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/vr/ - Retro Games


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File: 64 KB, 1200x1111, n64.png [View same] [iqdb] [saucenao] [google]
4276172 No.4276172 [Reply] [Original]

>no good fighting games
>no good shoot'em up
>no good rpg
>literally a bunch of collectathons, no real platforms
>can't do FMV without struggling
>can't do good music without struggling
>cartridge = limited space
>the joypad is terrible
Is the N64 one of the worst console ever made?

Not joking, serious question

>> No.4276181
File: 30 KB, 344x291, cunt.jpg [View same] [iqdb] [saucenao] [google]
4276181

>>4276172
>Is the N64 one of the worst console ever made?

>> No.4276196

>>4276172
>can't do FMV without struggling

>literally does MPEG-2 (DVD) level video decompression for the FMVs in the RE2 port

>> No.4276202

>>4276172
>no good fighting games
smash 1
>no good shoot'em up
sin and punishment
doom 64
>no good rpg
OOT
MM
>literally a bunch of collectathons, no real platforms
Mario 64
>can't do FMV without struggling
doesnt need it
>can't do good music without struggling
bait
>cartridge = limited space
had good games none the less
>the joypad is terrible
joypad was good

>> No.4276203

>>4276172
>>no good rpg
Let's just gonna ignore the several Japan-only RPGs, including the roguelite that was one of Famitsu's highest rated games of 2000, because reasons.
>can't do good music without struggling
Tales from my ass.
>cartridge = limited space
With very fast random access speeds.
>>can't do FMV without struggling
The N64 literally has a hardware video decoder built into the CPU that nobody used because it was never documented because Nintendo didn't want to pay licensing fees. The N64 doesn't really have any problems playing FMV, it's just that N64 games generally had realtime cutscenes. PS1/Saturn games had FMV primarily because they had ass-grade 3D hardware.
>>no good shoot'em up
Because nobody wanted to make or play 2D games on the N64.
>no good fighting games
There are a number of very good fighting games on the system.

>> No.4276209

>>4276203
>The N64 literally has a hardware video decoder built into the CPU
You must be confusing it with the PS1 cause that isn't true. You can decode video on the GPU though because of how ridiculously flexible it is.

>> No.4276214

>>4276209
The N64 does have undocumented MPEG decoding capabilities.

>> No.4276216

>>4276172
>no good shoot'em up
Star Soldier: Vanishing Earth

>no good rpg
Paper Mairo
Ogre Battle

>>4276202
Those aren't RPGs and Doom is FPS not a SHMUP.

>> No.4276218
File: 105 KB, 640x480, custom_robo-001.png [View same] [iqdb] [saucenao] [google]
4276218

The way the N64's Japan-only library has effectively been erased is kinda bizarre, especially considering how many of the games have gotten fan translations over the years.

>> No.4276223

>>4276202
>OOT
>MM
>Zelda is a RPG
Oooooooooooooookei

>> No.4276225

Which console had Beetle Adenture Racing was it GAYstation or FATurn gee I forget

>> No.4276228

>>4276196
>literally one game, notorious to be a great port with shitty FMV

>> No.4276229

>>4276223
Bear in mind almost no JRPGs are actually RPGs because they lack the elements that are commonly used to define games as RPGs.

>> No.4276230

>>4276214
No it does not have a dedicated MPEG decoder. It literally has a bog standard MIPS 4300i CPU. Somebody a while back removed the same CPU from an old printer and soldered it onto the N64 motherboard and it worked.

The GPU has been die scanned and nothing corresponding to an MPEG decoding unit was found. You can write an MPEG decoding microcode for the GPU (which is what the RE2 porting team did) but that's a different matter.

As far as audio goes, you can write a Dolby Surround (Pro Logic v1) microcode which can produce real time surround decoding.

>> No.4276232

>>4276202
>>literally a bunch of collectathons, no real platforms
>Mario 64
A collectathon

>> No.4276235

>>4276228
>1400 MB of two CD capacity vs 64 MB of cartridge
>yet somehow the FMV still looked and sounded passable
it's a goddamn miracle you troglodyte

>> No.4276240

>>4276216
>Star Soldier: Vanishing Earth
Mah nigga. came here to post this.

>> No.4276242

>>4276235
It's not that impressive when you realise that most Capcom games before RE7 were dogshit from a technical perspective. Huge redundancy. RE4 just pisses away hundreds of megabytes of storage on texture duplicates.

