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/vr/ - Retro Games


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4941247 No.4941247 [Reply] [Original]

So what are some good exclusives still left on the Dreamcast?

Jet Set Radio, Sanic Adventure 1/2, Shenmue 1/2, Ikaruga, Crazy Taxi etc all got ported to other platforms including PC.

>> No.4941256 [DELETED] 
File: 93 KB, 441x225, dc_not_retro.jpg [View same] [iqdb] [saucenao] [google]
4941256

NOT RETRO

http://www.4chan.org/rules#vr

>> No.4941261

>>4941256
Dreamcast is 1998, broski. Sonic Adventure and other DC titles are often discussed on /vr/.

You shouldn't try to boss people around when you're new yourself.

>> No.4941267
File: 2.96 MB, 400x300, D2.webm [View same] [iqdb] [saucenao] [google]
4941267

>>4941247
There are still lots of "good" (and a few excellent) exclusives

>>4941256
Turns out DC is fifth gen. What a twist!

>> No.4941268

>>4941256
while I think it's Sega's worst console there's no denying that it's retro, at least according to the board's rules of "hardware made in 1999 and older"

>> No.4941279

>>4941261
There was a time when the cancer that was 6th gen wasn't allowed here.

The more you know, newfag.

>> No.4941421

>>4941247
There are a few. Also shenmue 2 on Xbox is shit as it doesn't have the original language.

>> No.4941442

Project Justice

>> No.4941458
File: 9 KB, 249x251, Omg_eca1f9_904097.jpg [View same] [iqdb] [saucenao] [google]
4941458

I wish there were Dreamcast games worth playing that were not ported to systems that don't suck but Dreamcast in current year is just pic related.

>> No.4942045

For me it's Ecco.

>> No.4942094

Virtual on, but only if you have the twin stick arcade controller. the regular gamepad controls are ass.

>> No.4942129

>>4941247
There aren't many, but there are some decent exclusives left. Maken X, Elemental Gimmick Gear, Ecco and Confidential Mission (if you have a lightgun) are alright.

While not exclusive the following are best on DC:
Wetrix (performance, resolution, shading of N64/PC)
Rayman 2 (60fps and graphical improvements not included on the PS2 or PC)
Legacy of Kain: Soul Reaver (60fps, graphical improvements not included on PC)
House of the Dead 2 (proper lightgun support)
Powerstone 1/2 (couch multiplayer)
Chu Chu Rocket (couch multiplayer)

Just avoid Blue Stinger and Illbleed. Terrible fucking hipster games.

>> No.4942132

Forgot to mention that it also has the best looking and running version of THPS1. Honestly, DC is less about exclusives and more about definitive versions these days.

>> No.4942137
File: 21 KB, 459x640, cosmic_smash.jpg [View same] [iqdb] [saucenao] [google]
4942137

>>4941247
Have a blast...

>> No.4942168

>>4942129
If we're talking enhanced ports then there's also Mortal Kombat Gold.

>Rayman 2
Wasn't the PC version by far the best one?

>> No.4942204
File: 242 KB, 1600x1200, 2D28586A-8947-4C27-ADFE-1AC7D3358AF5.jpg [View same] [iqdb] [saucenao] [google]
4942204

>>4941247
Sakura Wars
Tokyo Xtreme Racer 1&2
Power Stone 1&2
House of the Dead 2

>> No.4942237

>>4941267
Categorizing consoles by generations is fucky. Often people don't put 2 home consoles by one manufacturer in the same gen, but nowadays we get this thing where apparently the Wii U is on the same generation as PS4/Xbone but the Switch is, also.

>> No.4942239

>>4942237
Switch is 9th gen

>> No.4942240 [DELETED] 

Anyone else lose all your (You)s when the started working again?

>> No.4942241

>>4942239
Wiki says 8rd

>> No.4942243

>>4941247
sa1 had terrible ports to other systems
jsr and crazy taxi had some music tracks removed

>> No.4942250

>>4942239
I don't even know which gen we're at anymore.

I mean for instance, the Dreamcast does have 5th gen-ish titles, but somewhat 6 gen hardware. But then it's almost as if the Xbox was a spiritual successor of the Dreamcast, and of course has better hardware. But the Saturn also exists in 5th gen.

>> No.4942257

Record of the lodoss war and Draconus cult of the wyrm are both exclusive and good games.

>> No.4942258

>>4942204
Sakura Wars is originally from the Saturn, and every game was ported to the PS2.
Both Power Stones were ported to the PSP.

>> No.4942294

>>4941247
Border Down is my favorite game on the system. It's an arcade port but since Naomi cabs aren't really intended for consumer level ownership I think it's fair to call it an exclusive

>> No.4942298

Toy Commander. That Propeller Arena that was cancelled but leaked
And Soul Calibur(complete package), Virtua Tennis games as any of the 2k series(except football/soccer), Chuchu Rocket, Crazy Taxi with original ost, Cannon Spike, Metropolis Street Racer, Sega GT, Super Magnetic Neo

>> No.4942515

That bus driving game

>> No.4942529

>>4942258
But the PSP Power Stones are not as arcade accurate as the Dreamcast versions.

