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/vr/ - Retro Games


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8463208 No.8463208 [Reply] [Original]

WAHEY

>> No.8463348
File: 5 KB, 152x150, Captain_Blubber_1.jpg [View same] [iqdb] [saucenao] [google]
8463348

>>8463208
Wahey!

>> No.8463363

>>8463208
brits and their "wahey"

>> No.8464097

>>8463363
Wahey!

>> No.8464109

Gobbros, we can’t stop WAHEYing

>> No.8464116

WAZOO

>> No.8465913

KERSPLAT

>> No.8465931

KAPOOF

>> No.8465950
File: 65 KB, 377x442, 1638371279366.jpg [View same] [iqdb] [saucenao] [google]
8465950

>> No.8466248

Just completed this game.
You spying on me anon?

>> No.8466253

>>8466248
Also while I'm here, I want to say those final hidden levels were really fucking lazy. And there was no final boss this time or ending cutscene. Croc 1 was a hundred times better.

>> No.8466272

>>8466248
Why?

This is aggressively, offensively generic. Mechanically and artistically. Just watching this fills me with existential dread regarding the medium as a whole.

>> No.8466481

>>8466272
Factually incorrect on a fundamental level.

>> No.8466493

>>8466272
?
Is this a bot post.
I played it because I enjoy classic platform games. I have 40Winks to play next.

>> No.8466497

>>8466493
Croc makes some PC fags bitter because it's the best they had available at a time 3d platformers were selling consoles.

>> No.8466524

>>8466253
I didn't even get halfway through croc 2 without getting bored

>> No.8466527

>>8466493
40 winks is pretty good

>> No.8466547

I have only played the first one.
Is it bad that I think the Tank controls are what make it worth playing?

>> No.8466552 [DELETED] 

>>8466497
? ...?
Are you okay? Both games are available on PC.

>> No.8467258

>>8466497
As a kid i thought it sucked compared to banjo

>> No.8467359

>>8466527
It is actually not. It has great art-direction, but platforming and general movement sucks - it is too imprecise.

>> No.8467363

Why does he speak Russian?

>> No.8467367

>>8467258
as a kid i played croc a year before banjo existed and croc still had better platforming

>> No.8468095

>>8466248
>>8466253
I did too, that's why I made the thread. And I thought the exact same about the secret levels. My phone buzzed when I got the egg in the Caveman Village and I checked it, thought I'd be going to the Inca Village but glanced at the TV and just caught the end of the congratulations screen. I was expecting a lot of content, when I beat the final boss I had 60% completion and I'd gotten every collectable up to that point except the puzzle piece from Inca Village since it put me straight into the boss fight. I thought there'd be a full Cowboy world with a secret boss and true ending, but nope, nothing.
>>8466272
I had it as a kid and never finished it, with it being Christmas time I was in the mood for nostalgia and booted it up. It was OK for what it was.

>> No.8468101
File: 424 KB, 927x824, Screenshot_20211230-202624_Drive.jpg [View same] [iqdb] [saucenao] [google]
8468101

>>8468095
Forgot pic, the reason why I thought there'd be a cowboy world is because there's one on the back of the manual that never shows up.

>> No.8468112

>>8467367
Don’t pay attention to him, Anon. It’s just another banjofag seething that Croc outsold BK by a wide margin. Wahey

>> No.8468262

>>8468112
Honestly Croc selling that much on a system with an abundance of 3D platformers (3 Crash games, 3 Spyro games, 5 Tomb Raider games if you count them, plus a boatload of other literally who mascots like Jersey Devil and Rascal) is a lot more impressive to me than Banjo selling just over half a million more where the only other big platformers are Mario 64 and Rayman 2 (I know PS1 had it too but it's the worst version, although PC, DC and arguably PS2 mog the N64 version). Like what other 3D platformers are there on 64?
>DK64
>Rocket: Robot on Wheels

>> No.8468296
File: 260 KB, 1024x768, crocDesert.jpg [View same] [iqdb] [saucenao] [google]
8468296

I hate buzzwords but Croc 1's skyboxes are the epitome of soul. Shame Croc 2's levels were very enclosed.

