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>> No.3276883 [View]
File: 462 KB, 2144x768, dum.png [View same] [iqdb] [saucenao] [google]
3276883

So I just started learning to map, and I think Im falling under the newfriend trap of having too many expectations for my first idea.

I kinda want to something simple like a KDITD techno base that is slowly being consumed by flesh textures, hence the cracks in the floor, but Im getting lost on the decoration department, I have no idea on how to make holes on the walls to make windows into other rooms for example.

Fot the moment Im stuggling with what to put in the rooms without bringing too much detail or leaving them feeling empty.

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