>> No.4276243

>>4276218
Well, It's not like there are all that many games on the N64. According to wikipedia, there were only 388 games on the system and only 85 were Japan exclusive. Compare to the SNES/SFC which had more Japan exclusives than the N64 had games.

>> No.4276246

>>4276243
The N64 was intentionally designed to curb the number of games on the system with obtuse hardware, lacking documentation, and extremely strict QA standards. Also, the N64 was not popular in Japan. I'm not sure why people are surprised the N64 only had a few hundred games when that was Nintendo's intention from the start.

>> No.4276247
File: 296 KB, 640x480, lastlegion_ux-000.png [View same] [iqdb] [saucenao] [google]
4276247

>> No.4276250

>>4276202
>smash 1
At least post KI you manchildren.

>> No.4276263
File: 2.90 MB, 640x480, RROW.webm [View same] [iqdb] [saucenao] [google]
4276263

The N64 was a hotbed of design experimentation from developers who didn't give two shits about established genre conventions. I think Rocket: Robot on Wheels encapsulates this better than Conker's Bad Fur Day because R:RoW is both full of TECHNOLOGY and also extremely polished and consistent as a game. The N64 attracted a particular breed of developer. It gave us games like Rayman 2, for example.

>> No.4276264

>>4276235
>it's a goddamn miracle
Right, that's why the N64 is shit with FMV you moron

>> No.4276265
File: 74 KB, 640x467, goemon_s_great_adventure.jpg [View same] [iqdb] [saucenao] [google]
4276265

Bam. A great, genuine platformer not centered around collecting.

>> No.4276270

>>4276264
The problem wasn't playing FMV. The problem was compressing it. Also, it's bizarre that people consider the console's general lack of FMV to be a problem considering FMV is pretty much universally reviled nowdays. It looks like shit, ages poorly, and is framerate locked. Realtime graphics are inherently superior.

>> No.4276273

>>4276216
>Star Soldier: Vanishing Earth
Wow, N64fags are THIS desperate
You hear the ROARING laugh of PSX and saturn user?

>> No.4276275

>>4276264
Its 'shittyness' with FMV is not independent of complaints about its storage space capacity m8

>> No.4276285

>>4276273
Were Shmups ever actually popular outside of Japan? How were they supposed to compete with stuff like Rogue Squadron, where you could fly a space ship around in 3D space? The N64 was a paradigm shift that was like a glimpse into the future of gaming. A future where Japan was almost completely irrelevant and the most popular games were either FPS games or these games where you held forward and the game did all the jumping for you. (Cough, Assassin's Creed, cough.)

>> No.4276292

>>4276202
>smash 1
Not a fighting game

>> No.4276294

>>4276292
How is Smash not a fighting game? What is a fighting game?

>> No.4276303

>>4276294
Is Golden Axe II a fighting game?

>> No.4276310

>>4276285
fortunately that future was wrong and in retrospect the n64 was the worst platform of the generation.

>> No.4276313

>>4276310
>fortunately that future was wrong
It's completely accurate, though?

>> No.4276315

>>4276294
It's a party game, only Nintenfags think otherwise

>> No.4276316
File: 982 KB, 360x240, aae[1].gif [View same] [iqdb] [saucenao] [google]
4276316

>>4276172
Show me any top 10 greatest games of all time list that doesn't have a single n64 game in it.

>no good fighting games
smash bros is still being played to this very day at a professional level.

>can't do FMV without struggling
>can't do good music without struggling
this roodypoo needs to do his research

This bait is too delicious not to take.

>> No.4276317

>>4276172
Medium to poor bait

>>4276202
Fucking brilliant bait

>> No.4276319

>>4276310
>worst platform of the generation.
Come on man, you say that when the Sega Saturn is sitting right there?
>but muh arcade ports
Exactly. It leaned on the crutch of arcade games while having almost no noteworthy original games of its own.

>> No.4276321

>>4276172
>can't do good music without struggling
the fuck did you just say

https://www.youtube.com/watch?v=BwQgznxNJoU
https://www.youtube.com/watch?v=kL0wco0l-Tg
https://www.youtube.com/watch?v=6rcpLWo-GeU
https://www.youtube.com/watch?v=VuQSKUTe89g
https://www.youtube.com/watch?v=zvHrea_qQuA
https://www.youtube.com/watch?v=zvHrea_qQuA

>> No.4276324

>>4276315
>tournaments are held at every major fighting game convention in the world, including evo and the like. Thousands of players worldwide play smash bros at a competitive level

nah it's not considered a fighting game at all

>> No.4276332

I fucking hate N64 discussion nowdays because you're dealing with underage faggots who know jack shit about the N64 library, and basically just want to shit stir. The N64 has an amazing library of really unique and innovative games from developers all over the industry. It's a great console with some great games.