>> No.4942678
File: 441 KB, 1228x1682, dreamcast-bloodborne.jpg [View same] [iqdb] [saucenao] [google]
4942678

>>4942258
>muh ports invalidate the DC
Why be a cuck playing sloppy-seconds when you can play the real thing on the Dreamcast?

>> No.4942690

>>4941421
It's getting an HD port.

>> No.4942708

>>4942678
>thread asks about exclusives
>almost all games have ports
>the PS2 versions of Sakura Taisen are the ultimate versions

>> No.4943469
File: 78 KB, 640x640, cannonspike.jpg [View same] [iqdb] [saucenao] [google]
4943469

How about Cannon Spike? This game does have an arcade version on NAOMI, but it was never ported to any other consoles.

>> No.4943476

>>4943469
Cannon Spike keeps it's value and demand because it was one of the last games on the system, rare and has many well like characters from other series under Capcom.
As a game it's clunky and rather uninspiring.

>> No.4943479
File: 132 KB, 800x788, EGG.jpg [View same] [iqdb] [saucenao] [google]
4943479

Elemental Gear Gimick is a great action RPG.

>> No.4943481
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4943481

>>4943469
Yup, and it's a great fucking game. Same with pic related.

>> No.4943489

>>4943476
>Cannon Spike keeps it's value and demand because it was one of the last games on the system, rare and has many well like characters from other series under Capcom.
>As a game it's clunky and rather uninspiring.

It is the type of game that I always felt could have benefited from twin stick controls. But at the same time, I have never had any issues controls. The game is a little clunky, but I use to enjoy the hell out of it back in the day. It's still fun.

>> No.4943491

>>4943476
>it's clunky and rather uninspiring
Obviously you're shit at it and never had a friend to share it with.

>> No.4943498

I also recommend Confidential Mission. This is a port of the NAOMI arcade game as well. But it was only ever released on the Dreamcast. This is a lightgun game, BTW, it plays a lot like HOTD2 and has some really cheesy voice acting. But it is fun.

>> No.4943507
File: 2.99 MB, 320x240, 1518935053216.webm [View same] [iqdb] [saucenao] [google]
4943507

Outtrigger. The only Japanese arena FPS. Lots of modes and characters to play as (or create your own). Keyboard + mouse is recommended but the controller is tolerable as long as you take the time to get used to it.

>> No.4943513
File: 2.88 MB, 640x480, 1505845047221.webm [View same] [iqdb] [saucenao] [google]
4943513

VF3. For years the DC version was shat on (it was rushed, and that's a fact), but in recent years it has been forgiven. Webm related is the arcade version, though.
https://www.youtube.com/watch?v=FJsdwrrOoTg

>> No.4943523
File: 104 KB, 640x628, crazy-taxi-2-v1-003-2001-sega-ntsc-jp-en-dreamcast_1476522154.jpg [View same] [iqdb] [saucenao] [google]
4943523

I don;t think Crazy Taxi 2 was ported to anything and is a Dreamcast exclusive (not based on an arcade game). It's great if you liked Crazy Taxi 1. There are two New York city based levels and some gameplay additions over the original like multiple passengers.

>> No.4943532 [DELETED] 
File: 2.36 MB, 900x506, 1529636938626.webm [View same] [iqdb] [saucenao] [google]
4943532

>>4942129
Illbleed. Don't listen to this tasteless faggot >>4942129, it's most definitely worth playing (along with Blue Stinger) for its kitsch value and sense of humor. Also the gameplay is highly original and its blueprint can be seen in later horror games such as Fatal Frame, Eternal Darkness, and the recent Until Dawn.

>> No.4943539
File: 1.56 MB, 1429x1429, FightingVipers2.jpg [View same] [iqdb] [saucenao] [google]
4943539

>>4943513
>VF3. For years the DC version was shat on (it was rushed, and that's a fact), but in recent years it has been forgiven. Webm related is the arcade version, though.
>https://www.youtube.com/watch?v=FJsdwrrOoTg [Embed]

This port still has a few issues. But it is not as bad as people say it is. Still, I wish Virtua Fighter 3 could get a new arcade port. One of my favorite 3D fighters of all time.

I also recommend checking out Fighting Vipers 2. This is a port of the Model 3 game, but it was never ported to any other consoles.

https://www.youtube.com/watch?v=HzpdYm6aY4Q

>> No.4943540
File: 2.36 MB, 900x506, 1529636938626.webm [View same] [iqdb] [saucenao] [google]
4943540

Illbleed. Don't listen to this tasteless faggot >>4942129, it's most definitely worth playing (along with Blue Stinger) for its kitsch value and sense of humor. Also the gameplay is highly original and its blueprint can be seen in later horror games such as Fatal Frame, Eternal Darkness, and the recent Until Dawn.

