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/vr/ - Retro Games

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>> No.4183887 [View]
File: 1.56 MB, 1920x1080, ezquake-gl 2017-08-11 17-25-06-66.png [View same] [iqdb] [saucenao] [google]
4183887

>>4183861
>>4183864
Thanks. No idea what the point of it was because it uses a ridiculous number of entities (an individual trigger for each possible combination of letters, and almost a hundred [!!!] spike shooters, which might be able to be simplified but I never want to look at spike shooters again), but if nothing else it's fun to see just what you can do with map hacks alone. It runs in fucking ezquake (pic related) if for some reason you use ezquake to play custom singleplayer maps, albeit with the message placement screwy (which could probably be solved with a custom config specifying message size but FUCK IT); put much more into the map though and it'll probably hit the 600-edict limit- QS had it raised to 8192 by default so that's nice.

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