I'm reminded of the underage morons who downplay the original Xbox's superior ports and great selection of cool and innovative games that were facilitated by its hardware.

>> No.4276337

>>4276172

Only thing N64 lacked was legit turn based JRPGs and many popular titles. Besides that, I would own a N64 again over a playstation again regardless of knowing now what games will release for each console. Perfect example of quality of quantity.

>> No.4276338

The N64 had a whopping FIVE Lucasarts games.

Shadows of the Empire
Rogue Squadron
Battle for Naboo
Episode 1 Racer
Indiana Jones

It is fucking insane that you have people nowdays claiming that the N64 had no third party support and the only good games were made by Nintendo or Rareware.

>> No.4276341

>>4276338
Reminder that people who hate on the N64 do so because it was the party machine of choice and not their precious console, whatever it may have been.

>> No.4276343

>>4276337
>Only thing N64 lacked was legit turn based JRPGs
The N64 has several turn-based RPGs but they're almost all Japan-only and therefore nobody knows they exist. The underlying problem is that turn-based combat seemed utterly archaic when Ocarina of Time had cast this glorious shining light down on the games industry. Why would you want to watch your character attack enemies when you could do it yourself?
>and many popular titles.
It didn't help that Sony ran around paying developers to not release games on the N64. It also didn't help that Nintendo intentionally sabotaged 3rd party development under the assumption it would weed out weak and unfit developers.

>> No.4276346

>>4276341

most of the hate comes from weaboos who can't wrap their head around the fact that a system can be good without chinese cartoons

>> No.4276347

>>4276172
>no good fighting games
MK trilogy
>no good shoot'em up
Star Wars: Shadows of the Empire
>no good rpg
Harvest Moon
>literally a bunch of collectathons, no real platforms
Jet Force Gemini
>can't do FMV without struggling
Who cares
>can't do good music without struggling
Opinions
>cartridge = limited space
Again who cares
>the joypad is terrible
The pad is fantastic, the sick is what sucks

>> No.4276352

>>4276332
>The N64 has an amazing library
Right right, those ....ten.... games

>> No.4276358

>>4276347
>MK trilogy
Are you fucking kidding, literally the worst MK, can you just say MK4?

>> No.4276361

>>4276352
Oh is it only ten now? You guys used to concede as many as 20.

>> No.4276365

Good I'm glad the kids are hating the N64 now. That means most children have outgrown /vr/ and it can just be us old farts here again.

>> No.4276372

>>4276352
Harvest Moon 64
Rogue Squadron
Battle for Naboo
Episode 1 Racer
Indiana Jones
World is Not Enough
1080 Snowboarding
BattleTanx
BattleTanx: Global Assault
Beetle Adventure Racing
Body Harvest
Resident Evil 2
Bomberman 64 (The Japanese one from 2001 nobody knows about for some reason.)
Castlevania: Legacy of Darkness
Chameleon Twist (Jap version is better, BTW.)
Chameleon Twist 2.
Command and Conquer.
Custom Robo
Custom Robo V2.
Doom 64
Duke Nukem Zero Hour
Flying Dragon
Both Goemon games.
Gauntlet Legends
Forsaken
Last Legion UX
Lego Racers
Mischief Makers
Mission Impossible (Janky and frustrating, but crazy innovative and that embassy mission is god-tier. The entire Hitman series is a transparent ripoff.)
Evangelion. Really needs a fan translation.
Ogre Battle 64
Quake II (as you all know, it's a unique game)
Resident Evil 2. (Great port and its controls would later became the standard.)
Road Rash 64. Dumb fun.
Robotron 64.
Rocket: Robot on Wheels
San Francisco Rush 2049.
Sin & Punishment
Shadow Man
The entire Turok series
Top Gear Rally series
Both Vigilante 8 games. Funky and fantastic.
Wonder Project J2.
Worms.

Plus a bunch of others games including some really weird Japanese ones like that hamster raising sim.

But no, it has "10 games".

>> No.4276374

Watching people bash the N64 is like watching PS2 fans bashing the Xbox for not having weeb faux-RPGs like Final Fantasy when the Xbox had fucking KOTOR I, KOTOR II, and Morrowind. There's this huge demographic problem where people don't understand that games they didn't grow up with were actually really, really good.

