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/vr/ - Retro Games

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>> No.4296802 [View]
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4296802

>>4296768
yeah you are right, is just all the hype around here, made me test it, and how I love DAO, the so named "spiritual succesor of BG", you know what I mean...

The only thing I found annoying about DAO is the difficult, is so fucking easy even in nightmare level.

hey now that you talk about genre, you think DAO is different, is not part of RPG genre?

>>4294708
all right sir, let me answer, you have some good points to discuss

>These old games are unafraid of fail states...
guess you are right, in terms of retro, I can't think a game like Baldur's Gate Style in terms of Party action, maybe is just I got more into games like Age Of Empires, different style, but share the microcontrol thing about characters, perhaps is not about party, but I think is not that wrong to say that an strategic game like AoE share some points like single player campaings about story telling and have more interesting characters, I know there's a huge diference between gameplay style, and that's my point, is waaaaaaay better AoC GamePlay.

>The game is wide fucking open. There's a more or less intended path...
Open? not for me, I found the same towns over and over again, I know that is the same in all games, but I didn't feel like you are saying, is just repetitive to point of nonsense, when I understand the D&D System, I was like, what the hell, seriously??

>But if a game doesn't have a complex ruleset...
didn't have the patience to keep it on and got my party to the top, not even a decent party.

>I wish the game had denser encounters...
don't know what you are talking about, never played Icewind Dale, and I'm not gonna, another Baldur is gonna made me so mad that I could kick my screen.

>It would've been nice if the game had more outcomes to combat than living or dying...
yeah, that's what I found more annoying, charisma and persuasion skills are useless, like all the 1000 spells and other skills like that.

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