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/vr/ - Retro Games


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File: 114 KB, 640x881, FF1.jpg [View same] [iqdb] [saucenao] [google]
5385925 No.5385925 [Reply] [Original]

its still the best final fantasy game

>> No.5385928

>>5385925
I prefer 2 and 3 over it. But it was influential at least.

>> No.5385936

it's really good but it's just a baseline for me, it doesn't really do anything crazy, just a good adventure that establishes the series

>> No.5385972

Id argue is the only good one

>> No.5385981

How long until contrarians claim to only like an unreleased prototype

>> No.5385993

>>5385981
Aye. FF could’ve been much better.

>> No.5385998
File: 141 KB, 1040x2508, FF3.png [View same] [iqdb] [saucenao] [google]
5385998

>F1, F3: You go with your party killing witches, raiding dungeons and exploring the world.

>The rest: "MUH FEELINGS"

>> No.5386039

>>5385925
Finally, op is not a faggot

>> No.5386064
File: 132 KB, 1040x2508, FF1.png [View same] [iqdb] [saucenao] [google]
5386064

How popular was in America at the time of release?

>> No.5386142
File: 218 KB, 1300x1176, 1895d037c6e06572684b246fe6d46dd28458655d.jpg [View same] [iqdb] [saucenao] [google]
5386142

Why would anyone prefer I, II or III when V exists?

>> No.5386143

>>5386142
V is not an RPG

>> No.5386168
File: 15 KB, 320x241, kazuya.jpg [View same] [iqdb] [saucenao] [google]
5386168

>>5386143

>> No.5386212

>>5386064
I don't recall any friends talking about it, and I didn't even discover the genre until the SNES. But that doesn't mean much, especially since I was mostly playing PC games as a kid.

>> No.5386220

>>5385925
>targetting something that died
>miss
Just outright go tongue fuck pavement at critical velocity
Shit is broke

>> No.5386242
File: 7 KB, 256x224, FinalFantasy3_Boss16.png [View same] [iqdb] [saucenao] [google]
5386242

>>5385928
It's a hard call for me between 1 and 3, I've played both a dozen times as well as their gba/ds remakes. Something about these worlds is just grand and epic yet still comfy cause of the chibi graphics. 2 I go back to for the music, the music is so good I sometimes get chills listening to it.

>> No.5386247

>>5386064
Nintendo power pushed it, and it was big among us pen and paper types since it was a very solid unlicensed first edition AD&D game. It included about 80% of entries from monster manual 1, which is more than any other TSR licences game ever tried to include

>> No.5386257

>>5386220
Yeah look at when the game fucking came out, it's incredible for it's time, and if the mechanics kill you too much to enjoy just emulate the GBA remake, they fix that and also tone down the grinding by like 50%. You lose the nostalgic graphics, but they at least do a good job keeping the same design and it wont have the unnecessary loading screen the ps1 remake has.

>> No.5387120

>>5386220
I actually liked that mechanic and Im sad it went away

>> No.5387139

>>5386142
This but unironically

>> No.5387542

>>5385981
>How long until contrarians claim to only like an unreleased prototype

Google for Resident Evil 1.5.

>> No.5387602

>>5385925
I don't know... I'm playing through A Brave New World right now... it's pretty sweet....

>> No.5387775

>>5386242
I think I'll always have a hate-on for the first game since twice, once after the Earth cave and again after just reaching the tower, I fucked up and the NES deleted my game. The only game it ever did that will. But also there was something I never really loved about it anyways.

I was a big fan of FF Legend 1 and 2 though so when I finally played FF2 it really spoke to me. And then 3 I just think is wonderful, even in the DS remake. It's kind of my vision of a perfect Final Fantasy. I've never had another feeling like realizing you started on a floating continent.

>> No.5387963

>>5385925
I've never finished it but the music and atmosphere from it have always stayed with me. Still has this magical feeling, when I see the game start up..

>> No.5387974

>>5385925
I think it's kind of disappointing how little modern final fantasy games lean on having a very malleable selection of character classes and options, given that it was one of the strongest features of 1, 3 and 5.

Dragon Quest does a much better job at giving you a lot of options in the class system/character growth, that should be the standard.

>> No.5387982
File: 40 KB, 480x268, phantasy-star-iv-virtual-console-20081222084412587.jpg [View same] [iqdb] [saucenao] [google]
5387982

>>5387974
I think different series having different focuses and approaches is best. I'd hate if everything tried to be Dragon Quest and if that means I like some series and not others then even better. Appealing to different tastes is almost always a positive.