>> No.4276378

>>4276372
Anon.. only the good games..

>> No.4276381

>>4276365
>now
Where the fuck have you been the past five years?

>> No.4276382

>>4276378
Name a single bad game on that list.

>> No.4276385

>>4276382
Not him but I could go without Forsaken.

>> No.4276391

>>4276229
Like?

>> No.4276396

>>4276382
Battle for Naboo
Third in the list, not so difficult uh

>> No.4276401

>>4276313
I dunno, i can still play new shmups. When was the last time there was a game like rogue squadron? The gamecube?

>> No.4276407

>>4276382
Lots of mediocre shovelware, and Mission Impossible and Flying Dragon are just terrible.

>> No.4276419

>>4276391
Player agency. You don't "role play". You merely proceed through a linear sequence of events with no input.

>>4276385
Forsaken N64 is great, though? There's a reason it has a single negative review on Metacritic.

>>4276396
>Battle for Naboo
One of the best Star Wars games ever made? That released to widespread acclaim? How on earth is it bad?

> When was the last time there was a game like rogue squadron?

The Battlefront series? Every single arcade-style flight game? Including but not limited to the Crimson Skies series?

>>4276407
>Lots of mediocre shovelware
Such as?
> Mission Impossible and Flying Dragon are just terrible.
Flying Dragon is a great game. Feel free to explain otherwise. Mission Impossible's Embassy Mission is one of the greatest sequences in gaming history, and that alone makes the game worth playing. The rest of the game ranges from okay to frustrating. Plus dat music. https://www.youtube.com/watch?v=PJZi_xlGMCk

>> No.4276424

>>4276343
>It didn't help that Sony ran around paying developers to not release games on the N64
Poor Nintendo, what injustice.

>> No.4276425

>>4276419
>Forsaken N64 is great, though?
What can I say? I rented it back in the day and just didn't like it. It's not for me.

>> No.4276427

>>4276425
Did you like PC Forsaken? Or Descent?

>> No.4276434

>>4276419
>Battle for Naboo
>One of the best Star Wars games ever made
........................

Sorry, i have no word....................

>> No.4276438

>>4276427
Haven't played 'em.

>> No.4276440

>>4276434
Battle for Naboo is like Rogue Squadron, but basically better in every way. It also has space battles. The only real problem is that it's rather short.

>> No.4276449

>>4276358
MK trilogy is an unbalanced disaster and its still 10x better than MK4. What about all the THQ wresling games? Flying Dragon, Clayfighters? The truth is no really good fighting games were coming out then as they were slowly falling out of favor.

>> No.4276450

>>4276440
He probably never played it but looked up and found the PC reviews of the game which were terrible since it was a bad port.

>> No.4276454

>>4276372
You forgot Hybrid Heaven and Space Station Silicon Valley, Even though you had to pull the memory expansion out to play it or it borked your system.

>> No.4276503

Lets see. I like nintendo, and Ive noticed the N64 getting mad circle jerking lately, which I assume why this thead exists. I autisticly counted a whopping near 20 n64 thread on /vr/ catlog earlier this week, all praising it. But really lets look at this objectively, nearly all them where more about bashing the playstation then they where talking about the n64. Which is what the problem with Nintendo is. Its the fans. They are the worst, and they are incredibly insecure, remeber the 3ds launch on /v/? They where mad about that for years, and everyone under the sun spamming sonyygger was the backlash for that. Anything said bad about nintendo is instantly blamed on you being a sony fanboy and thats crossing over to here now. Which is fucking sad and kills almost all capably discusion on both boards, on v for the last few years and vr for last few months.

Now to comment on OPs question.

Is the n64 the worst console ever made?

Nah.

Is it the worst nintendo console ever made?
Hm, maybe they have had some weak ones.

Wii, Wii U, n64, all had a small worthwhile library of games worth playing. like less than 10 good games, and like 2-3 must plays. Is that really worth owning a console for?

Was it the worst when compareing to the big consoles?
Nes, SMS, SNES, MegaDrive, TG16, Ps1, Saturn, dreamcast ps2, gamecube, xbox, ps3, xbox360?

Maybe it beats the Dreamcast and Saturn which both only had a few good games. Everything else had like 20+ good games worth playing.

Is the n64 the worst? Nah, but its near the bottom of List of popular consoles of each gen.

