[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 1.02 MB, 2100x1534, n64_ogre_battle_64_p_w7ac6n.jpg [View same] [iqdb] [saucenao] [google]
6317132 No.6317132 [Reply] [Original]

Thinking about playing this for the first time. Any advice for beginners?

>> No.6317192

There are better games in the series

>> No.6317196

There are better series of games

>> No.6317273

>>6317132
-Play blind for the first time, no matter who dies, who leaves your army or what you miss.
-Try to take an enemy unit with two or three of yours from different directions; Keep in mind to where the unit faces because flanking them can make your fight easier and you can bounce it back and forth if you put an unit of yours where the enemy unit retreats, instead of killing the leader and letting it return to base.
-If you ever find cockatrices/gorgons/units with petrifying gaze, put shielded units on the front to cancel the attack. If your whole unit gets petrified is gone for good.
- Remember to equip your units with healing items.
-Don't lock your units on groups when you are able to promote someone into a Centurion. You get better results issuing orders to each unit and employing hit and run tactics from different directions.
-Don't be afraid of running. Pull out from a fight to get experience little by little and chip health away and having another unit to finish it.
-Having healing elements in your units helps them endure fights, but don't be afraid of trying different types and mixtures of characters. Remember that an unit that stays still on a settlement recovers health and each character has a different attack on the front or back row, like paladins.
-Pick a guide if you want to know about promotion requirements, special items for unique classes like the Princess, Lich or Dragoon, Chaos frame, recruiting chatacters and more. But I strongly advice you, again, to play as you like and come back on a second run to enjoy it in-depth.
-Have patience; battles can last up to hour and a half if you play carefully, liberating towns properly (keeping in mind their morale) spreading experience among units and picking up treasure. Play a map per day and play something fast paced inbetween, like a platformer.

>> No.6317705

>>6317132
The biggest one is pay attention to the alignment of your units leader. There is a difference between capturing and liberating a town and you'll want all three groupings of the alignment frame for this. Don't let enemies recapture towns as well. These things can affect the ending you get. You don't need to be perfect but it would suck that it bites you in the ass later and you get an unsatisfying ending.

>> No.6317709

My grandma randomly gifted me this for Christmas in like 2005 past the n64 era... Ended up being one of the best N64 games there is, thanks Gramma:)

>> No.6317712

>>6317273
>-Play blind for the first time, no matter who dies, who leaves your army or what you miss.
This is very good advice that should be applied to every game

>> No.6317857

>>6317273
Good advice

>> No.6318086

>>6317273
Damn. 10/10 post.

>> No.6318343

>>6317132
well make sure characters with good alignment take over good towns and characters with evil alignment take over evil towns.

consider this for good endings otherwise just play the game. i got a mediocre ending because i didn't consider alignment (the only annoying thing about the game) otherwise it's a badass game.

>> No.6318484
File: 25 KB, 300x325, Golem1[1].jpg [View same] [iqdb] [saucenao] [google]
6318484

I wish more games had particular promotion methods for characters.
>Regular Golem.
>Let it be attacked by petrification to tturn it into a Stone Golem
>If the Stone Golem is hit by aWind attack it turns into a Baldur Golem.
Also, am I the only one bummed that water units weren't included in OB64? I didn't even use them that much in March of the Black Queen, but a thing I like from the Ogre Battle games is the variety in creatures, recruitable or not.

>> No.6319168

I just replayed this game recently, and I had three units that I overleveled and they carried me through the game.

>> No.6319180

Is the story in this game similar to Knights of Lodis or LUCT? I mainly love the branching path system and the story reacting to the fates of units, same question for March of the Black Queen if anyone has played that, thanks.

>> No.6320046
File: 98 KB, 1280x720, maxresdefault[1].jpg [View same] [iqdb] [saucenao] [google]
6320046

>>6319180
Well, the game is more real-time strategy; you deploy units and march them to liberate towns and take over the castle where the region is controlled, so no turn-based fighting. Also, fights are automatic; when you encounter an enemy, you can only issue a type of strategy, use a special elemental-aligned stone (there's sidequests for that) or sound the retreat. The strategy comes with how you organize each unit and how you move in the map.
The stories in MotBQ and PoLC do not branch out and are pretty straightforward, but the world building is great, if you have patience for both long scenarios that can take an hour to deal with and combing the maps for hints or rumors that tell you what's the problem around.
March of the Black Queen is about a kingdom that fell from within with the influence of a religious, ruthless empire; you start a small rebel group and start to liberate several regions, finding out about how and why the Zeteginian kingdom fell and finding artifacts of power related to the myth of the Ogre Battle.
Person of Lordly Caliber places you in the skin of a recent graduate military noble caught in the middle of a civil war in his country. He's close to the king's son and his father is a successful general that hopes you can follow his way, but you join the rebels that aim to drive away the influence the Holy Lodissian Empire has over the kingdom, making Palatinus a puppet state. Some familiar faces from MotBQ help your cause and you unite the lands under Frederick's banner, the leader of the rebels, but you soon find out the true intentions Lodis has over a legend in these lands.
The way you play affects which special characters can you recruit and the endings, but there's not decision points that drastically change the game's direction. Some characters may not join you or go away, but that's it.

>> No.6320175

How does it emulate? I checked it out years ago once and it was pretty shoddy, but I haven't looked into it since.

>> No.6320187

>>6318484
Water units mostly sucked ass though so nobody used them which is probably why they were left out. I imagine they figured they'd have to put a ton of work to make them worth using or just leave them out altogether.

>> No.6320752

>>6319168
Yeah but I bet you didn't get a good ending.

>> No.6320756

>>6320175
Emulates perfectly on project64.

>> No.6321912

>>6320187
Krakens and nixies were absolute beasts if they were on a body of water, but raising them to that level, their deployment fees and finding maps where sea or rivers could be used to intercept air units make them look worse than most characters. They weren't viable in most maps.
I like that bestiary variety, though. I hope that if a new game could be made, it came with giant beetles, giants, different golems and such.

>> No.6324161

>>6320175
In my experience, it has some graphic layer errors here and there but not too noticeable, still playable.

>> No.6325524

>>6317132
>>6317273
>Pick a guide if you want to know about promotion requirements, special items for unique classes like the Princess, Lich or Dragoon, Chaos frame, recruiting chatacters and more. But I strongly advice you, again, to play as you like and come back on a second run to enjoy it in-depth.
Yeah I agree, there's optional stuff in this game as well as mechanics you might overlook like this >>6317705 which I missed as well. But it won't gimp you to not use it, and the game's not hardcore like March of the Black Queen is (in my experience). It's been a long time since I played, the only advice I can give you is turn up the game speed to maximum and keep your units stocked with consumables.