>> No.5388161
File: 58 KB, 554x341, ff3.jpg [View same] [iqdb] [saucenao] [google]
5388161

>>5387775
Definitely agree with you on 3, its extremely underrated and I feel it is the most ff game out there, it's what I think of whenever I see ff. Both the og and the ds capture that adventure in a fantastical world the best I've seen, I seem to go back to the original for its challenge and the ds for the visuals and reworked soundtrack.

Even got it on my last phone cause even with squareenix's expensive pricing for their phone games, I just wanted another excuse to go back to it.

>> No.5388647
File: 84 KB, 640x645, 21024_back.jpg [View same] [iqdb] [saucenao] [google]
5388647

>>5385981
The Final Fantasy Legend is the only good Final Fantasy game.

>> No.5388715

>>5388647
Based and STR pilled.

>> No.5388894

>>5387120
Anon, that's an oversight, not a mechanic.
And many developers have made sure to properly code their games so that doesn't happen anymore, thankfully.

>> No.5388996

>>5386064
I played it as a stupid kid with a a bunch of friends who were also young and stupid. It took us an entire weekend to beat Garland. Then we walked over the bridge and realized we had just played the intro

>> No.5389069

>>5388894
Was it an oversight and not a mechanic? Have the developers chimed in on this in an interview?

>> No.5389075

>>5385925
>muh light

>> No.5389091
File: 923 KB, 1500x970, Final Fantasy.jpg [View same] [iqdb] [saucenao] [google]
5389091

>>5389069
Don't know, I just wanted to be a dick.
I'd imagine it to be an oversight, but I'm sure the developers definitely had it happen during playtesting all the games before they removed it. And if that's the case, it's either intentional or they didn't know how to fix it without it being a waste of time and resources, probably.
I don't see why a party member would be so stupid as to attack a dead enemy, though, unless we're getting into actual role-play territory where everyone's actions are taking place at the exact same time or something like that.

>> No.5389604

>>5385925
And it was all possible because of the programming genius of one man.
https://en.wikipedia.org/wiki/Nasir_Gebelli

If you don't know who Nasir is, then you owe it to yourself to find out.

>> No.5389613
File: 1.67 MB, 596x432, scr-2019-02-23_11.50.50.webm [View same] [iqdb] [saucenao] [google]
5389613

>its still the best final fantasy game
no, FF-USA is the best.

>> No.5389618
File: 34 KB, 480x480, tristam.jpg [View same] [iqdb] [saucenao] [google]
5389618

>>5389613
this
>it's a Tristam episode
https://www.youtube.com/watch?v=0Tj_CsCt6vY

>> No.5389637
File: 90 KB, 640x905, Zelda_II_The_Adventure_of_Link_(NA).jpg [View same] [iqdb] [saucenao] [google]
5389637

>>5386212
>>5386064

It wasn't very popular. There were better games out already

>> No.5389639

>>5385925
Only if you ignore FFII.

>> No.5389652

>>5389637
But it is unrelated to jrpgs

>> No.5389701

>>5389613
I actually really liked Mystic Quest when I was a kid, not sure why it gets so much hate.

>> No.5389725

>>5389701
>not sure why it gets so much hate

because it's one of the first cases of heavily casualization.

>> No.5389790

>>5389091
Considering how the programming in the game feels like it was done in like a week or less I think it's safe to assume it's an oversight.

>> No.5389812

>>5389725
Can't casualize what already is very casual

>> No.5389820

>>5388161
Now you make me want to start another playthrough. I had the arranged album for it long before I played the game (bought in old foolish days when I didn't realize English 3 was actually 6) and that's also given it special feels for me.

>> No.5389823

>>5389812
What he means is that they purposefully made it easy for the US audience thinking they couldn't handle hardcore "real" FF. But the irony is that DQ and FF were already casualized takes on western rpgs like Wizardry and Ultima. Final Fantasy II with proper marketing actually might have done very well if released overseas but instead they waited till 4, the least gamey entry in the series and then casualized even it. Poor Square!

>> No.5389827
File: 1.06 MB, 600x428, scr-2019-02-23_15.02.57.webm [View same] [iqdb] [saucenao] [google]
5389827

>>5389812
ability to save anywhere
no random encounter
level cap at 25
all chests are restored when you leave the map
infinite battle retry
automatic equipment
...

where were you when they murdered final fantasy?

>> No.5389832

>>5389827
It was a kids game though? Also, final fantasy was already super casual, compared to a megami tensei game none of them are particularly challenging.

