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/vr/ - Retro Games


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File: 933 KB, 1280x1024, empty-field.png [View same] [iqdb] [saucenao] [google]
10402295 No.10402295 [Reply] [Original]

Here's your peak of gaming, bro.

>> No.10402297

>>10402295
Games can be so much more.

>> No.10402301

Yeah, what the fuck? Why isn't there a tower, and a bunch of apples you can pick up?

>> No.10402321

Did people in 1998 actually think this was more fun to play than LttP or were they just amazed by the 3D graphics

>> No.10402324

>>10402321
Kind of both, but by 1998 I think the novelty of 3D was wearing off. It was more just the standard at that point.

>> No.10402345

>>10402321
Nice shitposting but people have always thought this was more fun to play than LttP and always will. If you are good at both games, LttP is a faster run through so gets a slight advantage that way. There's a fraction of people who have always believed LttP was better, an opinion I respect, not a shitposting troll.

>> No.10402346

>>10402321
Nshittyfour owners in 1998 basically spent the previous 2 years without a single worthwhile game, so they would cling to anything

>> No.10402347
File: 3.47 MB, 3000x2250, 16859452411357.jpg [View same] [iqdb] [saucenao] [google]
10402347

>>10402295
True

>> No.10402349

>>10402295
holy soul

>> No.10402354

>>10402295
>invents target lock
nothin personnel, industry

>> No.10402361
File: 143 KB, 900x900, 2lzlh4.jpg [View same] [iqdb] [saucenao] [google]
10402361

>>10402295
As I already told you here
https://desuarchive.org/vr/thread/10374701/#10378105
this isn't what the game looked like for ANYONE back then

I was wondering when you would start making threads with these dumb pictures, though

>> No.10402362

>>10402345
>always thought this was more fun to play than LttP
Why?

>> No.10402365
File: 2.37 MB, 4000x3000, 1699098516205.jpg [View same] [iqdb] [saucenao] [google]
10402365

Imagine being such a jaded Snoyboy that you have this masterpiece living rent free in your head for 20+ years

>> No.10402370

>>10402321
Are you kidding me? ALttP is one of the worst Zeldas. Even the 2D CAPCOM Zeldas shit all over it, not to mention Links Awakening and of course, the original Legend of Zelda.

>> No.10402372

Based OOT being the GOAT forever making midwits seethe so hard

>> No.10402381
File: 1.18 MB, 1292x965, the_legend_of_zelda-076.png [View same] [iqdb] [saucenao] [google]
10402381

>>10402295
Thanks, I love it.

>> No.10402383

>>10402361
OP BTFO

>> No.10402408

what a fun gameplay i wish more games like this existed

>> No.10402412

>>10402370
You forgot Zelda II, which is better than any of the top-down games.

>> No.10402413

>>10402370
Shut up.

>> No.10402416

>>10402372
>midwits
it's not a midwit it's a straight up retarded /v/fag obsessed with hating on zelda cos nothing comparable on his shit consoles. also looks like it's a janny since normal zelda threads keep getting deleted while these here stay up for hours or forever

>> No.10402430

>>10402347
Still the best adventure game-- adventure in the mundane sense of the word.

>> No.10402458

Hyrule field's boring, breaking news, but it's really dumb to dismiss the entire game because 1 single part is somewhat boring

>> No.10402475

>>10402347
Dampe's room is so comfy

>> No.10402476

>>10402321
LttP was just Zelda 1 with more features, OoT was an actual step forward.

>> No.10402480

>>10402458
It's a 1 minute trek, you must have ADHD to find it boring, especially when the game was new and fresh

>> No.10402520

>>10402458
>>10402480
I never understood why you can't use Epona as young Link
Also after playing Majora's Mask, there is a pretty big contrast in how empty and samey Hyrule field is compared to the more diverse and visually interesting Termina field

>> No.10402531

>>10402520
>I never understood why you can't use Epona as young Link
So the world feels big for a bit longer. Game design 101, even if most devs get it wrong

>> No.10402535

>>10402295
your first walking simulator is magical. you had to be there

>> No.10402541

>>10402531
seems to be bad design, just teleport everywhere it's not like there's a cost to that. I think they just didn't want to do it so like the boomerang they artificially gate it between adult and kid.

>> No.10402542

>>10402531
Yeah but that's easily solved by not allowing you to use her until after coming back from the future. Just make her available to Young Link once you've beaten the Forest Temple

>> No.10402580

>>10402476
Every 3D Zelda game until Skyward Sword copied the template set by ALttP to some extent. Earth/Fire/Water dungeons first, then a major story event followed by more dungeons opening up.

>> No.10402631

>>10402541
>just let you teleport everywhere bro
You are a moron.

>> No.10402637

>>10402541
>just teleport everywhere
You can't do this until second half or last 1/3. Did you even play the game?
>>10402542
>Just make her available to Young Link once you've beaten the Forest Temple
Then it still makes the world feel smaller and takes something cool away from being an adult. There are several shortcuts in the world (one exclusive to young Link) and your ocarina songs later. I also don't think it's very epic or sophisticated to gallop a pony. Leave the random shit to MM

>> No.10402641

theres still a normal thread up in case there are a few normal people here who don't want to use the discord thread here

>>10397483

>> No.10402643

>>10402637
>I also don't think it's very epic or sophisticated to gallop a pony. Leave the random shit to MM
Young Link riding Young Epona may not look gallant or heroic but it's cute as hell

>> No.10402651

>>10402637
>>10402631
>You can't do this until second half or last 1/3. Did you even play the game?
......Were you walking to the temple of time to change back to a kid every time?

>> No.10402654

>>10402370
TRUE

>> No.10402664

>>10402458
It's not like the combat or story is engaging to make up for it.

>> No.10402667

Daily reminder that OoT is non-linear.

>> No.10402669

>>10402667
Unfortunately it's poorly designed for it

>> No.10402671

>>10402301
>Why isn't there a tower, and a bunch of apples you can pick up?
Literally right behind the hill. Though milk instead of apples. But you can ram trees for heart pieces which behave like BotW apples

>> No.10402679

>>10402664
No no no, you should be stopped every few steps and thrown into another screen and a menu option press A to attack.

>> No.10402681
File: 595 KB, 1329x1800, perfection.jpg [View same] [iqdb] [saucenao] [google]
10402681

>>10402669
it becomes true if you say it 100 more times. then you just have to build a time machine, while nintendo is making the next zelda banger in 2026

>> No.10402690

>>10402321
In 1998 we didn't stay in Hyrule field stydying the textures. Instead we traversed it rather quickly on our way to different parts of the game. Amazing game desu.

>> No.10402693

>>10402370
>ALttP is one of the worst Zeldas
Most people think it's one of the best. Gotta love the diversity among Zelda fans tho. Shows how much variety the serie has despite dogged claims of rehashing
>one guy hates x and loves y, other guy loves and and hates y

>> No.10402696
File: 3.99 MB, 960x640, pressing nothing but one button.webm [View same] [iqdb] [saucenao] [google]
10402696

>>10402679
The Playstation experience

>> No.10402708

The shitposters of the week always come back to zelda threads for some reason.

>> No.10402716

>>10402321
you cross this enteire field in less than 30 seconds, i'm not even kidding, which is faster than most loading screens on the ps1. Open worlds nowadays have way more empty space and people praise them.

>> No.10402721

>>10402716
most loading screens on PS1 are 2-8 seconds
what's up with zelda fans being insane?

>> No.10402735

>>10402321
Just having good controls and camera in a 3D game was enough to get people excited, 'cuz so many 3D games couldn't even get that right. Hyrule Field was cool 'cuz it was probably the first or at least closest thing people who only played Nintendo consoles got to a 3D open world. And yeah, back then there were a lot of kids who literally only played Nintendo consoles and nothing else.

>> No.10402740

>>10402679
Zelda combat is just as braindead as any jrpg.

>> No.10402750

>>10402669
nah not really

>> No.10402809
File: 2.96 MB, 1920x1080, GLideN64_THE_LEGEND_OF_ZELDA_004.png [View same] [iqdb] [saucenao] [google]
10402809

>>10402295
Thanks

>> No.10402818

>>10402740
It's not the most complex thing in the world to swing a sword in real life either in case you don't know. It feels good and you can actually control Link in combat unlike the characters in your glorified Yaoi porn games

>> No.10402839

>>10402809
Beautiful, fans always have to fix nintendo's shit. Some gorillion dollar company.

>> No.10402847

Still not as good as Link's Awakening.

>> No.10402860

>>10402295
You're a kid and you can just run around and it's great and then there are skeletons at night. It was a proper adventure.

>> No.10402865

>>10402818
Zelda combat is stiff and childishly simplistic to the point of boredom and you can't even control what attacks Link uses half the time.
No one ever talks about a enemy encounter or even a single boss fight in the game it's all just some weird jerk off session about the majesty or splendor or other muh feels bullshit because the actual gameplay is boring as shit

>> No.10402867

>>10402750
Leaving partway through dungeons just so you can start another one is a major flaw for non-linearity

>> No.10402878

>>10402865
>you can't even control what attacks Link uses half the time
How is it even possible to be this bad at games?

>> No.10402880

>>10402865
>the only gameplay element that matters is combat
do plebs really?

>> No.10402912

>>10402867
When exactly do you have to do that? I can beat Forest, Fire, Water and Spirit Temple and the mini-dungeons in a variety of different orders without any sequence breaking. You aren't a retarded tranny that makes things up about games you haven't played, are you?

>> No.10402929

>>10402878
Tell me how to make Link do a horizontal or vertical slice with 100% certainty? There's only 3-4 attacks in the whole game to begin with and the jump slash does 3x the damage as anything else so there's no reason to do anything else.
>>10402880
What else is there to do in the game? The insert round object into round hole and shoot the eye switch "puzzles"

>> No.10402934

>>10402929
>Tell me how to make Link do a horizontal or vertical slice with 100% certainty?
Hold forward or don't hold forward when pressing the attack button. Pretty fuckin obvious.

>> No.10402935

>>10402295
IF IT'S NOT BING-BING-WAHOO AND HOLD RIGHT TO WIN, IT'S NOT A HECKIN' RETROGAME

>> No.10402981

>>10402934
No, that's how you stab.

>> No.10403002

>>10402981
When Z-Targeting the vertical slash turns into a stab.

>> No.10403019
File: 2.47 MB, 360x270, mGw3z0.gif [View same] [iqdb] [saucenao] [google]
10403019

>>10402696
Nah, more like this.

>> No.10403020

>>10402929
I’ll admit my main gripe with OoT is an over abundance of block pushing puzzles. That was a holdover from the 2D games.

>> No.10403023

>>10402696
misleading, because it sped up all the slow ass animations and didnt show all the loading

>> No.10403038

>>10403002
Tomb Raider-kun never actually played any Zeldas

>> No.10403045

>>10402934
>>10402981
>>10403002
BTFO

>> No.10403053
File: 3.25 MB, 498x406, ezgif-1-177295e68f.gif [View same] [iqdb] [saucenao] [google]
10403053

>>10402934
You also get to play Mario tennis at the end against walui-... I mean ganondorf.

>> No.10403054
File: 1.22 MB, 2340x1281, tnpvhibwbmcz.jpg [View same] [iqdb] [saucenao] [google]
10403054

>>10402839
Snoy fans are lazy bums and Snoy games aren't worth the effort

>> No.10403062

>>10403053
I hope you didn't think this would make OoT look bad. Mario Tennis is fun as fuck and the OoT tennis still filters people to this day

>> No.10403067

>>10403053
Should have been a menu where I select "Attack" for 50 minutes.

>> No.10403070

>people still taking the bait and bumping the ragepig's thread

>> No.10403071

>>10403002
And when you're not targeting you have no control over whether Link does a vertical, horizontal, or upward slice

>> No.10403072

>>10403054
Metal gear solid has a hard mode and vr missions. Oot has... master quest, kek.

>> No.10403073
File: 97 KB, 345x282, img.png [View same] [iqdb] [saucenao] [google]
10403073

>>10402295
Yes.

>> No.10403082

>>10403071
>horizontal
Hold no direction when attacking
>vertical
Hold any direction when attacking
>upward slice
The third swing in a quick series of vertical swings

>> No.10403085

>>10403053
Yeah but you have classic boss fights like playing whack-a-mole with a chinese dragon until you can spam B, or hit a blob with a hookshot until you can spam B, or shooting arrows at hands until you can spam B, or...

>> No.10403091

>>10403085
Compared to what? Dark Souls? That’s also the same shit but with rolling around.

