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/vr/ - Retro Games


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5006864 No.5006864 [Reply] [Original]

What does no one give a shit about this game?

>> No.5006868

I only tried it out for the soundtrack (Mojo Nixon) and was pleasantly surprised.

>> No.5006870 [DELETED] 

No one talks about it on 4chan because it pokes fun at white people and therefore triggers all the delicate Trumpfaggots that live on this site now.

>> No.5006891

it lacks the smooth gameplay of the other build engine games.

that being said, I love the way some of the buildings look. many of them look very comfy and livable.

>> No.5006901
File: 661 KB, 1598x926, Untitled.png [View same] [iqdb] [saucenao] [google]
5006901

Are you excited?

>> No.5006906

>>5006864
We discuss it here every so often. That game was all split no banana

>> No.5007123

>>5006864
Because it's a shit game.

>> No.5007601

>>5006864
nesfag does. he tries to shill it a lot but don't fall for his 5 year long running /vr/ marketing campaign 'cause the game is ass.

>> No.5007781

>>5007601
>5 year
/vr/'s not that ol- oh my.

>> No.5007825

>>5007781
ikr

>> No.5007951

Someone just dumped all the redneck games on archive, should I give them a shot?

>> No.5008000

>>5007951
There's going to be a port released soon so if you've waited this long you might as well wait some more.

>> No.5008005

>>5008000
How long we talking here?

>> No.5008041

>>5006864
Some of my favorite games.

>> No.5008049

>>5008005
A month tops.

>> No.5008079
File: 108 KB, 800x600, ridesagain7.png [View same] [iqdb] [saucenao] [google]
5008079

I give a shit and I know other people who do.
Despite being arguably a quick cash in sequel it has tons of great stuff like the bike, the swamp buggy, and some of the most advanced maps made in Build by a pro game.

>>5006901
>GDX

No, no I'm not. BloodGDX still looks and sounds really bad, why doesn't he fix that first instead of making poor versions of every game out there?

>> No.5008136

>>5008079
>why doesn't he fix that first instead of making poor versions of every game out there?
Because fixing it will require a huge amount of time that can be spend on making more games work first. Most people will definitely choose better overall experience over slightly different colors and sounds.
Even commercial ports that the developers were asking real money for didn't have a problem with having only a shitty polymost renderer.

>> No.5008150
File: 84 KB, 800x600, ra_010.png [View same] [iqdb] [saucenao] [google]
5008150

So I just found a rather high quality usermap for RR:RA. Those seem very rare.

Ancients by Jon Hunt, it's VERY inspired by El Peso, but it feels very classic, has great shading, some SoS, even an instance of RoR, great texturing and shading.

I've also played Hoot Owl Hollow by the same author, but it's only okay. It's one of those very flat "go from building to building" map with a serious case of switches stupidity.
Looks like the guy made a few other maps so i'll check them out

>> No.5008351

>>5006864
Because I have no idea what it is, looks kind of cool though

>> No.5008354

>>5006864
It was the least enjoyable among the main build engine derivatives.

>> No.5008840

Redneck Rampage used to freak me the fuck out. Something about the perpetual Build engine gloom, good ol boy voice samples and the stinky and swampy Southern map design just unsettled me. To this day I'm not sure if they were trying to do horror or comedy. I played Duke3D, Quake and Blood and all that other shit no problem around the same time I should add.

>> No.5008849

>>5008049
Not sure if you've ever watched something go through development, but "month tops" in development time is 3.6 years.

>> No.5008959

>>5008840
It never frightened me, but I can see where it might be a bit creepy - I never realized that the music on the CD was meant to play in-game, so I always just had it with ambient noises, which I imagine is a totally different, eerier atmosphere than if you had the psychobilly music or whatever playing as intended.

>> No.5009026

>>5008840
>To this day I'm not sure if they were trying to do horror or comedy.

The southern and midwestern US are kind of both of those at once.

>> No.5009083

Is it me, or RR is the hardest fucking Build game ever? Even Blood didn't rip my asshole so much as RR does.

>> No.5009086

>>5008079
>why doesn't he fix that first instead of making poor versions of every game out there?
DOSBox Blood runs worse than you do, fuck that shit.

>> No.5009096

Impressive display of the versatility of the build engine.
Funny/humorous premise for a game, however not the best premise for an FPS.

>> No.5009102

>>5009096
*Unique/humorous, durr

>> No.5009106

>>5009083
there's comparatively little cover available in the RR levels.

your weapons are also pretty slow compared to those in duke and blood.

>> No.5009109

How come Shadow Warrior is considered racist, but Redneck Rampage isn't?

>> No.5009123

>>5009109
only time I heard SW get called racist it was by some angry future elliot rodger on 4chan. it certainly wasn't considered too racist to get a reboot and rerelease in the "current year".

>> No.5009129

>>5009123
also, I should add that RR isn't racist by any definition. it's classist. it makes fun of poor people, and race has nothing to do with it.