>> No.5390693

>>5389832
I would argue the original 1-3 are quite difficult to newcomers. Not that youd need a strong grasp of strategy to get through them, but from the sheer amount of grinding you need to do. The remakes cut down most of the grinding and are much less difficult for that, but the originals are a slog if you are unprepared for super grindy RPGs. Havent played ultima series though so I cant really compare those, can only take the word of others for that series.

>> No.5392062

>>5390693
NES version of 1 is so painfully grindy.

>> No.5392076

>>5385925
Mind actually telling us non-japs which one this is?

>> No.5392090

>>5392076
Wow you're dumb even for a burger.

>> No.5392093

>>5387974
Play Bravely Default for that.

>> No.5392182

>>5388647
It's also NOT a Final Fantasy game.
>SaGa

>> No.5392203

>>5389725
It doesn't get hate, except from these faggots who hate on people who play games in their own language. Don't indulge them, they are not special. They are mentally ill autists.

>> No.5392210

>>5385981
Contrary to who? The retarded masses? I personally dislike games that give me characters with personalities. God forbid your sacred cows let me roll my own, like this game does.

>> No.5392212

>>5392090
>lol how come u dont kno japanese xD

>> No.5392214

>>5392076
Encounter rate is so high, you never HAVE to grind.

>> No.5392314

>>5392212
A quick look at any box and you'll realize the sequels all have numbers beside the name. Even if you were too dumb to work that out on your own pf google the image, the filename litetally says it's the first game. inb4 you claim it's still all too cryptic and OP should have photoshopped part of the US cover over top so retards like you wouldn't get confused lol

>> No.5392321

>>5392314
Filenames aren't visible on mobile. And no, OP shouldn't have photoshopped anything, he just should have said "FF1 is still the best final fantasy game" or something. There's just no reason to assume everyone knows what the hell you're talking about after posting a Japanese box art to an English-speaking board.

>> No.5392335

>>5392321
I am posting on a phone and I didn't even notice the filename till just before posting tha t. Sorry you're fucking retarded but I'm not going to waste time explaining it to you more it's all comedy.

>> No.5392364

>>5392203
the story of ff usa is very thin.

https://gamefaqs.gamespot.com/snes/532476-final-fantasy-mystic-quest/faqs/40007

>> No.5392386

>>5386220
This and how slow combat is in general is why I can't play the NES version. I like the GBA remake a lot and have played through it at least a dozen times.

>> No.5392508
File: 1.81 MB, 598x434, scr-2019-02-24_19.24.21.webm [View same] [iqdb] [saucenao] [google]
5392508

mystic quest now confirmed for being a true FF!

>> No.5392609

>>5392203
Who the fuck cares about story? Only faggots think FFIV and JRPGs that came after it with characters and story are better than games where you assemble your own team and grind through, sans cinematics. Is there a story to Chess or Poker? These games have been around for centuries and are doing just fine.

>> No.5392614

>>5392609
Oops, this was for >>5392364.

>> No.5392623

>>5392364
>calling it ff usa
Kys, wannabe Nip faggot.

>> No.5392625

>>5392609
>what are menus, items, enemy names and abilities

>> No.5392626

>>5392625
nvm I got what you mean now

>> No.5392769

>>5392609
"""ROLE""" playing game

>> No.5392775

>>5392623
the game was released in japan as

ファイナルファンタジーUSA ミスティッククエスト
Fainaru Fantajī Yū Esu Ē Misutikku Kuesuto
Final Fantasy USA: Mystic Quest

Final fantasy is a Japanese franchise, anon. Mystic Quest being known as FF USA makes sense.

>> No.5392889

>>5392386
Yeah the GBA remake was fantastic, I've played it a bunch too. It has all the music and presentation I'd want from the original, without the dozens of added hours from unnecessary grinding. Only time the game ever feels unfun to me is the marsh cave, everything else feels balanced and enjoyable. The world is just the right size and the plot is just the right amount of minimalist for me.

>> No.5392891

>>5392775
Do you call a NES a Famicom?
You are not Japanese. CALL A GAME WHAT IT'S CALLED IN YOUR COUNTRY, you dumb nigger.

>> No.5392893

>>5392769
Yes, the ROLE of your created character, you subnigger.

>> No.5392894

>>5392775
The game was released in the US as Final Fantasy Mystic Quest. Unless you're from Japan you're just being a fucking tryhard weeaboo faggot.

>> No.5392921

>>5392891
>Do you call a NES a Famicom?
depends the game. FF3 has never been released for the NES, for example. only for the famicom.

famicom and nes are two different consoles and shall not be confused.

>> No.5392941

>>5392921
the console was released in japan as

ファミリーコンピュータ
Famirī Konpyūta

NES is a Japanese console, anon. NES being known as Famicom makes sense.

