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/vr/ - Retro Games


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File: 656 KB, 1257x800, principal1.jpg [View same] [iqdb] [saucenao] [google]
2314687 No.2314687 [Reply] [Original]

Time for a licensed game thread.

>> No.2314695

Gotta say I prefer the SMS version.

Because I played it as a kid of course.

>> No.2314718

>>2314687
I actually played this game for the first time just a few months ago. I loved it.

>> No.2314742
File: 100 KB, 640x887, intense3d.jpg [View same] [iqdb] [saucenao] [google]
2314742

>>2314687
This comes to mind when I think of good licensed games.

>> No.2314756

That was a great game. The sequel perhaps even more so.

All SEGA's Disney games were great. Capcom's too.

>> No.2314796
File: 205 KB, 769x1024, Z0068875.jpg [View same] [iqdb] [saucenao] [google]
2314796

Sega's Disney games
Capcom's Disney games
Konami's Warner Bros games

the holy trinity of GOAT licensed games.

>> No.2314798

>>2314718
Me too. Good game, though a little short for my taste.

>> No.2315084
File: 255 KB, 475x347, aaahh-real-monsters-usa.png [View same] [iqdb] [saucenao] [google]
2315084

Pretty good game if you can get past some of the control annoyances.

>> No.2315105

>>2314687
The forest visuals and music is way past too fucking comfy.

>> No.2315121
File: 64 KB, 298x498, intense.jpg [View same] [iqdb] [saucenao] [google]
2315121

>>2314742
what the fuck did you make me do

>> No.2315138
File: 68 KB, 800x600, se1309508da4fc2d1fe4416206c54fd1b.jpg [View same] [iqdb] [saucenao] [google]
2315138

This and a PPG fighting game were the first video games I owned

>> No.2319312

McDonald's games are nostalgia inducing

>> No.2319739

>>2319312

The M.C. Kids soundtrack is the very definition of 8bit nostalgia in sound format.

http://www.youtube.com/watch?v=CmYFQa8nC6Q

http://www.youtube.com/watch?v=ZhYM63nfMNA

It was also a legit fun platformer.

>> No.2319751

https://www.youtube.com/watch?v=ru9ip0SIEio

>> No.2319756

>>2315138
>hiya grampa!

>i'm not your grampa!

>> No.2319762
File: 23 KB, 480x360, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
2319762

I played the shit out of that gameboy spiderman game as a kid.

Me and my bro would take turns trying to beat it cause it was mad hard.

>> No.2319838

>>2314687

this was my very first game

>> No.2322240
File: 39 KB, 640x480, gfs_38931_2_2.jpg [View same] [iqdb] [saucenao] [google]
2322240

>>2314687
Pic related is my all time favorite licensed game. Both of them are great, but I like Rampage Edition a little more.

I also have a serious love for Super Star Wars. The second two are good as well, but SSW is sublime to me.

>> No.2322253

>>2319762
My African-descendant brudda.
I've never beaten that game though I had a lot of fun playing it.

>> No.2322360
File: 21 KB, 313x200, 330600100-0.jpg [View same] [iqdb] [saucenao] [google]
2322360

There aren't larger scans of the box-art, but it's amateur hour anyway.

>> No.2322567

>>2322240

hey Alex

>> No.2322571
File: 15 KB, 237x320, _-2010-The-Graphic-Action-Game-Colecovision-_.jpg [View same] [iqdb] [saucenao] [google]
2322571

>>2322360

I didn't know that existed... how is it?

I've played the 2010 game for ColecoVision.

>> No.2322618
File: 146 KB, 436x600, aladdin.jpg [View same] [iqdb] [saucenao] [google]
2322618

This game kicked ass. However, I only made it past the cave of wonders escape level a few times, the level after it where you ride the carpet to avoid lava, literally just once. This was years ago, I should replay it.

>> No.2322624

>>2322618
But the game automatically skips that level if you die enough times.

>> No.2322626

>>2322624
which one, the one where you platform and avoid rocks chasing you or the carpet one after it? It's been a very long time since I played it so my memory is fuzzy.

>> No.2322632
File: 7 KB, 320x240, Aladdin (U) [!]000.png [View same] [iqdb] [saucenao] [google]
2322632

>>2322626
The carpet one. Die about three times or so and you just get this screen and it skips you to the lamp level.

The one with the rocks is the one where you're pretty much fucked.