>> No.4276506

>>4276449
>The truth is no really good fighting games were coming out then
Only on N64, PSX and Saturn were plenty of awesome fighting

>> No.4276509

>>4276503
This, the N64 had amazing games. Real gems. But the PSX and Saturn were much superior consoles as far as numbers of games go.

>> No.4276515
File: 2.63 MB, 900x720, Yeah, NO.gif [View same] [iqdb] [saucenao] [google]
4276515

>>4276172
>Can't do good music without struggling
Bullshit.

>> No.4276528

>>4276509
>>4276503
But it always comes down to what sort of games you want to play. The N64 fostered a particular type of game design that you simply weren't going to find on the PS1 and Saturn. I don't think people who grew up with the PS1 really understand that. A majority of N64 games strived to have the fluid movement of Mario 64 paired with the intuitive design and scope of Ocarina of Time. Additionally, the N64 was a much more advanced piece of hardware and that was reflected in its games. You play Rocket: Robot on Wheels, for example, and you'll be hard pressed to find anything on the PS1 or Saturn that can come close.

People who grew up with PS1 games don't appreciate how "last gen" they feel to people who grew up with N64 games. I think there's a real demographic issue at play.

>> No.4276537

>>4276324
He didn't say it was "considered" a fighting game, he said it was a party game...a bunch of people agreeing on something doesn't make it objectively fact.

>> No.4276674

>>4276503
If you're talking about those "n64 is better than ps1" threads or that mario 64 one(also adding the yoshi story fag in the 2d thread) i feel that is just one faggot trying to make n64 fans look terrible (with the only obnoxious ones I've met are Mario 64 and OoT fanboys), I've made some n64 threads about some of the games and most of them were pretty chill and had more game discussion than console-war faggotry.

>> No.4276701

>>4276515
It's stuck with shitty MIDI while the others had delicious CD quality audio.

>> No.4276707

>>4276172
No joking in here but were are the mods? Literally the n64 is the most fun console of the 90's.

>> No.4276710

>>4276701
wow such CD quality audio MIDI be gone

https://www.youtube.com/watch?v=TMnarFXsPws

>> No.4276717

>>4276710
Show me a n64 game that sounds as good as this
https://www.youtube.com/watch?v=k4oTU0srt2I

>> No.4276719

>>4276717
not him but
https://youtu.be/JMum40OPp4Y

>> No.4276724

>>4276719
That's actually pretty good

>> No.4276725

>>4276172
>no good rpg
Pokemon Colosseum loosely counts

>literally a bunch of collectathons, no real platforms
This is generally what platformers are. Do you want the genre to return to the incredibly spartan "just press right until you reach this goalpost" formula that was so popular in the '80s?

>>4276229
>Bear in mind almost no JRPGs
Zelda is not a JRPG, it's an action-adventure series. The only RPG in the series is Zelda II because Link gains experience levels in that game.

>> No.4276727

>>4276725
>Do you want the genre to return to the incredibly spartan "just press right until you reach this goalpost" formula that was so popular in the '80s?
Yes.

>> No.4276730

>>4276725
>Do you want the genre to return to the incredibly spartan "just press right until you reach this goalpost" formula that was so popular in the '80s?
I like platform with good and challenging level design, Mario was one of them before SM64

>> No.4276737

>>4276717
You literally linked CD audio but yeah, N64 can do some pretty amazing MIDI approximations. Presumably there are some games out there that just played back compressed MP3s or whatever.
https://www.youtube.com/watch?v=YRnbr53vLAA

>> No.4276750
File: 31 KB, 567x561, 34657u35htdah.jpg [View same] [iqdb] [saucenao] [google]
4276750

>>4276172
>no good fighting games
Except it has the best fighting game ever made: Killer Instinct, not to mention Smash.
>no good shoot'em up
If by "shoot'em up" you mean space shooters, it has Star Soldier, but who the fuck cares, it's a shitty arcade genre
>no good rpg
Ogre Battle 64 is one of the best RPGs ever made, and OoT/MM combined offer more value than anything on competing systems of the era
>literally a bunch of collectathons, no real platforms
Lmao yeah, they're called "collectathons" because there's actually something to do in them, unlike games like Crash where you walk in a straight line and do nothing but jump. But hey, if that's what you like, N64 has Rayman 2, Yoshi's Story and plenty more.
>can't do FMV
Lmao you act like this is a bad thing. FMV has aged liked complete shit, I'm glad devs didn't use it.
>can't do good music without struggling
Just plain wrong.
>cartridge = limited space
cartridge = no loading screens every 10 seconds
>the joypad is terrible
No, you're terrible at using it.

