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>> No.9997173 [View]
File: 66 KB, 736x736, b2ce215330dcd5b6b78aab10aba165ed.jpg [View same] [iqdb] [saucenao] [google]
9997173

Well I finally did it. After ignoring the memes and the videos and everything for as long as I did, I caved and played myhouse.
It was neat, but I'm not going to pretend I got the "Good" ending without looking it up. I did get the bad and neutral endings though. Regardless, it was at least interesting from an experimental pov but not what I would really call "Doom".

>> No.8092235 [View]
File: 66 KB, 736x736, 393925.jpg [View same] [iqdb] [saucenao] [google]
8092235

>>8092024
>>8092064
You're confusing the term ''Vanilla style'' with ''Vanilla compatible'' because it's two different things.

''Vanilla style'' is just a slang in the Doom community when a map looks simpler (static limits) or shittier/low quality (just like the original maps or maps from the 90's because most of them were made in the vanilla engine) and it doesn't include new features especially when the map is made for an advanced engine.

''Vanilla compatible'' is basically a map that is compatible with the original engine.

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