>> No.10403097
File: 3.65 MB, 640x476, ezgif-1-9010b2dc91.gif [View same] [iqdb] [saucenao] [google]
10403097

>>10403067
You mean like every time you want to switch items in oot?
>Start, Hover boots on, start, play for 10 seconds, start, hover boots off, start.
It's pretty bad is some areas, which is not what you want in an action game. Besides you never said anything about this >>10403019 ohh that's right you have to stick to the narrative. Here's some narrative breaking PS1 action for your box, pookie

>> No.10403117

>>10403091
Compare it to Metal Slug, or Yoshi's Island, or Puyo Puyo, or Touhou Project, or F-Zero GX, or Pac-Man, or any one of the thousands upon thousands of games that have challenge and/or variety in their gameplay.
Ocarina's combat is VERY shallow and VERY easy and is by far the weakest aspect of the game. There's nothing wrong with enjoying the game despite that but pretending that no game with better gameplay exists is ridiculous and pathetic.

>> No.10403118

>>10403072
OOT was ahead of its time, MGS only got to its way of ditching opressive and ableist difficulty settings in 2010

>> No.10403218

>>10403072
>an entire redesign of every dungeon and way more enemies is kek
>a shitty lazy hard mode is something to write home about though
>>10403097
>2 dungeons
>only becomes annoying if you're retarded and get stuck a few times

Whoever keeps bumping this disabled attention whore's thread under this line is either fucked in the head or him samefagging

_____________________________________________________________________

>> No.10403228
File: 231 KB, 900x600, 1589645323901.jpg [View same] [iqdb] [saucenao] [google]
10403228

https://www.youtube.com/watch?v=ncz3ckB5cPE&themeRefresh=1

>> No.10403305

There's no objectively best game because games are subjective :)

>> No.10403310

>>10402721
t. zoomer who has only ever used emulators

>> No.10403316
File: 2.56 MB, 190x200, 1550454918655.gif [View same] [iqdb] [saucenao] [google]
10403316

>>10403118
>Oppressive
>Ableist
>Difficulty settings
Wtf, kek are you serious?

>> No.10403317

>>10402929
>What else is there to do in the game? The insert round object into round hole and shoot the eye switch "puzzles"?
You explore the world and immerse yourself and collect cool shit and explore dungeons. You sound like someone with no imagination whatsoever. Combat has never been the draw of the Zelda series. Maybe you should just stick to street fighter

>> No.10403319

>>10402809

soulless

>> No.10403325

>>10403310
only tendies emulate

>> No.10403328
File: 142 KB, 1000x1000, 1685187551958804.jpg [View same] [iqdb] [saucenao] [google]
10403328

>>10403305
Sure, that's true, but then nintendrones don't get to exhibit their cult like behavior without these threads. It's like they're team rocket the last few months, aggressive, overconfident, extra retarded. Idk how much OoT-Aid they've been drinking, but someone is spiking it with gunpowder.

>> No.10403330

>>10403316
I'll give you three guesses

>> No.10403358

>>10403317
Why dont you try and actually use your imagination and play 2600? Oot is very straightforward with it's aesthetics and designs. There's not really anything for your imagination to fill in. It's a Japanese storybook game that ripped off sword in the stone and mother goose. I think you mean suspension of disbelief.

>> No.10403394

>>10403358
There's plenty for your imagination to fill in, are you telling me that all you do when you play Zelda is try to beat it? You don't enjoy fucking around making up your own adventures and just immersing yourself in the music and visuals and aesthetics?
Now obviously more imagination is required the further back you go in video games, but that's irrelevant. Ocarina still ALLOWS you to use your imagination, and does it well. It's an interesting game world that is fun to explore.

>> No.10403420

>>10403330

Yes, 100% and absolutely.

>> No.10403429

>>10402345
>a fraction of people
Nice bait. LTTP>>>>>>>>>>>>>>OOT
This pic says it all. Empty. Dull.

>> No.10403442

>>10403325
Because only tendy games are worth playing most of the time.

>> No.10403453

>>10403394
Besides selling fish, there's nothing really to do. I can only ride epona through Hyrule field so many times or jump down to the cow in gerudo valley, etc... they were fun the first few times, but I dont get the same thrill relieving the same experiences the same way. The law of diminishing returns, especially for Zelda games. It's like you eat too much fried marmalade biscuits, then you can't eat them for a while. That's what oot is to me right now.

>> No.10403454

>>10403429
LTTP is the ugliest Zelda game ever made. Also empty? LTTP has fewer towns, fewer NPCs, fewer sidequests, fewer dungeons and less shit to collect. But oh because there are constant barrages of enemies on every screen I guess that makes LTTP just FILLED with shit huh?

>> No.10403472

>>10403454
>fewer dungeons
LTTP is literally the Zelda game with the most dungeons (excluding Zelda 1 + Second Quest), what the fuck are you going on about?

>> No.10403478

>>10403472
I'm not good at proofreading my posts and I'm stoned, forgive me

>> No.10403495

>>10402370
In no universe is Minish Crap better than LTTP

>> No.10403639

>>10402321
No, but alttp was like 6 or 7 years old by that point. There were lots of other games I thought were more fun, though. And I was expecting OoT to have alttp levels of action.

>> No.10403736

>>10403317
Explore and find what? A little chest with 5 bombs in it and a patch of grass you can cut down and get 15 rupees? Wow so immersive and cool.
>>10403394
>You don't enjoy fucking around making up your own adventures and just immersing yourself in the music and visuals and aesthetics?
You unironically have autism or some other mental development disorder. This is like being a grown man and still playing with action figures and making whoosh sound effects as you make them fly through the air

>> No.10403743

>>10403736
>This is like being a grown man and still playing with action figures and making whoosh sound effects as you make them fly through the air
>someone on 4chan said it was like something else so that must be true
Brilliant argument retard, the only developmentally challenged person is who would come up with that bullshit and think it was an argument.

>> No.10403751

>>10403743
Do you still go outside with a wiffle bat and have your dad throw you baseballs while you pretend it's the world series?

>> No.10403754

>>10403751
You never know when that wiffle ball and bat becomes the deciding factor on who gets to keep the old minifridge at work.

>> No.10403756
File: 20 KB, 328x274, mask.jpg [View same] [iqdb] [saucenao] [google]
10403756

>>10402321
be honest, standing around in OoT is more fun than LTTP


Zoomers don't even CONSIDER that Link will cycle through a couple animations, depending on where you left him, if his sword is out of its sheathe, ect.

>> No.10403774

>>10403751
Oh wow oh look how smart you are again, oh what a witty comeback. Pretend that you think that's true. You're so slick and mature and sophisticated and not at all like something that 15 year old middleschool know-it-all comes up with because their brain has developed slightly but is still somewhat crude - and yet they think they're smarter than everyone and have slick and funny putdowns.

You're on a videogames forum. The entire point of a videogame is pretending something is there when it's not. Reassess your life.

>> No.10404141
File: 1.35 MB, 640x478, sendlink.gif [View same] [iqdb] [saucenao] [google]
10404141

>>10402295
Zoomers being allowed to post on /vr/ was a mistake.

>> No.10404248

>>10402321
I was one of the few who openly argued that OoT was a objective step backwards from lttp in terms of polish and playability but most Nintendo fans were in deep denial and pretended a sub 20 framerate, barren unfinished overworld layout and blurry visuals were peak gaming.

>> No.10404254

>>10402295
Big if true!!!
Still haven't beaten it.


I know that between that big mouth owl and that fairy, they both need to stfu

>> No.10404601 [DELETED] 

Reminder this thread is made by a mentally ill janny who seethes about Zelda games 24/7

>> No.10405145

>>10404141
Also ADHD-ridden drug addicts (see: >>10403478)

>> No.10405597

>>10403472
He's right in every other way though, and if you allow Master Quest to count as the game's 'second quest' than OoT wins outright. I don't get why LttP's fans are so adamant about denying that OoT has more stuff in it.

>> No.10405690

>>10403454
>But oh because there are constant barrages of enemies on every screen I guess that makes LTTP just FILLED with shit huh?
In a way, yes.
Whining about "constant barrages of enemies" is definitely not a good look.
LTTP is overrated but OoT definitely lacks excitement unless you're a 10 year old who has never played a 3D game before. There's insufficient danger or anything requiring from the player beyond figuring out what bespoke mechanic the devs implemented to simulate a 3D world. People who don't accept this as a valid criticism of OoT have worthless opinions.

>> No.10405698

>>10404248
These days I just study their behavior, to see how far ridiculous claims from the time would contort them, and boy it's not pretty.

>> No.10405707

>>10405597
>I don't get why LttP's fans are so adamant about denying that OoT has more stuff in it.
Because OoT is boring if you like combat. Alttp fans don't see "only having one town" as a criticism. The game doesn't need more than one town it's not a game about finding towns and jerking off horses and rescuing chickens for NPCs the way OoT is.

>> No.10405726

>>10405707
But now you're just switching the argument. Criticizing OoT for not being dense with heart pounding combat is perfectly fair and easily the game's biggest actual flaw, it's something the game should have done much better and which Miyamoto regretted was so easy, which makes it especially weak compared to the NES games in this regard. Thankfully this problem can now be modded away though.

But it's still the case that OoT is the game has more to explore and discover in it and I'm not letting you brush that aside by pretending people were arguing for something else.

>> No.10405905

>>10405726
>But now you're just switching the argument
Nope:
> LTTP has fewer towns, fewer NPCs, fewer sidequests, fewer dungeons and less shit to collect. But oh because there are constant barrages of enemies on every screen I guess that makes LTTP just FILLED with shit huh?
That's still the argument. Yes, having enemies on every screen makes LTTP filed with shit. OoT's failure to do this makes it more empty. Somehow you don't seem to grasp this.

>> No.10407652

>>10402295
i tried playing this but i got bored and quit before the gameplay started and played diablo and starcraft instead

>> No.10407664

>>10404141
It's odd how only OG nes gamers and zoomers realise oot isn't very good.

>> No.10407767

>>10407664
>It's odd how only OG nes gamers

My experience is that the beef between NES game appreciators and N64 game lovers is greatly exaggerated. The bulk of the antagonism here is between fans of LttP and OoT who each claim their preferred game is the best and that the other is a bad approximation of their ideal at best.

The NES and N64 games are so different to each other in focus that its way more frequent to see people who like both for their own merits because of how different they are and not to see them as rivals given they're going for distinct things that almost complement each other.

>> No.10407848

>>10405597
>w-well, if you count OoT's dungeons twice, it wins easily!
wew

>> No.10407906

>>10407848
I'm just using the post's own logic against itself. OoT has almost as many dungeons as LttP (12 compared to 13), and they each have alternate forms in Master Quest, so the game actually beat's original LoZ's dungeon count either way even if LttP has more base dungeons.

>> No.10407952
File: 299 KB, 560x1118, rarerivalry.png [View same] [iqdb] [saucenao] [google]
10407952

>>10404141
It's really easy to shut them up if you tell them the exact reason OoT was reworked to be good in the first place. What's more difficult is explaining how Nintendo actually made it despite have no idea how to make a 3d game and having only 4-5 first party titles co developed in the first 2 years on N64.

>> No.10408425

Honestly, I wish some people moved on from a couple of games they played as kids

>> No.10408431

>>10402295
Why is there a lemon-eating Pikachu face in the right top corner

>> No.10408612

I really dont understand how people can praise ALttP combat. Its literally just mash sword button to win. After a while you dont even do that anymore and you only kill enemies when you absolutely have to, since most of the time they only clutter the screen to provide some minor slowdown to your progress. So yea, ALttP may have more enemies and combat, but its trivially boring and you will be ignoring many enemies anyway.

>> No.10408670

>>10408431
Why don't you actually play the game instead of posing in this thread about it?

>> No.10408685

>>10408670
Yeah Anon should stop what he's doing and play through this shit game in its entirety to collect every item just so he can answer a passing curiosity

>> No.10408690

>>10408685
Yes, you discover exactly what that is very early in the game, which you would know if you'd played it and yes, I do think it was meant to be a parody of Pikachu and the rising popularity of Pokemon at the time

>> No.10408705

>>10408612
It's not "mash button to win". Maybe you would understand better if you were smart enough to avoid silly reductionism.

>> No.10408953

>>10402321
for 5 years Ocarina of Time was considered the GOAT game, every publication gave it perfect scores
so yes

>> No.10408957

>>10408953
anon meant actual people not gaming "journalists"

>> No.10408961

>>10402295
Fine by me I have fun replaying it every once in a while. Gives me a reason to learn speed running tricks

>> No.10408982

>>10408957
mid 2000s posters on game forums had that opinion too
actually, everyone used those scores as an argument of how it was the goat game and therefore sony "lost" that gen

>> No.10409361

>>10402295
I know.

