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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


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>> No.8313502
File: 429 KB, 1280x1730, 002.jpg [View same] [iqdb] [saucenao] [google]
8313502

>you're what's wrong

>> No.8313505
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8313505

>> No.8313507
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>> No.8313509
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>> No.8313513
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>> No.8313514
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>> No.8313519
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>> No.8313520
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>> No.8313525
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>> No.8313526
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>> No.8313527
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>> No.8313528
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>> No.8313529
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>> No.8313534
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>> No.8313536
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>> No.8313538
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>> No.8313540

>>8313520
I'm pretty sure that even if you do clear a stage without all three of the vikings, you're made to go back and do it again.

>> No.8313543
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>> No.8313546
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>> No.8313548
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>> No.8313557
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>> No.8313561
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>> No.8313565
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>> No.8313569
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>> No.8313571
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>> No.8313573
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>> No.8313576
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>> No.8313579
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>> No.8313582
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>> No.8313587
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>> No.8313593
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>> No.8313597
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>> No.8313601
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>> No.8313604
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>> No.8313605
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>> No.8313610
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>> No.8313616
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>> No.8313621
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>> No.8313623
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>> No.8313625
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>> No.8313628
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>> No.8313630
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>> No.8313631
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>> No.8313636
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>> No.8313638
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>> No.8313642
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>> No.8313646
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>> No.8313648
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>> No.8313652
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>> No.8313656
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>> No.8313660
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>> No.8313662
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>> No.8313668
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>> No.8313673
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>> No.8313675
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>> No.8313680

>>8313673
Not James McCloud. That's not until the N64 reboot.

>> No.8313684
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>> No.8313687
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>> No.8313694
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>> No.8313698
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>> No.8313705
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>> No.8313708
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>> No.8313710
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>> No.8313714
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>> No.8313720
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>> No.8313723
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>> No.8313726
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>> No.8313727
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>> No.8313730
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>> No.8313731
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>> No.8313735
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>> No.8313737
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>> No.8313738

>>8313708
Way to spoil the very first puzzle, NP.

>> No.8313739
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>> No.8313741
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>> No.8313742
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>> No.8313745
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8313745

>> No.8313748
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8313748

>> No.8313749
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8313749

>> No.8313752
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8313752

>> No.8313756
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>> No.8313761
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>> No.8313763
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>> No.8313765
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>> No.8313770
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>> No.8313773
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>> No.8313782
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>> No.8313786
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>> No.8313787
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>> No.8313789
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>> No.8313790

>>8313748
>>8313749
>>8313752
>>8313756
I'm pretty sure Hoskins is on record saying that this movie was one of the worst things he's ever had to endure in his career.

>> No.8313791
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>> No.8313794
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>> No.8313798
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>> No.8313804
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>> No.8313805
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>> No.8313806
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>> No.8313807
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>> No.8313812
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>> No.8313814
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>> No.8313817
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>> No.8313818
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>> No.8313820
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>> No.8313824
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>> No.8313827
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>> No.8313830
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>> No.8313831
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>> No.8313834
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>> No.8313883
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>> No.8313884
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>> No.8313889
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>> No.8313892
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>> No.8313896
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>> No.8313897
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>> No.8313901
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>> No.8313902
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>> No.8313903
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>> No.8313904
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>> No.8313906
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>> No.8313912
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>> No.8313913
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>> No.8313914

>>8313901
>Cameo by a character from Street Fighter II
>"We won't reveal who she is just yet."
You just spoiled it, dummies.

>> No.8313918
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>> No.8313919
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>> No.8313921
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>> No.8313923
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>> No.8313929
File: 541 KB, 1280x1730, nintendo_power_049_-_1993_jun_001.jpg [View same] [iqdb] [saucenao] [google]
8313929

