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/vr/ - Retro Games

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>> No.6196096 [View]
File: 156 KB, 1920x1080, quakespasm 2020-02-11 16-39-21-88.jpg [View same] [iqdb] [saucenao] [google]
6196096

Does this look right? I don't remember Quake looking like this. The muzzle flash is a shitty polygon and the bullet puffs look like rasterized dots in photoshop. It's all too "smooth" for me. I made a cfg file in the right folder with "gl_texturemode gl_nearest_mipmap_linear" like the infograph said, but it still looks weird to me. Maybe it's just because the only time I played it as a kid was shitty 640x480 res, but I ain't going back to that cuz I need my widescreen.

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