQ?t=1232

>> No.5944198

>>5939076
I know.

>> No.5944243
File: 378 KB, 600x615, ching-chong-potato.png [View same] [iqdb] [saucenao] [google] [report]
5944243

>>5943437
>this is your brain on reddit

>> No.5944254

>as a kid I had
>when i was a little kid i had
>i remember when my amiga

Your parents Amiga, anons, It belonged to your parents.
Just because they let you play with their expensive personal computer did not make it yours no matter how many hours you clocked on it.

>> No.5944261

>>5944254
>Your parents Amiga, anons, It belonged to your parents.
mine didn't, I sold my C64 and my collection of games and saved up the rest to buy mine aoutright when I was around 14yo.
That's what people did back then when you could actually sell your games

>> No.5944293

good hardware that mostly went to waste on shitty developers

>> No.5945373

I just didn't grow up in a place where Amiga was popular, it's just that, Commodore was popular in America only briefly with the Vic-20 and 64, but their main market with the Amiga was basically Europe and they couldn't find a way to sell it anywhere else.

Didn't help that their management sucked for the most part either, i mostly only really knew about Amiga thanks to the Internet, but even then, it's a tough sell to retro gamers, a lot of it's games are on other systems too, and quite a few of it's exclusives or major games really don't look that good or fun in videos.

Seriously, i can't look at Zool without my mind thinking "Wow, this mascot platformer game looks awful" and Superfrog is the same way, Wings has an interesting thing with it's writing but the actual gameplay where you fly the plane just...looks really damn rough on a video and such.

I dunno, am i the only one that thinks a lot of videos don't make most Amiga games actually look that interesting or fun to play, not that DOS is much better particularly with it's older games, but still, looking at videos of Amiga games just makes me think "Not that fun" or "It's in other systems" for the most part.

Not that it doesn't have good games because it does.

>> No.5945992

pisses me off how europeans thought they knew better when porting games in terms of music

just listen to the music in the amiga port of ghouls 'n ghosts. what the fuck was that about?

>> No.5946158

>>5943365
Dpaint 4 and Brilliance are great and still usable today. If you want to test them out on PC try grafx2.
Fantavision is alright, but there are better tools available today.

>> No.5946171

>>5943524
That was basically my Amiga childhood as well. Every weekend this older guy, he was about 16, would show us the latest demos from hacker parties, that eventually turned into demo-scene events like The Gathering or Evoke.
Red Sector Mega Demo, Budbrains, CeBIT '90 invitation... Good times.
I turned my back on the Amiga when I saw Wing Commander.

>> No.5946850

>>5939493
>Shadow of the Best still has the best soundtrack ever in vidya, prove me wrong:
I'll go one better, I'll post multiple Amiga games with better soundtracks
https://www.youtube.com/watch?v=vETonlaTZ4c
https://www.youtube.com/watch?v=wbGMJ-jli8Q
https://www.youtube.com/watch?v=SLdBw_hg6dw
Although beast is great

Bonus but not as good as beast
https://www.youtube.com/watch?v=4Yl86G2U-OI
https://www.youtube.com/watch?v=BpNzoN2VIDY&t=4m35s

>> No.5946860

>>5943184
>Pang
Pang, Rainbow Islands, Bubble Bobble, R-Type, New Zealand Story, etc
Really excellent arcade ports on Amiga

>>5943208
>>5944254
>you do know these things werent considered toys right? they were "personal computers" not le nintendo console.
>giving an Amiga to a kid is like a parent giving a $3000 gaming pc to a 10 year old now.
>Your parents Amiga, anons
I lived in a small village and knew 6 other kids with them.

Only knew 1 kid with a NES and one other with a Genesis. Not sure if parents just through it was cheaper than a console because you pirated all the games. But they were absolutely 100% the kids computers, in the kids bedrooms.

>> No.5946989

>>5943184
Based post 2bh, and speaking as someone who was of the time, that anon gets it

upvoted liked and subscribed

>> No.5947031

So what's a good freeware/oss program for editing floppy disk images?

>> No.5947683

>>5947031
There's a Total Commander Plugin to load .adf images and edit the contents if they are standard Amiga DOS.

>> No.5947697

>>5946158
I've used Brilliance in the past and would recommend it over DPaint purely for the multiple undo levels. I'd still rather use Promotion or Aseprite these days since getting images to and from the Amiga is cumbersome.