>> No.4943549
File: 43 KB, 300x299, projectjustice.jpg [View same] [iqdb] [saucenao] [google]
4943549

>>4943539

Project Justice: Rival Schools 2 is another Dreamcast exclusive 3D fighter worth checking out.

>> No.4943563
File: 41 KB, 425x374, MSR.jpg [View same] [iqdb] [saucenao] [google]
4943563

Metropolis Street Racer is the precursor to Project Gotham Racing, and is still fun to play.

>> No.4943569

>>4943513
the pal version was really bad with its stuttering framerate, when i tried the ntsc version it was perfect. I think vf3 is the most fun because height differences allow for more strategy.

>> No.4943573

>>4942708
SW2 and SW4 aren't on PS2.

>> No.4943574

All of these games are either exclusive to the Dreamcast or best played on the Dreamcast (due to being a superior port or easy access to a superior control method). I'm including arcade ports because I'm assuming most people don't have access to them.

>Bangai-O
Arguably better than the N64 version.
>Border Down
Decent shmup.
>Cannon Spike
Stellar. Get it.
>Chu Chu Rocket
Ported to GBA and Android, but this is the only home console version.
>Cool Cool Toon
Decent rhythm game.
>Cosmic Smash
Simple 3D breakout game. Fun for a while.
>Crazy Taxi 2
Crazy Taxi 3 makes this kind of obsolete, but technically this only ever came out on Dreamcast.
>Dead or Alive 2
Remastered brilliantly on Xbox, but you may prefer the original. Get the Japanese Limited Edition.
>Dynamite Cop
AKA Dynamite Deka 2. Fun multiplayer beat-em-up. Play it if you have friends.
>Metropolis Street Racer
Very fun racer with lots of content. The predecessor of Project Gotham Racing.
>Power Stone 1&2
Awesome arena fighters. Play these if you have friends.
>Project Justice
AKA Rival Schools 2. Tremendous fighter.
>Rayman 2
The definitive port.
>Samba de Amigo
Requires a hard-to-find peripheral. Surprisingly fun if you manage to come across it.
>Sega Bass Fishing 1&2
The fishing controller is really well built.
>Super Magnetic Neo
Fun 3D platformer in the style of Crash Bandicoot.
>Tony Hawk 1&2
The definitive ports.
>Typing of the Dead
The best Dreamcast game.

>> No.4943591

>>4943574
>Crazy Taxi 3 makes this kind of obsolete, but technically this only ever came out on Dreamcast.
IIRC, CT3 only includes 1 of the 2 maps from CT1 & 2, so you're not getting the full experience, more of a "best of", but I guess with the CT1 city in 3, you can do the crazy hop. Still, it's recommended you play the original (full) versions of 1 & 2 on DC.

>> No.4943596
File: 59 KB, 715x715, zombierevenge.jpg [View same] [iqdb] [saucenao] [google]
4943596

I also want to say Zombie Revenge. This game is a bit on the clunky side, but it is a fun beat 'em up that is a spinoff from the House of the Dead series. It is also really fun in two player mode.

https://www.youtube.com/watch?v=SBsPrymHo7I

Hilariously bad voice acting and localization, just like HOTD1 and 2.

>> No.4943598

>>4941247
Skies of Arcadia, one of my favorite RPGs of all time.

>> No.4943603

>>4942258
>playing Power Stone on tiny PSP screen in incorrect 16:9 picture
yuk

>> No.4943605

>>4942129
DC had the best port of Grandia II, also.

>> No.4943613

>>4943598

On the Gamecube.

>> No.4943614

>>4943489
>I always felt could have benefited from twin stick control
That would have help it greatly.
>>4943491
>Obviously you're shit at it
Nigger clunky does not equal hard, it just means the game wasn't all that fun to control
>never had a friend to share it with.
The Dreamcast was part of our party machines with me and my friends till Xbox, we played Cannon Spike but as a group we had way better option on the Saturn, Dreamcast, PS1 and PS2 than that shitter.
You fuckers only care about it because of it's rarity. If the shit was a launch title you wouldn't give a fuck.

>> No.4943615

>>4943603
Yeah, also with worse controls and worse audio. Also how the fuck are you going to play 4 player Power Stone 2?

>> No.4943623

>>4943613
Ah yes, I forgot about that. I was thinking of the cancelled PS2 port and sequel.

>> No.4943624

>>4943613
That said the GC had poorer audio due to compression requirements

>> No.4943646

As far as graphics go, I always felt like the textures on DC/PS2 multiplatform games were superior on the Dreamcast due to it having twice as much VRAM. I liked the clarity and the detail of DC graphics more as a result of the VRAM and the VGA port, whereas PS2's strength was that it could render such a large number of polygons.

