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/vr/ - Retro Games

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>> No.9898805 [View]
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>>9896907
That's a very good post and putting to words what 'makes' HL1 combat, the ups and downs of it.

It's funny that "just" marines are more scary as opposition than the supposed ultrahuman ability oppressive Combine opposition but the way they use the scripted sequences with the HECU makes it really feel like the might of an elite military unit is descending upon you, and their vehicles absolutely mean business as well between the bradleys, the air strikes, helicopters and the way they really love flushing you out with grenades etc. You'll get really easily peppered by them as they shoot and scoot or if you hunker down in cover you get grenaded etc.

>> No.9805707 [View]
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>> No.9613213 [View]
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Favorite Half Life levels? Or some favorite levels in these kinds of games in general?
For me, in Half Life in particular one of them is We've Got Hostiles. The game really kicks the action into gear with this one with it's dynamic combat sequences against the marines, it feels like the game is pushing you forward with it's setpieces, music and the environment is a great mix of industrial and military. You can also sense the dread and desperation in the NPCs as they're being cut down.

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