>> No.5947720
File: 37 KB, 398x376, 1569326562343.jpg [View same] [iqdb] [saucenao] [google] [report]
5947720

>>5942318
>This shit sounds like something Peter Gabriel would fart out on quaaludes.

>> No.5947726

>>5943524
Comfy. Lel, there's always a shady guy.

>> No.5947730
File: 42 KB, 510x430, 1570450295.jpg [View same] [iqdb] [saucenao] [google] [report]
5947730

>>5943027

>> No.5947734

>>5942318
rude

>> No.5947889

>>5947697
>since getting images to and from the Amiga is cumbersome
I do it via some parallelport2Amiga cable. It's a pain in the ass. Slow and unreliable.
Is there a better way? Well I could purchase some expensive pcmcia card to get the Amiga into my home network.

>> No.5947893

>>5947697
>Promotion or Aseprite
Are these PC programs?

>> No.5947930

>>5947889
Even using an emulator, there's still converting the IFF into something modern software can read and usually it's another art program that does that so it ends up making more sense to just use that program to make art instead of being a bridge.

>>5947893
Yes. Both are commercial tools but you can build Aseprite from source yourself if you fancy.

>> No.5949594

>>5939076
>tfw you know your parents didn't love you even though you had an amiga.
The daily beatings were a dead giveaway.

>> No.5949661

>>5945992
Lots of arcade ports used OC donut steal music since it was easier than trying to recreate the arcade music.

>> No.5949663

>>5943448
>you could have hundreds if not thousands to choose from
That doesn't mean much when the vast majority of those games were trash.

>> No.5949673
File: 9 KB, 348x452, 54cec9b74adfbdc0e6bc73b03e9e335c450cb4e5.gif [View same] [iqdb] [saucenao] [google] [report]
5949673

>>5939076
I had an IBM clone, with Sound Blaster and Windows 3.1

It cost $2000 in 1992.

>> No.5949675

Anything that tries to mimic a console game falls flat. The Amiga could not pull it off; it was designed for sit-down games you play with a mouse and keyboard.

>> No.5949680

>>5949675

https://www.youtube.com/watch?v=y-hxWLoOjgw

>> No.5949808

>>5949675
the arcade games on amiga were designed around traditional commodore joystick which was total shit compared to console pads

>> No.5950152

>>5939076
i had an amiga growing up mostly because my dad, his brothers and his mates were all pirates.
they spent nearly all their time pirating 1000's of floppy discs worth of games and software, plus i'm pretty sure he used the modem to get onto BBS servers and trade porn.

>> No.5950158

>>5943184
>once a year when your parents make you and your brothers sit down and sort all the floppy disks back into the boxes in alphabetical order
was the absolute worst, but also our punishment for not putting them back properly in the first place

>> No.5950180

>>5939076
>Reminder that if you didn't own an amiga while growing up, your parents loved you.
ftfy
Computers back then were a scam.

>> No.5950191

>>5947930
>Even using an emulator, there's still converting the IFF into something modern software can read and usually it's another art program that does that so it ends up making more sense to just use that program to make art instead of being a bridge.
Converting from and to amiga image formats (even images in HAM6 or HAM8 mode) is pretty easy anyway. Usually ImageMagick and especially the netpbm package does cover everyones needs.
https://linux.die.net/man/1/ilbmtoppm
https://linux.die.net/man/1/ppmtoilbm

I personally used ImageMagick and netpbm in tandem via a simple shellscript to batch convert hundreds of pictures in modern image formats into HAM8 IFF and/or 24bit IFF on a Mac.

>> No.5950230

>>5950180
Amigas were a scam. Real computers were for making money.

>> No.5950243

>>5943524
Don't say sorry, stories like yours are the main reason I come back to this board

>> No.5950332

>>5939076
I wasn't a brit and grew up with a Genesis in NTSC, so my parents did love me. Sorry PALcuck.

>> No.5950338

>>5950230
>Amigas were a scam. Real computers were for making money.
Tell that to the graphic artists and video editors of the day who made money using Amigas. As a game system it was definitely a scam.

>> No.5950480 [DELETED] 

>>5949675
Basically your choice is:
Cinemaware games
Or
Zniggy 2: RoboZnig

>> No.5950484
File: 68 KB, 423x275, the-king-of-chicago-amiga-23.png [View same] [iqdb] [saucenao] [google] [report]
5950484

>>5949675
Basically your choice is:
Cinemaware games
Or
Zniggy 2:RoboZnig

>> No.5950713

>>5945992
Arpeggio-addicted demoscene guys who thought they were better composers than the Japanese.

