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/vr/ - Retro Games

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>> No.10785401 [View]
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10785401

I'm thinking of playing Chrono Trigger one of these days, probably by emulating on a Wii.
Should I use the official release or is it better to use one of the retranslations?

>> No.9468513 [View]
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9468513

Actually the main thing that causes an IC to fail is operating temperature. Hot running chips are more likely to suffer a stress-related failure from thermal cycling. The hotter the operating temperature is the more it expands and contracts with powered up and down, and could fracture like a cold glass plate that hot water is poured on. Modern ICs made with low power processes (and nowadays they have 1.5V chips) are more reliable than vintage 5V ones just because they don't get as hot. Your Windows 10 PC is better at handling long duty cycles and heavy use than an Apple II was simply because it has modern components that run cooler, and modern PSUs are better and provide overvoltage protection and thermal regulators to shut the computer off if it gets too hot. That's all it really is in the end.

>> No.7785682 [View]
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7785682

modern homebrewfags make stuff for retro consoles and 8-bit computers but nobody does stuff for 80s PCs, nobody does modern homebrew DOS CGA/EGA shit.

>> No.7497345 [View]
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7497345

What are some underrated consoles?

>> No.6972108 [View]
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6972108

>>6972058
>there are 52 total colors and you can display 25 at once (12 bg and 13 sprite)
>these are divided into four palettes of four colors each
>each tile is 16 bytes and every two bits is a pixel, these bits defining the color (00=color 0, 01=color 1, 10=color 2, and 11=color 3)
>next is the fun part--each 4x4 block of tiles has one of the four palettes assigned to it and all those tiles must use that palette
>sprites work in a similar way with four palettes of four colors, and each sprite is assigned one of the four palettes
>meanwhile, you have the name table which has your tile map--this is arranged like a text mode screen with one byte representing a tile value (0-255)
>the name table can hold four screens worth of tiles
>so if you scroll the screen, you can move one entire screen up, down, left, or right and then it will simply wrap back around
>anything more than that requires you to refill the tile and palette map with a new set of data
>however, the screen wrap also depends on if you have the tile map configured for vertical or horizontal mirroring
>and even funkier configurations like 4-screen mirroring exist
>configuring the tile map requires certain cartridge lines to be connected up a certain way, and sometimes the mapper controls the mirroring configuration instead (but if you're using an emulator or Flash cart, the iNES header in the ROM specifies the mirroring setup the game will use)
>V mirroring means the screen will wrap if you scroll up or down more than one screen and H mirroring means it will wrap if you scroll left or right
>but if your game doesn't scroll at all (eg. many of the early NROM games) then it doesn't matter and you can set the mirroring to anything you want
>and you'll inevitably see glitched graphics data at the edges of the screen depending on what mirroring is used
Neat, huh?

>> No.6094058 [View]
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6094058

R=S

>> No.4926202 [View]
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4926202

>>4926192
>>4925973
China is a dictatorship where the government has total control over what media can and cannot be shown, but people still would much rather watch the latest Marvel flick than anything from China's indigenous film industry.

>> No.4857665 [View]
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4857665

>>4857656
One good game in the last 15 years doesn't make the franchise not garbage

>> No.4225818 [View]
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4225818

>>4220718
Chad grew up with the NES/SNES/PSX/N64. Those systems all have some really great games and back when Chad was younger and had much less to do. Younger Chad had time to see games mentioned all over the place, on TV, in school, etc. Chad trades games with his friends and cousins and gets exposed to a lot of games he'll never forget. Chad was just more intuned to his gaming hobby back then, however casual it might have been.

Years pass and Chad grows up and he might get a PS2/PS3/360 but for Chad and most people around his age, video games take a backburner to other interests, hobbies and even completely new inventions.

With video games being much less frequent in Chad's life yet still having a presence, he rarely makes a "risky purchase", mostly picking up sequels, remakes, remasters and reboots to games he played in his childhood and whatever AAA meme game that's currently popular, i.e Skyrim and Fallout.

Chad still declares himself a """massive nerd""" even though he is completely out of touch with modern gaming. When Chad is asked about his favorite system he looks back to the consoles he grew up with, thinking that it was the best thing ever when in actuality, he just had more time to discover more games and that upped the odds of him finding more good games than bad.

Even if you tell Chad this, he doesn't care, because he really is just a casual gamer underneath it all.

>> No.3798283 [View]
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3798283

>>3782870
>when did you convert do digital

I haven't yet. When digital distribution was first coming into vogue I was looking forward to diving straight in the deep end as it would mean lower costs for publishers and therefore a lower price to consumers while maintaining or even increasing profit for the industry.... but instead prices remained the same (or became HIGHER in contrast to all logic) for digital content and with the exception of Steam most digital storefronts basically never drop the prices even while the physical versions (brand new, sealed copies mind you) naturally depreciate over time, leading to scenarios where, say, a PS4 game that's years old goes for less than $20 brand new is still sitting perpetually at 60 shit-gargling dollarydoos on the digital store.

I have a few games that use Steam as their DRM but came on physical discs and this provides the best of both worlds in my opinion; if my internet shits itself or the servers are down or sluggish I can install from the disc, and if the disc gets fucked up/lost/broken I won't "lose" the game since I can download and install it at any time any number of times as long as I have internet.

I do buy digital when the price reflects the lower real cost and "value" of the product (not saying an IP is worth less because it's digital, I'm saying that an IP sold as digital is just the IP while the IP sold physically is the IP and the disc/card and case etc; there's literally more product being sold than the digital version) and incentivizes me to do so, it's just that this happens infrequently and I don't buy (or otherwise acquire) a hell of a lot of games as it is.

>> No.2628668 [View]
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2628668

It is true that your reflexes will diminish a bit with age, however you shouldn't have a noticeable dropoff until >>2628530

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