[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.3439885 [View]
File: 272 KB, 1280x720, Screenshot_Doom_20160820_072823.png [View same] [iqdb] [saucenao] [google]
3439885

>>3439872

A while back I asked folks what kinds of HUDs they liked and thought were cool, and all of the answers were split right down the middle. So I'm gonna split it in two--one stylish helmet HUD, and one strictly utilitarian simple HUD.

The helmet HUD has some...issues.
The health at the bottom-left, keys at the top-right (not shown), yen at the top, and etc are all well and dandy. Got a suggestion to make the helmet's lights reflective of health as well, similar to Doomguy's mug, so that way you can always tell at a glance what your status is.
But boy that weapon/ammo counter on the bottom-right is cluttered as fuck. I hate it. And jamming in the jetboost on the bottom-left is simply fucking awful.

I need to really think about this.

Navigation
View posts[+24][+48][+96]