>> No.10409367

>>10408982
Everybody used to think slavery was a good idea too. Now we know what hat both oot and slavery are not as great as many once thought.

>> No.10409369
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>>10408957
Gaming journalists were notoriously hard to impress unless their palms were greased, and still are. Plus depending on the oversight the magazine had (read: you weren't Nintendo Power) you could say pretty much whatever the fuck you wanted.

>> No.10409458

>>10408690
I got to Ganons's castle without having it in my inventory

>> No.10409470 [DELETED] 

The Legend of SUCK MY DICK: ANAL SEX OF TIME is one of the WORST games I've ever played. This was made by gay retards and communists. KILL YOURSELF if you like this shit game for niggers. FF7 RULES

>> No.10409478 [DELETED] 

>>10409470
Actually link is an Arian boy who saves the Arian princess from the Jew ganondorf.

>> No.10409487 [DELETED] 
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>>10409470
Soul post

>> No.10411523

>>10409367
slavery was a mistake
oot was just disappointing

>> No.10411594
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10411594

>>10408690
They made it an actual character in MM. Basically the Zelda version of a kitsune

>> No.10411768

>>10402321
It was more fun.
For anyone that isn't a boomer, most 2d games are tedious and painful to play.

Also Links Awakening> Link To The Past

>> No.10411853

>>10402664
It is though, you contrarian faggot.

>> No.10411867

>>10402295
thank you

>> No.10411895

>>10411853
It's not contrarian to think the story and combat in OoT is bland. There is absolutely no one past the age of 10 who could be enthralled or challenged by the game

>> No.10411897
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>>10403756
The majority of people don't even notice the dynamic music that seamlessly changes in hyrule field depending on what you're doing. It even changes depending on if you're running or standing

>> No.10411919

>>10402295
To me, OoT has always had such a surreal but comfy atmosphere about it. Same with MM. No other Zelda games, before and after OoT & MM, have ever felt that way.

>> No.10411940

>>10404248
And what do you do with your miserable life now? You worthless retard. The only reason someone would hold that opinion is because they didn't play the game at launch.

>> No.10412014

>>10402295
Ocarina had such a boring overworld compared to LTTP.

>> No.10412017

>>10411895
You're so close to having a profound realisation about Nintendo games.

>> No.10412023

Imagine still warring about consoles released over 25 years ago. You don't have to convince yourself that what you have is the best and what you don't have is trash anymore. You can play almost any retro console game for free

>> No.10412035

>>10404141
how is Ocarina of Time a Zoomer Game dumb idiot? that is BOTW or TOTK

>> No.10412043

>>10402295
Why is there so much Zelda spam lately? Is it just one autist doing it? I mean, I like Zelda as much as the next guy but, damn.

>> No.10412090

>>10412043
>lately
It's actually far less than it used to be. OoT bickering was essentially a general for years before the floodgates were opened in 2020.

>> No.10412150

>>10409367
Both are good

>> No.10412765

>>10402295
From a below 10yo age perspective this game must a dream come true.
Too bad it's too childish, stupid and laughable for anyone who has actually grown up.

>> No.10412815

>>10402667
it absolutely is not, and I say this as someone who does randomizers where you HAVE to do them out of order

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>> No.10414219

>>10412090
>floodgates were opened in 2020
Imagine the Dark Souls posting in 2025

>> No.10414226

>>10412765
Yeah, now that I'm a mature adult I only play mature games for mature gamers such as myself. I really like GTA because I can shoot people and there's hookers which make it a very mature game

>> No.10414293

>>10414226
REAL mature gamers exclusively play hardcore sim games that require dedicated physical hardware that costs several thousand+

>> No.10414302

>>10414293
>require dedicated physical hardware that costs several thousand+
For me a G27 is enough to play Assetto Corsa and Truck Simulator. Let me guess, you need more?

>> No.10414461

>>10414302
>For me a G27

That's perfectly fine and probably the best value for money thing you can get. The more expensive setups can absolutely be worth it if you know what you want, but the basic Logitech wheels are solid as fuck and just werk.

>> No.10414534

>>10402295
please be a bot, its too sad to think of one lonely man making all the anti nintendo threads that all follow the same pattern, grammar and cadence day in day out.

>> No.10414560

>>10412765
Trying so hard to appear mature only makes you look more immature.

>> No.10414668

OoT and FF7 are peak gaming. From 97 and 98. Nerds love to seeth about incredible games that have mainstream appeal and longevity. Deal with it chuds. 8^D

>> No.10414678
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10414678

>>10402295
Gaming peaked with these.

>> No.10414886

>>10414678
>shmortal wombat
>peak
kek

>> No.10414907

>>10414668
They don't know. Everyone can agree Mario 3 is a great game or Tetris. Oot is criticised for being overrated trash carried by its Nintendo seal of approval and FF7 is hated by people who dislike JRPGs.

>> No.10415221

>>10414534
That's why I think it's a janny. They have to sit here all day anyway

>> No.10415271

>>10402297
and yet they never were. All we did was using computing power to make shinier shit.

>> No.10415306

>>10414678
The only good games in that pic are Super Metroid and Mega Man X

>> No.10415343

>>10412090
>It's actually far less than it used to be.
Probably because every somewhat self respecting Nintendo fan left /vr/ due to the moderation

>> No.10415350

>>10415343
>self respecting Nintendo fan
kek

>> No.10415370
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>>10415343
>Probably because every somewhat self respecting Nintendo fan left /vr/ due to the moderation
What the fuck are you talking about? Both /v/ and /vr/ mods are 90% tendies. When a new big Nintendo game gets announced it literally gets a sticky on /v/. 4chan staff is obviously biased in Nintendo's favor

>> No.10415436

>>10412035
Pretty sure this was about participants in the discussion, not about the topic of the discussion. y u mad?

>> No.10415537

>>10402321
Personally I liked LttP more and still do. Hyrule Field is was kills OoT for me. It's just so empty and desolate compared to exploring Hyrule in LttP. The best part of LttP was just exploring it and spending time in its world. Hyrule Field just didn't do it for me. It's still a good game, though. I liked it, just not as much as LttP.

>> No.10415540

>>10415343
>>10415370
I've owned nothing but Nintendo consoles for the past 20 years myself, but it's still funny how Nintendo fans have this weird persecution complex.
>When a new big Nintendo game gets announced it literally gets a sticky on /v/
I don't get why they even bother when the catalog ends up filled with threads about the same damn game anyway, but I guess they just want to feel important.

>> No.10415553

>>10415350
I don't know how its possible to remain a nintendo fan as you age. They're the Metallica of gaming. Started off with a couple good albums but now they're just garbage.

>> No.10415598

>>10402295
Just imagine how better this game could be if they use CDs instead of cartridge ?

>> No.10415610

>>10415598
>Loading Hyrule field ...

>> No.10415841

>>10415553
Unlike Metallica, Nintendo was always shit, it just takes a lot of people until they finally grow up to see it.

>> No.10415846

>>10402347
lmao at your dogshit fake crt scanlines on emulator

>> No.10415917

>>10402324
>by 1998 I think the novelty of 3D was wearing off
you hate to see historical revisionism like this

>>10405145
reading /vr/ while high as fuck is a spiritual experience

>>10408953
>for 5 years Ocarina of Time was considered the GOAT game
OoT was unanimously considered the best until the early 2010s, before minecraft fnaf zoomers got introduced to MM through the Ben Drowned meme.

>> No.10416213

>>10415917
It still is considered the best by people with a brain. Elden Ring came out 20 years later and lacks half the features and possibilities. BotW and TotK are nice but all about features and possibilities without half the personality and level design zest. Gaming regressed. That's why we are here

>> No.10416216

>>10415370
>What the fuck are you talking about? Both /v/ and /vr/ mods are 90% tendies.
Then I wouldn't have a folder full of them deleting Nintendo threads for no reason and allowing Nintendo shitposting (like the thread we are posting in right now) to stay up

>> No.10416378

>>10416216
>tendie only goes in nintendo threads
>gets persecution complex
I don't know what happened to the mods after 2020 they have gone kind of batshit, maybe from all the retarded zoomers that flooded in I don't know. But it's not just Nintendo threads, retard.

>> No.10416380

>>10415917
>OoT was unanimously
It only seems this way because N64 kids lived in a self-reinforcing bubble that had never existed before or since. Everyone inside the bubble agreed that OoT was GOAT, while everyone on the outside couldn't care less.

>> No.10416382

>>10415917
>you hate to see historical revisionism like this
You don't actually think 3D was still some new and exciting thing in 1998? Lay off the pot.

>> No.10416429

>>10416382
Not that anon but I was 12 when OoT came out and it was in fact new and exciting.
I'd *seen* Mario 64 which would have been similar. But my N64 came with OoT if I remember correctly and I never owned Mario 64 (only played it at a friend's house later on and saw it in some demo display centerpiece earlier).
There were other 3D games before but that was definitely one of the main highly popular games a lot of kids first experienced full blown 3D gameplay in.

>> No.10416470

>>10416380
It was like that with every console fanbase tho. quake/doom for pc, ff7/mgs for PS1 and oot/sm64 for N64. I had the pleasure of playing both ff7 and oot in the same year, but I still prefer ff7. To each their own. I also dont think that consensus of the masses = the best, it just equals popular, but .. that doesn't mean there isn't overlap.

>> No.10416578

I do not care for 3D games

>> No.10416998

>>10416470
>It was like that with every console fanbase tho.
No, it wasn't.
MAYBE during the NES era, but in that case the only real competition were clunky home computer games. Smooth NES platform games were far more fun even with flickery sprites and shit like that.

During SNES era, Genesis/Megadrive was a serious competitor. Sonic was just as popular as Mario and there were lots of crossover games. In general, both consoles shipped similar genres even where titles weren't exactly the same (Aladdin is perfect example). There also wasn't such a stark split between the kind of people who had SNES and the kind who had Sega.

During 5th gen, the N64 had a very different library of games compared to the other consoles. Although there were a few crossovers, for the most part the N64 had its own small and dedicated library of games with a limited number of genres. Meanwhile, Playstation, Saturn and PC were exploding with genre variety and many different kinds of games-- although none of them had anything like the defining N64 games.

In 6th gen, PS2 was unquestionably dominant and no longer suffered for lack of an analog controller.

>> No.10417008

>>10416998
Huh, you agree with me, I can tell by the exposition on console based game differentiation, except where you think you diverge by pigeonholeing the n64, but that just further proves the point. Every console had their own fans that thought their games were goat. That’s the point

>> No.10417090

>>10402295
If you're past the age of 12 and want to play an immersive action rpg with terrible combat just play a Gothic game

>> No.10417207

>>10415343
>>10415540
You seem to forget that 5th gen used to be barred from /vr/ because Moot and other mods saw Sony fanboys as an issue.
Little did he know how about how obnoxious tendies and seggers were. That's why they reconsidered in the first place.

>> No.10417213

>>10412815
you have a small degree of freedom even during the tutorial. once you beat deku tree and enter hyrule field, a good 80% of the world is open to you and you can get tons of items and start various quests before ever seeing zelda. once you turn adult, you can play the dungeons in almost any order with no exploits. the game is non-linear and you are retarded. cope.

>> No.10417278

>>10417213
>once you turn adult, you can play the dungeons in almost any order with no exploits
The fuck are you talking about? You need the bow from Forest to get anything done and Sheik won't move her fat ass to let you use the pedestal until you clear Forest/Fire/Water. Your only real choices are whether to swap Fire and Water and then swap Spirit and Shadow.

In the original Zelda I can buy a candle and run straight to fucking Level 8

>> No.10417709

>>10417008
>Every console had their own fans that thought their games were goat. That’s the point
Nothing ever like N64 though.
PS1 owners didn't all think FF7 was the greatest. In fact I'd guess that a majority of PS1 owners didn't own any JRPGs at all. FF7 fans were a plurality at best.

Most FF7 fans knew they were in a genre category and only the most ridiculous and sensational tried to assert FF7 was anything more than "Best in Genre." MGS perhaps slightly less so but honestly I've never heard anyone seriously try to claim MGS is the greatest videogame of all time.

In fact most PS1 owners probably liked multiple, often vastly different genres. They were also more likely to be older and able to afford their own PC with exposure to even more variety. No two PS1 owners ever had the same selection of games, sometimes there would be no overlap at all. The SNES was similar after Mario World everyone's tastes diverged substantially.

Meanwhile N64 was the console that parents bought their kids. Kids not old enough to buy their own shit had an N64 and so did all their friends. And everyone had the same handful of titles. Mario 64, Mario Kart, Goldeneye, Ocarina, Donkey Kong, Star Fox... Sure not every kid had the EXACT same list of games but variety was much less. No Symphony of the Night, for example. N64 kids got Castlevania 64 which is a 3D action adventure, like Ocarina of Time but shittier.