>> No.5950741

I like the C64 better. Somehow the graphical prowess of Amiga games feels like a lie.

>> No.5951010

>>5950741
C64 has char graphics, it generally does handle arcade games better than the Amiga's CPU-intensive bitmap graphics.

>> No.5951015

>>5949661
weird considering how sometimes they may actually keep one or two tracks from the arcade game like the aforementioned ghouls 'n ghosts. i like tim follin but his arpeggiated shit does NOT fit the game.

>> No.5951023

>>5939076
Would have liked an Amiga but my friend had one and I had a C64 then went for a Tandy RSX. That was a good enough machine for me.

>> No.5951031

>>5951015
>i like tim follin but his arpeggiated shit does NOT fit the game
You have to admit Silver Surfer on the NES has a killer soundtrack.

>> No.5951032

>>5951031
yeah but that's not a ported game where he decided to replace the music

same thing happened to flying shark, they even trick you into thinking it's gonna have the music from the arcade game at first

>> No.5951093

>>5950741
>I like the C64 better. Somehow the graphical prowess of Amiga games feels like a lie.
In the very early 90's I always enjoyed my amiga more than my C64, everything about it was more enjoyable, EVERYTHING.

>> No.5951662

And then you ended up swapping 15 disks to play Indy and the Fate of Atlantis while PC owners with hard disks were laughing at you.

>> No.5952867

>>5951662
yeah totally worth the 2 grand price difference and for those with a 1200 it wasn't a problem because you could buy a hard drive, so...

>> No.5953331

>>5951662
Or Sierra adventures that ran like shit because they didn't optimize them properly.

>> No.5954482
File: 1.65 MB, 3264x2448, post-49874-0-91669100-1519606754.jpg [View same] [iqdb] [saucenao] [google] [report]
5954482

>>5943228

Some did

>> No.5954540

>>5939076
I had leapfrog bitch

>> No.5955124

>>5939076
I owned an Atari ST. My grandparents had an Amiga. I was perfectly fine on both.

>> No.5955128

>>5954540
No need to sign your post.

>> No.5955729

>>5947697
>I'd still rather use Promotion or Aseprite these days since getting images to and from the Amiga is cumbersome
>put files on USB stick
>put USB stick into Gotek
How hard can that be?

>> No.5955887

>>5949675
Honestly, a lot of them felt really amateur-ish, console like games i mean, particularly when they were trying to imitate japanese games like Sonic.

It's like the developers had perfectly fine games to look at and learn from, but thought they knew better and many times led to games that weren't fun or had serious flaws, even Turrican sometimes had camera problems.

There's a reason why few if any console-like game on the Amiga survives nowadays, they tried to bring back Shadow Of The Beast but it failed, either because it wasn't a masterpiece or the franchise is not that popular, Gods got a big remastered version with the original being included and no one talks about it, James Pond is so meh that the only thing the owner of the license did with it was...one crappy mobile game years ago.

Sure, there are games like Magic Pockets and Ruff'N'Tumble that Amiga fans like but...while console games like them are still pretty well remembered, only some Amiga fans seem to like them, and only the best examples in Amiga, a few times talking as if the games were much better than they were.

I can understand Turrican as the series is good, but i swear some people can write long diatribes about why Gods is awesome and i...just can't see it at all.

>> No.5955907

Home computer and console and the market they were going for were quite different in many aspects and don't compare well. They both had their merits. If anyone wants Mario, maybe they should just play Mario.

>> No.5955946

>>5955887
Japanese games were made by a professional team with a year to work on it. Many of these Amiga games were made by demosceners and publishers wanted stuff out in 2-3 months.

>> No.5956458

>>5955946

No anon, we need to compare these games to high profile ones so we can bitch some more in order to make ourselves feel superior!

>> No.5957148

Stuff like Zool is also visually painful.

>> No.5957839

>>5955887
James Pond got a pass because it had a MD version.

>> No.5958296

>>5939493
Agreed, only Turrican 3 come close in my opinion.

>> No.5958507

>>5958296
Turrican 2 is a classic, 1 is good too, the OST of the third one is rather forgettable.