Obvious bait, but just wanted let you know that you're fucking retarded and have shit taste.

>> No.4276758

>>4276750
>Except it has the best fighting game ever made: Killer Instinct
3/10 bait

>> No.4276762

>>4276172
>>no good fighting games
I am counting WCW/NWO as a fighting game and it is one of the best of all time.

https://www.youtube.com/watch?v=88XnUHAX5-o

>> No.4276771

>>4276758
Sounds like you have shit taste, bud. Still upset because your friend cuckolded you with Glacius back in the day?

>> No.4276826

>>4276506
Ill give you Saturn, but the awful 2D capcom and SNK ports on PS1 with massive frame skip and underwhelming controls I can do without. Even then the great titles are relagated to JPN imports on Saturn. Tekken was in full force at the time along with some other surprise 3D fighters like Bloody Roar or Fighting Vipers, but the fighting game mass appeal and arcades in general were in a tailspin. My point is that its stupid to argue over somebody's opinion on library of a console. Every genre showed up on every console, some stronger than others. N64 spawned smash, thats a universal mega hit that stands the test of time, but I would take a Jap saturn and a ramcart for fighting games anyday over N64 or PS1. IMO the mass N64 fanboyism is due to the N64 games hold up extremely well graphically next to alot of PS1 or Saturn stuff, it's alot easier to look at cartoony Rare games for people that didnt grow up with the PS1 boom and it doesnt hurt that they were for the most part pretty stellar titles.

>> No.4276851

>>4276725
>Do you want the genre to return to the incredibly spartan "just press right until you reach this goalpost" formula that was so popular in the '80s?
yes, I prefer tight action over aimless wandering with shit camera

>> No.4276926

>>4276229
>lack RPG elements
>literally modeled after Wizadry and Ultima which were modeled after D&D

>> No.4276980

>>4276229
>>4276419
I've been wondering for a while now, if you guys succeed in convincing everybody to redefine RPG in the context of computer games to be about dialog trees, morality point systems, and multi-ending quests, what are you going to call the 80s RPGs that don't meet your new definition? Like Wizardry, Bard's Tale, Ali Baba, Phantasie, Ultima, etc. Seems a bit strange to retroactively call them Japanese RPGs.

>> No.4276981

Anyone saying that N64 doesn't have "real" platformers or games with good music needs to immediately sit down and play this masterpiece.
https://www.youtube.com/watch?v=vChFGM3p_ks

>> No.4277120
File: 111 KB, 637x824, White Plume Mountain.jpg [View same] [iqdb] [saucenao] [google]
4277120

>>4276980
It is an age-old RPG debate from the pen and paper days between role playing and gaming. Larper Dramaqueen vs stat nazi.

The JRPG genre is based on old school D&D, when the modules in the 1970s offered pre-made characters to use for that adventure (or you could roll your own but the level range had to match). Most were straightforward adventures with a dungeon to grind and maybe a local town to buy supplies (iron rations, rope and oil for those who cared). There was very little opportunity for roleplay in those early days and RPGs were really just an expansion from tabeltop miniature games. JRPGs are not technically true RPGs in the same way that early D&D wasn't either.

In the 80s D&D community there was a push for more roleplay and even larping and much less emphasis on combat and more on problem solving through social interaction over dice rolls. True role playing had emerged. Eventually WRPGs started to integrate these aspects by offering players decision making and dialog opportunities or even the chance to play an evil character. This eventually lead to more sandbox elements and a focus on lone protagonists.

Japan puts a lot of emphasis on story telling and character design and it would be "out of character" to give the player the good/evil/nice/asshole dialog options. Giving the player the option to kill every NPC in a town would break the game. JRPGs at most included some dating sim dialog choices and maybe alternate endings.

tl;dr

People have debating this since the dawn of the internet. Do you emphasize the "RP" or the "G"? in RPG?

>> No.4277143
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4277143

>>4277120
My curiosity is about what the "it's not a real RPG" people want to call old non-Japanese RPGs. (The ones older than "Eventually WRPGs tarted to integrate..." in your post.)

>> No.4277158

>>4277143
Generic modern term for those seems ot be "Dungeon crawler" but at the time they were just called RPGs or "D&D clones". They were reviewed in dragon magazine alongside pen and paper products.