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>> No.3629064 [View]
File: 2.59 MB, 1920x1080, Screenshot_Doom_20161121_143008.png [View same] [iqdb] [saucenao] [google]
3629064

Holy shit, I just realised that you can fuck with the renderer on a mod-by-mod basis by including altered copies of the GL shader files as indentically named files in identical paths in your pk3.

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