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>> No.8057873 [View]
File: 2.97 MB, 800x450, jesus spares.webm [View same] [iqdb] [saucenao] [google]
8057873

I know some of you fucks are on various discords, is there a solution yet for the original physics in kex?
I've tried "cl_engineHZ 72" and still couldn't jump out of the water on E2M1 consistently.

also what's up with texture filtering, it's Moire-city all around. kinda looks like it doesn't use mipmaps, but again I tried some cvar for bsp mips and it had no effect.

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