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/vr/ - Retro Games


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4536713 No.4536713 [Reply] [Original]

Was Donkey Kong the first game to feature a designated jump button? I've always heard that Donkey Kong was the first true platformer because it was the first game to introduce run and jump gameplay. Is that true? I know Nintendofags like to take credit for literally every innovation in gaming, even if somebody else did it first.

>> No.4536718

https://www.youtube.com/watch?v=X9-dT8NJRdo

>> No.4536720

>>4536718
>1984
Donkey Kong was 1981.

>> No.4536726

>>4536713
Mate, even if you're a huge Sega fanboy or something, you have to acknowledge that Nintendo were innovators, and had a profound impact on gaming as a whole. The Legend Of Zelda was the first console game with a fucking save feature, something that literally every video game today has.

Oh, and yes. Donkey Kong was the first game with a jump button

>> No.4536731

>>4536720
I honestly thought Pitfall came before Donkey Kong. Huh, interesting.

>> No.4536794
File: 5 KB, 240x248, moon-patrol.png [View same] [iqdb] [saucenao] [google]
4536794

>>4536713
Moon Patrol had a jump mechanic but apparently it came a year too late.

>> No.4536798
File: 4 KB, 256x224, jungle-hunt.png [View same] [iqdb] [saucenao] [google]
4536798

>>4536794
Jungle Hunt too.

>> No.4536812

>>4536794

That was my first video game.

>> No.4536829

>>4536726
I mean PC games were already using game saves for years so it's not that big a deal. Zelda 1 is amazing though.

>> No.4536938
File: 26 KB, 202x320, 118124210858.jpg [View same] [iqdb] [saucenao] [google]
4536938

>>4536713
Frogs came out in 1979. It had jumping, but I think it just used the joystick.

>> No.4538247

>>4536938
A quick check shows that the joystick was all motion including jumping, and the button was to use your tongue to eat the bugs.

>> No.4538250

Some old games had to press up on the stick.

>> No.4538254

>>4536713
Whether you love or hate Nintendo, the influence of Donkey Kong and the original Super Mario Bros CANNOT be overstated. Even Ocarina Of Time and Super Mario 64 were influential as fuck. The CEO of Rockstar North once said that anybody who develops 3D video games and claims that they take no influence from Mario and Zelda is a liar.

>> No.4538268

>>4538254
GabeN also said SM64 is his favorite game

>> No.4538469

>>4536713
>Nintendofags like to take credit for literally every innovation in gaming
Well, rest safe my friend, because though DK was indeed definitely the first platformer - it wasn't actually developed by Nintendo staff.

While idea etc was done by Miyamoto, most actual programming (and ergo game design because that's how things worked in the 80s) was done by outside contractors who were later fired - that's why Donkey Kong 3 and Mario Bros are pretty mediocre games.
DK jr used DK code that Nintendo didn't technically have right to use, and there were some legal troubles about that.

Nintendo didn't make any truly great game in-house until Super Mario Bros and Legend of Zelda.

>> No.4538475

>>4536938
I mean, it included jumping, but the game wasn't really a platformer. It wasn't about navigating obstacle courses, which is entire point of the genre.

>> No.4538490

>>4538469
Speaking of which... Legend of Zelda was pretty much just an unlicensed sequel to Adventure on Atari 2600, and Metroid wasn't the first Metroidvania platformer (that title would most likely go either to Jet Set Willy).
Zelda 2 was just another take on action RPG sidescrollers like Xanadu that were popular at the time.
And of course, Tetris was just a port.

Their first game that was completely original and an actual hit would be Mike Tyson's Punch-Out - and even that was a sequel to much less popular arcade title.

For their first decade in the videogame industry, Nintendo was actually pretty heavily derivative. They only started getting original in the SNES era, because SEGA started smoking their asses with Sonic.

>> No.4538501

>>4536713
I'm a nintendofag and never heard this claim in my life

Although apparently according to this thread, it's true. I honestly thought it was pitfall

>> No.4539675

>>4538490
I always thought Zelda was based on Tower of Druaga

>> No.4540728

>>4539675
Zelda was inspired somewhat by Adventure, but mostly by Miyamoto's childhood.

>> No.4540853

>>4538490
>Zelda is just an unlicensed sequel to Adventure
That's just about the dumbest thing I've ever heard. It has more in common with Ultima than it does Adventure (unless you literally believe that there were no games were you played as a guy with a sword collecting items and fighting monsters in dungeons between the release of Adventure and Zelda) and Adventure itself was a graphical adaptation of old mainframe D&D text adventures.

Look, we get it; you hate Nintendo so much that you want to convince people that they've only made very bad ripoffs of series people have trouble remembering, but don't make shit up.

>> No.4540867

>>4538469
Isn't SEGA unable to release most of its old games because they were all made by Gremlin? In fact, wasn't the 80s FULL of phantom devs that most companies used to make their games? Hell, Enix NEVER made a single Dragon Quest game until DQ X.

>> No.4541009

>>4536726
>you have to acknowledge that Nintendo were innovators
HAHAHAHAHAHA
Nintendo especialized in taking things that already existed, giving them twist to make them more appealing to the general public and then print money.

Real innovators rarely achieve anything because their ideas are usually too unpolished to do so.

>> No.4541242
File: 119 KB, 1280x720, mariosonicjpg-9b338e_1280w.jpg [View same] [iqdb] [saucenao] [google]
4541242

>>4538490
>SEGA started smoking their asses with Sonic
You mean SEGA's lazy palette-swap of Mario?
>Nintendo didn't innovated at all in the 80s
>they only started to innovate because of Sonic
>SEGA is somehow responsible for Nintendo's innovation
Nice mental gymnastics and total ignorance of gaming history.

>> No.4541260
File: 247 KB, 570x668, 1516225701370.png [View same] [iqdb] [saucenao] [google]
4541260

>>4541009
>especialized

>> No.4541265

>>4541260
What do you expect from a Sega fan? They're pretty much all spics lmao

>> No.4541273

>>4540728
This. Miyamoto used to run around Japan in a green tunic and elf ears throwing boomerangs and shit.

>> No.4541284

>>4541242
Uh no. Case in point, the N64 wouldn't exist if it wasn't for Sega. Nintendo had nothing planned.

>> No.4541304

>>4538490
Sega were, far and away, the most important developers of the 90s, but it sure as fuck didn't have anything to do with Sonic.

>> No.4541908

>>4538490
Want to know how the entire thread knows you're underaged?

>> No.4541909

>>4541284
[citation needed]

>> No.4542072

>>4541260
>Can't prove him wrong so let's throw a strawman
Hi /v/. Not an argument lmaooo mems xd xd xd
>>4541265
Never mentioned Sega.

>> No.4542564
File: 34 KB, 298x395, 1515573457722.jpg [View same] [iqdb] [saucenao] [google]
4542564

ITT. /vr/ goes full /v/

>> No.4544108

>>4538490
>RPG sidescrollers like Xanadu
Xanadu isn't a sidescroller. It has a platforming overworld that scrolls in all directions.