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/vr/ - Retro Games


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10686419 No.10686419 [Reply] [Original]

Why is GameCube said to be a failure?
It has such a great controller and personally out of all of nintendo's 3d consoles I think the gamecube has their best first party lineup.

>> No.10686440

20 mill

>> No.10686458

>>10686419
it was only the third best selling console in the world
nintendo is doomed ︶︹︶
the usual dance

>> No.10686464

Xbox had the graphics and power
PS2 had the library
That being said Gamecube is still fine.

>> No.10686638

>>10686458
>Nintendo did more money in the 6th gen than Sony.
What with that?

>> No.10686646

All four consoles from that gen had a great library of games. Even coming third place made you a winner.

>> No.10686656

>>10686638
The Game Boy and later the DS were monster hits.
Also, nobody makes money selling hardware. Software has the margins. And Nintendo sold a lot of it.

>> No.10686668

It didn't have Online play. That's why.

>> No.10686879

>>10686656
you don't understand
they are not the number one in sales
and they don't have the most powerful console
that means they are dead
software sales are only for chuds concerned
with things like logic, facts or common sense
and have no place here ︶︹︶

>> No.10686886

>>10686419
terrible games nobody wanted and the sales demonstrate this

>> No.10686918

>>10686419
GC controller is probably my favorite controller for 3d games.
Shame about that dpad, but games weren't using that very much then and 3d was all the rage.

>> No.10686923

>>10686668
It kinda did. For like 3 games.

>> No.10686967

>>10686419
>No online
>No GTA
>No DVD playback
>Goofy, toyetic design that lacked the "cool" factor of the PS2 and Xbox
>Metroid Prime was good but mostly didn't appeal to Halo bros
>Resident Evil 4 was good but came out fairly late in the console's lifespan and PS2 port was announced before it was released
>REmake was good but came out too early in the console's lifespan to make an impact in terms of sales or reception
>Rogue Leader was good but wasn't a killer-app since the PS2 and Xbox had their own well-regarded Star Wars games like KotOR, Battlefront, Starfighter, and Republic Commando
>Melee was good but didn't appeal strongly outside of Nintendo's established core fanbase to win-over PS2 or Xbox owners
>Luigi's Mansion was good but not the kind of Mario launch game most fans were expecting and was short
>Super Mario Sunshine and Zelda Wind Waker were polarizing follow-ups to their N64 predecessors and didn't push the needle very hard on console sales

>> No.10686978

>>10686923
yeah but nobody owned those and PS2 and xbox were going heavy on online play that gen. Gamecube seemed way behind

>> No.10686984

>>10686978
This, You had Reviewers complainig that games didn't have Online play when they had GC ports. It was a serious hindernce. Even the DC had online! It wasn't acceptable in 2003.

>> No.10686985

>>10686923
One of them was a Dreamcast port that was also on Xbox
Another one was a divisive follow-up to said Dreamcast port that didn't appeal to many of its core fans
And the last one was Japan-only

>> No.10686989

>>10686668
That didn't matter at all. Back when Gamecube was new, internet in most places was either slow, unstable, expensive or all the above. PS2 supported online play for more titles, but none of my friends used it back in the day. Local multiplayer was still king at the time, and Gamecube was better than PS2 in that regard because it didn't require an accessory to connect 4 controllers.

>> No.10686993

>>10686989
But Nintendo never considered it important which led to them not using it properly on the WII, Wii U and so on.

>> No.10687014

>>10686989
It did matter a hell of a lot. Developers wouldn't have wasted time adding online multiplayer to their games if it didn't matter. Online multiplayer was the big new thing that gen and the GameCube had the worst version of many multiplats because of no online and a weird controller that sucked for many games

>> No.10687020

>>10686419
What determines if a system was a failure are sales, not your personal opinion.

>> No.10687047

>>10686993
Miiverse on WiiU made good use of its online functionalities. They just went backwards with the Switch. In any case: not retro.

>>10687014
See, whether online play was viable varied A LOT depending on which country you lived in, how close you were to the nearest big city AND the time period. I lived in the middle of fucking nowhere. Most people here live in the countryside, it's a very rural country. PS2 was still very popular here, but online play was DEFINITELY not viable until late 2000s/early 2010s, at which point most people switched to Xbox 360 or PS3.

>> No.10687965

>>10686989
>>10687047
>online play didnt matter back then because I lived in a third world mud hut.
fuck off retard. Online play was huge in countries that are actually relevant.

>> No.10687982

>>10686656
Nintendo famously did make money selling GC hardware. They pretty much always do, that's the whole point of "lateral thinking with withered technology". I think the only time they didn't was the WiiU and that one was such an atrocious failure even Nintendo has buried it.