N64 kids were in an insulated bubble where the only games that mattered were developed by Nintendo or Rare. They all shared the same favorite games and a handful of them grew up to be gayming journos they waxed nostalgic about the king of their little hill, Ocarina of Time.

>> No.10417719

>>10417278
I'm going to tell you right now, heed my warning. That anon has drunk too much OoT-Aid, he's drunk on the triforce, you can't reason with him. Best to let the nintendrones live in there little bubble of insanity.

>> No.10417917

>>10417278
>>10417719
You are just wrong, and preemptively claiming that anyone correcting this is delusional is a ridiculous tactic. You do not need the bow for the Fire temple at all and Water is still doable without it or the hammer, while Spirit can be finished without stepping foot into fire and you can do or not do the Well any time after Forest.

>> No.10418110

>>10417917
Huh. I knew there was one of those diamond eye switches in Fire Temple but I didn't realize the door it opened was completely avoidable. Bitch really does move after Forest, too. I thought the trigger was burning Kakariko down. It's not "almost any order" (7 different temple orders without double dipping) but you're right, that's more than I realized. Thanks for the correction

>> No.10418201

>>10402295
just replayed this again a couple months ago, still kino and still mogs the shit out of modern open world slop.
This game design is so genius to the point that it makes you sad how far the idea of making someone condense and interworking has devolved in the era of content bloat. every single area, item, and character in this game works together and has a purpose in a way that is actually meaningful, hundred percenting this game doesn't feel like a chore but a experience. picking up even mundane usable items feels fun, the music of every area perfectly fits. progression never feels slow and even though you return to areas often it never feels samey. this game is just damn near perfect.

>> No.10418205

>>10403062
who do you actually think has ever been filtered by dead man's volley?

it sucks

>> No.10418234

>>10402324
>by 1998 I think the novelty of 3D was wearing off.
Ah I see, that’s why most new video games are 2D now.
Lol what a bunch of shit, 3D fever was red hot in 1998.
>>10416382
Are you trolling faggot?

>> No.10419086
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>>10416382
>>10418234
>3D fever was red hot in 1998
You're both right, from a certain point of view.
If you're talking about key innovations and developments in game design and how to do shit in 3D, it's absolutely true that Ocarina was late to the party. And remember when saying "1998" OoT actually came out a month before 1999.

If you're talking about popularity of 3D, obviously it was just picking up steam in fact a big reason 6th sucks so hard is obsession with 3D everything.

>> No.10419093

Every time I visit /vr/ I thank my parents for not buying me the stockholm syndrome 64 console when I was a wee shit

>> No.10419234

>>10417709
You're talking about a post-revisionism world. FF7 and MGS were hugely acclaimed games and millions of people preferred them over Zelda OOT and Super Mario 64. Lots of people also considered N64 a laughing stock with an atrocious library except for SM64, Golden Eye and later Zelda OOT. And even today, both Zelda OOT and Golden Eye are games that mainly appeal to tendies, SM64 seems to be the one with a more broad appeal.
PSX sold much better than N64 for a reason. And one of the main reasons why Game Cube was such a failure was because a lot of people didn't want to repeat the same experience.
Main problem is that FF7 and MGS are Japanese third-party games. They're obviously not going to receive the same special treatment that is given to first party games, specially if they're made by Nintendo and specially these days, when Sony doesn't have that many exclusivities anymore. Japanese software not made by Nintendo has also been victim of brutal smear campaigns, specially in the case of games with a focus on narrative.
There's also the fact that most PSX users were just people that love video games and weren't so obsessed with brands.

>> No.10419247

>>10402416
Janny hates Zelda games.

>> No.10419253

>>10419093
God, me too. So happy I went PlayStation, skipped the N64 and then got a GameCube.

>> No.10419460

>>10417278
>You need the bow from Forest to get anything done
you don't need the bow to beat fire or water, they are completely beatable without glitches or sequence breaking. you don't even need it for gerudo's fortress. when link turns adult, you have the following choices right away:
>get hookshot
>get epona
>get biggoron sword (does not require either of the above two)
>go to ice cavern
when you have the hookshot, almost the entire game is open to you:
>get epona
>get biggoron sword
>go to ice cavern / water temple
>go to forest temple
>go to fire temple
>go to Gerudo Fortress
and this isn't even including all of the smaller sidequests/activities you can do at any time.

also depending on what items you get first, you'll have different options. e.g. if you do forest and water first, you can beat spirit before fire. you can also swap spirit and shadow, skip bottom of the well entirely, and do some other funky stuff. none of this requires glitches, exploits, or retrieving items from dungeons and leaving with them early. you can do all of this legitimately.

as an aside, i think it's funny how forest temple is considered the first dungeon, even though ice cavern is actually the first dungeon you can beat, right from the get-go. the game is very open.

>> No.10419548

>>10419460
OoT's design mindbreaks people. They think that if it isn't some Elder Scrolls tier open world, then it must be a railroad track. In reality, OoT is more like Star Fox 64. There are branching paths, and different portions of the world will open up depending on what you choose to do first.

>> No.10419574

>>10416429
I don't mean to shit on anyone's personal experiences or anything like that but if you look at the big picture, OoT being 3D wasn't that big of a deal unless you only played Nintendo games.

>>10418234
>>10419086
>If you're talking about key innovations and developments in game design and how to do shit in 3D, it's absolutely true that Ocarina was late to the party
My point exactly. While 3D was still relatively new, it had also pretty much become a staple in game development by OoT's time. It wasn't the new trick it had been just years before.

>> No.10419720

>>10403218
>Whoever keeps bumping this disabled attention whore's thread under this line is either fucked in the head or him samefagging
>_____________________________________________________________________
Damn there are a lot of retards or samefags ITT

>> No.10419857

>>10402365
THIS

>> No.10420000

>>10419234
>You're talking about a post-revisionism world
No, I'm talking about the large population of kids who had no, or at least very limited experience outside the N64. I'm not saying 100% of all N64 owners were like this, that would be ridiculous. But there was a bubble of unparalleled size and influence with the N64 that had never happened before except, possibly, with the original NES (under very different circumstances).
>FF7 and MGS were hugely acclaimed games and millions of people preferred them over Zelda OOT and Super Mario 64.
Never said otherwise. I was one of them myself. But I've never tried to claim that FF7 is literally the greatest game of all time. It has its strengths and weaknesses. Meanwhile people from the N64 bubble place Ocarina on an undeserved pedestal of universal greatness, because their concept of what a videogames are and should be was so heavily influenced by their childhood experiences with that one console.
>PSX sold much better than N64 for a reason
Yeah, it was a more attractive development platform on the whole, most of the best console game developers overwhelmingly focused their attention on the Playstation. As a result you had a variety of wildly different games.
>Game Cube was such a failure was because a lot of people didn't want to repeat the same experience.
Yeah because by then the bubble had burst.
N64's best exclusive titles are legitimately good games that did not have any parallels on competing systems. Nintendo had substantial development resources and their own 3D-oriented platform. For all its faults and for all its unwarranted credit, nobody but Nintendo could have pulled off the exact game that was Ocarina of Time in 1998-1999. By the 2000s/6th gen, the 3D revolution was over and had become the new standard, so this advantage was gone.

>> No.10420085

>>10419093
I'm increasingly convinced there are no fans of the N64, GameCube, or SNES who are just normal people, they all seem to be raving zealots who refuse to give any consideration whatsoever to any of the other platforms.

>> No.10420674

>>10420085
I haven't encountered that at all with SNES. (Or gamecube, but that's only because I don't know any gamecube fans)

>> No.10420885

>>10420085
>replies to an anti-N64 post in an anti-N64 thread with an anti-N64 response
>dude N64 and gamecube owners are zealots lmao

>> No.10421372

>>10412017
>You're so close to having a profound realization that immature 11 year olds have.

>> No.10421692

>>10402321
I was 16yo in 98 and I was very disappointed with oot. 3D was already a thing on pc so it didn't particularly wow me there. Alttp was one of my fondest gaming memories, LA was fucking goat. Oot just lacked... something. I think it just lacked some unquantifiable 'zelda' charm. I legitmately did not enjoy it. Thankfully MM had that charm, in excess. Idk. Oot was just lacking some whimsy? Mystery? Magic? I don't fucking know. There was some unidentifiable quality that was missing - something that every other game in the series had.

>> No.10421714

>>10402809
Greatest game of all time. It reminds me of hiking in Death valley with nothing around me in every direction just vast emptiness.

>> No.10421910

>>10419548
My guess is people are more story driven than they want to admit. Cutscene says go some place, they follow and think its the only path.

>> No.10421916

>>10421692
>There was some unidentifiable quality that was missing - something that every other game in the series had.
A framerate above 20?

>> No.10421918

>>10402321
I didn't like OoT or LttP back then.
Link's Awakening was way better.

>> No.10421940

>>10421910
This is partially the fault of Navi, she insists you go somewhere particular even if there is no fundamental need for this.

>> No.10422191

>>10402295
Thanks bro, great game

>> No.10422193

>>10402476
It’s a better and more fun game.

>> No.10422376

>>10416470
I miss the days when each console was represented by its own unique library. I was a PS1 kid and my N64 friends were blown away by Metal Gear Solid and vice versa with me watching them play Ocarina back in Christmas 1998.

>> No.10422391

>>10421692
you sound like such a faggot holy shit. you hit every bullet point on the OoT cope list.
>OoT wasn't impressive because we already had 3D on PC!
>the shittiest 2D Zeldas are what impressed me, not OoT!
>I can't actually criticize OoT, it just like, lacked a certain je nai se quoi n' stuff, okay??
the first bullet point is especially egregious. nobody was impressed by OoT because of 3D graphics, they were impressed by what felt like a living, breathing world. there was nothing on PC in 1998 like OoT, nothing, so acting like you weren't impressed because "3D was already a thing on PC" is fucking stupid. 3D was "already a thing" on N64 for 2 years prior, and PS1/Saturn for 3 years prior. you completely fail to understand why the game was so beloved, probably because you never played it and you're just making shit up.

>> No.10422396
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10422396

>whoa check out this map so much cool stuff to explore this is so fun

>> No.10422404

>>10421692
3D gaming on PC in 1998 was almost exclusively first person shooters. If you wanted third person adventure type stuff, you had to go to consoles.

>> No.10422413
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10422413

>>10422396
>oh hey check out this map it's mostly an empty field and like a lot of clouds that i'm guessing i can't really explore i guess this will be a good game to play over a single weekend or something

>> No.10422417

>>10422413
>empty field
when is this retarded meme going to end? hyrule field is a hub. it's like saying the castle in SM64 is empty. it has enough content to explore for an hour or two in-between the early dungeons, and it gives you easy access to major areas. that's it. once you become an adult you can pretty much avoid even going there for the rest of the game if you want to. it doesn't need to be anything more than it is, and it does it well.

>> No.10422426
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10422426

>>10422413
>wait you're telling me there's a DARK WORLD that changes everything about the map holy fucking shit THERE'S A GODDAMN PYRAMID what the hell that's insane

>> No.10422430

>>10422404
That doesn't even make any sense. There weren't even adventure games on the N64, whereas the genre originated on PCs.

>> No.10422434
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10422434

>>10422426
>alright i'm adult link time to open the adult link map and hey wait this is the exact same map as before i mean some stuff is different and the npcs are a little different but man that's really lazy nintendo well guess i'll go wander around the empty field some more as an adult that's kind of different

>> No.10422435

>>10422430
>There weren't even adventure games on the N64
>it's an "out of touch boomer insists that 'adventure games' refer to point and clicks" episode

>> No.10422437

>>10422430
Every game is an adventure, anon.

>> No.10422440

>>10422430
I’m clearly referring to 3D games played from a third person perspective like Mario 64 and OoT, anon. That wasn’t really much of a thing on PC back then. It was pretty much all first person shooters like I said.

>> No.10422441
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10422441

>>10422437
>Every game is an adventure

>> No.10422443
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10422443

>>10422430
>There weren't even adventure games on the N64
How retarded can a person really be?

>> No.10422445
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10422445

>>10422417
No because Peach's Castle has stuff to do and look at that isn't just an empty field because it's a castle and not an empty field.

>> No.10422446

>>10421372
Considering the topic of this board, you're ostensibly a 30+ year old man. You're not still eating froot loops for breakfast, you're having something better for you. You're not still watching the Power Rangers every Saturday morning. You don't go to a park and head down the slide and climb the monkey bars. You don't check out the latest action figure release when you do your weekly Walmart shopping. You don't read Goosebumps books. And you don't wear T-shirts with graphic designs of dinosaurs or firetrucks on them.
Why is it then that you are still playing games that are made for this audience?