Issue #49

>> No.8313931
File: 419 KB, 1280x1720, nintendo_power_049_-_1993_jun_004.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8313934
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>> No.8313935
File: 487 KB, 1280x1720, nintendo_power_049_-_1993_jun_006.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8313937
File: 486 KB, 1280x1720, nintendo_power_049_-_1993_jun_007.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8313940
File: 425 KB, 1280x1720, nintendo_power_049_-_1993_jun_008.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8313948
File: 528 KB, 1280x1720, nintendo_power_049_-_1993_jun_009.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8313950
File: 571 KB, 1280x1720, nintendo_power_049_-_1993_jun_010.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8313956
File: 566 KB, 1280x1720, nintendo_power_049_-_1993_jun_011.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8313960
File: 562 KB, 1280x1720, nintendo_power_049_-_1993_jun_012.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8313962
File: 535 KB, 1280x1720, nintendo_power_049_-_1993_jun_013.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8313965
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>> No.8313969
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>> No.8313973
File: 500 KB, 1280x1713, nintendo_power_049_-_1993_jun_016.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8313976
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>> No.8313978
File: 550 KB, 1280x1730, nintendo_power_049_-_1993_jun_018.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8313979
File: 576 KB, 1280x1730, nintendo_power_049_-_1993_jun_019.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8313982
File: 527 KB, 1280x1730, nintendo_power_049_-_1993_jun_020.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8313984
File: 532 KB, 1280x1714, nintendo_power_049_-_1993_jun_021.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8313985
File: 553 KB, 1280x1714, nintendo_power_049_-_1993_jun_022.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8313989
File: 525 KB, 1280x1714, nintendo_power_049_-_1993_jun_023.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8313992
File: 557 KB, 1280x1714, nintendo_power_049_-_1993_jun_024.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8313993
File: 586 KB, 1280x1714, nintendo_power_049_-_1993_jun_025.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8313997
File: 537 KB, 1280x1714, nintendo_power_049_-_1993_jun_026.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8314001
File: 509 KB, 1280x1713, nintendo_power_049_-_1993_jun_027.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8314003
File: 518 KB, 1280x1713, nintendo_power_049_-_1993_jun_028.jpg [View same] [iqdb] [saucenao] [google]
8314003

>> No.8314004

>>8313973
>>8313976
>>8313978
>>8313979
Fun fact: Taz can catch the Road Runner at street intersections if you're lucky.

>> No.8314006
File: 573 KB, 1280x1713, nintendo_power_049_-_1993_jun_029.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8314009
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>> No.8314010
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>> No.8314012
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>> No.8314016
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>> No.8314017
File: 555 KB, 1280x1713, nintendo_power_049_-_1993_jun_034.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8314018
File: 390 KB, 1280x612, nintendo_power_049_-_1993_jun_034a-c.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8314019
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>> No.8314020
File: 545 KB, 1280x1729, nintendo_power_049_-_1993_jun_035.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8314023
File: 538 KB, 1280x1729, nintendo_power_049_-_1993_jun_036.jpg [View same] [iqdb] [saucenao] [google]
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>> No.8314024
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>> No.8314065
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>> No.8314068
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>> No.8314078

>>8314068
>"McCloud! Wait... sorry, force of habit."

>> No.8314082
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>> No.8314085

>>8314082
>"Never give up. Trust your instincts."

>> No.8314089
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>> No.8314193
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>> No.8314194
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>> No.8314197

>>8314193
Isn't this the game that can kill your NES by having the CPU take a long time to decide its next move?

>> No.8314201
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>> No.8314228
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>> No.8314229

>>8313790
I've heard that too. It's too bad he didn't enjoy it, he was a great Mario though.

>> No.8314231
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>> No.8314234
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>> No.8314235

>>8314214
Operation Logic Bomb is actually the third game in the Fortified Zone series. The second game for Game Boy never left Japan.

>> No.8314237
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>> No.8314245
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>> No.8314247
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>> No.8314249
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More later.

>> No.8314251

>>8314241
>The last Metroid is in captivity... the galaxy is at peace.
Soon...

>> No.8314314

>>8313883
>Game Type: One-player street fighting action and driving
>Cons: More variety in the play beyond street fighting and driving would have made this a better and deeper game

I agree, it should have had an RPG style leveling system, had a more complex map like Metroid, maybe some Tetris-like bonus games, been an FPS, and had more playable characters like the X-Men. They really dropped the ball by delivering only what it set out to be.

>> No.8314317

>>8314217
>The game isn't based on scientific theories of evolution
Such a weird minus to throw in there it made me laugh.

>> No.8314340

>>8314314
>>8314317
After Rob and George got shitcanned, they decided to go with people who DON'T know shit about videogames apparently.

>> No.8314347

>>8314229
I heard Hoskins and Leguizamo ended up bonding over how much they hated doing this movie.

>> No.8314352

>>8314242
>sprite editing screenshot
neato, i love when they include this stuff

>> No.8314397

Time for announced but unreleased.

Mountain Sports - DTMC (SNES)
A Winter Games/California Games type title from the people behind Lester the Unlikely. Will get mentioned up to issue #54, then vanish. No prototype has appeared, only some screenshots/mockups exist.