>> No.5958598

>>5958296
>>5958507
I like this song
https://youtu.be/SoU_fOi0gA4

>> No.5959816

>I had a console with actual professionally designed games that loaded instantly and you never had to worry about copy protection or your floppies getting corrupted

>> No.5959825

>>5959816
that was interesting tell us more

>> No.5962150

>>5939076
My ancestors left Europe for the greatest country known to man, no one loves me more

>> No.5962545

We had IBM PC compatibles.

>> No.5963127

>>5958507

Turrican 3 is forgettable when compared to its predecessors.

>> No.5964478

>>5945373
>Commodore was popular in America only briefly with the Vic-20 and 64
huh?

>> No.5964491

>>5964478
Yes, how dare he forget the Commodore PET, which was only bought by schools and wasn't really that popular among the general public.

>> No.5964763

>>5939076
Found the spoiled brat that everyone at school utterly despised.

>> No.5965660

Question, did any Amiga game that got ported to SNES and Genesis outside of Lemmings ever get popular there?

I know there were quite a few ports and some unique entries to consoles, but people seem to have ignored them and even fans of those consoles seem to not know about their existence.

I mean, i don't see many people talking about James Pond, Shadow Of The Beast or Gods in the 16-Bit consoles while they are certainly known amongst Amiga gamers, why did this end up happening?

>> No.5965681

>>5965660
Because they're not good games, just not as bad as the other Amiga trash. Big fish in a little pond, etc.

>> No.5965709

>>5939076

But I had a Pentium PC and an NES

>> No.5965771

>>5965660
>Question, did any Amiga game that got ported to SNES and Genesis outside of Lemmings ever get popular there?
populous, cannon fodder, mega lo mania, worms etc, there are plenty, half the people here have barely stepped out of their nintendo bubble let alone alive at the time

>> No.5965864

>>5965660
>even fans of those consoles seem to not know about their existence
I'm a fan but I also had an Amiga and did not care for inferior ports. Have there been Amiga to console ports that were superior to the originals because of more buttons, no loadtimes, etc?

>> No.5965865

>>5965771
Out of those, only Worms really got popular on consoles as far as i know, and i associate Worms with the PS1 and systems after that, though there was a Game Boy version.

Though some Amiga games had popular PC ports.

>> No.5966690

>>5965865
Cannon fodder and populous were pretty popular

>i associate Worms with the PS1 and systems after that
maybe so but the fact remains it was an amiga game that was ported to the snes and genesis like the initial question asked.

>> No.5966781

Anyone know of which womens those pics where on that Team17 Amiga?

>> No.5966831

>>5966781
uwotm8?

>> No.5966965
File: 605 KB, 317x487, coomer.png [View same] [iqdb] [saucenao] [google] [report]
5966965

>>5966781
NUDE PIXEL WOMEN HRRRRGGGHHHH COOOOOMMMMMM

>> No.5967029

>>5966831
Some guy recently got hold of an Amiga that belonged to Team17 and there was still some stuff on it like emails, concept art and 2 porn pics of women with pretty huge tits

>> No.5968223

>>5949808
>traditional commodore joystick which was total shit compared to console pads

dis nigga never even touched a microswitch Zipstik in he god damn laif

>> No.5968731

>>5967029
Why do I get the impression the presenter of that show is fucking every woman on the show. I have no idea the roles played by the ones who aren't his wife but I strongly suspect something is up, it's baked in somehow, with the asmr voice.

>> No.5968896

>>5965864
I dunno about superior, but the ports of Chaos Engine got a bit less ridiculous. The Amiga original you were forever taking chip damage from enemies that spawn on top of you and bullets that fired from off-screen that you couldn't dodge because the push scrolling required you to be 20 pixels from the edge. The consoles ones were still bullshit, but the 60fps controls meant you could at least dodge.

>> No.5968932

Some ports did have some good stuff that wasn't in the Amiga, the console ports of Gods had music through the entire game, sure, i saw someone saying it ruins the atmosphere and what not, but honestly...never thought Gods had much of that nor that it was a good game, the Amiga had better platformers and let's not even mention the 16-Bit consoles.

As for Chaos Engine...wow, talk about a game i have heard a lot about, have kinda wanted to play it but every time i look at it...doesn't actually seem that good or fun, but a big part of it is that the screen just looks small in a weird way, and it doesn't always seem to be fair with the challenge being cheap.

It's still a top-down shooter, but oof, doesn't exactly seem like a blast to play these days.

>> No.5969113

>>5962150
>t. boer

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