>> No.5392946

>>5392921
They are more alike than the (U) and (J) releases of any given title, Anonymous.

>> No.5392950

>>5392941
not the same hardware, not the same cartridge.

>> No.5392964

>>5392950
By that logic, neither is Mystic Quest. The Japanese version won't even fit in the US console's slot.

>> No.5393019

>>5387775
Huh, Breath of the Wild did a similar concept to the Floating Continent idea and the world opening up to something grander after the Great Plateau. Never realized that was probably lifted from FF.

>> No.5395275
File: 75 KB, 576x960, ff 1.jpg [View same] [iqdb] [saucenao] [google]
5395275

>>5385925
i have the artwork in your pic in a huge framed poster. pretty sick the ladies get so horny for me when they see it

>> No.5395279
File: 70 KB, 960x576, ff lunar.jpg [View same] [iqdb] [saucenao] [google]
5395279

>>5395275
it actually chills in the corner next to a lunar poster from the north american sega cd release (25 year old poster!)

>> No.5395284

>>5392950
>different hardware
Tell that to <insert emulator name here>, you crackhead faggot.

>> No.5395287

>>5395275
Looks waaaay better w/o text, English or otherwise.

>> No.5395296
File: 106 KB, 624x946, torre.jpg [View same] [iqdb] [saucenao] [google]
5395296

>>5395279
Where did you get those?

>> No.5395301

>>5395287
yeah it's definitely not the best way to see that particular work. i hate that it's cropped. it was a poster from an amano art exhibition in tokyo last year. still, it's hard to find a cooler ff poster. they are out there but not many.

>> No.5395334

>>5385925
Who are the people supposed to be?

>> No.5395351
File: 68 KB, 576x960, grandia.jpg [View same] [iqdb] [saucenao] [google]
5395351

>>5395296
ebay, etsy, random forums with nice, honest people.

the ff poster was from a guy who attended an art exhibition in tokyo last year, bought a few posters and flipped them for a little money.

the lunar poster i traded from a friend when the sega cd game was only a year or two old. it was 1995-96 and i bought it from him for 20 bucks or so when i was 8th or 9th grade.

the grandia pic attached to this post i bought from a chick in new zealand who was getting rid of some of her lunar and grandia collection.

i've got other cool posters. i've got a sweet lunar 2 promo poster but no pic of it. i'm at work.

>> No.5395760

>>5395334
The dude is just the warrior/knight class, since it's the first character's default that's what ff uses to rep the game, since it's hard to identify a group of 4 people you can interchange to any class/look from the start. The girl is the princess Hilde, you save her in your first quest, and she comes back briefly at the end, but since theres so few relevant characters even her small involvement with the plot is easier to identify than most the cast.

Also it's a nice way to subvert expectations. You start the game being asked to rescue the princess, and in most fantasy stories and games that's used as a big crux for the protag, but when you do save her you find out the world is much bigger than just that and your sent off to start the actual game, that the whole part with hilde was just a precursor to the main plot.

>> No.5395778

>>5395351
Dude that's pretty sweet. You've got some dedication to find stuff that niche. I've tried looking for ff posters myself but whenever I go to conventions or stores in rarely find stuff that's not ff13 or 15, only sometimes seeing some ff7 stuff cause it's so popular, the older stuff is really hard to come by. I'm just getting into grandia myself, using a ps vita cause with work and school I tend to just play on the go, and I'm absolutely loving the art style and especially the voice acting, what a treat for a game that old, I'm amazed its not more well known.

I know lunar has a giant cult following and I plan on getting to that as well, but the voice acting really makes a difference to me, I'm surprised how much more I'm liking it than just replaying ff7/8/9/chrono cross again.

>> No.5395894
File: 2 KB, 200x200, garland.png [View same] [iqdb] [saucenao] [google]
5395894

>>5395760
I always thought it was supposed to be Garland and the princess. His armor even has those horns.

>> No.5396768

>>5392891
>FF6 shall be called FF3
No

>> No.5396789
File: 2.86 MB, 598x446, scr-2019-02-26_10.51.22.webm [View same] [iqdb] [saucenao] [google]
5396789

This is it, i am in for the final battle. Dark King, you will soon meet your demise!

>> No.5396802
File: 2.85 MB, 598x446, scr-2019-02-26_11.06.24.webm [View same] [iqdb] [saucenao] [google]
5396802

wtf is this? He doesn't even go with one of the girls. Is this really intended for an american audience?