>> No.4943654

>>4943624
Doubt you’d be able to tell the difference in a blind test

>> No.4943675
File: 143 KB, 800x787, plasmasword.jpg [View same] [iqdb] [saucenao] [google]
4943675

Plasma Sword. This is a port of an arcade game that ran on PS1 based arcade hardware. This is a fantastic fighting game, and looks better than the arcade version. The Dreamcast is loaded with good fighters.

https://www.youtube.com/watch?v=GEqkg4DonfA

>> No.4943881
File: 149 KB, 570x570, dynamitecop.jpg [View same] [iqdb] [saucenao] [google]
4943881

>>4943596

Zombie Revenge is a fun 2-player brawler (beat 'em up, or whatever). It's kind of like Streets of Rage with guns, but set in the House of the Dead world. These types of beat 'em ups were hard to come by during console generations 5 and 6.

Dynamite Cop is also another 3D arcade style beat 'em up for the Dreamcast that was never released on any other home consoles. It is the sequel to Die Hard Arcade/ Dynamite Deku. It's alright, but I prefer Zombie Revenge more.

>> No.4943895

>>4943881
>These types of beat 'em ups were hard to come by during console generations 5 and 6.

Fuck Bernie Stolar for killing Streets of Rage 4 on the Dreamcast....

https://www.youtube.com/watch?v=BWqOoMRUgm8

Also, sad that SpikeOut never made it to the Dremacast. As for Dreamcast brawlers, there is also Soul Fighter.

https://www.youtube.com/watch?v=Ho56eHkQoaQ

It is a Dreamcast exclusive, though it is also pretty clunky.

>> No.4943903

>>4941268
PSP vita threads. Explain.

>> No.4943982
File: 218 KB, 640x642, timestalkers.jpg [View same] [iqdb] [saucenao] [google]
4943982

Time Stalkers didn't get the greatest of reviews. But I liked it a lot. It's a great random dungeon turn-based rougelike in the "Stalkers" series. This is a Dreamcast exclusive.

>> No.4943993

>>4942094
Pretty sure VOOT is on XBLA.

I prefer the gamepad controls desu. :'(

>> No.4944028
File: 53 KB, 640x640, gigawing.jpg [View same] [iqdb] [saucenao] [google]
4944028

Giga Wing 1 and 2 are fine Dreamcast vertical shmups. I believe they are exclusive (except for the arcade originals).

>> No.4944104

>>4941247
Illbleed, blue stinger (underrated), cosmic smash

>> No.4944258

knights, ecco, decathelete

>> No.4944259

>>4943895
I don't know, man. It was a prototype, but I don't think it would have made justice to the MD trilogy.

Anyway, as far as the issue with exclusives and remasters, I think is great to have Dreamcast games remastered in new consoles, but at the same time, those were not games made for modern displays and resolutions, and the blurry textures and graphics flaws really become too noticable in these new ports. Jet Set Radio remaster was allright because of the cellshading, yet the textures were awful in high resolutions.

Probably, the best way to play the games is still the original console with a good CRT, or maybe good emulation with CRT shaders.

>> No.4944278

>>4942258
the psp power stones are dumb though, local multiplayer is a pain in the ass to set up.

>> No.4944327

>>4941279
6th gen isnt allowed here numb nuts. But the dreamcast and shit 1999 and earlier is. Guess its time for you to go back.

>> No.4944329

>>4944327
Dreamcast is 6th gen, even the sticky admits it and there was a time for about 2 years you couldn't talk about DC here.
I miss those times.

>> No.4944330

>>4944329
>i can't read

>> No.4944339

>>4944330
Dreamcast is 6th gen
When /vr/ started it wasn't allowed for over two years
It didn't get in till a bunch of whiny faggots wanted it in
That's likely what anon meant and is correct, 6th generation wasn't allowed here but then rules changed for one hipster 6th gen system to be let in.

>> No.4944360

>>4943574
>>Tony Hawk 1&2
>The definitive ports.
Frankly Xbox had 2x which is the best port of the game.

>> No.4945278

>>4944258
>knights, ecco, decathelete

NiGHTS is a Sega Saturn game. You can actually get that on Steam, and it is a very good port.

Ecco was ported to the Playstation 2. The PS2 port has some nicer looking under water effects thanks to the hardwares shaders. But the Dreamcast version has cleaner looking textures and looks less muddy. I honestly prefer Ecco on the Dreamcast.

https://www.youtube.com/watch?v=pa3Rr4YB7kg

Decathlete is a Sega Saturn game, it also saw an enhanced port on the PS2. The game you are probably thinking of is Virtua Athlete 2K , which is a sequel to Decathlete on the Dreamcast.

https://www.youtube.com/watch?v=QdTzwepvqQI

Virtua Athlete 2K is a Dreamcast exclusive.

