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/vr/ - Retro Games

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>> No.9667330 [View]
File: 966 KB, 846x1110, Xbox Magazine 2003 Bj Blazkowicz Return to Castle Wolfenstein Tides of War.png [View same] [iqdb] [saucenao] [google]
9667330

>>9667243
The remake mod is unfinished and not good, don't bother. RealRTCW mod on the other hand is great, but still very similar to the base game in terms of the overall combat and level design, so you're not missing out on too much. It's not a remaster on the scale of Black Mesa or anything.
Main differences between RealRTCW and vanilla RTCW include:
>increased accuracy across the board for all weapons, but enemies are more accurate as well on the harder difficulties
>new weapons that are all pretty redundant, but some cool ones like a shotgun
>tons and tons of customization in the options, like being able to add in more enemies each level including console exclusive ones, modern widescreen and native resolution support, making your crosshair solid instead of pulsing, being able to have a crosshair when you're not scoped in on your rifle, turning off headbobbing, all kinds of shit
Another cool thing is you can choose which chapter to start with from the main menu, so you won't lose much progress if you switch over now, but like I said, it's not like you're missing out on a lot. However, I would strongly recommend playing on Bring Em On difficulty at most if you play with this mod, as the last two difficulties (Death Incarnate and Realism) are really not suited for first time players as they both lower your max HP.
Speaking of difficulty, the main difference in the difficulties for both base vanilla RTCW and RealRTCW is that on Easy difficulty, enemies have a much higher pain chance and have a slower windup, whereas on I am Death Incarnate, they rarely go into hitstun animations and are more aggressive in their attack patterns. That's why I always recommend for people to play on an easy difficulty for their first-time since it's more fair. Either way, playing on Death Incarnate is totally beatable, and it's pretty cool how RTCW actually changes the enemy behavior to be tougher on Hard beyond just making them more tanky or whatever. Have fun!

>> No.8346519 [View]
File: 967 KB, 846x1110, Xbox Magazine 2003 Bj Blazkowicz Return to Castle Wolfenstein Tides of War.png [View same] [iqdb] [saucenao] [google]
8346519

>>8346129
Based, have fun anon. As a wise man once said, "Remember, short controlled bursts".
https://www.youtube.com/watch?v=j5nSLsUlGzc

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