>> No.8468570

>>8467359
it's not as good as the top tier collecathons, but it's a solid b-tier game

>> No.8469549

>tfw when you finally 100% clear 2 and watch the sequel hook ending just to find it never had one

>> No.8469805

>>8468095
weird, judging by OP time stamp it was same time I did. I didn't know about the cowboy gobbo. I guess they ran out of time. The Inca village world was fairly empty too.

>> No.8470734

>>8469805
I need to look into it but but I feel like a lot of content got cut. I saw this trailer / advert and there's an airplane section that got cut and an underwater section (pretty sure you don't go underwater in 2 at all). There's also a part in Dante's castle but I feel that's probably just a clip from 1 that got spliced in.
https://youtu.be/DCtowzjpmaY

>> No.8470767

okay but seriously, what are gobbos?

>> No.8471089

>>8463208
The best 3D platformer of all time

>> No.8471221

>>8466272

Croc 1 had some charm and soul.

Croc 2 was just a perfect example of games not as an art form, but as an attempt to sell shit to children. It's basically a Happy Meal action figure in game form.

>>8466493

40 Winks was alright desu, pretty good graphics and nice level design.

However, you will never un-hear the tragically bland voice acting of Marc Silk. Once you have been cursed with recognition of his voice, it will follow you forever, into places you would never have expected, much less desired.

You have been forewarned.

>> No.8471275

No British studio has ever made a 10/10 game.

Molynewb and his theme series was okay tho.

>> No.8471416

>>8471275

Objectively false, it's just pretty genre specific.

Brit devs have always had an affinity for vehicles for some reason. Devs like Psygnosis and Reflections made a lot of the best racing/flight sim games in the PS1-PS2 era, and if you look outside the realms of /vr/, literally the number 1 most successful game of all time (GTA V) is made by Brits.

Also Theme Hospital has perhaps more soul than any other videogame ever.

>> No.8471429

>>8470767
the fuzzy shits. basically flickies from Sonic

>> No.8471519

>>8471275
Battletoads

>> No.8471538

>>8471275
Brits made most of the 10/10 racing games in history.

>> No.8471598
File: 7 KB, 259x194, download - 2021-12-31T192117.520.jpg [View same] [iqdb] [saucenao] [google]
8471598

>>8471221
I was pretty shocked when I found out Croc 2 had blatant shilling in the US. In the PAL version these were just called jelly jumps.

>> No.8471620

>>8471538
Yeah, Daytona USA, Gran Turismo, the list goes on...

>> No.8471625
File: 94 KB, 1500x844, 814DG-bTQpL._SL1500_.jpg [View same] [iqdb] [saucenao] [google]
8471625

Can someone make an edit where its the croc game cover, but the r in "croc" has been removed (thus leaving it to read "coc" [kek]) and instead of the little alligator dude, it's just a green penis. The joke is that croc is just one letter away from coc, which is phonetically the same as cock, thus the penis.

>> No.8471793
File: 1.65 MB, 2311x1908, 20211113_213655.jpg [View same] [iqdb] [saucenao] [google]
8471793

>He doesn't own at least 3 copies of Croc
YEZOOM

>> No.8472262

>>8471275
medievil was 10/10

>> No.8472406

>>8471793
Why is there a condom on the first one?

Was it a special condom edition that I missed? My copy had no condom.

>> No.8472414

>>8472406
It's tape because the dipshit I leant it to as a kid somehow broke the case, lost the cover art and scratched the disc.