>> No.2322667

>>2322567
Alex?

>> No.2322673

>>2322667

ander

>> No.2322679

>>2322673
Sorry dude. Are you the guy who bitches that Rampage Edition sucks compared to the first one?

>> No.2322685

>>2322679

nope

>> No.2322694

>>2322685
Good on you then.

>> No.2322759
File: 26 KB, 265x308, 1413252998621.jpg [View same] [iqdb] [saucenao] [google]
2322759

>>2314742
>I never could beat the damn RC car level

>> No.2323508
File: 1.71 MB, 500x378, 1384967958912.gif [View same] [iqdb] [saucenao] [google]
2323508

>>2322759
>Not that shitty claw

>> No.2323513

>>2322240
>>2322679
Not him, but it does suck compared too the first.

>> No.2324864

>>2322571
Tecno Soft (Kotori/Katsunori Yoshimura most likely) made two games from the movie. Here's the Pasopia version of the first: https://www.youtube.com/watch?v=6yaoPnbm-dk

You get to deactivate HAL and fix the transmitter. Game looks decent for 1981 on an early PC, very homegrown it seems. My dad would love to have this in his collection of 2001-related stuff.

>> No.2327431

My Little Pony Friendship Gardens is pretty fun.

>> No.2327457
File: 646 KB, 2080x1544, 101_7776.jpg [View same] [iqdb] [saucenao] [google]
2327457

All of these are fantastic and completely different from eachother.

>> No.2327461

>>2322253
>>2319762
Yeah, I had that one on a 101-in-1 style cartridge. I never beat it, but it always felt good getting farther than I had previously.

>> No.2327478
File: 1.08 MB, 2048x1536, 20150404_173216.jpg [View same] [iqdb] [saucenao] [google]
2327478

>>2327431
I can confirm this.

>> No.2327485

>>2323513
Why do you think so? I love both, but RE has always been my favorite. That savanna level is fun and gorgeous, you can plod through and murder everyone methodically or sonic your way though and just marvel at six layers of parallax. that huge scrolling avairy... those ruins... Man I love every inch of that game. Which isn't to say the first one isn't great as well, it's just a minor preferance.

>> No.2328887

>>2327457
that was the last harry potter game (PC one) I actively played. I just stopped caring about the games once the third one came out and focused on the movies and books.

>> No.2329217

>>2327485
Not him, but many people don't like the art style change between games.

>> No.2329515
File: 13 KB, 256x232, tavern.gif [View same] [iqdb] [saucenao] [google]
2329515

I've been playing NES Willow. This is a really great little action-RPG. However I just hit that wall were you have to be level 13 to progress the game further and I have to grind. Any good spots to do that? I've been beating on the skulls just north of the Tavern of the Traveler, but I can't help but wonder if there's a better spot.

>> No.2329838
File: 9 KB, 389x256, sgjpre05.jpg [View same] [iqdb] [saucenao] [google]
2329838

>>2329217
Man that's crazy. Rampage Edition looks better if anything. The savanna has fucking six layers of parallax going. Can you name another genesis game that does that? I think it's one of the best looking games on the system.

>> No.2329848

>>2314796
>Konami's Warner Bros games
eh... I think that might be nostalgia talking, they were sorta kinda not good...

>> No.2329856

>>2322571
>>2322360
>>2324864
I had no idea any of this existed, I'm going to have to look them up so i can emulate them

>> No.2329887

>>2327431
>>2327478
>2001

>> No.2330056
File: 91 KB, 630x354, Aladdin-Pants-Drop[1].jpg [View same] [iqdb] [saucenao] [google]
2330056

>>2314687
>>2322632
>>2322618

First thing that comes to mind with a good licensed game

https://www.youtube.com/watch?v=bp1XvV8BBfQ


Amazing presentation
Beautiful, fluid animation
Bright characters and detailed backgrounds
Incredible instrumental soundtrack

They even threw in some humor
What's not to love?


Also
SNES Aladdin < Genesis Aladdin

My favorite song happens to be the Camel Jazz
https://www.youtube.com/watch?v=n-vt46Gxrc8

>> No.2330062

>>2319751
The Genesis Soundtrack was superior, in my humble opinion

https://www.youtube.com/watch?v=6MzkRIFpuxQ

https://www.youtube.com/watch?v=n-vt46Gxrc8

https://www.youtube.com/watch?v=GGwD0kyvlbM

https://www.youtube.com/watch?v=iiIin1zWY2g
>dat bass

>> No.2330063
File: 17 KB, 256x224, Jurassic_Park_Rampage_Edition_GEN_ScreenShot1[1].gif [View same] [iqdb] [saucenao] [google]
2330063

>>2323513
>>2322240
I actually liked the Rampage Edition better myself

Matter of opinion, but to me the controls were better, the gameplay faster, I loved machine-gunning through everything that moved as Grant and the Raptor was faster and deadlier.

