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>> No.4578734 [View]
File: 162 KB, 800x600, Screenshot_Doom_20180210_195304.png [View same] [iqdb] [saucenao] [google]
4578734

The fuck? Those parts weren't translucent on the graphic. Are there any special considerations I need to think about when doing transparencies? Can sprites not be partially translucent?

>>4578730
Immoral Conduct overhaul I'm working on.
Mapset is Dark World, it's like the first 10ish maps of Doom 2 remade in a hellish way.

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