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/vr/ - Retro Games


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File: 47 KB, 1461x1500, Wario_Artwork.png [View same] [iqdb] [saucenao] [google]
2325678 No.2325678 [Reply] [Original]

The Wariolands are the four best games released one after the other in the history of gaming.

>> No.2325710
File: 8 KB, 384x224, dd5aa943.png [View same] [iqdb] [saucenao] [google]
2325710

Damn, now I really want to play through VBWL again but I don't have 6 AA batteries.
I really need to get ahold of the AC adapter for the VB.

>> No.2326032

>>2325678
I fucking loved 3 but didn't like 4.

Will I like 1 and 2?

>> No.2326083

>>2326032
1 is a very generic, piss easy platformer. You can skip it
2 is the best GBC game ever made

>> No.2326094

>>2326032
I highly recommend Wario Land 1.

>> No.2326116

>>2326083
>1 is a very generic, piss easy platformer. You can skip it

FUCK YOU.

I HOPE YOU AND YOUR FAMILY DIE.

>> No.2326118

>>2326083
1 kicks the shit out of 2, 2 is very very good but you can never die so the only challenge is by the 10 minutes you spend on each boss trying to figure out their pattern.

>> No.2326138

3 > 2 > 1 > 4

>> No.2326168

>>2326118
It's just different ways of wasting your time. Not being able to die does not make the game less challenging.

>> No.2326170

>>2326118
>the only challenge is by the 10 minutes you spend on each boss trying to figure out their pattern.
So, like every other game ever made?

>> No.2326214

>>2326168
>Not being able to die does not make the game less challenging
>>2326170
>like every other game ever made
I liked Wario Land 2 but jesus christ, you guys

>> No.2326240

>>2326214
You still get punished and have to redo shit if you fuck up.

>> No.2326393

>>2325710
There's emulators anon, can even change it from black & red to black & white if you want. I think they even have support for other types of 3D modes too (like those red & blue glasses)

>> No.2326406

>>2326393

Yeah I know, but playing it on the actual VB has no comparision to emulation in my experience, even using 3D glasses.
I also love the VB's controller.

>> No.2326413

>>2326406
Your Virtual Boy's display is probably all fucked up due to age like everybody else's. And they're a bitch to fix.

>> No.2326423
File: 14 KB, 149x128, champ.jpg [View same] [iqdb] [saucenao] [google]
2326423

>>2326413

Thankfully mine is still working fine, I just don't have AA batteries now.

>> No.2326759

>>2326083
It's simple but, no! Muh nostalgia...
>>2326116
I 2nd that!

>> No.2327115

I honestly love 2 and 3 equally but I think 3 is better overall.

>> No.2327121

>>2326083

>1 is a very generic, piss easy platformer. You can skip it

Fuck off, it was the perfect gameboy platformer. Big easy to see sprites, slower gameplay, variety of hats, overworld map, amazing boss battles, minigames funny humor. It's worth playing because 2 and 3 are more in a metroid style where you can't die and have to unlock passages and backtrack. Totally different gameplay. Wario Land 1 is a pure platformer and one of the best of its kind.

>> No.2327172

1 > 2 > 3 > 4 > VB > Shake Dimension > World

>> No.2327361
File: 29 KB, 210x240, WarioFinger.gif [View same] [iqdb] [saucenao] [google]
2327361

I feel like 1 was really great, but still hadn't broken away from Mario Land. With the health powerups, comparatively minor amounts of backtracking, and linear progression, it still has its own feel, but was closer to a Mario game than any future title; not that it's bad or anything.

Wario Land 2 and 3 were much more unique, but I honestly didn't quite enjoy them as much. They had loads of personality, cool stages/enemies, and the powerups were really fun; but they moved so slowly (and in Wario Land 3's case, had so much backtracking) that I didn't really enjoy them as much as 1. It felt like I was repeating the same puzzles constantly, with even the tiniest screw-up forcing me to redo it. Like constantly setting Wario on fire and messing up a series of jumps, forcing me to watch him burn out and redo it. Might just be my short attention span or lack of skills or the fact that I only ever played 2 in Japanese, though.

Wario Land 4, with the presence of powerups and puzzles, as well as the health meter, felt like a really great middle ground for me. Same for Shake Dimension. And aside from gameplay, they both had really nice aesthetics.

They're all awesome games, though, and it's a shame that WarioWare has taken over. I know people will hate me for saying this, but I wish we could have some of WarioWare's setting leak into a future Wario Land game.

>> No.2327364

Virtual Boy Wario Land has the perfect balance between Wario Land 1's style, and later Metroid-style games.

>> No.2327658

>>2326083
I liked 1. Far less dull and generic than SML, which was okay, but a bit disappointing after SMW even to my 10-year-old self.

>> No.2327662

>>2327361
I'd like a 3D Wario game with the WL2/WL3 mechanics for the Wii U. That's original enough for a new title, and builds on the meld of old and new in SM3D(W|L).

>> No.2327753

>>2327361
>gif

I fucking love Wario's Woods. Found it in the Toy's R Us bargain bin when I was a child. I like how it's a decent mix of tetris and puyo puyo.

>> No.2327824

>>2326116
>>>/v/

>> No.2327826

>>2327662
Is Wario World any good?

>> No.2327847

Kill me for this but
VBLW=WL1>WL2>WL4>WL3

Never played Shake it

>> No.2328032

>>2327826
I've seen gameplay, but not played it. It looks alright, but it never really appealed like the 2D games.