Spellcraft AKA Spellcraft: Aspects of Valor - ASCII (SNES)
An attempted port of a PC game over to the SNES. A beta of the game was released by a BBS group back in the 90's, and has been floating around ever since. https://snescentral.com/0/1/4/0141/Spellcraft.zip

That is all.

>> No.8314652

>>8313675
Even as a kid, I always loved that nod at the end

>> No.8314742

>>8314251
1994 is a fucking non stop deluge of amazing SNES games. I can't wait to see it all happen.

>> No.8314747

>>8314153
>Batman triggers a seizure in a small child and then goes on to fuck Catwoman
How did Nolan get away with it?

>> No.8314752

>>8314742
1994 was THE ultimate year for the 16-bit era. Both Nintendo and Sega were bringing out the best of their best.

>> No.8314829
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8314829

>>8313502
Submitted for all your memery needs.

>> No.8315216

>>8314242
>>8314352
Does this Dino even appear in the game? I never got far in the NES version, but neither the t rex in the title screen nor the one fought at the end of the 2nd stage look like this

>> No.8315232

>>8314829
kek

>> No.8315249

>>8314397
The first one sounds like shit.

>> No.8315401

>>8313514

Haha instructions for removing the stickers they provided. Evidently there were complaints.

>> No.8315420

>>8313543
>What this has to do with an obstacle course seems to escape everyone but the game designer.

Nothing but brutal reviews on this page!

>> No.8315465

>>8313548

The bottom review on this page is pretty messed up. Unless I'm insane and missing it, they don't even name what game they're talking about! What is this, a /vr/ thread? And then the called-out quote gets its delimiting punctuation marks copied into the main text, which is pretty confusing. Anyway the name of the game seems to be Football Fury. You can get a look at the "oriental lettering" at the start of this video: https://www.youtube.com/watch?v=pN3xYFEzoRs

>>8313557

And here we are leaving the game unnamed again for a while, except where it's hidden in the deceptively generic-sounding header text and at the end of the review. Weird.

>> No.8315596

>>8313616
Cum mech

>> No.8315606

>>8313761
Zero attempt was made to accurately illustrate blade knight

>> No.8315650

>>8313982
>>8313984
>>8313985
>>8313989
MR GREEN

>> No.8315684

>>8313892
Two different spots mention "tiny Kirby" and how he can "even shrink". I wonder...
https://tcrf.net/Kirby%27s_Adventure#Unused_Ability

>> No.8316094
File: 92 KB, 441x620, cn56.jpg [View same] [iqdb] [saucenao] [google]
8316094

I wish the internet also had an archive of Club Nintendo (the latin american version of Nintendo Power). Pre-Gamecube days it was full of maps, tips, amazing info and soulful comics
I lived in Brazil when I was a kid and PC Mags were king there, there's very little archiving of that too. This cover will forever be burned into my mind as the first Club Nintendo my parents got for me as a kid after leaving Brazil

>> No.8316724

>>8314207
>yoshi is just a cookie
What in Gods name did they mean by this?

>> No.8316742

>>8316724
Worms and plastic minnows.

>> No.8317006

>>8316724
I'm starting to believe Nintendo Power is run by morons.

>> No.8317662

>>8313628
>Enix's RPG's frustrate and fascinate game players of all ages. The series is continuing, too!

Yeah maybe in SOME countries.

>> No.8318484

>>8313662

This comic has had ups and downs so far, but as of watching Falco rescue Fox by punching him over and over in vivid, ever-varying color schemes, I am in favor of it.

>> No.8320113

I wonder how they screenshoted and merged images for maps back then.

>> No.8320295

>>8313756
>None of them were familiar with the Yoshi of Nintendo-game fame, so he looks nothing like you might expect.

Well they did make him cute and lifelike, but after all that work the main thing he does in the movie is absorb undeserved abuse while wearing a chain, causing the audience to feel slightly more depressed. https://www.youtube.com/watch?v=5xLb2DEvA6A

>> No.8320930

>>8313884
>Jo, a valley girl from the U.S., is sent to Japan
>The valley speak is like, pretty funny, especially when it appears in a Japanese cartoon

Hmm the main character in some Japanese-made kendo fantasy is from the US huh? Time to check Wikipedia:

>The original Japanese version of the game stars a girl named Mai Tsurugino (剣野 舞, Tsurugino Mai). A spirit detective named Doro (ドロ) finds Mai and asks her to help him attack monsters.

>In the English-language version of the game, an American girl named Josephine "Jo" goes to Japan to attend a summer kendo school. Her personal trainer, Osaki "Bob" Yoritomo, asks her to fight monsters on the way to school.