>> No.4945282

>>4944339
>That's likely what anon meant and is correct, 6th generation wasn't allowed here but then rules changed for one hipster 6th gen system to be let in.
And then /vr/ went to absolute shit because /v/ falseflags the fuck out of the board now wanting the rest of 6th gen accepted here.

Allowing Memecast was a mistake.

>> No.4945308

>>4944339
>Dreamcast is 6th gen

Dreamcast is the starting point of Gen 6. The Sega Saturn is Sega's 5th generation console. It's no different from how the PCEngine is classified as a 4th generation console, despite it being released in 1987 in Japan and being partially 8-bit.

>> No.4945320

>>4945308
Well, in NEC's case, SuperGrafx was meant to be the 4th gen console, but for some reason it died while the PCE carried on.

>> No.4945331

>>4945320
>Well, in NEC's case, SuperGrafx was meant to be the 4th gen console, but for some reason it died while the PCE carried on.

I generally count the SuperGrafx as being part of the same generation as the PCE. The SuperGrafx is a hardware update on the PCEngine. It still uses the same 8-bit CPU and main graphics core, but it also adds an additional graphics core, more memory and audio upgrades. It's like a GameBoy Colour, PS4 Pro, or whatever.

>> No.4945336

>>4942129
Wasn't ChuChu Rocket ported to the GBA?

>> No.4945345

>>4945336
>Wasn't ChuChu Rocket ported to the GBA?

Yes. It was ported to the GBA as well as iOS and Android.

>> No.4945357

>>4945278
Fuck, didn't know Ecco was also on the PS2.

Guess there's literally 0 DC games I'm still interested in then. Everything good has been ported to better systems. And PCSX2 is way a better emulator than nullDC/Demul/whatever incomplete mess is there for the DC.

>ITT DCfags BTFO

>> No.4945370

Not surprising. After throwing in the towel in the console wars, Sega pretty much plundered their DC library clean. No reason to keep those games exclusive if the system is dead.

>> No.4945381

>>4945357
We still have Zombie Revenge, the best polygonal belt scroller ever.

>> No.4945382

>>4945370
>Not surprising. After throwing in the towel in the console wars, Sega pretty much plundered their DC library clean. No reason to keep those games exclusive if the system is dead.

The Dreamcast just didn't live long enough to warrant keeping most games exclusive. Many of the game Sega were developing for the Dreamcast ended up on other consoles. Panzer Dragoon Orta was meant for the Dreamcast, was moved to the Xbox. Super Monkey Ball was meant for the Dreamcast as well, but moved to the GameCube. ToeJam and Earl 3 was also another planned Dreamcast game that was moved to the Xbox. There were a lot of games like that.

But I do feel like the Dreamcast has a lot of definitive versions of games that still make them worth owning. Like for example, Dead or Alive 2 on the Dreamcast, which looks so much more cleaner and vibrant than its PS2 counterpart:

https://www.youtube.com/watch?v=j2T4yokJUbs

>> No.4945576
File: 117 KB, 661x650, daytonausa2001.jpg [View same] [iqdb] [saucenao] [google]
4945576

There were other versions of Daytona USA on other consoles, but this one is an enhanced port of the original Arcade game. It has lots of tracks and cars that you will not find in other versions of the game. It is a really good version of the arcade game, you just have to tweak the controls a little bit:

https://www.youtube.com/watch?v=6AukxUlT1Yg

But if you play the game with a racing wheel, the controls are pretty spot on.

>> No.4945747

>>4941247
Many of the ports that they still do for Dreamcast games are digital-only, JSRHD being one. Dreamcast managed to keep physical exclusivity over many of its games.

>> No.4945761

>>4945382
>>4945370
Basically all of the games Sega released on console prior to Sonic Heroes were Dreamcast games at one point. I think Heroes was their first big multi-plat and one of their first major releases for PS2 as well.
I found it interesting how Sega decided to make certain games Xbox or GameCube exclusive based on the target audience instead of just multi-platting everything.

>> No.4945793

We can all agree Xbox got the best Sega games, right?

PS2 was mostly trash and Cube's only good one was GX.

>> No.4945825

>>4945793
after dreamcast, they did get the best versions.

>> No.4945826

>>4945278

I got them mixed up. I had both growing up, shame!

>> No.4946001

>>4945793
Yeah. Why was that? Why did sega give the xbox so much love?

>> No.4946107

>>4943540
Shut the fuck up, Xerxes. Those games suck dick and no one cares about your Dogs Bower meme.

>>4942168
No it was not. It didn't have native 16:9 support or the higher resolution textures and extra particles/foliage of the DC version.

>>4945336
>playing Chu Chu Rocket without the excellent couch vs mode.
>>4942258
>playing fucking Power Stone, POWER STONE, on a handheld

I guess I never had that magic, autistic, school bus moment of having 3 other idiots with the game and handheld system, but it still seems like playing these games wrong even in that situation.

>> No.4946128

Sc1 was pretty dope on DC. Not sure of that ever got a port.