In my opinion, an improvement in every way.

>> No.2330330

>>2330056
The Master System version was fun too, albeit different.

>> No.2330519

>>2330063
I knew I couldn't be the only one! Also the music.. god damn do I love the RE music

>> No.2330530

>>2329838
The dark black outlines on everything look weird compared to the more natural look of the first.

>> No.2330560

My fav retro licensed games are Avp 1999 pc, The punisher arcade, batman nes, and alladin snes

>> No.2330576

>>2330530
I can understand thinking that, I think I just disagree. The outlines made it look more defined to me. I think they both still look great though.

>> No.2330647

>>2330560
I played both on their respective release dates and, while I enjoyed the presentation and theatrics of the first one, I found grant to control clumsily and slowly. The raptor also moved like he was hopped up on downers

Rampage Edition was more like an arcade game to me, the action was fast-paced and the machine gun was fun to use

>> No.2330649

>>2314742

I don't think I ever beat the first-person level. It was like the rat maze screen saver on windows 95 but with worse graphics and you had to pick up all the aliens and drop them down a chute under a time limit.

It sucked, but at least it was probably more a case of the devs being over-ambitious and not just lazy/shitty.

>> No.2330676

>>2322759

The RC car level seems really difficult if you try to play it like a race and go fast. It's been over a decade since I played it to so take this with a grain of salt, but I think your battery/fuel only drains when you're moving, so I think you have to take your time with careful precision driving instead of just playing with the RC car like you would in real life.

Yeah, they really dropped the ball with that design decision...

I think Toy Story was my last Genesis game before I got a 3D console, so I think I played it a lot more than most other people did since it's a late release for its gen.

>> No.2330686

>>2323508

Are you talking about the claw boss fight where you have to knock the aliens up in the air then spike them at the claw?

I vaguely recall the beginning of that fight seeming easy once you figure out what to do, but then there's some random bullets or something that will fuck you up? I just remember the fight becoming surprisingly harder part way through for some reason.

>> No.2330716

>>2329848

What were the Konami Warner Bros games?

I think I only ever played The Animaniacs (a good Lost Vikings/Trine style platformer) and Desert Demolition starring Road Runner and Wile E. Coyote if that was a Konami game. That last one was really fun, but also really short... probably the first game I ever beat during my first play session.

>> No.2330725

>>2330530

I think they gave the characters outlines to help them stand out against the relatively elaborate backgrounds. Also I remember reading somewhere that game reviewers at the time shit on the original for being "too hard to keep track of your character" or something like that? I'm pretty sure some of the changes were a direct reaction to what game critics were complaining about at the time.

You still see stuff like that in modern 2D games sometimes too. Critics complained that in the first GBA Castlevania game your character wasn't defined enough, so in the later games your character has a big blue outline around him.

>> No.2330736
File: 7 KB, 320x224, tinyttoonadvgmanv2.png [View same] [iqdb] [saucenao] [google]
2330736

>>2329848

Konami's WB games were pretty good man.

>> No.2330761
File: 18 KB, 252x354, Tiny_Toon_Adventures_NES_cover[1].jpg [View same] [iqdb] [saucenao] [google]
2330761

>>2329848
>>2330736
This shit right here, one of my most played games of my childhood

Basically a Mario 3 clone, I have the feeling they licensed the engine or something because it handles very similarly to Mario 3, the collision detection and the bounce you get off enemy heads is very similar.

The levels were inventive and varied.

Every character handled differently and it had their own skills and strengths

Loved this game

>> No.2330764

>>2330725
>Critics complained that in the first GBA Castlevania game your character wasn't defined enough, so in the later games your character has a big blue outline around him.

To be fair, Circle of the Moon was pretty fucking dark. Trying to play it on an original GBA without the benefit of a raging sun directly behind you was near impossible. Juste's sprite in HoD looks pretty silly now, but I remember back when it came out being really happy what they did with it.

