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>> No.5996532 [View]
File: 22 KB, 1536x864, Soundstage.png [View same] [iqdb] [saucenao] [google]
5996532

>>5995654
>I've never heard that from a headphone setup.
This headphone setup doesn't exist, unless it's the Smyth Realiser solution (which, plus their recommended Stax headphones) costs more than an "end game" mid-field speaker setup.

He's probably getting maybe half-a-foot to a foot "outside" the head if he's using crossfeed and speaker virtualization solutions, and as I said here >>5996519 those solutions will always have tonal and imaging inaccuracies.

You're not going to be able to replicate the imaging and soundstage capabilities (pic related, and the stage will also have depth at the z axis forward and backward) of a properly setup speaker systems with headphones and some free DSP off the web (or even the DSP from the likes of Creative, Audeze, etc).

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