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/vr/ - Retro Games

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>> No.10922709 [View]
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10922709

>>10922182
>The only 3D experience they had was Star Fox 2.
They had a few others, primarily og Star Fox and Stunt Race FX, but also Mode 7 games like Pilotwings, F-Zero, and Super Mario Kart which were maybe not full 3D but still used some level of 3D. The other thing is this is Nintendo and Miyamoto, not some random indie dev. They had a lot of experience with game design and the hardware in general. I mean they literally designed the N64

Compare with something like Mischief Makers which is a fairly basic 2D platformer but also from a team with no prior knowledge of the N64 hardware, or even Pokemon Snap which was made by HAL Labs rather than Game Freak and takes an entirely new spin on Pokemon. Same deal with Hudson Soft and Mario Party, sort of. When you put it into perspective, it's still an impressive game for its time, but there were a ton of other really innovative titles during that time period from devs who had even less experience with the hardware.

>> No.10169715 [View]
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10169715

>>10167484
There were a few, just not as many as Saturn or PS1

>> No.9925753 [View]
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9925753

>>9925618
Try Mischief Makers, Beetle Adventure Racing, maybe Diddy Kong Racing or Mario Kart 64. If you like minigames there's Mario Party and Pokemon Stadium's Mini Game mode but the former can be rough on the analog stick. Wave Race is also pretty fun if you want something a little different from the usual kart racing stuff. Kirby 64 is a platformer but it's more 2.5D like NiGHTS or Klonoa.

>> No.9863145 [View]
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9863145

>>9863135
I almost forgot about Mischief Makers. That one is good too. Have not played any of their later releases, though.

>> No.2415563 [View]
File: 53 KB, 600x417, Ugly.jpg [View same] [iqdb] [saucenao] [google]
2415563

>TFW I could have bought Mischief Makers for cheap as a kid but got turned off by the ugly box art

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