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>> No.9454956 [View]
File: 666 KB, 1920x1080, crossofbloom.jpg [View same] [iqdb] [saucenao] [google]
9454956

>>9454916
Kind of sucks that grunts and enforcers aren't used in later levels, but things aren't too tanky once you get the grenade launcher and super nail gun. Time to kill is also something I've considered lately: Fiends may take as many hits as a baron but can die as quickly as super shotting a caco.
Beyond shambler's resistance, there's little in Quake that's as tanky as a cyberdemon or mastermind.

>> No.9454945 [DELETED]  [View]
File: 666 KB, 1920x1080, crossofbloom.jpg [View same] [iqdb] [saucenao] [google]
9454945

>>9454916
Kind of sucks that grunts and elites aren't used in later levels, but things aren't too tanky once you get the grenade launcher and super nail gun. Time to kill is also something I've considered lately: Fiends may take as many hits as a baron but can die as quickly as super shotting a caco.
Beyond shambler's resistance, there's little in Quake that's as tanky as a cyberdemon or mastermind.

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