>> No.5396824

>>5396802
Yes Americans are to prude to go with woman so they become gay

>> No.5396832

>>5392891
I'll call it whatever the fuck I want you silly bitch

>> No.5396840

>>5385925
Remember: the best turd in a pile of shit is still crap

>> No.5396928

>>5396768
But you'd be surprised how many people, even in what's left of the emulation community, still call it that, anon.

>> No.5397197

>>5395778
licensed vintage gaming posters can be pricey. you can still find good deals, but sometimes a good deal is 100 usd or more. sometimes less, sometimes hundreds of dollars more. the prices are all the place because usually there is only one or two for sale at a time if it's rare. and if they're gone you can wait months or even years to see one available on ebay again.

for cool final fantasy posters search "final fantasy amano" instead of just ff. many cool posters out there. the ff poster i have isn't old. the image is from 1987 but the poster is from 2018. i got it around thanksgiving last year. my lunar poster is about 25 years old. and my grandia and lunar 2 posters are 20+ years old.

grandia is a fun adventure romp. i remember dodging my friends for a few weekends to play it when it first came out. i like the lunar games a lot too. well, the first two games on either sega cd or ps1. the psp version is just too different.

i also replay ff 4-9 once every 3-4 years or so. and chrono cross has the best game soundtrack ever.

if you search ebay...there is a seller who just put a lot of their personal collection up for sale. lots of suikoden stuff that i've never seen before. but the price is out there. they were willing to negotiate on an item i picked up a few weeks ago but still not cheap. they are a solid seller. if you look up suikoden posters i'm sure you can find them. they also have other cool jrpg items (pins, standees, phone cards etc).

worst case scenario...it won't be licensed but you can always have a local poster company turn a hi-res image into a custom poster. the ones online may balk at doing a copyrighted image but a local business may not care.

>> No.5397225

>>5397197
>plays ff8
>doesn't play ff3

>> No.5397260

>>5397225
ff3 is the only ff game i've not played at all.

i have a translated rom for nes. worth it or should i play another version?

>> No.5397282

>>5397260
What did you think of 1 and 2? Which versions of those did you play?

>> No.5397293

>>5397282
nes for 1. gba version for 2.

>> No.5397301

>>5397293
I would say start with the NES version then. The DS port is also a good game but it's a little different. Don't read up too much, just jump in and have a blast.

>> No.5397310

>>5397301
cool. i'll add it to my shortlist of games to play. thanks.

>> No.5397318

>>5385998
>Gold mansion

All of my love. One of my fav places in videogames.

>> No.5397328

>>5392386
You can change the speed of combat in the NES version.

>>5387120
I didn't mind it myself either. Actually made you consider your turns instead of having the whole team attack a single enemy. I wouldn't want it to become a gold standard but I wouldn't mind a recent game implementing it, so long as they clearly state that its there.

>> No.5397336

>>5388894
It may have been an oversight, but it became a mechanic with the Origins re-release where you could toggle manual targeting.

>> No.5397337

>>5397310
I hope you enjoy it! I agree with the other guy, It's the most "final fantasy" to me of really all the games. And unlike most entires in the series the final dungeon is actually something of a challenge to your party planning and resource management skills.

>> No.5397495

>>5397318
Really? I don't remember it being that interested place, compared to Salonia or Falgabard.

>> No.5397520

FF1 is such a broken game, the remakes fixed the bugs but not the game. Bad dungeon design, with a brokenly high encounter rate. Stupid no win situations in which it's impossible to win no matter what you do, taking all agency away from you; pitfalls out of thin air. Uninteresting gameplay, further compounded in the remakes by the removal of the vancian spell system.

Funny thing is I still like it.

>> No.5397532

>>5397520
>Stupid no win situations in which it's impossible to win no matter what you do

Such as? The only thing I can think of would be the random Warmech fight on the bridge.

>> No.5397548

>>5397532
Ambushes from cockatrices and hard hitting enemies, inescapable fights that result in a game over, no way of warping or mitigating encounters. Limited ways of restoring characters leading to continuous reloads.

One could say it's difficulty, I say it's pointless bullshit. It's a console RPG with a definitive beginning and an end, so any "oops, you died" is purely to pad out the game. At a certain point you can know when a situation becomes unwinnable, thus the only way to win is to replay a portion of the game that you already beat.

>> No.5397554

>>5397532
>>5397548
Googled a bit and came upon this.
https://www.youtube.com/watch?v=ZyAKl_14X9w

>> No.5397571

>>5397548
I guess I never had much issue with those things since lots of NES rpgs and games in general tended to include shit that could fuck you up easily.