Yeah that's about what it sounded like.

>> No.8321078

>>8313912
>Konami has purchased Monsters,

What's that in the last paragraph there? I looked at Wikipedia's list of SNES games and found two intersections of LucasArts and Konami: Metal Warriors and Zombies Ate My Neighbors. Is it the latter?

>> No.8321773

>>8313919
>finish level 1 of bart vs the space mutants with 22 coins
I thought when you hit 15, they automatically take 10 from you in exchange for an extra life?

>> No.8321802

>>8320930
I don't get why they felt the need to change everything. A) story barely matters and most kids won't know it anyway unless they read the manual, and B) it's not like ninja turtles weren't insanely popular and incorporated many Japanese elements so kids would be at least somewhat familiar with it.

>> No.8322862

>>8313935

Wholesome story of a man learning not to be absolutely terrible at Zelda.

What did those kids build that structure out of? It looks like dirt sitting on dirt, but maybe they used bricks? Maybe that's grass underneath them, and the photo is just that bad.

>> No.8322914
File: 19 KB, 400x464, monsters-beta.png [View same] [iqdb] [saucenao] [google]
8322914

>>8321078
Monsters is Zombies Ate My Neighbors. It's from earlier in development when Lucasarts wanted to turn ZAMN into a big franchise, and the TV show "Monsters" already existed. So it needed a more recognizable title.

>> No.8322924

>>8321078
>>8322914
It's also mentioned in the last paragraph of the Pak Watch in the very next issue.
>>8314242

>> No.8323647

>>8313997
>>8314001

I enjoyed this two-page assault on Sega. But it's sad to see even Nintendo Power so readily conceding that Sewer Shark has "dazzling visuals" that Star Fox cannot compete with.

I like how they point out that the SNES has a better signal-to-noise ratio in its audio system than the Genesis and even that it consumes less electrical power. Anything to help shore up their defense of that CPU Clock gap!

>> No.8325280

>>8314110

The Power Plug slows the game clock instead of pausing and unpausing really fast? How is that possible?

>> No.8325405

>>8316724
Might have been their cute way of trying to say Yoshi feels like he doesn't actually play much of a part in this game - he's just there as Vanna White and as a face on a cookie

>> No.8325413

>>8316724
Fig Newtons are fat-free fruit and cake.

>> No.8325424

>>8325280
It's not. The retards at Tyco thought they could somehow control the clock from the controller port. The end product just has an adjustable speed slow-mo that presses the pause button rapidly. It states in the manual it won't work for games that have no pause button or use the pause button for menus. It does have all the other features claimed, but this special slow-mo feature was never possible and didn't happen. Link to the relevant text in the manual for the Genesis version: https://segaretro.org/index.php?title=File:PowerPlug_MD_US_Manual.pdf&page=13

>> No.8325457

>>8314242
>Imagine an F-Zero 2, except the cars have wheels, and you've pictured this super fast racer.

Wow they weren't exaggerating. https://www.youtube.com/watch?v=8NZ_Lw41qlc
I had no idea somebody so blatantly cloned F-Zero. Not that a Mode 7 racing game is ever going to look entirely different from F-Zero, but the first F1-ROC did have its own camera angle and track borders at least.

>> No.8325510

>>8325424

Too bad. That type of slow motion function is really stupid. If the better one really isn't even possible, then it's funny that Nintendo Power passed on their claim that they were going to do it!

Maybe if the hardware had intercepted both controller signals and communication with the game cartridge (like a Game Genie does) it could have done something more? I guess even that's pretty unlikely.

>> No.8325642

>>8325510
The only way it could possibly work is if they had a device that plugged in between the cartridge and the slot that actually intercepted all code being sent and injected a bunch of NOP codes in-between each line of actual code. But that still wouldn't work since the games are all timing dependent and such an action would break the timing outright. You would have characters walking through walls, jumping half the screen, and graphics getting garbled all over the place. Line-based palette changes would be completely fucked.

>> No.8325763

>>8313576

anyone identify the shadowrun artist for the mag?

>>8313675

such a lonely heart

>>8313997
i did like that little comic in the corner

>>8314106
the first fight stick?

>> No.8325835

>>8325763
Wasn't likely to be Toshisada Nobuhara, he usually did more colorful and psychedelic stuff. Orange Nakamura was usually more cartoonish. Kevin Brockschmidt is far too cartoony to fit. The Turrican artwork looks more like Jim Frisino. It looks very much like the same artist who did alot of the Nester artwork earlier on, so it's probably either Hiroko Nagami or Nob-Rin Takagi.