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/vr/ - Retro Games

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>> No.6643025 [View]
File: 319 KB, 1200x803, plok_uk_print_ad.jpg [View same] [iqdb] [saucenao] [google]
6643025

>>6642998

This is likely related to the game's lack of a real hook (besides the soundtrack, and good luck marketing that in a magazine). Sonic had speed, Bubsy had his "personality", DKC a year later had its graphics, MMX was your favorite NES character but edgy. Plok's limb throwing mechanics made it unique but weren't gonna make people drop everything they had to play it. The game's charms are numerous but also modest.

I love Plok to the point of infodumping about it literally every time it's brought up on /vr/ but I am not remotely shocked it didn't sell.

>> No.5975419 [View]
File: 319 KB, 1200x803, plok_uk_print_ad.jpg [View same] [iqdb] [saucenao] [google]
5975419

>>5975231

It's interesting how the Japanese version centered the marketing around Plok's powerups and limb throwing, but Western publishers had no idea what to do with him.

>> No.3462495 [View]
File: 349 KB, 1200x803, plok_uk_print_ad.jpg [View same] [iqdb] [saucenao] [google]
3462495

>>3462494

>> No.3374352 [View]
File: 349 KB, 1200x803, plok_uk_print_ad.jpg [View same] [iqdb] [saucenao] [google]
3374352

>>3374346

Whoops, forgot the pic.

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