>> No.5397574

>>5397260
The DS version is the best by far, I rarely see remakes on that level of quality as well as difference between the original. The opening cutscene is also gorgeous and has no right to be rendered on something like the ds.

If you don't have a DS or 3ds you can get a copy on your phone for like $16. A game on your phone wont feel as good as one with actual buttons for controls, but it handles copitantly enough and plays almost the same way. They dropped the opening cutscene that's probably my biggest gripe, but you should really give the remake a shot.

>> No.5397592

>>5397548
I dont really have memory of those kinds of encounters. Theres the piscodemon who hit way too hard for your level, and I have a grudge for everytime I revisit marsh cave for that exact reason. Only other monster is cockatrice and after my first playthrough I just learned to buy soft potions for the earth cave.

That's it for me nothing else felt too crazy or out of place for challenge.

>> No.5397605
File: 41 KB, 300x391, bbfdf2b5a75c8cc770a8670d308562ac.jpg [View same] [iqdb] [saucenao] [google]
5397605

>>5395894
That's actually a really interesting theory, it would make sense, but if you look at the art done for the game, they have traditional class choices in the art and the warrior/knight has those crazy horns there as well.

>> No.5397615
File: 25 KB, 480x360, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
5397615

>>5397337
Yeah the art design and music just perfectly captures it to me. It also ends on such a strong note too not in story but in gameplay, like you say the final dungeon is really challenging, they cram 3 whole dungeons into one for like this final stretch, it feels like the boss rushes at the end of megaman games you feel great after conquering them.

>> No.5397618

>>5397548
I'm with this guy >>539759. The encounter rate is boringly high, but other than that it never really throws shit at you that's impossible to deal with. I didn't like the game a ton when I played it on NES but I didn't find it unfairly hard, just grindy and dull. Also remember you can solo the game with any of the classes except thief.

>> No.5397632

>>5397592
>>5397618
There are multiple enemies with instant death attacks that you only get resistance gear for after getting the airship and some good coin, that's the stuff I'm talking about, an ambush from mindflayer enemies that can 1 hit kill 2/4 or 3/4 of your party before you can even open a menu is beyond broken.

>> No.5397657
File: 296 KB, 567x1029, mainline ff.png [View same] [iqdb] [saucenao] [google]
5397657

>> No.5397660
File: 71 KB, 272x204, risitas.png [View same] [iqdb] [saucenao] [google]
5397660

>>5397657
>ff8 "must play"
>ff9 "play"

ff9 was a back to the roots to produce the most FF-like experience.

>> No.5397714

>>5397657
ff 12 isn't that good. it's not a terrible game but everything after the ps1 era is non essential.

>> No.5397767

>>5397660
9 sucks dude

>> No.5397789 [SPOILER] 
File: 8 KB, 264x376, 1551217802956.gif [View same] [iqdb] [saucenao] [google]
5397789

>>5397767
>tfw I only really like 2, 3 and 9
>tfw no one else will ever understand

>> No.5397826

>>5397660
9 was the most cringy, desperate wannabe attempt at being a ff game up to its release. Endless random encounters in nonsensical dungeons, superslow battle animations that take forever to finish, and cheesy characters that you hate from the beginning. And a "trance" system that's like limit breaks, except they only activate exactly when you don't need them.

>ooh look the stupid monkey boy might have died you're supposed to cry now!
They should have just left zidane to eat frogs with quina, both being the useless retards they are.

>> No.5397834

>>5397657
Was any Final Fantasy an objective improvement over alternatives?

>> No.5397840

>>5397520
Don't remember any no-win situations besides if you were unfortunate enough to fight the 1/64 encounter war machine (or whatever it's called) in Tiamat's Tower (or whatever it's called).

>> No.5397843

>>5397548
TL;DR
>I am of those people who don't use curative items in RPGs and think I can beat FF NES

>> No.5397846

>>5397826
>that shit fight music

>> No.5398046

>>5396789
Phoebe best girl.

>> No.5398061

>>5397826
You forgot character-specific equipment and thus abilities so no serious customizing. Always hated that.

And still. Despite its flaws it manages to be a good game.

>> No.5398109

>>5398046
not Tristam

>> No.5398183
File: 238 KB, 1280x522, europe artowrk.jpg [View same] [iqdb] [saucenao] [google]
5398183

Why did the Euro release of Mystic Quest get different artwork?

>> No.5398203

>>5398183
The same reason FFL3 got different artwork: Because.

>> No.5399184
File: 333 KB, 2000x2000, 58816E3.jpg [View same] [iqdb] [saucenao] [google]
5399184

>>5398183
not the same audience. Japanese version also had different arts.