>> No.10422451

>>10422446
NTA, but Nintendo games are good alternatives to all these giant open world AAA titles. I’m thoroughly enjoying Mario Wonder.

>> No.10422453
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10422453

>>10422417
>hey look at this map of the castle in super mario 64 wow it's so complex with different levels and rooms and even things you can do outside the castle that's really fun and the exact opposite of a boring empty field that's way too big

>> No.10422454

>>10422445
>Peach's Castle has stuff to do
like fucking what? the only stuff it has are entrances to places with stuff to do, the castle itself has barely anything in it. hyrule field has:
>10 grottos
>peahats / stalchildren
> the poe hunting sidequest
>the running man
>a few secrets like the red rupees over the draw bridge

>> No.10422458
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10422458

>>10422417
>hyrule field is a hub
Why is it so fucking huge? It could have served as a hub at 1/20th the size. More than likely they had more planned there that they scraped or the Nintendo 64 was unable to handle.

>> No.10422470

>>10422458
it's hard to remember now, but there was a time when peoples' souls hadn't been deteriorated by GMOs, porn and plastic, and the idea of simply enjoying something like hyrule field solely for the atmosphere wasn't such a crazy idea. so what if it's big and there isn't some interactive object every 10 feet? maybe it's fun to just ride epona around. maybe it's fun to just stand and watch the sun set and the clouds roll by for a minute. is that really so wrong?

>> No.10422475
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10422475

>>10422458
I mean, he's right that it's a hub, but it's just about the worst hub in a game that doesn't completely fucking suck. It's just such a bland place, and comparing it to a castle is just not even fair because of course a castle is going to be infinitely more interesting than an empty field. Even before you enter the castle you're running all around jumping into the trees and playing around in the water and having a good time.
Honestly, if Ocarina of Time were a better game, it would have made Hyrule Market its hub. Oh wait, they did that and it was called Majora's Mask, the best Zelda game on the N64.

>> No.10422476

>>10422458
World building, just look at modern open world games with all the empty space in it. and hyrule field is not even that big to begin with

>> No.10422478

>>10422391
>they were impressed by what felt like a living, breathing world. there was nothing on PC in 1998 like OoT.
What's the deal with people who clearly do not play anything but Nintendo games making these idiotic claims? It's something that constantly happens in threads in here.
Fallout, Daggerfall, Ultima 6-7, Baldurs Gate. What an obnoxious post.

>> No.10422480

>>10422478
See >>10422440

>> No.10422481

>>10422476
It isn't that big. It just feels big because it's so boring to go through.

>> No.10422483

>>10422478
>What's the deal with people who clearly do not play anything but Nintendo games making these idiotic claims?
i wouldn't know, i had a PC, Mac, PS1 and N64 in the 90s, i'm just not retarded enough to claim that the PC had anything like OoT. the fact you'd call something like Fallout, an isometric pre-rendered RPG, similar to OoT is beyond laughable.

>> No.10422493

>>10417278
>her

>> No.10422494

>>10422483
I swear to god that it causes PCfags on this board actual physical pain to admit that consoles did something first. They always make the most insane comparisons.

>> No.10422496

>>10422483
>>10422480
Elder Scrolls Redguard, Messiah, MDK.

>> No.10422507

>>10422496
All released after Mario 64 unless you’re referring to ES: Daggerfall.

>> No.10422508

>>10422496
>people loved OoT for being a living breathing world
>DUDE MDK
what kind of brain disease causes you to think this way? i'm legitimately curious. i would sincerely like to know how you think fucking MDK is similar to OoT outside of being a third person 3D game. are you just looking for absolutely any 3D game to use as justification for demeaning OoT's reputation in lieu of an actual, proper comparison? PC had a million great games, you don't need to make up bullshit just because the N64 had one.

>> No.10422512

>>10422494
I grew up with both consoles and PC, but most of the time the real innovation happened on consoles since that is qhere all the talent webt. PCs had the power but lacked the vision to make the most of it

>> No.10422518

>>10422494
>>10422507
>>10422508
>there were no PC games as immersive and with a living breathing world like OoT
>ok that list of games that do that better than OoT don't count because I meat 3rd person action games
>ok that list doesn't count because I meant Mario 64
>also those games aren't even good
Nintendo containment board when?

>> No.10422529

>>10422518
you're talking to different people and you're speaking complete nonsense. i'm sorry, but the PC did not have a sprawling action-adventure game in 1998 with a day and night cycle, alternate time periods, intricate dungeons with puzzles, fish and bugs swimming in the water, actual fishing mechanics, butterflies and birds flying in the air, plants that grow over time, a horse you can ride, and a million other tiny details. you might be able to find a game with some of these things, but not all. why is this so difficult for you to understand?

>> No.10422531

>>10422518
Yeah, because MDK is the first thing that comes to mind when I think of that, anon. Come on.

>> No.10422532

>>10422508
>MDK is similar to OoT outside of being a third person 3D game.
You're right, awful comparison. MDK has interesting combat, level design and challenge, along with variety in gameplay. all of which OoT fails miserably at. Not fair to compare them

>> No.10422536

>>10422532
No one believes that you actually believe this, sorry. Are you that Australian guy everyone calls Auster?

>> No.10422537

None of you faggots even like games. You've grown old and jaded and just want to have arguments about games you played when you still had hair and hopes, instead of actual still playing them. Feels good to have had almost every platform growing up and played 10/10 kino on each one while you fags were stuck with whatever box your divorced parents gave you one year.

>> No.10422541

>>10422537
Hey, I still have hair! It’s just increasingly turning grey :(

>> No.10422545
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10422545

>>10422529
>with a day and night cycle, alternate time periods, intricate dungeons with puzzles, fish and bugs swimming in the water, actual fishing mechanics, butterflies and birds flying in the air, plants that grow over time, a horse you can ride, and a million other tiny details. you might be able to find a game with some of these things,
Jesus Christ Nintendo drones literally think Nintendo invented time travel in games, scenery, and day night cycles

>> No.10422548

>>10422545
In 3D, controlled from a third person perspective*

>> No.10422549

>>10422536
How many times have you played MDK? What parts of OoT do you find more challenging, and more versatile than areas of MDK?

>> No.10422551

>>10422476
>world building
Do you also love wind wakers endless ocean?

>> No.10422552

>>10422545
I love how playing or enjoying any Nintendo game whatsoever makes you a "Nintendo drone". Faggot, I spent most of my youth playing Marathon 2 and StarCraft, but I guess I'm a "Nintendo drone" because my parents were kind enough to buy me an N64 with a couple good games too.

>> No.10422554

>>10422549
I’ll take that as a yes that you are in fact the infamous Auster. What’s your deal anyway?

>> No.10422556
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10422556

>>10422541
Same. It's growing along the sides though and I really like it. Getting that nice Mister Fantastic look.
Real bitch is nose hairs growing way too fucking long and I gotta trim them or just yank them out but that's a real bitch.

>> No.10422560

>>10422548
>bro there's a fucking butterfly in my third person game Nintendo has outpaced the competition again!

>> No.10422564

>>10422554
So you've never played MDK and are arguing from a position of total ignorance meaning you're forced to create random Boogeyman and attempt to avoid the conversation and drag it into name-calling to hide your ignorance.

>> No.10422568

>>10422564
Mmhmm.

>> No.10422569

>>10422560
>bro i'm being purposely retarded again!

>> No.10422571

>>10422568
What's your favorite MDK area?

>> No.10422574

>>10422571
If this board suddenly got flags, what might yours show up as?

>> No.10422579

>>10422574
An American one considering I'm laying in bed enjoying the start of my weekend after just waking up an hour ago at 10:30.
What's your favorite MDK enemy?

>> No.10422584

>>10422579
Based NEET. MDK2 is the better game.

>> No.10422591

>>10422551
Are you implying that hyrule field is comparable in size to the ocean in WW?
People crying over a central map that can be traversed in less than 30seconds on foot is hilarious.

>> No.10422594

>>10422584
Not having a weekday 9-5 doesn't make you a neet retard

>> No.10422604
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10422604

>all the threads about soulful details filling up with almost nothing but Zelda
>>10419003
>>10419003
>>10419003
This is how you know this series puts everything else to shame and the perpetual whining about it is just some nutjob's cope aria

>> No.10422606

>>10402295
I'd take OoT's empty filed over SotC's empty field

>> No.10422607

>>10422579
>The Windows version holds an aggregate score of 89% on GameRankings, based on five reviews.[54] The PlayStation version holds a score of 76%, based on six reviews.[55]
Happens everytime, yet another mediocre console game is hailed as a masterpiece on PC due to the lack of anything better.

>> No.10422618

>>10422607
Wow a game developed for the PC got a shitty console port. What a revelation

>> No.10422637

Reminder that OP is already trying to come up with a new idea for an OoT shitpost thread he can bump for two weeks. And he WILL delete your normal OoT thread if there is anything resembling praise in the OP

Nintendo unironically mindbroke him in 1998

>> No.10422642

>>10422606
Probably because OoT's takes 1 minute to cross and SotC's 1 hour

>> No.10422643

>>10422637
OP is based.

>> No.10422647

>>10422591
>Are you implying that hyrule field is comparable in size to the ocean in WW?
I was pointing out the bullshit "world building" that anon was bringing up. If he truly believed in world building then he should be love wind wakers massive ocean.

>> No.10422649

>>10422647
Most people did love Wind Waker's massive ocean. The boat was just a bit slow because of time constraints and and the faster sail causing frame drops and pop-ins. Exploring it for the first time was still magical

>> No.10422651

>>10422647
TWW should have had one very big island and it would be golden

>> No.10422652

>>10421918
Based.

>> No.10422654

>>10422458
>Why is it so fucking huge?
To feel huge and like a kingdom? Are you dumb by chance?

>> No.10422659

>>10422654
And it's not even huge. But the same people complaining about OoT's emptiness also count SotC to their favorite games ever so it's not like you can take anyone in this thread seriously. OoT threads are literally a cope general

>> No.10422671

>>10422659
>And it's not even huge.
Most poeople unironically have ADHD today because of social media

>> No.10422690

>>10402295
"Greatest game of all time" my ass. I'd rather eat a diarrhea dump from smelly diaper than play this one again. Currently on my eighth playthrough (just beat the fire temple).

>> No.10422694
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10422694

>>10422649
>Most people
Tendies were the only ones who could possibly like that. Here's how you make a game full of pirates and sailing.

>> No.10422695

>>10422470
I think people wouldn't have complained about Hyrule field so much if the connecting areas were full of good gameplay instead of shit like cucco roundup and other carnival-tier minigame crap for toddlers. Hyrule field is just an example of peak walking simulation in the series.
Of course if you really want to compare with empty, vast areas you might compare with a game like Everquest, which came out only a few months after, which had areas that were WAY bigger and more empty than Hyrule field.
Of course if you did that, you'd have to notice that Everquest's massively multiplayer virtual online world was a far more innovative and groundbreaking than Ocarina of Time.

>> No.10422706

>>10422659
>And it's not even huge.
>>10422481
>It isn't that big. It just feels big because it's so boring to go through.

>> No.10422710

>>10422659
>>10422671
Good game design will avoid wasting the player's time for no good reason. Yes I'm sure you had your mind blown by Hyrule field as a 10 year old and loved it, so maybe Nintendo was justified doing it that way. But if you go around replying to every complaint about devs wasting the player's time for no reason with "muh adhd players" you are almost always going to be wrong and stupid. You need to have better reasons.

>> No.10422717

>>10422671
ADHD was a commonplace diagnosis before Tiktok ever came out. In fact many children who played OoT when it first released had ADHD. Shorter attention spans probably helped them get through the drudgery of trekking through Hyrule YAWN Field because they weren't paying attention through most of it.

>> No.10422721

>>10422710
>Yes I'm sure you had your mind blown by Hyrule field as a 10 year old and loved it,
Then I don't know what confuses you or why you spend days bumping this garbage thread

The shitty JRPGs you love so much have bosses that require nothing but selecting "attack" for 30 minutes and you think that's epic

>> No.10422727

>>10422694
>Tendies were the only ones who could possibly like that.
No every professional reviewer loved WW. Literally not one exception
>Here's how you make a game full of pirates and sailing.
No it's how you make a tiny shit world that's boring after 20 minutes, all that's left being insulting QTE minigames, combat with a 20-second parry windows and coombait

>> No.10422737

>>10422695
Everquest zones were massive but it just made the game feel like a big world. When you consider a lot of people were still on dial-up on the time, a journey from Qeynos to Freeport could legit take you an entire real life day to do. Then you have the lack of an in-game map, people not really knowing everything about the game, monsters that will just kill you in a hit and send you all the way back on a corpse run. You'd also run into other players along the way and maybe they'd invite you to group so you'd get sidetracked for a bit. Or you'd just talk or even role play a bit. It was a different experience for sure.