>> No.8473593

>>8468112
No it didn't

>> No.8475575
File: 845 KB, 3840x2160, Croc! - Legend of the Gobbos 12_12_2021 13_08_25.jpg [View same] [iqdb] [saucenao] [google]
8475575

I would like to remind anons some insane person has spent years sorting out the first game on PC. https://croc.epiclper.com/

>> No.8476127

>>8475575
Based, thanks Anon

>> No.8477429
File: 965 KB, 730x912, babybabybabybabybabybaby.png [View same] [iqdb] [saucenao] [google]
8477429

Anyone know
>If the Game Boy games are any good
>How to actually play the weird mobile games in 2022

>> No.8477597

>>8475575
Why would I want to play Croc without save states?

>> No.8477635

>>8477597
>without save states
Shitters need not apply.

>> No.8477660

>>8475575
Might aswell do 2 as well. cmon

>> No.8478984
File: 88 KB, 685x388, 1615303991025.jpg [View same] [iqdb] [saucenao] [google]
8478984

>>8477597
This game is easy as fuck how bad at it do you need to be to need savestates? There's maybe like 3 levels tops where they might make it easier to restart if you fuck up a minigame but that's it.

>> No.8479000
File: 38 KB, 821x653, crocplatformpete.jpg [View same] [iqdb] [saucenao] [google]
8479000

>>8478984
>this game is easy as fuck
lol

>> No.8479125

https://youtu.be/JrQn_PMgUvM
I still have this on my head after 20 fucking years

>> No.8479141

>>8479125
It's chorus at 1:00 that really makes it.

>> No.8479764

"The game initially started development shortly following a successful relationship between Argonaut and Nintendo, with the former creating a processing chip for the Super Nintendo Entertainment System called the Super FX that was used in games such as Star Fox to display 3D polygonal environments. It was first pitched to Nintendo as a prototype for a 3D platform game in which the player controlled Yoshi from Nintendo's Super Mario series, but was ultimately rejected by Nintendo, ending the relationship and prompting Argonaut to retool the game as an original property."

>> No.8479824

flavio was the most based boss due to how fast you could regain lives

>> No.8480181

>>8477597
git gud https://www.youtube.com/watch?v=tQ5xtiisV-U

>> No.8480194

Not sure why, but I loved Croc 2 on GBC as a kid. Don't think I ever got past the first area though

>> No.8480285

>>8479764
Just reminded me of how Super Mario 3D World's theme is basically just a soulless version of Croc's
https://youtu.be/wFxzHKx1BYQ
https://youtu.be/bSQYzxj_qho

>> No.8480354

there's something kinda of dark and sad about croc

>> No.8480375

>>8480354
Given the plot hook is abandoned baby has all of his friends kidnapped I can see why.

>> No.8480470
File: 181 KB, 540x960, 1602379833456.jpg [View same] [iqdb] [saucenao] [google]
8480470

>>8480354
Honestly, Croc 2 was a bit fucked up thinking about some of the missions. Like the first area is fine, save a bird, free 1 Gobbo from a cage, find some treasure in a mine, get a stolen sandwich back and win a boat race, but then onwards
>Put out a forest fire
>Save a bunch of kidnapped babies that are literally being thrown around as toys
>Rescue Gobbos from a pyromaniac that's tied them to bombs
>Stop a train with Gobbos on board that's going to crash on an unfinished track
My favourite however was the "save the Gobbos stuck in the mountain from freezing to death" mission where this freaking song played
https://www.youtube.com/watch?v=-8rQDR2HXeE

>> No.8480578

>>8468262
Croc released on multiple systems, and i'm pretty sure a lot of people were exposed to it through demo discs, so it's not that crazy.

>> No.8480652

>>8480354
Croc plot is basically Sonic 1 except Robotnik used robots instead of magic

>> No.8481082

>>8480285
These 2 sound nothing alike. Take your meds you fucking dumb crocnigger.

>> No.8481117

>>8463208
Despite, the tank controls. It was pretty fun platformer, I do prefer the first one though.