>> No.5399306

>>5399184
Damn that's so fucking cute. I wonder if all these boxes were actually audience tested or not, cause loads of the western art turned out to be shit in comparison so I wonder how much was prediction and how much were actually tested on kids who had shit taste.

>> No.5399312
File: 172 KB, 1200x675, FF12_The_Zodiac_Age.0.jpg [View same] [iqdb] [saucenao] [google]
5399312

>>5397714
Pretty unpopular opinion, but ff12 is one of my favorites. Had played ffta beforehand so I was excited to see the world and all the creatures based on the GBA game, but intended up having my favorite battle system.

A lot of ff fans hated the combat, but I personally got into programming around 15/16, and the same age when the game came out, and the combat is basically just a simple form of programming: you make a series of if/than commands and then watch the game play itself.

It's even better on the remake cause theres a 2x and 4x speed mode which is better to keep on most the time, but both the world and the mechanics were extremely creative to me, both felt pretty different than other ff games so while I loved that about 12, I can see how other fans wouldn't like something that was too different from the rest.

>> No.5399316

>>5399184
>アメリカ版ファイナルファンタジー

Kek. Thank you for ruining one of the best series in video gaming, amerilards.

>> No.5399320

>>5399316
Final Fantasy 2 and 3 were made in the US.

>> No.5399324
File: 84 KB, 700x1185, 6f14841ee44e1558b6cb57d5e898bf73.jpg [View same] [iqdb] [saucenao] [google]
5399324

>>5399320
https://www.mobygames.com/game/nes/final-fantasy-ii/credits
https://www.mobygames.com/game/nes/final-fantasy-iii/credits

>> No.5399332

>>5399324
>Program Nasir Gebelli
That's more American than the people who worked on FF USA.
https://www.mobygames.com/game/snes/final-fantasy-mystic-quest/credits

>> No.5399334
File: 41 KB, 506x512, ff5psone.jpg [View same] [iqdb] [saucenao] [google]
5399334

>>5399184
That's the japanese art style they used. It's also why the sprites in the mobile versions of VI etc look the way they do.

>> No.5399421

>>5399312
>It's even better on the remake cause theres a 2x and 4x speed mode which is better to keep on most the time

I never cared for the speed up option. Movement/combat never felt slow to me at all, and I loved most the environments, so I had no problem staying at normal speed.

>> No.5399450

>>5399324
Is a joke, somewhat. They physically had to finish development in California so their Iranian friend could wrap up programming. At least FF3.

I could be wrong, but both FFX and FFXI were done at their Hawaiian studio as well.

>> No.5399521
File: 129 KB, 911x1207, tower2.jpg [View same] [iqdb] [saucenao] [google]
5399521

>>5397789
Why would you like 3 but not 1? Why 2 AND 9 instead of 4?

>> No.5399525
File: 1.19 MB, 647x5948, Nasir Gebelli.png [View same] [iqdb] [saucenao] [google]
5399525

>>5399324

>> No.5399532

>>5399316
>what?
Nice single digit IQ you have there, Europeon faggot.

>> No.5399576

>>5399525
who care about the programmers, seriously? what matter the most is the director, the music composer, the story writer, the art director.
programmers are just slaves to implement what the game designer wants.

>> No.5399590

>>5399576
Talented programmers can do what others cannot.

>> No.5399592

>>5399576
cringe bait

>> No.5399773

>>5399521
The simplest way to say it is I judge a game by how often I get to make an interesting decision. With 1 you pick your class at the beginning and a lot of the strategy you then follow for the whole game is kind of laid out for you. With 3 there are many options to change class and party structure as you work through the game. It's still slow but interesting. With 2 you have free reign over how your characters progress so each action in battle feels more like a decsion leading to your eventual growth.

4 is my least favorite game in the series (up to 9 which is the last I played). You're stuck with stock characters and usually have little or no control over any of the structure of your party. It's all pre-set up so you have just what you need to succeed.

9 has similar problems, but the skill system and choice of characters had enough to keep me interested and I really enjoyed the presentation and characters.

I should note that as much as I liked it I only played 9 the once and have never wanted to replay. 2 and 3 I've gone though several times each.

>> No.5399783

>>5399525
>final fantasy programmed by prince in exile
>literally phoned in FF3 debugging
I was impressed by Nasir before, but man, he's a fucking legend.

>> No.5399831

>>5399783
I wonder how he felt about 2's plot. But maybe he didn't even understand the game.

>> No.5399838

>>5399773
By that argument, why not 5?