Second impact, Thirdstrike, mark of the wolves, mvc, mvc2, Capcom vs snk, bunch of kof games.

DC was a amazing for fighting games. I guess most or all have superior arcade releases but it's pretty good.

Main thing the DC has going for it is burning games is easy vs ps2 where the hacks are a little more involved.

>> No.4946141

>>4943540
Illbleed is only good for the webms. It is one of the worst unlicensed games I've ever played.

>> No.4946143

>>4946128

Soul Calibur was ported to the 360. It's backwards compatible on Xbone as well. Most of the other games you listed were released on PS3/4 with network play.

>> No.4946152

>>4946143

Was second impact or the first mvc? rereleased?

>> No.4946165

>>4946152

Yup. MvC was released on PS3 and 360. Not sure if it has network play though. 2nd Impact was Dreamcast exclusive up until a couple months ago when it was included in the Street Fighter 30th Anniversary Collection. It doesn't have network play though, only Third Strike does.

>> No.4946174

>>4943903
Probably talking about retro games on the hardware or emulating on the platform

>> No.4946175

>>4943563
I love how fucking corny the radio is on it. I have no idea how far I actually got in it, but it was quite pretty with VGA and controlled adequately enough.

>> No.4946779

>>4942132
This.

Dino Crisis 1, Resident Evil 2, Soul Reaver, Spiderman, Rayman 2, Gauntlet are all by far the best looking/playing or sounding on DC.

>> No.4947013

>>4946001
it wasn't sony?

>> No.4947037 [DELETED] 

>>4941247
Zero Gunner 2
Psyvariar 2
Chaos Field
Under Defeat

>> No.4947041

>>4941247
Zero Gunner 2?

>> No.4947125

>>4947041

Was just released on the Switch.

>> No.4947526
File: 181 KB, 800x787, Armada.jpg [View same] [iqdb] [saucenao] [google]
4947526

Armada for the Dreamcast is a fantastic game. It literally is a Diablo styled RPG set in space with shooting play mechanics. There was a sequel planned for the PS2 and Xbox, but it never happened.

>> No.4947548

>>4946128
>DC was a amazing for fighting games. I guess most or all have superior arcade releases but it's pretty good.

Street Fighter III: New Generation and Street Fighter III: 2nd Impact were Dreamcast exclusives for the longest time. But earlier this year Capcom did release the Street Fighter 30th Anniversary Collection which included those two games on Switch, PS4, XBONE and PC. But the Dreamcast ports are still worth owning. As they are ports and not just emulations of the arcade ROM's. Third Strike was ported everywhere, though.

>>4943675
>Plasma Sword. This is a port of an arcade game that ran on PS1 based arcade hardware.

Plasma Sword/ Star Gladiator 2 is another arcade port that is better on the Dreamcast than the arcade original. The Dreamcast is much better hardware than the PS1 based arcade board that the original game ran on.

>Main thing the DC has going for it is burning games is easy vs PS2 where the hacks are a little more involved. Really fun and fast paced fighter.

Burning ROM's for the Dreamcast is easy. But it is actually a nightmare to rip a Dreamcast GDROM and turn it into a working iso for emulation. There are a very small number of disc drives that can read the GDROM format.

>> No.4947556 [DELETED] 

Giga Wing 2 still exclusive.

Suck it down, anti-DC tards.

>> No.4947560

>>4947548
>There are a very small number of disc drives that can read the GDROM format.
IIRC you can just use the Dreamcast itself to rip GDROM's, I've read about some setup where you connect the system to a PC via some cable.

>> No.4947561
File: 585 KB, 1240x1627, odt 035.jpg [View same] [iqdb] [saucenao] [google]
4947561

>>4943603
this
>>4943605
this
>>4943613
poor port

>> No.4947565

>>4947560
>IIRC you can just use the Dreamcast itself to rip GDROM's, I've read about some setup where you connect the system to a PC via some cable.

You can do this, but the data is still unreadable and needs to be sorted through manually before it can be turned into a readable ROM. Very few people know how to do this task, so there really aren't many unique ISO's available.

>> No.4948007

>ctrl f
>no Mars Matrix
Has it been ported? It's one of the few things stuck on there that I want to try.

>> No.4948013

>>4948007
Nope, but you can easily emulate it on MAME.

>> No.4948135

>>4948007
No one mentioned it because it's shit.

>> No.4948225

>>4942241
It's wrong - wiiu was gen 8 so now we're in gen 9.

>> No.4948229

>>4943654
It's blatantly obvious m8.

>> No.4948578
File: 126 KB, 720x701, evolution.jpg [View same] [iqdb] [saucenao] [google]
4948578

>>4943982
>Time Stalkers didn't get the greatest of reviews.

Time Stalkers isn't as good as Land Stalker or Dark Stalker, IMO. But it isn't that bad either. The game does have really uninspired bosses, as the dungeons are randomly generated every time you enter them. The gameplay is weird too as you can only level up in dungeons and reset back to level 1 every time you leave a dungeon. It's different for sure.