>> No.5009157
File: 2 KB, 26x33, 1534414931996.gif [View same] [iqdb] [saucenao] [google]
5009157

>>5008079
like a fat queer to a dick sandwich

>> No.5009160

>>5009123
>it certainly wasn't considered too racist to get a reboot and rerelease in the "current year".
Except the developers of SW2013 themselves were bitching about the original being "racist" and "offensive", everything that could be considered controversion was removed from the reboot, and the new Wang become the most boring shit ever.

>> No.5009196

>>5008079
>BloodGDX is inaccurate
Funny how /vr/ always falls for this simple bait.

>> No.5009203

>>5009196
Sounds and graphics are inaccurate. Even m210 acknowledges that.

>> No.5009207 [DELETED] 

>>5006864
it's racist

>> No.5010102

>>5009207
Against aliens?

>> No.5010116

>>5010102
against white farmers.

>> No.5010118

>>5010102
Are they separate from the white people who made the game?

>> No.5010120

>>5010118
>>5010116
woops

>> No.5010397
File: 125 KB, 800x600, RDNK0003.png [View same] [iqdb] [saucenao] [google]
5010397

Just made videos of my 3 favourite maps in Rides Again, Psychobilly/Pistol start

Refinery:
https://www.youtube.com/watch?v=Pr6FxetKbgk

Moto Madness:
https://www.youtube.com/watch?v=4a4lcR7S_Jg

Brothel:
https://www.youtube.com/watch?v=g3cUUUx2wsc

Just so you can bow down before my bike and swamp buggy skills


>>5009083
The alien titty bitches can you kill in a second, save your best weapons for them and make sure you can take cover as soon as they use their titty guns.

Other than that it's not that hard.

>>5009109
RR was made by Americans.

>>5009203
Yeah and well, few minutes into playing, after seeing props with the wrong palette in the church, I shoot at a cultist up close with the flare gun and he died normally like I used the shotgun on him. That's when I quit this shit. Latest verison I might add.

>> No.5010404

>>5010397
>I shoot at a cultist up close with the flare gun and he died normally like I used the shotgun on him
thats really fucking weird. I've played it a lot and haven't experienced anything like that. i've got full playthroughs up of 3 episodes with GDX, too, and nothing like that has ever happened.

https://www.youtube.com/watch?v=-yh-HBNz_0s
https://www.youtube.com/watch?v=oeQtxqplgnk

>> No.5010408

>>5010397
>Yeah and well, few minutes into playing, after seeing props with the wrong palette in the church, I shoot at a cultist up close with the flare gun and he died normally like I used the shotgun on him. That's when I quit this shit. Latest verison I might add.
And of course you chose to bitch about it on vr instead of making a screenshot/video and writing about it in the bug reports thread. I know most of you eduke-guys have a weird hate boner for BGDX, but come on. For now I call bullshit. If there were huge problems like that, non of these demos from the original game would've worked.
https://www.youtube.com/watch?v=id6y40rylUY

>> No.5010673
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5010673

Japan gives a shit.

>> No.5010702

>>5006864
What game is that? Never mind. I don't give a shit.

>> No.5010710

I've never heard of it

>> No.5010764
File: 1005 KB, 320x180, 1533853795971.gif [View same] [iqdb] [saucenao] [google]
5010764

>>5010673
>that feel when you first heard the dub and they gave the rednecks Osaka accents

>> No.5010812

>>5010764
They always do that, baka

>> No.5010816

>>5010764
English dubs of anime often replace Osaka accents with Southern accents so I guess it makes sense.

>> No.5010818

>>5010764
How do i find a japanese gameplay of this game

>> No.5010868

It never clicked with me as a kid, same as outlaws. Duke3d, Blood and SW were just so much better, never saw a reason to play this over them.

>> No.5010915

>>5010764
Link ?

>> No.5012362

>>5008079
>why doesn't he fix that first instead of making poor versions of every game out there?
My questions are why use Java and why not open source it?

Like it's great BloodGDX is a thing even if it needs more work but would love for it to not be in Java and possibly having the source code available for others to improve upon or outright fork.

>> No.5012365

>>5010673
Based Redneck Rampage Japanese version box poster.

>> No.5012714

>>5009160
>Except the developers of SW2013 themselves were bitching about the original being "racist" and "offensive"
...aaand literally noone else did because it is gureitu honoru to have Lo Wang as stereotype of your race. I guess the devs just decided that you cannot be too careful nowadays. They were kinda right.

>> No.5012861

>>5012362
>My questions are why use Java
It's easier to make and test changes in the code. Fixing stuff, like demo desync, requires 100s of small changes. With java you can test them without even closing the game: just change the code and immediately see the result. Now imagine having to compile the game first after each change. It would take years.

>why not open source it?
BuildGDX has been open for months. I haven't seen a single merge request for it. Why even bother getting your code used by someone else without anything in return?

>> No.5013356

>>5012861
Were you like forced to suck java cock by your teacher and got Stockholm syndrome or something? Shits fucking cancer.

>> No.5013358
File: 84 KB, 492x559, retard-baby.jpg [View same] [iqdb] [saucenao] [google]
5013358

What is this game?

>> No.5013470

>>5013356
not him but I dont know what your problem is considering BGDX's performance. try overcoming memethink some time.