>> No.5399876
File: 109 KB, 736x1000, Amano_Gordon.jpg [View same] [iqdb] [saucenao] [google]
5399876

>>5399831
kek

>> No.5400446

>>5399334
That Sprite style back on the super famicom and then the ps1/Gba ports always looked fantastic to me. That chibi style is what attracted me so much to ff1-5 even though I grew up after their time (started on the GBA and then went back to play older versions). Sadly the phone port just needed a better artist for the character sprites, cause the phone game for 6 is one of the ugliest games just from the sprites being that off.

>> No.5400703

>>5399838
Yeah I like 5 well enough and 6 isn't bad. 3 has a better flow to me than 5 and I dislike the story. 6 os like a less good 9 to me. I realize that's sacrilege but whatever. Also I should note I don't love any of these games so>>5399838
it's not like I think 3 is brilliant, but I think it's one of the best takes on the idea.

>> No.5400736

>>5386064
I don't know, I was a sperm in my dad's sack.

>> No.5400784

>>5386064
To be honest, I didn't play it until after I played the second game they gave us on the SNES. My cousin owned a copy and I wanna say I played it in '92. I eventually scored a copy (complete) of it and Dracula's Curse for $15 each in like, '96. Fun fact: My dad rented Final Fantasy II thinking it was a porn game.

>> No.5401179

>>5395760
The princess in 1 is Sarah iirc. Hilde is from 2 I think?

>> No.5401389

>>5400784
Great dad you got there.

>> No.5402219

>>5401179
Oh your right. I distinctly remember ff3 princess being Sara cause I've replayed it so many times, so I had thought they would have at least tried different names for different games, but after checking, yeah its Sarah, lol

>> No.5403814
File: 130 KB, 1024x768, ff7_13.jpg [View same] [iqdb] [saucenao] [google]
5403814

ff7 is the best.

best story
best characters
best environments
best musics (https://www.youtube.com/watch?v=8Wt4EnfvfJc))

>> No.5403816

>>5403814
Wait, does Rufus wear a suit jacket over a trenchcoat over a turtleneck?

>> No.5404007

>>5385925
5 is the same game but better in every way.

12 classes in the Jeff patch can't compete with ff5cc ff5ac or ff5dv either

>> No.5404013

>>5397657
Switch 13 and 14

>> No.5404015

>>5397834
5 from 1 and 3. Izjs vs original 12

8 over 7

>> No.5404581

>>5403816
Lol I just saw that too now that you mention it

>> No.5404601

>>5404007
5 definitely has the best class building in the whole series. Only one to beat that for me was ff12 zodiac age, but I assume not as many people on retro have played it so I'll give it you here for 5. But what 1 and 3 have that I prefer is their minimalistic story.

I know it sounds weird saying youd play ff1 for the story when it's so sparse, but i really like that aspect, where you fill in the blanks yourself. 5 has decent characters, but I never really loved the characters like I did in 4 or 6 or 7. The overemphasis of a mediocre story just takes up too much room for me. Dont get me wrong I still love the game, but 1 and 3 know how to give parcels of a story and then back off to let exploration and gameplay take center stage. I'll return to 4, 6, and 7 for the plot (cause they have less of a focus on gameplay to me), but 5 is at a weird middle ground to me. I've gone all out and mastered red mage and mimic in my first playthrough, but I just havent gone back.

>> No.5404627

>>5404601
>Only one to beat that for me was ff12 zodiac age,

How? TZA's job system is just the base game fragmented into "jobs" so people would stop complaining about every character developing the same. Its a quaint addition but hardly a step forward for the job system. Even X-2 beats it. If anything FFT was a proper advancement of the refinements V introduced.

>> No.5404658

>>5399783
he sounds like an anime protagonist, to be honest

>> No.5404685

>>5404601
>not Tactics

>> No.5404752

>>5404627
Well the tactics series are actually my favorite, but whenever theres traditional final fantasy threads and I bring up fft or ffta people say "those are jrpgs" or something else like that. I would argue original 12 is fun but it's too unorganized, much like ff7 I just dont care as much about building chatacters, but with zodiac you have very different endgame builds based on class choices that you cant take back or change. Class changing is what makes tactics so much fun, but I wouldn't contribute that to a downside for zodiac, it just requires a lot of hw and planning to make that decision since you cant go back on it, but planning out the class combos before playing was half the fun, its like planning out an endgame build before a dark souls run or planning out a team before a pokemon run.

I'd agree though that tactics (and even with a drop in difficulty I'd still argue advance and a2 as well) are the height of final fantasy class mechanics. The only downside is tactics is just too slow for me after my first playthrough, a2 is more my speed (even a1 is too slow I'd need to speed it up on an emulator to go back to it).