But I do like the monster capture mechanics of the game. You can capture enemies and make them allies in your party. You can rename them and such. The game is also fairly short as well.

As for randomly generated dungeon RPG's, there is also Evolution 1 and 2. Which are exclusive to the console. Neither of these games will blow any one away, but they are alright RPG's. The second game is better.

>> No.4948673
File: 15 KB, 210x240, fuck.jpg [View same] [iqdb] [saucenao] [google]
4948673

>>4941442
FUCK

>> No.4948715

>>4948135
t. jarpig

>> No.4948832

>>4948578
>The game does have really uninspired bosses

I meant to say uninspired dungeons. I have no idea why I wrote "bosses" when the boss characters aren't too bad.

Speaking of RPG's I was disappointed that Rent A Hero No.1 never got an English localization. Napple Tale always looked interesting to me too. That one is a Japanese Dreamcast exclusive.

>> No.4948836

>>4941247
Super Battery Neo or some shit. It's a 3D platformer that starts off with some baby levels but later on you'll find yourself getting killed by fucking everything

>> No.4949043
File: 155 KB, 761x600, GG2000.jpg [View same] [iqdb] [saucenao] [google]
4949043

IMO, Giant Gram 2000 is secretly one of the best 3D wrestling games from generation 5 and 6. The game was co-developed by Sega AM1 and a third party group. It is mostly made up of Japanese wrestlers with a few Western ones as gusts. Plus it also has a few Virtua Fighter characters in it.

https://www.youtube.com/watch?v=KrKr9sTx4GU

This one is a Dreamcast Exclusive.

>> No.4949050

>>4943523
CT2 got a PSP port as part of Crazy Taxi Fare Wars. It's not a great port, but it exists.

>>4943993
No local splitscreen play.
still annoyed 5.66 never got a proper DC release though

>>4942094
They're okay. Twinsticks are way more intuitive... but the fact that you need dramatically less motion on pad to do shit ends up making it the better option in practice. You're more precise and can do things faster.

>> No.4949064

cosmic smash is literally the best game ever made and it's only on dreamcast

>> No.4949629

The superior version of Bangai-O is only on DC. Shame that Sega fucked up by not putting a 2nd analog stick on the DC pad, as it would've made the game play perfectly with 2 sticks (like the Xbox 360 iteration).

>> No.4949936

Sword of the Berserk Guts Rage and Spawn In The Demon's Hand

How did those get looked over?

>> No.4950607

>>4949936
>Spawn In The Demon's Hand

If Spawn had twin stick style controls, it would have been a much better game. Still not a bad area style shooter, though. I had fun playing it in 4 player split screen mode.

>> No.4950609

>>4950607
>area

*arena

>> No.4950757

>>4941279
You suck, get off this board fagtardo.

>> No.4950813

>>4941247
Of course most stuff got ported. Just goes to show great the system and it's games are. For what's left, it depends on what you consider "good". Every time I have a gaming party people play the fuck out of Toy Commander. There's just something about simple head to head win or loose competition that's timeless. Personally I like shit like Berserk while other faggots like shit like Illbleed. Nether of which is good by any objective standard but people like them. There's only a few dozen exclusives left. If you're too lazy to try them all I'm sure there's always youtube.

>>4941279
Indeed. I remember when autistic fucks like you chose to enforce a made up "generation" rule as opposed to a simple objective year rule. If only we had a rule saying Yth gen wasn't allowed here.

>> No.4950947

>>4950813
>Of course most stuff got ported. Just goes to show great the system and it's games are.

For what it is worth, the Dreamcast had a lot of original software made for it in such a short period of time. I am even including the NAOMI arcade games, as NAOMI is just the Dreamcast hardware with more memory. But the vast majority of it was plundered by Sega and ported to other systems. A lot of the original games that were made for the Dreamcast are still worth playing on the original console they were made for, and there are many times when I prefer the Dreamcast versions over some of the other ports.

Sadly not to many exclusives left. But the library is still fantastic.

>> No.4951297

Does the Saturn have good exclusives still?

>> No.4951320

>>4941247
Sega Rally 2 I believe is still exclusive to DC and is an excellent adaptation of the arcade game with a huge amount of content for an arcade racer. My favourite racing game, actually.

>> No.4951553

>>4943574
I still believe Resident Evil Code Veronica was best on Dreamcast.

>> No.4951560

>>4951553

Could very well be. I've just never played it.

>> No.4951728

Which game had better single player, cannon spike or powerstone 2

>> No.4951782

>>4951728

Cannon Spike for sure.

>> No.4951812
File: 114 KB, 800x1017, segarally2.jpg [View same] [iqdb] [saucenao] [google]
4951812

>>4951320
>Sega Rally 2 I believe is still exclusive to DC and is an excellent adaptation of the arcade game with a huge amount of content for an arcade racer. My favourite racing game, actually.