>> No.10422738

>>10422721
why do you constantly keep bringing up JRPGs when no one else in the entire thread has mentioned them? Zelda combat is as boring and lifeless as any jrpg. you have no real combos, no special attacks, no enemy specific attacks, one magic spell that freezes the entire game to let you cast it effortlessly, and none of the enemies do anything or even have AI.

>> No.10422742

>>10402295
the only reason anybody nitpicks this game is because it's so incredible that they can only attack it for small flaws, lacking any kind of substantial argument for why it's bad. any normal person who played this game for the first time didn't think "duuude this field is so empty, god i wish there were mushrooms and herbs to add to my inventory for a crafting minigame later". instead, everybody enjoyed being able to explore a scenic medieval valley for an hour, and then they moved on to the rest of the game. you faggots act like the game has you living in hyrule field or something. you go through there to get to a few dungeons and there are a couple side quests and hidden holes to explore. there's more than enough to entertain for the time you explore it, and once it's done, you don't need to go back. the game has flaws, but a lack of junk littered around hyrule field is not one of them.

>> No.10422752
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>>10422738
>why do you constantly keep bringing up JRPGs when no one else in the entire thread has mentioned them?
Because I know you like that shit, which is why it triggered you and why you're asking this. And you liking INSANELY repetitive, time-wasting garbage like JRPGs makes your entire opinion that Zelda games are too empty void
>Zelda combat is as boring and lifeless as any jrpg. you have no real combos, no special attacks, no enemy specific attacks, one magic spell that freezes the entire game to let you cast it effortlessly, and none of the enemies do anything or even have AI.
Doesn't bother you in ICO and not every game wants to be or should be some autistic anime hack and slay. Dark Souls' popularity shows that less can be more and methodical combat without a lot of gimmickry is great and what people resonate with. Clearly they resonated with it in 1998

>> No.10422754

>>10422738
>you have no real combos, no special attacks
This is just nonsense. There are a dozen or so different sword moves in addition to dodging, rolling, backflips, guarding with shield, etc. If anything OoT has some of the more involved 3D combat of its era. "Special attacks" is a meaningless term here too, since Link's special attacks are items like arrows, bombs, etc. If anything, you should be complaining that the game is too easy to make proper use of the many moves and attacks that it gives you. That would be a more logical argument, though still flawed since the game gives you plenty of ways to modify the difficulty as you wish. Try a deathless 3 heart run and then tell me if you don't think the game's mechanics start to bear more weight.
>inb4 b-but 3 hearts runs weren't intended, that's a lame excuse!
Is that why they included a death counter, because they never thought anybody might try playing the game to get a better score of sorts?

>> No.10422760

>>10422752
Unironically put two of those in the room and make it so both attack even if targeting and this would be 10/10 combat even for today's standards

>> No.10422770
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10422770

>>10422754
>3 heart runs
hell, take it a step further and do a minimalist run. it's actually quite amazing how little you need to beat the game.

>> No.10422781

>>10422754
Three hearts runs goes a bit far in my opinion, but not picking up the boss heart containers was definitely intended. It's just retarded to even complain so much about a game's difficulty when you know it so well and have played similar action games for 20 years

Yet, blind playthroughs show that people who don't know the game have to concentrate, do get hit frequently and even die. And it's not even supposed to piss people off either. It's a comfy exploration-heavy game

>> No.10422783

>>10422752
Why the fuck would calling Zelda combat shit mean I like JRPGs? What the fuck does does Zelda even have to do with JRPGs? Ico is a shit game with even worse combat than OoT, and the only good souls game is blood orne because it's the only one where combat is actually engaging and active rather than parry/roll boredom.
>>10422754
You can jump attack, normal attack, dodge and block. The items in the game dont do shit and are a waste of time unless the enemy is specifically designed to be weak to it.
>dude just don't play the game and it's actually hard
Full retard

>> No.10422789

>>10422783
>Why the fuck would calling Zelda combat shit mean I like JRPGs?
Because 99% of people who are obsessed with Zelda are Snoys and JRPGs are their meat and potatoes? And you already got triggered by it being brought up lol

Then what other comparable games do you even like? You act like OoT is so bad or overrated that there's got to be AT LEAST 10 similar games. There aren't, though. Trust me, I knew if there were. You stupid faggot

>> No.10422803

>>10422781
>Three hearts runs goes a bit far in my opinion, but not picking up the boss heart containers was definitely intended.
I'd argue that none of this kind of stuff was intended for a first playthrough anyway, but I doubt they were immune to the idea that people would play the game again in different ways. 3 heart run requires knowing the game already, but there's still a logic to it. You'll never find a heart piece in a small chest, for example.

>> No.10422810

>>10422789
>You act like OoT is so bad or overrated that there's got to be AT LEAST 10 similar games. There aren't, though.
Every Pirannah Bytes game. Blade of Darkness, Ultima 9, Bloodborne, Fable, Darksiders, Dragons Dogma, Bound By Flame, Witcher 2 and 3, Demonicon Venetica, Assassins Creed.

>> No.10422813

>>10422783
>You can jump attack, normal attack, dodge and block.
you didn't play the game.
>vertical, horizontal and diagonal slices
>forward stab
>crouch stab (which can be directly aimed)
>full spin attack
>quick spin attack
>jump attack
>side hop
>forward roll
>backflip
>guard with shield
and that's just your basic moves with no items.
>dude just don't play the game and it's actually hard
you can play the game to 100% it. you can play it again in a different way. going for the hard route is not the same as not playing the game.

>> No.10422814

>>10422810
>Darksiders
>Assassin's Creed
>Bloodborne
you mean games that the devs said were inspired by Ocarina of Time?
also
>Fable
a perfect example of how, in your autistic mind, any game bearing a passing resemblance to OoT in its aesthetics or control is a "similar game". Fable is a pile of dogshit and plays nothing like OoT.

>> No.10422820

>>10422813
None of those attacks or dodges do anything different, except the jump and spin. they're simply different animations. Range, damage, recovery is the same on all of them. It's like saying Gothic actually has 25 different combat moves because each animation is different

>> No.10422828

>>10422820
>None of those attacks or dodges do anything different
>a stab is the same thing as a slice bro
you didn't play the game.

>> No.10422830

>>10422814
>no games exist like OoT
>no those don't count and also suck
Every time. You people are genuinely mentally ill.

>> No.10422831

>>10422830
>You people are genuinely mentally ill.
my favorite part of bloodborne is when you go fishing and then have a sentient scarecrow record music with you.

>> No.10422837

>>10422828
What difference in gameplay does the stab have in OoT in comparison to another move.
You know what, don't even bother, I already know you're the same autist who shits up every OoT and FF7 thread by responding to everyone telling them they never played the game. You tried to ruin this one with your other bullshit gimmick about non-lineraty but no one bit

>> No.10422840

>>10422837
>What difference in gameplay does the stab have in OoT in comparison to another move.
you can hit an enemy recoiling from a previous hit more easily with a stab than by using a slice again. you can hit an enemy out of range of a slice using a stab, where a slice can hit multiple enemies up close. some enemies will respond differently to different attacks, e.g. how a deku baba will either straight out or go limp depending on whether you use a slice or stab, and will produce different items depending on the attack used to kill it. you would know this, except, you didn't play the game.

>> No.10422841
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10422841

>>10422810
I was obviously talking about games of the same era. You didn't even factor that in and most of the games you listed STILL

STILL

S

T

I

L

L

aren't even very similar. Bloodborne for example is all about fighting. There is no diagonality or interconnected puzzle solving with lots of items and sundry interactivity in it. You can't even fucking climb anything or swim. And there isn't a single village. It's also dark everywhere, everything is static (including NPCs which usually don't move an inch) and the time doesn't pass

>>10422820
>None of those attacks or dodges do anything different, except the jump and spin. they're simply different animations. Range, damage, recovery is the same on all of them
No? Neutral/vertical slashes are obviously better for airborne enemies like bats or Peahats, horizontal slashes have easily the most range and are also fun for decapitating Stalchildren and other shit. Diagonal attacks are a mix between the two. Stabs are the fastest, can cover some distance and are good for interrupting enemy attacks. Spin and lunge attacks are obvious. That's not even looking at no-targeting playstyles and crouch stab

>> No.10422845

>>10422831
>Oh you lock on with a shoulder button in this game and not a Z trigger? Yeah, not really comparable to OoT bro.
Genuine mental illness

>> No.10422849

>>10422845
just so we're clear, you've decided to plug your ears and squeeze your anus instead of actually talking about the games, right? yes, there are some pretty big differences between ocarina of time, a game with a large semi-open world with puzzles and sidequests, and bloodborne, a linear soulslike. i'm sorry that you're too retarded to make the distinction here.

>> No.10422850

>>10422841
>I was obviously talking about games of the same era.
Then why'd you bring up Bloodborne, Assassins Creed, Fable and Darksiders in your response instead of Gothic, Severance, and Ultima 9?
Oh wait it's because those are PC games from that era you've never heard of or played

>> No.10422852

>>10422850
Or because I'm a different poster

>> No.10422857

>>10422850
every game you just listed came out after OoT.
>Ultima 9
funny how nobody considers OoT an RPG until they need a PC game to compare it to.

>> No.10422861

>>10422857
If Zelda isn't an RPG then it's an action adventure game with worse combat than DMC or Bloodborne or Severance.
If Zelda is an RPG then it has worse world building and immersion than Gothic or Ultima.
Somehow Zelda manages to be it's own genre so that definitely the best at everything in Nintendo drones mind

>> No.10422865
File: 608 KB, 3564x2136, qqkqwfvx0d781.jpg [View same] [iqdb] [saucenao] [google]
10422865

These retarded convos always make me boot up the game and remember how amazing and ahead of its time it was
>literally plays like a 5th gen Souls game
>all those items and mechanics games don't even have today
>comfy world with great music and day and night cycle
>wrecking one of those annoying helicopter enemies in style
>making sure to stay on the road at night so the zombies don't pester me
>messing around and hanging out with my wife, reminiscing about all the cool dungeons I did
>close game
>feel a bit better about the world again

Also better things to do now

/shit thread

>> No.10422872

>>10422861
>arguments nobody made
OoT is an action-adventure game with a large explorable world and a variety of different activities. this is includes fighting, puzzle solving, fishing, archery, horseback riding and more. you continually list "similar" games that are only superficially similar from the standpoint of aesthetics or controls, neglecting to mention one game that actually encompasses most or all of what OoT has. your argument is basically "uh well there were PC games that came out years after OoT, and they had big 3D worlds and 3rd person combat". that's great, but that doesn't make them similar to OoT. i'm sorry man, but if you aren't just angry and coping, you're legitimately retarded.

>> No.10422881

>>10422721
>Then I don't know what confuses you or why you spend days bumping this garbage thread
I'm not confused at all. I'm having a conversation, you're the one who seems confused and troubled. You're also the one saying stupid things in need of correction.

>> No.10422885

>>10422872
>neglecting to mention one game that actually encompasses most or all of what OoT has.
Gothic.

>> No.10422891

>>10422885
i didn't neglect to mention it, it just doesn't have half of OoT does. you can continue to say that, it won't make it true.

>> No.10422895

>>10422891
What does OoT have that Gothic doesn't?

>> No.10422927

>>10422895
everything. OoT is brimming with things to do and see, Gothic is an extremely generic open world RPG with nothing resembling OoT's intricate dungeons and it barely even has puzzles to begin with. it nothing like horseback combat or OoT's realistic fishing sim, let alone all of OoT's minigames. the gameplay is just your standard RPG fare of fighting mobs and collecting increasingly better equipment. it's almost bizarre to me that you think they're comparable.

>> No.10422959

>>10422927
>OoT is brimming with things to do and see
Such as?
>Gothic is an extremely generic open world RPG with nothing resembling OoT's intricate dungeons
Well that's because the game isn't segmented and is actually one handcrafted area.
>and it barely even has puzzles to begin with.
Gothic has a ton of puzzles, they're environment, dialog, or exploration based instead of pushing blocks and hitting switches like a preschool learning activity
>it nothing like horseback combat or OoT's realistic fishing sim, let alone all of OoT's minigames.
Gothic has sword smelting, lock picking, hunting, arena fights, courier missions, ore mining, and that's off the top of my head.
>the gameplay is just your standard RPG fare of fighting mobs and collecting increasingly better equipment.
As opposed to what in OoT?