>> No.8481174

>>8471793
this is an authentic crocformer fan

>> No.8481179

>>8471793
you're missing the gbc games

>> No.8481250

>>8471793
Why? Not knocking it, but why?

>> No.8481561
File: 20 KB, 371x480, 242981-crocholdinggobbo2.jpg [View same] [iqdb] [saucenao] [google]
8481561

>>8481250
Basically
>First Croc 1 and 2 are my childhood copies, got both preowned
>Leant Croc 1 to a family member as a kid, he broke the case, lost the cover and scratched the disk so a lot of levels wouldn't load and some music wouldn't play (the title music would play the first 3 seconds and stop for example)
>Years later see the EA Classics copy of 1 at a convention, pick it up on a whim and play through it
>Decide to move onto 2 since I never got any further than Cossack Village as a kid
>Get up to Caveman Village when one of the stages doesn't load at all, no matter what I do
>Somebody is selling a disc only copy on Amazon for £2 so figure it's worth a try since I can just use my existing case and manual
>Get the demo, explain it to the seller and he refunds me and just lets me keep it
>Go on eBay and decide to bite the bullet and just buy a boxed copy
>They're all around £15, however someone is selling a 5 game bundle for £20 that includes Croc 2 so figure why not
>One of the other games is also Croc 1 which is where the third copy of that comes from
>Years later, sister gets me the Japanese version of 2 as a birthday present because she knew I liked Croc as a kid and had recently inherited a Japanese PS1
I'd like to get a Saturn copy of 1 at some point. If I ever see PC copies for sale for cheap I'd probably pick them up for completionists sake
>>8481179
A local game store around me has 1 but it's cart only and I like to get GB games with manuals if I can. They're on my list though.

>> No.8482594

>>8468101
Wtf I just realised this

>> No.8483725
File: 598 KB, 643x454, crocbackground.png [View same] [iqdb] [saucenao] [google]
8483725

>>8480354
it's the dark skyboxes coupled with the cheerful yet haunting music

>> No.8484192

A croc of shit

>> No.8484360

>>8484192
Brilliant

>> No.8484705

>>8483725
the second game goes away from that completely

>> No.8485047

>>8484705
No wonder it sucked

>> No.8485792
File: 4 KB, 130x148, Roger.jpg [View same] [iqdb] [saucenao] [google]
8485792

EE AA OO EA AA OROR AAE

>> No.8485830

POST EM CROCCHADS

https://www.youtube.com/watch?v=oBkO0EzlVE8

>> No.8485912
File: 11 KB, 242x290, BE209D76-C006-4847-B21C-B9411D01734C.jpg [View same] [iqdb] [saucenao] [google]
8485912

>>8463208
Didn’t Shigeru Miyamoto steal this game’s ideas, artworks, level physics and gameplay mechanics in order to make Mario 64? If I remember well, before Croc was a thing the developers first pitched an idea to Nintendo about making the first 3D Yoshi game and they had rendered Yoshi in 3D, made a few levels. Miyamoto looked at everything and liked the “upbeat and creative atmosphere” they had elaborated, as well as potential gameplay mechanics and 3D worlds… but he told them he had to renounce the offer. Then he took all the beta details of the “scrapped game” in secret, dismissed Yoshi and replaced him by Mario, and used it to create the Mario 64 we all know today. Croc devs got wind of it and there was a legal dispute, but in the end what can you do against Miyamoto or Nintendo… the latter eventually apologized, maintained his idea for the game with Mario in it, and the indie devs got back to developing their game… only they changed the name for “Croc”, went to Sony and changed the majority of elements of the game.

The thing is… in Mario 64, if you talk to the Yoshi at the top of the Castle after collecting 120 stars, the Yoshi is strange. It is deformed, elongated and lacks a white stripe around the red bump on its back, unlike Yoshi’s design in all other iterations of Mario. It is similar to the pitch the Croc developers first made. He talks to you, unlike in all other iterations of the game, then says some weird stuff and just… jumps down below to his “suicide”, never to be seen again. At least that’s what kids in my block said back then lol, you know with kid theories that circulated around cult games.