Sega Rally 2 was ported to Windows 95 PC and it was based on the Dreamcast version. The original Dreamcast port does have some framerate issues and the PC version does run better. But there is a weird cheat code in the Dremacast game that lets you play it at 60fps, but the game removes some background details to do it.

>> No.4951863

The thing with Dreamcast is that we can talk about all those ports and different consoles, but Dreamcast had all those amazing games in its lineup, so you only needed one console to enjoy them all.

Also, It doesn't matter some of the ports have higher resolution, because we're talking about a 1998 console, so a lot of those games doesn't look too good in higher resolution displays.

>> No.4951907

Anyone know if there was ever an offical Dreamcast jp21 cable?

>> No.4951909

>>4951863
>Also, It doesn't matter some of the ports have higher resolution, because we're talking about a 1998 console, so a lot of those games doesn't look too good in higher resolution displays.

The Dreamcast was the first console to support 480 progressive scan through VGA, and many games supported this feature. Dreamcast games looked great at 480p and there are a lot of 3D titles that hold up at higher resolutions.

But I agree that the Dreamcast had a lot of great arcade style games all under one console.

>>4951297
>Does the Saturn have good exclusives still?

If you count the Japanese library, the Saturn has more exclusives than the Dremacast overall.

>> No.4951910
File: 15 KB, 330x275, MenuL-330x275.jpg [View same] [iqdb] [saucenao] [google]
4951910

>>4941247
the hidden BIOS is pretty 31337

http://www.itsstillthinking.com/dreamcast-alternate-3d-perspective-menu/

>> No.4951932

>>4951863
There's some other things worth considering about the Dreamcast vs other ports (even PC). The Dreamcast's GPU produces the best looking 16-bit color framebuffers of any GPU ever created (seriously, it's a fact) so any ports limited to 16-bit color are going to look way less vibrant and more dithered than they will on Dreamcast. Secondly, Dreamcast games can look a bit more "solid" than some ports, because its GPU used a 32-bit z-buffer, while other platforms at the time used 16-bit or 24-bit z-buffer.

In a lot of ports, lighting effects and audio quality tended to get gimped. Not always though, but there were times.

>> No.4952097

Btw, has the Capcom's Jojos Bizarre compilation been released on any console, besides Dreamcast?

>> No.4952135

>>4952097
>Btw, has the Capcom's Jojos Bizarre compilation been released on any console, besides Dreamcast?

There was an HD remaster released on the PS3 and 360. But that version was de-listed from XBLA and PSN.

https://www.youtube.com/watch?v=uRay-22lO-g

The Dreamcast still has the best home port of the game.

>> No.4952326

>>4942045
On PS2.

>> No.4952592

>>4951320
>is an excellent adaptation of the arcade game
It's crap. If you actually played the arcade version you'd know.

>> No.4953268

>>4952135
Did you even look at that video? It's All Star Battle

>> No.4954860

>>4952592
>>>4951320
>>is an excellent adaptation of the arcade game
>It's crap. If you actually played the arcade version you'd know.

>> No.4955870

>>4946779
>Resident evil 2

"cough"Gamecube"cough"

>> No.4955886

>>4955870
"cough"sourcenext"cough"

>> No.4955935

>>4955886
Not him but the gamecube re2 release has higher resolution backrounds than the previous releases.

>> No.4955956

>>4942678
Those are clearly PS1 graphics. If it were on DC it would at least look like 480i with bilinear texture filtering.

>> No.4957129

>>4955956
>Those are clearly PS1 graphics. If it were on DC it would at least look like 480 with crisp texture filtering.
Ftfy

>> No.4957214

>>4942678
I want this.

>> No.4957232

>>4945357
Have you tried Redream? Pretty much the easiest emulator to set I've tried so far and the compatibility is very good (lower than Demul, but I'm down with it for the toaster friendly emulation). About the something to play, give me a kind of game you like and I'll suggest you something

>> No.4957245

Illbleed was never ported and was very fun to play, best of both words as horror/dark humor

>> No.4957251

>>4957129
90% of Dreamcast games use bilinear texture filtering anon. The remaining 10% use trilinear. Literally 1 game (Le Mans 24) uses anisotropic, albeit for one texture.

>> No.4957257

>>4957232
>give me a kind of game you like
Any action adventure games with hubs and side quests?

>> No.4957279

>>4957257
Hmm, I'll list some stuff trying to fit it and you take a look at some Youtube footage to be sure if it's worth your time or not:
- Headhunter
- Gundam Side Story 0079: Rise from the Ashes
- Illbleed
- Maken X
- Frame Gride
- Kidou Senshi Gundam: Renpou vs. Zeon & DX
- Urban Chaos
- Treasure Strike
- Record of Lodoss War
- Soul Fighter
This is what came to mind right now, but I'm sure I'm missing some stuff