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/vr/ - Retro Games

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>> No.9464514 [View]
File: 48 KB, 250x324, zarach_meme.png [View same] [iqdb] [saucenao] [google]
9464514

>>9464502
>Hey shorty, could you weigh in here?
Fug you. Also I wouldn't say no to an interview if someone wants to pick my brain about Doom mod shit. I have a deep love of what I do and if someone lets me I'd talk about my passions for hours.
Also speaking of GMOTA stuff. Tonight I've been readjusting Doomslayer's HUD for the new FULLSCREENOFFSETS I've been using to keep things sharp looking, and I'm genuinely considering replacing the berserk rune with a quickfire BFG instead. So you'd still build it up by fighting monsters, it's just rather than 20+ seconds of neigh unstoppable melee punching, you'd fire a BFG and kill the shit out of things like you would in vanilla.
I'd probably soup the damage up a little too, just to make sure it's a good equalizer button even if there's a longer period of downtime between shots.

That and I love the idea of hitting the key, whipping that fucker out and hearing a "HEH HEEEENNNHHH" just before the BFG ball wipes out a room

>> No.9394898 [View]
File: 48 KB, 250x324, zarach_meme.png [View same] [iqdb] [saucenao] [google]
9394898

>>9394880
Somewhere, in another map, an imp just got bisected by a flying sword.

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