>> No.2330783

>>2330761
i loved the gameboy vesion

>> No.2330785
File: 160 KB, 640x480, animaniacs-09.png [View same] [iqdb] [saucenao] [google]
2330785

>>2330716

Animaniacs on SNES is fucking awesome

I have yet to play the Genesis game (it's a different one, not just the same game as the SNES one), heard it's good too.

>> No.2330951

>>2330785
While I'm not a fan of the more modern crap-out-low-effort-clones-on-each-system strategy, the whole idea of developing two completely different games for the different systems seems like a ton of unnecessary work...

I'm sure they had their reasons, but even if you did all that, why not take the best from both versions and condense it into one excellent game? Or... *something*?

>> No.2330973

>>2330951
These days the systems that games come out on are all pretty much the same. They have slightly different architecture, but the games and more importantly the audiences are mostly the same. In the 16 bit era though, the SNES and Genesis actually had somewhat different markets with SNES focusing on a lot of RPGs and adventures while Genesis catered more to arcade players.

That's why some licenses, like Jurassic Park have completely different games on each system. It was what the devs thought people wanted.

>> No.2331041

>>2330951

>I'm sure they had their reasons, but even if you did all that, why not take the best from both versions and condense it into one excellent game?

More like they wanted to make one excellent (or at least great) game for each system, taking care of each one's strenghts.
Something that worked in one system didn't on the other, so that's why they didn't merge the "best" from each version into one. Because "best" is subjective to the console in question.

As to why Konami went through all that effort instead of just being cheap like Virgin was like games like The Lion King... who knows? Maybe they liked to deliver quality games so that people in the future would remember those games. Or maybe they were just crazy workaholics who didn't go home for weeks because of a game project. Either way, I prefer it this way.

>> No.2331049

>>2315121
Make it 'intense experience'

>> No.2331063
File: 15 KB, 320x224, Cool Spot (U).png [View same] [iqdb] [saucenao] [google]
2331063

I cant recall if this was considered good or not, but I sure as hell had fun playing it. The "toy" level was tough, if I remember right. I think I got past it only once.

>> No.2331064

>>2330785

Wow, is that a beat-em-up?

I had the Genesis version. You switched control between the three different characters to use their abilities to get past puzzles, but there was also a lot of tough platforming between (and sometimes during) the puzzles. It can get pretty frustrating but it's really well made, there are some neat parodies of pop culture and references to other Konami games like Castlevania.

>> No.2331351

>>2330519
>liking whiny fart music from GEMS

>> No.2331380

Speedy Gonzalez on the SNES

>> No.2331607

>>2331064

It's not really a Final-Fight style brawler. It's a collect-a-thon, though you can attack enemies (from what I remember). It also gets crazy difficult in the later stages.

>> No.2331926

>>2329856
lol, I wonder if someone's dumped the 2001 games on Tokugawa at any point in time. Haven't seen it mentioned standalone, but the files could be embedded in a set.

>> No.2332092

>>2314796
I read that as deep dick trouble. Look out donald, that ape is going to try to rape you!

>> No.2332093

>>2314796
>removes donald's weapons
>turns boss fights into scaredy cat escape sequences

>> No.2332097
File: 12 KB, 182x221, hooray.jpg [View same] [iqdb] [saucenao] [google]
2332097

why

>> No.2332116
File: 18 KB, 240x160, hachiemon.png [View same] [iqdb] [saucenao] [google]
2332116

Hachiemon (GBA), aka :V The Game
In which everything has deatachable lips that can cling on walls and be thrown as boomerangs. You kiss enemies and they turn gay for you. Smack chicks and they give birth to 1up items.

>> No.2332119

>>2331063
The isometric sequel is hard as hell.

>> No.2332380
File: 26 KB, 420x414, Power Rangers Zeo PC.jpg [View same] [iqdb] [saucenao] [google]
2332380

It was... shit
https://www.youtube.com/watch?v=7rbjo3Xgmh8

>> No.2332438
File: 75 KB, 498x540, tumblr_n5q3cjfsIB1qd4q8ao1_500.gif [View same] [iqdb] [saucenao] [google]
2332438

>>2331351
>whiny fart music

Ohh you :)

https://www.youtube.com/watch?v=e1fF3DSErK4

>> No.2332457
File: 11 KB, 256x224, Animaniacs-3-full.png [View same] [iqdb] [saucenao] [google]
2332457

>>2331064

It's not a beat em up, but it does have that kidn of perspective.
It's not a collect-a-thon either, it's a pure platformer/action game.
It has little puzzle elements, also. They don't have different abilities and you can't really switch between them (IIRC), but once you get all 3 brothers out, it's game over. However, as you collect coins, the slot machine in the bottom of the screen will start spinning. If you get the 3 brothers, you will regain all 3 of them. Basically, having the 3 of them means you have 3 lives. You can also earn continues, invincibility, etc.
Having all 3 of them can help reaching certain high places.

