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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


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File: 407 KB, 580x375, Sonic Robo Blast 2.png [View same] [iqdb] [saucenao] [google]
6072349 No.6072349 [Reply] [Original]

>> No.6072358

>>6072349
I remember it taking 2 days for me to download this with my AOL connection

>> No.6072594

>>6072349
Bump.

>> No.6072656

Whenever I try to play multiplayer in this game the ping is almost always above 200 on every server, sad but at least we have multiplayer.

>> No.6072812
File: 36 KB, 380x248, SEGASONICLOGO.jpg [View same] [iqdb] [saucenao] [google]
6072812

Imagine not playing SegaSonic the Hedgehog

>> No.6074076

>>6072812
I wish I could, cuz that game is fucking horrible.

>> No.6074094
File: 10 KB, 80x48, SegaSonic-Unused-satam2.gif [View same] [iqdb] [saucenao] [google]
6074094

>>6072812
SatAM Robotnik almost got into an official Sonic videogame through this arcade machine

>> No.6074096

>>6074076
Did you play it with the trackball on a real machine? If not you didn't get the real experience.

>> No.6074126
File: 338 KB, 679x3382, 84014.png [View same] [iqdb] [saucenao] [google]
6074126

>>6072812
I got to play it on a actual cabinet, it's really fun with proper trackball controls

>>6074094
The sprites are nice, but I'm curious how far they were planning on going with the localization before they scrapped it. Were they going to try and get Jim Cummings to voice him in the game?

>> No.6074386
File: 592 KB, 768x576, file.png [View same] [iqdb] [saucenao] [google]
6074386

>>6074094
>>6074126
I find it amusing how Robotnik's western depictions are both goofy and menacing at the same time.

>> No.6074491

>>6074096
It's shit.

>> No.6074494

>>6074491
It's actually a really good game, but it was built entirely around the trackball controls. Playing it on anything else is like playing DDR with a keyboard or House of the Dead with a mouse.

>> No.6074535

>fangame that's technically not breaking /vr/'s rules
guess spending two decades in development has its upsides

>> No.6075983

Any addons yet? A player shadow would be nice.

>> No.6078302

I don't like the sludge in Techno Hill. It's annoying as anyone but Tails and Metal Sonic.

>> No.6080093

>>6075983
Player_shadow.lua still works in 2.2, but Submissions is private right now so I don't know where you'd get it from.

>> No.6080107

>>6080093
Actually you know what, here, just take my copy, if you're still around that is, forgot how slow /vr/ was.
https://filebin.net/wo4e0dq2383kax50/lua_playershadows.wad?t=asnvu4gt
It's not that great with sprites in OpenGL mode but it gets the job done. Just remember that you can't save statistics with the addon active though. Why on earth they included autobrake in the base game but not player shadows is beyond me.

>> No.6080706
File: 65 KB, 500x305, 1574728636875.png [View same] [iqdb] [saucenao] [google]
6080706

>>6080093
>>6080107
Gee, thanks anon!

>> No.6080778
File: 9 KB, 380x472, Super Sonic chars1.png [View same] [iqdb] [saucenao] [google]
6080778

I love the new sprites. Fang, Amy, and Metal Sonic are all a lot of fun, Fang most of all.
The levels look better than ever and the new level design is a lot of fun. This is shaping up to be the most fun I've had with a 3D Sonic game, and I really enjoyed Adventure 2 back in the day.
I just don't get why Tails' and Knuckles' super forms were neglected. Everyone loves Super Tails and Super Knuckles!

>> No.6080789

>>6080778
Fuck yeah I was looking for this
I heard the reason it isn't in is because they were working on it but it didn't quite make it on time. Hopefully in the next small update.

>> No.6080793

>>6080789
Shit, I'm a dumbass, meant to reply to
>>6080107

>> No.6081497
File: 322 KB, 1366x768, Sakura trees SRB2.png [View same] [iqdb] [saucenao] [google]
6081497

>> No.6083048

>the new remixes of the music in 2.2
so fucking good holy shit