I now notice it must be some kind of in-joke from the M64 dev’s team. They must have been satisfied with their end result for the first 3D Mario game, and sensing potential success, they make that Yoshi/Croc just kill himself as some sort of dark humour surrounding the beef between Croc’s creators and Miyamoto.

>> No.8486092

>>8485912
take your meds

>> No.8486128

>>8485912
Based Croc conspiracy nut

>> No.8486354
File: 252 KB, 621x566, 1637199404224.gif [View same] [iqdb] [saucenao] [google]
8486354

>>8485830
https://www.youtube.com/watch?v=PivaA-cnUvI

I look a good classic spooky theme

>> No.8486673

>>8485792
I remember his voice and the music so clearly. Fuck this stage.

>> No.8486780

>>8465950
graphics are shit for a 2011 game desu

>> No.8486796

>>8471625
jokes that need explaining aren't funny, anon.

>> No.8488580

>>8483725
SOUL

>> No.8490896
File: 139 KB, 318x325, Pau_Pau_Island.png [View same] [iqdb] [saucenao] [google]
8490896

Did the Japanese hate Croc because it's gaijin shit?

>> No.8490897

>>8471598
weren't they called gummisavers? back then i didn't know what those were, just thought it was a generic name

>> No.8490908

>>8490896
They absolutely loved Crash, so no.

>> No.8490928
File: 543 KB, 773x991, crocrender.png [View same] [iqdb] [saucenao] [google]
8490928

Croc in smash bros when?

>> No.8490973
File: 107 KB, 300x225, 300px-Croc2-Jellies.png [View same] [iqdb] [saucenao] [google]
8490973

>>8490897
They were Gummi Savers in America, in my English copy they were just Jelly Jumps and looked like the generic jelly from Croc 1 in different flavours.

>> No.8490983
File: 34 KB, 259x450, crash-dancing-vhs-5917746ae12b6.jpg [View same] [iqdb] [saucenao] [google]
8490983

>>8490908
Crash had a big marketing push and a redesign to appeal to Japs though. Croc basically got nothing.
>>8490928
Isn't he stuck in copyright hell?

>> No.8492546

>>8490896
Croc did pretty decently for a gaijin game in Japan desu. Not at the level of Crash, especially given how he was marketed as in >>8490983, but compared to most western PS1 games Croc wasn't a massive failure.

>> No.8492639

>>8490983
>Isn't he stuck in copyright hell?

Well a quick search to see what happened to Fox Interactive and Argonaut leads me to believe that the Croc IP is probably owned by ActiBlizz now so maybe it's better it stays dead.

>> No.8492645
File: 3.87 MB, 400x300, 1639774725319.gif [View same] [iqdb] [saucenao] [google]
8492645

>>8490908
>>8490983
Crash was living the dream drowning in hairy nip pussy

>> No.8493028

>>8486796
I only explained it, because I know there are a lot of autists that browse this board..

>> No.8493869
File: 109 KB, 1280x720, maxresdefault - 2022-01-07T131247.408.jpg [View same] [iqdb] [saucenao] [google]
8493869

>>8492639
Croc Re-Kersplated duology when?
Just kidding, it would be fucking awful.

>> No.8493979
File: 19 KB, 480x360, hqdefault - 2022-01-07T135749.718.jpg [View same] [iqdb] [saucenao] [google]
8493979

>>8492645
>The Virgin American Crash
>The Chad Japanese Crash

>> No.8493991
File: 3.50 MB, 454x310, 1580237471699.gif [View same] [iqdb] [saucenao] [google]
8493991

>>8493979
fuck the collapsing degenerate west, says Crash

>> No.8496251
File: 10 KB, 320x180, mqdefault (3).jpg [View same] [iqdb] [saucenao] [google]
8496251

>>8493991
>mfw I see an American pig