Animaniacs on SNES also uses Buster's Busts Loose dash mechanic (tap A once to get ready, tap again to start running).

It's also FULL of references of pop culture movies, the whole game transcurs in Warner's studios, and you visit different sets, for example the Fantasy Set (with references to Neverending Story, Alice in wonderland), Sci-fi set (Alien, Star Wars, ET, Terminator), Adventure set (Indiana Jones, Jurassic Park), etc.

While it's not a collect-a-thon, it's a linear platformer game (with that weird beat-em up like perspective), it doest have a collecting elements, you need to find 20-something scripts hidden throughout the levels to get the good ending. I did it once, with the help of a guide in a magazine when I was a kid. Shit is pretty hard without a guide.

>> No.2332482

Castle of Illusion was fun and all but World of Illusion was better. I wish platformers had that much atmosphere again.

>> No.2332495

>>2332482
Shantae and the Pirate's Curse is brimming with it.

>> No.2332498
File: 308 KB, 795x1024, Blade Runner.jpg [View same] [iqdb] [saucenao] [google]
2332498

The perfect link between the book and the film.
I miss Westwood...

>> No.2332508
File: 303 KB, 920x920, Batman.jpg [View same] [iqdb] [saucenao] [google]
2332508

Been a lot of decent to great Batman games.

>> No.2332635

>>2332482
To have both characters AND the multiplayer mode have exclusive levels was a brilliant idea.

>> No.2333353
File: 224 KB, 600x387, sega-ghostbusters2_content.png [View same] [iqdb] [saucenao] [google]
2333353

I come back to this all the time, stilll one of my favourite mega drive games

woody house scared the shit out of me as a kid though.

>> No.2334207
File: 185 KB, 694x960, 2209370-577986_35372_front.jpg [View same] [iqdb] [saucenao] [google]
2334207

>>2333353
One of the better early titles for the system.
Pic related was also great.

>> No.2335086
File: 18 KB, 640x480, bsiagfs_28117_1_2[1].jpg [View same] [iqdb] [saucenao] [google]
2335086

>>2334207
>HAL Labratory
Holy shit.

>> No.2335093 [DELETED] 

>>2335086
HAL has been a nintendo second party dev since the NES days pre much you n64 shitbaby. Did you just turn 18, wanna talk about all le cool retro games like mario 64, ocarina of time, goldeneye and that awesome oldschool shit :^)

>> No.2335101

>>2335093
Jesus fuck why are you shitposting so hard

>> No.2335108 [DELETED] 

>>2335101
I am fucking sick of kids on this board, if you're under 25 and your first console was a 64 you're a faggot.

Literally your post was popping a boner of a name you recognized from smashbabies

>> No.2335115

>>2335108
Wasn't my post, shitposter

>> No.2335121
File: 37 KB, 300x300, 1305988193674.jpg [View same] [iqdb] [saucenao] [google]
2335121

I like where this thread is going

>> No.2335128

>>2332438
>still sounds like whiny fart music

https://www.youtube.com/watch?v=RbuqokjC9-s

check and mate.

>> No.2337805

>>2335128
I don't see how that's a checkmate. You can like whatever music you want. I like the music in JP: Rampage Edition. Calling "whiny" isn't accurate though.

>> No.2338641
File: 346 KB, 836x1475, Dragon-Ball-Z-La-Legende-Saien_jap_face.jpg [View same] [iqdb] [saucenao] [google]
2338641

http://www.youtube.com/watch?v=FHwZX_n98LI

actually one of my favorite SNES games.

>> No.2338668

>>2330764
The GBA was like a weird inversion on modern smartphone screens, because you can only really see the GBA screen outside but phones screens get washed out completely the moment you step out the door.

>> No.2338694

>>2332116
1. Not /vr/
2. What exactly is it based on?

>> No.2338698

>>2334207
A shame it never came out in the US. We had some sub-par Activision platformer.