>> No.10422981

>>10422959
>Such as?
the things i just named, that you just answered
>Well that's because the game isn't segmented and is actually one handcrafted area.
in other words: open world schlock
>Gothic has a ton of puzzles
no, it doesn't.
>they're environment, dialog, or exploration based
lmao in other words, non-puzzles that you desperately want to play off as being the opposite. imagine if i said that looking for hidden grottos using bombs or the hammer in OoT were "environment puzzles". that's how you sound.
>Gothic has sword smelting, lock picking, hunting, arena fights, courier missions, ore mining, and that's off the top of my head.
did you actual play the game you're talking about? ore mining doesn't do anything, it's basically an unused interaction, bordering on a glitch. either you're thinking of gothic 2 or you looked up a description of gothic 1 online to fuel your OoT hateboner and didn't realize the boo-boo you just made. half of the other things you said are similarly laughable, like distinguishing "hunting" when the "hunting" is just regular combat.

>> No.10422992

>>10422981
Yeah Gothic 1 doesn't have mining. That dude is assmad and hasn't played either of these games.

>> No.10422995

>>10422992
next he'll just say some "abloo bloo w-well i just forgot" shit. these faggots are so tiring man. they hate a game they've never played just because it's popular and mommy didn't buy them a copy as a child.

>> No.10423021

>>10422872
>neglecting to mention one game that actually encompasses most or all of what OoT has.
Majora's Mask

>> No.10423052

>>10423021
Well there is daggerfall, but that's a whole mess of worms. Depending on what you like it's definitely better than oot, though it's too large in scope which immediately makes traveling in oot better than daggerfall. holy fuck I love dagferfall, but it literally takes days to travel from one town to the next without fast travel.

>> No.10423079

>>10422814
"inspired by" is meaningless and a non-argument.

>> No.10423095

>>10422458
people excused a lot of design choices that would be unacceptable today thanks to the novelty of 3d games at the time
even a huge empty field gave a feel of wonder

>> No.10423261

>>10422981
>the things i just named, that you just answered
So the exact same things Gothic has
>lmao in other words, non-puzzles
Sneaking I to areas to bring a recipe back or manipulating conversations to be allowed to get items or access to areas is apparently not a puzzle, but shooting a slingshot or arrow at an eye switch is. Ok. Guess riddles aren't "puzzles" either since you don't have to light two torches on fire with a deku stick or activate a crystal in plain sight
>half of the other things you said are similarly laughable, like distinguishing "hunting" when the "hunting" is just regular combat.
Yeah except you can learn hunting skills that let you skin enemies and sell them so you get weapons and armor or magic scrolls, as opposed to OoT where enemies just drop health and magic pickups like an arcade game.
>they hate a game they've never played
I played OoT, I just didn't play it when I was 9 years old and had never played a video game that didn't feature Mario beforehand so it wasn't a seminal moment in my life like it was for you.

>> No.10423279

>>10423261
>fetch quests and dialogue trees are "puzzles"
gay and retarded, don't even try that.
>Yeah except you can learn hunting skills that let you skin enemies and sell them so you get weapons and armor or magic scrolls, as opposed to OoT where enemies just drop health and magic pickups like an arcade game.
it's just regular RPG combat and skill points that boost crafting drops. stop trying to make it sound cooler than it is.
>I played OoT, I just didn't play it when I was 9 years old and had never played a video game that didn't feature Mario beforehand so it wasn't a seminal moment in my life like it was for you.
I was 18 when OoT came out and my first console was a Sega Genesis. non-argument from a buttmad retard grasping at straws.
>doesn't even address the fact he said there was fucking ore mining in gothic 1 that doesn't exist
you are mentally unwell and i'm not responding to you again. good day.

>> No.10423351

>>10423279
>gay and retarded
Damn if only the main character had pulled out a musical instrument to make an orc dance, or hookshot a scarecrow, thats true immersive gameplay according to this thread.
>stop trying to make it sound cooler than it is.
Extremely hilarious comment coming from a thread full of obsessive Nintendo fans acting like bugs crawling on the ground, a day night cycle, or a fishing mini game were unheard of concepts that separate OoT from any other 3D action adventure game, and have spent a week obsessing about the grandeur of Hyrule field, but then will happily call the Gothic series "open world schlok"

>> No.10423373

I really wish gookmoot would turn /vp/ into a general tendie containment board where they can circlejerk about how groundbreaking it was to press B to dive underwater, or and stop ruining every single video game related board with their stupidity

>> No.10423457

>>10422927
By this logic, Sonic Adventure is an incredible all-time classic.

>> No.10423479

>>10402321
When the first oot screenshots came out, everyone forgot about alttp

>> No.10423487

>>10423457
it is

>> No.10423648

>>10423279
You did lie and claim there was mining in the game when it doesn’t. Tsk, tsk.

>> No.10423698

>>10402295
this but 100% unironically

>> No.10423794

>>10423648
you responded to the wrong person

>> No.10423796

>>10423794
Oh well, he’s still in this thread seething. He saw it. Gothic is trash.

>> No.10423812
File: 118 KB, 1231x972, sheik.jpg [View same] [iqdb] [saucenao] [google]
10423812

I want new locations and abilities and dungeons in the PC port already. All the bells and whistles don't mean a whole lot when you've played and replayed the 3DS remaster before. Ocarina of Time is one of the few games where I would always imagine, and crave, more content, more stuff to do. I just wanted to keep going. It's partly why it feels dull to replay anymore, and I find myself going back to the other games in the franchise instead. It's the foreknowledge of the back of your hand, it's being able to emulate the game inside your mind, playing it with your eyes closed before you sleep.

>> No.10423819

>>10423812
I'm still hoping the PC port continues gaining traction and maybe people will start making tools to make custom quests and shit.
Getting something like Zelda Classic for OoT would kick ass.

>> No.10423825
File: 9 KB, 127x137, 1363157509975.jpg [View same] [iqdb] [saucenao] [google]
10423825

https://www.youtube.com/watch?v=nFmrzRUojS0

>> No.10423843

>>10423819
Straight Up. Big time. I was wowed when I saw a youtube video of someone summoning three bosses into the frozen Zora's Domain and fighting all three at the same time on a floating ice platform. Something so simple was just, yeah do that, at the very least do that, can we even just do that. Moar

>> No.10423853

>>10422391
So, elaborate on everything that makes oot better than every other zelda game. I'll wait. For the record I was fucking hyped for oot, I saved every cent of my pocket money for oot and I fucking hated it. Hey I could be wrong, but you faggots always seem to forget about subjectivity. Hell, if you really want to win an internet argument, I'll give you this for free - OOT is the BEST zelda game. For no reason at all. There you go. I hated it but clearly I'm not allowed to have my own opinion on what I like and dislike.

>> No.10423861

>>10423853
Why did you "hate" it? I can understand finding it underwhelming maybe, but why hate?

>> No.10423932

>>10402361
>Dumb pictures
>He says as he posts a basedjak
You have to be 18+ to post here

>> No.10423939

>>10423932
>basedjak
lul newfag

>> No.10423956

>>10422727
>No it's how you make a tiny shit world that's boring after 20 minutes, all that's left being insulting QTE minigames, combat with a 20-second parry windows and coombait
Don't be mad you never married the governors daughter

>> No.10423980

>>10402708
And you come here screaming about it but pretend as if you are doing just that

>> No.10423992

>>10402641
It's archived you stupid nigger

>> No.10424007

>>10423996
Also NTA, but I like OoT/Majora okay but Wind Waker is by far my favorite 3D Zelda.

>> No.10424020

>>10424007
Sorry idk my brains broken. I just don't like bias reviews, and ironically YouTube seems to be the best place, because you can just watch a video of the gameplay without anybody fucking talking. I also like windwajwr, picked up the hd version for wiiu a while back.

>> No.10424030
File: 3.24 MB, 498x368, self-destruct-pokemon.gif [View same] [iqdb] [saucenao] [google]
10424030

>>10424020
Wind waker**
I'm about to kermit sudoku

>> No.10424112

>>10422865
>Playing video games
>Having better things to do
Pick one and only one

>> No.10424137

>>10422865
Who is this artist

>> No.10424178

>>10402354
Not true.

>> No.10424231

In the course of my career as a vidcon specialist (my own coinage, spend it wisely), I have never seen such blatant and frankly, sickening ignorance as that exhibited by the "people" (if, in fact, they are homo sapiens at all, as their intelligence implies elsewise) that claim that Zelda is not an RPG.
There is nothing that Shigeru "Shiggy" Miyamoto could possibly do to make the vidcon any more of an RPG as it meets every single criterion for being one, particularly that it takes place in an imaginary realm with a fantastical beastiary, the damsel/villain ratio is at or above standards, and that the core emphasis of the gameplay is on bedazzling all foes with impeccable swords and sorcery.
Furthermore, this line of thought can be extended to all vidcons in which the player controls a character (hence, roleplaying), though I cringe slightly at the thought of such mundane vidcons as Madden being RPGs, as they do not even include exotic weaponry such as the tonfa.

>> No.10424235

>>10424231
WARNING!
THIS POST IS CANON.

>> No.10424239
File: 120 KB, 640x480, image_6483441.jpg [View same] [iqdb] [saucenao] [google]
10424239

>>10424231
Kino pasta, I remember the Madden RPG shit kek.

>> No.10424726

>>10422443
5th gen kino

>> No.10424762

>>10422552
>N64 with a couple good games
The couple it even has I assume

>> No.10424819

>>10423812
>>10423819
https://www.youtube.com/watch?v=K4JDjzLKYiQ
https://www.youtube.com/watch?v=wQXfxcBTzdg

SoH already has mods that incorporate stuff like this into new quests.

>> No.10424903

>>10402295
What am I supposed to be mad about here?
>graphics
Your picture is missing scanlines
>le empty
Essential for atmosphere and it was one of the most atmospheric games when it was released with an awesome soundtrack, point of interests on the horizon, great controls, beautiful blue skies. And as a first time player you never knew what to expect

>> No.10424931

>>10424235
>>10424239
True doom murder-heads right there.
Those applebottoms, though...

>> No.10425398

>>10424819
link me

>> No.10425449

>>10402295
5th gen games have universally not aged well, but to pretend this wasn't a giant leap for 3d console graphics is just disingenuous

>> No.10425462

>>10425449
>5th gen games have universally not aged well
According to who? I've yet to play a better Diddy Kong Racing or Crash Bandicoot.

>> No.10425475

>>10425462
/vr/ won't agree but Mario kart 8 and Nsane trilogy exist

>> No.10425637

>>10425462
Midnight Club 2, and Hat in Time

>> No.10425971

>>10425449
OP isn't being disingenuous, he was literally not alive when the leaped happened. Its like trying to explaining the leap between dial up and broadband to somebody who never experienced it.

>> No.10425984

>>10422770
I did a run like that. Went swordless (until you're forced to take the Master Sword) by lifting the corner of the cart up to get passed the guy blocking the exit.

>> No.10425990

>>10425984
>I did a run like that.
>glitches
no

>> No.10427378

>>10425462
Kek, I'm starting to play DKR right now, after only playing it at kiosks as a kid, and I'm surprised to find that it's exactly as tricky as I remember it being.

Like, I went in with the mindset of "oh, I've played a lot of racing games by now, how hard could it be", and while I'm doing well in most of the races, I'm constantly stuffing up and missing targets and the hovercraft almost feels like it would demand a wheel it given how much such stick control you need to not steer too hard.

>> No.10427392

The first second of stepping in Hyrule Field is a feeling you remember for the rest of your life. On release OoT was absolutely the peak of gaming

>> No.10428082

>>10404248
No there were and are still many. We're just tired of the same lot trying to convince everyone, but mainly themselves that it was anything but 2nd rate.

>>10411940
Oot fans can be the most awful kind and I want nothing to do with them. Thanks for illustrating why in such a vivid way.

t. Played at launch.

>> No.10428176

>>10404248
>one of the few who openly argued
Thanking you risking your reputation, career, and general welfare to take a brave stand against the game journos

>> No.10428201

>>10402321
I wasn't remotely impressed by the graphics, you'd had stuff like Virtua fighter 3 in arcades for years. I probably didn't understand FPS at that point but it was still a component of them looking worlds apart
I was completely not on the track of the kind of white umc suburban kids that were destroyed by oot. I bought a dirt cheap 64 in 99 or so and played it and felt nothing in particular. I don't think I even finished it because I had no memory of the final boss. The retroactive Nintendoism caused by gaming culturally retreating into nostalgia and toyism is kinda irksome

>> No.10428727

>>10403054
Kek,looks like you still stuck childish console war bullshit.