>> No.10688631

>>10686918
I liked it a lot but it could really have used another shoulder button. they were just trying too hard to be different.

still my favourite controller until PS4

>> No.10688773

no games and what you got was mostly kiddy games.

>> No.10688787

Most disappointing lineup of that generation, unless you were really into Smash, Animal Crossing, Pikmin, or Celda

>> No.10688802

>>10687965
Not that guy but I grew up in a rich suburb in the USA and I knew exactly 0 people who had any of their 6th gen consoles even hooked up to ethernet. Online play barely took off until 7th gen for consoles. For PC it was a different story. I feel like you werent alive at the time.

The gamecube failed because it was seen as a kids console during the peak of emo/punk culture.

>> No.10688803

>>10686419
Finally, I'm not the only one that kind of liked the GameCube controller. If they made it look less like a toy and made a few improvements, it'd easily be a great controller. I have no idea why they completely abandoned the design in favor of basically just copying Xbox controllers.

>> No.10689143
File: 2.59 MB, 1675x4575, GCN games.jpg [View same] [iqdb] [saucenao] [google]
10689143

>>10686419
There's a few reasons I could think of:
>no real online like xbox live (there are some exceptions like PSO
>mini-dvds means games either had to be compressed for a smaller filesize or split into two discs
>the only 6th gen console to not be able to play DVDs
>people were disappointed by Sunshine and Wind Waker, especially coming from Mario 64, Ocarina of Time, or Majora's Mask
It's a good console, but I can definitely see why it'd be considered a failure for it's time. It's got some decent games, at least.

>> No.10689241

>>10686419
gamecube got pigeonholed as being the baby console for babies because it's a purple box with a colorful controller, nintendo makes kid-friendly games, and windwaker had cel-graphics instead of twilight princess grimdark graphics

luckily i was a kid with conservative parents so i got to experience the best console of the generation before eventually also winning a PS2 at an auction to play the third party stuff

>> No.10689295

>>10688802
Yeah I don't know why you're larping as a 30+ year old that has never heard of Halo 2. Thats some kind of advanced performance art.

>bro noone played HALO 2, were you even alive dood?

>> No.10689359

>>10688802
>>10689295
Let's solve this with numbers.

https://web.archive.org/web/20060621022225/http://bungie.net/Stats/

About 300K unique players in the last 24 hours. That's a pretty good number, but in the US Xbox sold about 24 million units, GameCube sold about 13 mill, and PS2 sold 155 mill. That's all lifetime (I don't feel like looking up 2006 numbers) but it gives you an idea of what we're talking about.

Yes, hundreds of thousands played online. No question. Millions played offline. It would be entirely possible for someone to never go online on their console until the late 00s, just as it would be possible for someone to be playing online since 1999. Since people would tend to cluster around other people playing the same way as them, some would have clear memories of everyone playing online while others would have clear memories of no one playing online. But overall, more would be playing offline.

>> No.10689387

>>10686419
the nes and snes both dominated and were the obvious primary consoles of their times. the n64 came out and it was clear it was secondary to the ps1. instead of retaking the crown the gamecube was just another secondary console, with another controller that felt amazing for a few games, but off-putting for general use. i bought mine when it was marked down to $99. also its mario game was a disappointment to a lot of people, myself included. it was a big ask to follow up mario 64, but it ended up feeling like a spinoff game or something

>> No.10689397

>>10686419
>Great controller
>Dpad for ants
>No second joystick
>Tiny awkward z button
>Spastic face button setup
It wasn't as bad as Xbox, but it was easily the worst controller Nintendo made until the Wii came out

>> No.10689404

>>10689397
>No second joystick
This is factually untrue
>Tiny awkward z button
It's size was never an issue, just that there's only one
>Spastic face button setup
It's perfectly fine and feels great
I don't know how you can say it's the worst controller when the N64 one is right there, with an equally shite D-pad.

>> No.10689412
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10689412

>>10689404
>I don't know how you can say it's the worst controller when the N64 one is right there, with an equally shite D-pad.
the n64 controller feels unique and theres nothing else quite like it. the gamecube controller just feels like a playstation or xbox controller with missing chromosomes.

>> No.10689435

>>10689404
A nub is not a joystick

>> No.10689483

>>10689143
kirby air ride is dogshit

>> No.10690285

>>10686419
It's Nintendos nadir

>> No.10692649

>>10686419
>out of all of nintendo's 3d consoles I think the gamecube has their best first party lineup

This is a first. You have some shit taste.

>> No.10693687
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10693687

>>10686419
If a console sells less than its predecessors and/or its competitors, people often regard it as the console being a "failure" for the most part, it's a matter of popularity, not if it has a good library, controller, aesthetic, etc... I mean, Saturn failed, Dreamcast failed... it doesn't stop them from still having a lot of fans that regard them well, but by all intents and purposes, they still failed in sales.