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/vr/ - Retro Games

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>> No.10527861 [View]
File: 167 KB, 638x642, two ends of the same shit.jpg [View same] [iqdb] [saucenao] [google]
10527861

Here's an example from a gimmick from the two dumbest crossover games. This pair of crash/spyro gba games had a trading card gimmick. The cards were displayed in a way where it was clear which cards you could obtain in the spyro game and which cards were in the crash game. However, there was one card on both games that was still missing even after scouring the entire world and endlessly gambling in Moneybag's shop. Turns out this card was only attainable when you connected two copies of the SAME game to each other. So in order to get all the cards, both people needed both games just because of that one card.

>> No.10488623 [View]
File: 167 KB, 638x642, two ends of the same shit.jpg [View same] [iqdb] [saucenao] [google]
10488623

>>10487203
Both of the games felt like bootlegs. The crash one was slightly better, because it was the same dev that made the previous crash gba games, so at least he controlled ok and the mini-games were more in line with crash's gameplay. The spyro one was atrocious on all fronts. He controlled like ass and the mini-games were even worse. They could not have made a more disappointing cross-over. And that forced, obnoxious card collecting/trading gimmick was the icing this double layered shit cake.

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