>> No.10428728

>>10403325
By paying 50 dollars per year.

>> No.10428739

>>10403454
>King of hyrule is gone
>some wizard take the throne
>soldiers get brainwashed to work for wizard
>wizard have the power to break sage seal
>the wizard is the alter ego of ganon
Do you still believe hyrule would be a safe place after that ?Also potions were cheaper in oot but in lttp it was way more expensive.There was no thief in oot but exists in lttp.Hyrule's economy was worse in lttp.

>> No.10428740

>>10402295
1998 zillenial here. My favorite game from this era is still SOTN. 2D chads will never lose.

>> No.10428825

>>10402295
Majoras mask was the peak

>> No.10428945

>>10428825
>OoT romhack with 4 dungeons
yeah, no

>> No.10428950

>>10402531
>So the world feels big
It doesn't though, you can clearly see how big it is from the start

>> No.10429989

>>10422742
>>10422742
> entertainment product that fails to entertain
> small flaws
You're right, I see no problem either

>> No.10431168

>>10415271
Y'know, GTA4 has a lot of shit to do in it... You want a thousand different side quests and weapons? Do you want repetitive dungeons and a miserable durability system? Show the difference you want, be the difference you want.

>> No.10431212

>>10431168
GTA4 isn’t really the right GTA comparison to make here.

>> No.10432441
File: 51 KB, 1280x720, maxresdefault (12).jpg [View same] [iqdb] [saucenao] [google]
10432441

Am I the only one that thinks OoT looked better in Beta?

>> No.10432495

>>10432441
Honestly, yes, you might be. Like, the beta looks to have some cool ideas in it, but the actual game is just so much more refined and all round better than what lead up to it in development.

>> No.10433931

>>10432441
Probably not, but the beta looks worse. It's just a case of the grass being greener on the other side plus your imagination running wild from the screenshots. People think betas looked cooler 90% of the time, but I don't think betas were better 90% of the time. It's the same shit with the Half-Life 2 beta

>> No.10433943

>>10402295
on consoles*

>> No.10433949

>>10422742
>they can only attack it for small flaws

I don't know, the busted Z-Targeting mechanic is a pretty big flaw.

>> No.10433953

>>10433949
>busted Z-Targeting mechanic
oh, now this'll be a good one. pray tell, what is "busted" about the z-targeting?

>> No.10433958

>>10433931
It was bigger and had some cool places that aren't in the final game, and when you're so used to everything all the beta stuff looks cool and interesting even if it was cut/changed because it wasn't good

>> No.10433960

>>10422927
>Gothic is an extremely generic open world RPG
>he says this while defending Legend of Zelda
Pot, meet Kettle.

>or OoT's realistic fishing sim
LOL

>is just your standard RPG fare of fighting mobs and collecting increasingly better equipment
T. Never played Gothic.

>> No.10433967

>>10433960
>LOL
Literally all I needed to read to know you're retarded (aside from the redditspacing). OoT's fishing hole is legitimately the best fishing game on the N64 and is about as realistic as a 5th gen console could allow.

>> No.10433971

>>10423279
>it's just regular RPG combat and skill points that boost crafting drops.
Imagine being this much of a fucking tard, lmao. No, you need to actually learn those skills, and then you can physically extract unique appendages from the animals. They aren't "drops" you WoW-brained retard.

>> No.10433975 [DELETED] 

>>10433953
https://www.youtube.com/watch?v=_AbVAJ-ZErI

>> No.10433976

>>10433971
items don't "drop" out of enemies in WoW either, retard. you're trying to paint this picture of german men skinning stags, and in reality it's just you killing an enemy and then looting the corpse (like wow). i'd love for you to tell me what the difference is, but there isn't one. you're just trying to make it sound cool.

>> No.10433979

>>10433975
what am i supposed to be seeing here

>> No.10433980

>>10433976
> you're trying to paint this picture of german men skinning stags
No, you're a fucking dumbass who is ignoring the fact that you actively have to learn those skills, and then you can harvest parts from an animal.

You already highlighted your retarded stupidity by stating it increased their "drop chance" so I would just quit now while you can still back out and pretend you were simply ignorant and not actually fucking brain-dead stupid.

>> No.10433982

I grew up with PS1, the only nintendo consoles I owned were the handhelds.
First time playing OoT was awful I absolutely hated it.
Though recently it has grown on me immensely, watching ZFGs randos despite having no nostalgia for the game made me appreciate it alot more.

>> No.10433983

>>10433980
whoooooa you have to kill enemies to gain a skill point so you can point that point into a skill that lets you loot enemy corpses, whooooooa german dudes skinning stags bro, hardcore

>> No.10433987

>>10433967
Bass Masters Classic Pro Edition blows it out of the fucking water (no pun intended) and that was on the genesis.

>> No.10433990

>>10433983
>whoooooa you have to kill enemies to gain a skill point

Nope. Not how it works. You have to level up, then you gain learning points, then you go to a hunter who you pay gold to expend your learning points on how to harvest certain parts from an animal.

Please, continue highlighting your retard-faggotry, it's amusing.

>> No.10433991

>>10433990
>you have to go through extra steps to be able to click on a context menu bro

>> No.10433998
File: 128 KB, 317x310, 1421101847163.png [View same] [iqdb] [saucenao] [google]
10433998

>>10433991
Oh sorry...*ahem* You can jump in Gothic....Can.....Can you jump in Ocarina? I mean, it seems like it would be a pretty basic and fundamental thing to include in your "peak" adventure game bro.

>> No.10434001

>>10433990
Why are German games so autistic?

>> No.10434003 [DELETED] 

>>10433998
>okay fine you were right, hunting isn't actually any different from killing an enemy and looting the corpse like every other RPG ever made, but by the way, OoT is fucking trash because you can't manually jump, you can only jump when you actually need to jump. personally, i like to jump even when i don't need to jump, because it reminds me of smashing my anus up and down rapidly on your dad's penis ever night
uhhh okay, i think we're done here

>> No.10434008 [DELETED] 

>>10434003
>got so butthurt he created a lengthy green-text about how he has no rebuttal to an obvious feature missing from his game that Gothic has

Classic nintendie coping. At least Gothic has fucking hunting, even if it is "clicking on a context menu". Your fucking game couldn't even trust the dipshit player to press a button to jump, something they mastered in back in Donkey Kong in the arcades with a joystick and 1 button.

>> No.10434016

>>10434008
Yeah but Gothic is a perfect example of autistic German game design. I’m thoroughly convinced that there’s a strong link between autism and European countries that prefer PC gaming over consoles.

>> No.10434017

>>10433991
>zelda-fag
>giving ANYONE shit about "context menus"
do you forget that the entirety of the game's interactivity boils down to pressing the A button?

>> No.10434023 [DELETED] 
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10434023

>>10434016
I'd be careful about throwing around the word "autistic" when trying to defend Nintendo.

>> No.10434025

>>10434023
Yeah but there’s a difference between that kind of autism and robotic European PC gamer autism.

>> No.10434027 [DELETED] 

>>10434008
>got so butthurt
to be fair, you're probably more "butthurt" since my dad has apparently been plungering your buttocks every night (in your own words)

>> No.10434030 [DELETED] 

>>10434027
>since my dad has apparently been plungering your buttocks every night (in your own words)

Man, you really did get butthurt. Damn. No, I won't apologize. I'll just take pleasure in knowing that this thread will be rattling around in your head for the next couple weeks as you aggressively try to vent your frustration, and apparently closeted homosexuality.

>> No.10434031 [DELETED] 

>>10434030
you gave up.

>> No.10434032

>>10434025
European PC gamer autism has given us kino. Japanese gamer autism has given us console wars. I'll take the euros.

>> No.10434035 [DELETED] 

>>10434031
>you gave up

Sounds like you did when you went on a long side-rant about how you like jumping up and down on cocks because Gothic has a jump mechanic while Ocarina doesn't.

>> No.10434039

>>10434032
I disagree. Like look at this sentence from this post >>10433990:

>Nope. Not how it works. You have to level up, then you gain learning points, then you go to a hunter who you pay gold to expend your learning points on how to harvest certain parts from an animal.

That kind of autistic game design truly is unique to Europe and PC gaming. It’s kind of fascinating.

>> No.10434054 [DELETED] 

>>10434035
>iI was jumping down on your dad's penis because Gothic has a jump mechanic while Ocarina doesn't
see, the problem is, even if we put aside the fact that my dad pounds your pooper, you're just being a faggot in general.

>> No.10434184 [DELETED] 

>>10434027
Why are you writing fanfiction about a man raping a child?

>> No.10434435
File: 52 KB, 720x780, FB_IMG_1700544874870.jpg [View same] [iqdb] [saucenao] [google]
10434435

test

>> No.10434449

>>10402321
I enjoyed them both for different reasons. Although I do replay ALttP snes more often

>> No.10434462

>>10433983
Why are you even attempting to talk about a game you've never played? Gothic is nothing like modern day action RPGs, and sure as fuck doesn't have a skill tree
>>10434039
There's nothing autistic about it, it's realism based like most other things in the game. You don't just magically learn how to correctly skin animals or pick locks, you find someone good at it and they teach you. Obviously they enjoy making profit from it.
Honestly insane how you people will sit here and slobber all over OoT for the most mundane shit, and then instantly dismiss every single other feature from a game that clearly none of you have ever played. There is more immersion, interactivity, and little handmade touches just in the first camp you run into in Gothic than the entirety of the whole Zelda franchise.

>> No.10434464

>>10419574
>unless you only played Nintendo
The N64 was pushing harder than the PS1 did for 3D gaming, though. PS1 still had a good chunk of 2D games like SotN or Mega Man 8.

>> No.10434512
File: 4 KB, 152x94, sss.png [View same] [iqdb] [saucenao] [google]
10434512

>>10402295
>empty-field.png
Skyward Sword did cramped overworlds and it was awful

Zelda games have 10 big dungeons you spend most of your time in, they need breathing space and moments of absolute peace and serenity that reminds you what you're even trying to save in this game. In Skyward Sword you're saving mazes filled with enemies. Makes you want to burn that whole shit down instead

>> No.10434520

>>10434512
The "overworld is now designed like a dungeon" on paper was really interesting but it was fucking miserable in execution. It no longer felt like a world, but just setpieces. I see a lot of revisionism or people forgetting but BotW did happened in response to SS's complaints by Aonuma's own admission that Zelda had lost its way and the fun of the original game was blindly exploring and discovering shit. I still remember in the late 00s people clamoring for a 3D Zelda that's as open as the NES game and now we got that people went "fuck, no, go back".

>> No.10434771

>>10434520
I'm a zelda fan, loved oot .and have completed all the 3d games plus alttp. but ss was one of the first Zelda games where I got bored halfway through. It felt like a chore and I wasn't even sure if I could be bothered finishing it. I loved the motion controls, they were the best part for me , so it wasn't the controls. I don't mind motion controls. It was the game itself. I kept waiting for it to open up like other Zeldas and it never did. Instead it just kept going back to the same 4 linear areas over and over and over again. Bear in mind I didn't read any reviews or anything beforehand either, so my perception was colored by that..the only review I read was "9/10 - ign" that was printed on the cover. Still the dungeons were pretty cool, and I liked the story a lot

>> No.10434772

>>10434771
wasn't colored by that*

>> No.10435096

>>10434462
>There's nothing autistic about it, it's realism based like most other things in the game. You don't just magically learn how to correctly skin animals or pick locks, you find someone good at it and they teach you. Obviously they enjoy making profit from it.

German games are pretty autistic, let’s be real. I’ll never for the life of me understand the appeal of Settlers of Catan.

>> No.10435107

>>10435096
It also doesn’t help that the Gothic series is a poster child for Eurojank game design.

>> No.10435749

>>10434771
The actual dungeons were good, my favorite was Ancient Cistern but the true fun of Zelda has been the open exploration, you take that away and you only get a linear game based around levels rather than an adventure game.

BotW I'd wager swang too hard on the other side, now there's an open world to explore but there's too few dungeons. No, shrines don't count, I want actual labyrinthian dungeons like Zelda 1 did. Ancient mazes with traps designed by civilizations of old sprawling with D&D-esque monsters.

>> No.10435936

>>10419460
Ice cave was the first "dungeon" I did, before the wonderful forest temple. Kek.

>> No.10436028

>>10402295
I didnt play a Zelda after MM, OOT and the capcom games. Did I miss something?

>> No.10436035

>>10436028
Okay I played Minish Cap either, but thats it.

>> No.10436991

>>10436028
Wind Waker is a masterpiece. Twilight Princess is quite good.